yak disini anda bisa minta DL + diskusi apa aja seputar moo2^^
Tau moo2??
Moo2 Gen X adalah map hero defence seperti X Hero Siege/Blademaster tapi menggunakan hero2 dengan jurus-jurus yg unik.. Disini juga terdapat banyak item gabungan seperti DotA, makanya game ini seru..
Feature:
-Ada boss secret [stable]
-Ada item2 secret [stable]
-Ada hero secret [stable]
Moo Moo Gen X 3.5b [Stable]
Download
##############
## Gameplay ##
##############
*Lots of various performance improvements and fixes
*Some performance improvements
*Redesigned and improved some terrains
*Improved various different areas of the terrain
*Ultimate Chaos Mode: Remade now Skirmish (see details below)
*Remake some info system when buying non recipe item
*New game play system item ownership
*Added a new command -clear to clear the massages on the screen
*Circle of power are now usable (see details below)
*Rewrote gaining exp normal/classic modes (see details below)
*Rewrote Centaur Warchief gaining power on all modes and difficulties
*Rewrote many different parts of the core game code improved
*Disable Weather on Intermediate mode Normal/classic
*Auto Weather on Professional, Advanced, and Impossible (classic)
##########
## Items ##
##########
*Added New Item: Aveioletz by rogieh
*Rearrange quest items (Quest Shop)
*Item Charges limits: Removed
*Various changes on item Potions
*Angel's boots: Removed
*Ankh of Immortal: Removed
*Rexxar's Child : Removed
*Golden Orb: Disable due to errors
*Kryptogen: Remade (see details below)
*Dagger of Escape: Improved a bit
*Wirt's Left Leg: Improved (see details below)
*Wirt's Left Leg: Increased gold cost from 500 to 2000
*Undead Boots: Improved (see details below)
*Balnazzar's Hand: Has maximum of 3 charges
*Balnazzar's Hand: various change (see details below)
*Assault: Increased gold cost from 1450 to 4450
*Copper Sword: Increased gold cost from 2600 to 3000
*Energy Bulb: Increased gold cost from 2000 to 4500
*Energy Bulb: Rearrange position
*Espada Ropera: Increased gold cost from 6000 to 8000
*Espada Ropera: Moved to Acolyte 'Wanderer' shop
*Searing Edge: Lowered gold cost from 4500 to 3000
*Crafter: Added new requirements (see details below)
*Howling Drum: Added new requirements (see details below)
*Barbarian's Skin: Added new requirements (see details below)
*Scroll of Town Portal: Reduce charges from 3 to 1
*Volhynia: Remade (see details below)
*Immunity Necklace: Remade (see details below)
*Serpent Plague: Remade (see details below)
*Replication Item: Improved illusions made damage taken
*Shards of Ice: Increased gold cost from 18000 to 20000
*Shards of Ice: Moved to cuatro Shop
*Shards of Ice: Remade (see details below)
*Gloryaxe: Moved to Dos Shop
*Gloryaxe: Added requirement
*Gloryaxe: Improved wind walk speed bonus
*Gloryaxe: Improved fading time
###########
## Heroes ##
###########
*Added new hero: Ching Sagun (Flame Wizard) by ching
*Added new hero Story: (Headshots) by ching
*Axis Gladiator: Remade (see details below)
*Firelord: Renew Fire Shield info
*Firelord: Fire Shield improved cooldown
*Biohazard: Tiny Treb Remade (see details below)
*Spongebob: Bikini Bottom leaser visual effect
*Headshots: Added special skill
*Headshots: Improved some skills
*Shadow Demon: Shadow on Displace Shadow removed Mana set
*Shadow Demon: Improved Displace Shadow and new abilities (see details below)
*Shadow Demon: Graveyard reduced spirits from 6/9/12 to 4/5/6
*Shadow Demon: Graveyard rescale AoE from 300/350/400 to 200/250/300
*Dark Ranger: Remade Death Shot (see details below)
*Dark Ranger: Dark Arrow increased manacost per level 8/16/24/32
*Dread Conjurer: Improved Conjur cooldown
*Dread Conjurer: Conjur rescale damage taken from 90%/80%/70/ to 150%/125%/100%
*Dread Conjurer: Conjur now all illusions made deal full damage
*Dread Conjurer: Conjur make a constant duration from 30/45/60 to 45 at all level
*Masked Assassin: Fan of Glaives Remade (see details below)
*Masked Assassin: Light of Terror Improved mana cost
*Masked Assassin: Light of Terror reduce duration from 15 to 10 seconds
*Masked Assassin: Improved Shakra Aura (see details below)
*Masked Assassin: Improved Wind Walk Move Speed
*Masked Assassin: Wind Walk is now permanent duration
*Moon Huntress: Update hero story
*Moon Huntress: Special skill Moon's Grace Improved (see details below)
*Chain Gunner: Chromatic Strike change damage rate to 99999 max cap
*Chain Gunner: Chromatic Strike rescale damage from 75/175/225/300 to 80/100/120/140
*Chain Gunner: Ionization Remade (see details below)
################
##Miscellaneous ##
################
*Added New Building (Quest Shop)
*Added some item info
*Added some hot keys
*Added Wave level info
*Added some cinematic pings
*Change model of normal tavern
*Change model of Secret tavern
*Improved info's and other miscellaneous system
*Improved Centaur Warchief on Skirmish mode
*Improved Dark Elemental on on Skirmish mode
*Child unable to buy Moo/sassy foods and other misc things
*Various change info when acquiring artifact system
*Rewrote Secret Balnazzar instant kill
*Increased Resource Trading on click from 100g to 500g per click
*Secret Place change triggering location
*Gold Sharing: (+25) can see by the owners only
*Wave 19 Normal : Improved suicide can now damage moo/sassy
*Wave 19 Normal : Tinker and Goblin Shredder has now bomb effect
*Workers are not allowed to carry quest items
*Secret Shop: Can now pawn manually
*Balnazzar Boss: Improved and remade his function system (see details below)
#########
## Bugs ##
#########
*Fixed Eternal Aura bug
*Fixed Secret item Halberd Axe Bug
*Fixed Acid rain Weather bug
*Fixed Spongebob Bikini Bottom buff bug
*Fixed Command -Repick bug
*Fixed tavern old confict bug
*Fixed Heroism Mask gold cost
*Fixed Stormbringer gold cost
*Fixed Soul Sword gold bug
*Fixed Mystic Spear bug
*Fixed Headshots bug
*Fixed Dread Conjurer old bug
*Fixed Dark Ranger glitch
*Fixed Firelord Flame Strike cooldown
*Fixed a confidential bugs
*Fixed credits text and info's
*Fixed some rare glitch
*Fixed various icon errors
*Fixed various typo errors
*Fixed various other tooltip errors
*Fixed a couple of recently discovered bug
*Fixed various memory glitches resulted in abilities/items malfunctioning
*Fixed a major bug that stop final waves classic/normal
################
## Extra Details ##
################
New Skirmish
=================
Rename Ultimate Chaos to Skirmish
Rank Level like as Professional mode
No more Moo/sassy moved to shops center
Disable out gate way portal
Circle of power
=================
Gives:
+Inventory 6 slot
+Pick Up All Items
+Drop All Items
+Disassemble
+Recall Hero 0.20
Old Gaining Exp
=================
Normal Mode:
Beginners,Intermediate, Professional, Advanced, Impossible 75%/100%/125%/150/175%
Classic Mode:
Beginners,Intermediate, Professional, Advanced, Impossible 75%/100%/125%/150/175%
New Gaining Exp
=================
Normal Mode:
Beginners,Intermediate, Professional, Advanced, Impossible 125%/100%/75%/50%/25%
Classic Mode:
Beginners,Intermediate, Professional, Advanced, Impossible 125%/100%/75%/50%/25%
##########
## Items ##
##########
Old Kryptogen
=================
Gives:
+100 damage
+Reincarnation (Passive)
Requires:
Ankh of Immortal
Imperial Axe
Warhammer
Good Soul
Cannot carry more than one
New Kryptogen
=================
Gives:
+200 damage
+200 strength
+2% HP Regeneration
+Reincarnation (1 Charge,Passive)
Requires:
The Death of Balnazzar
The Kryptogen can only be aquired by killing Balnazzar and the game will announces who acquires
Kryptogen. It has a 10 minutes timer upon taken, if the Kryptogen is unused during that period of
time, Balnazzar takes it back when it respawns. It is undroppable and unstackable
Old Wirt's Left Leg
=================
Gives:
+60 movement speed
+30% attack speed
+10 damage
+Blink (active)
Requires:
Red Boots
Hastarium
Dagger of Escape
Movement Speed does not stack with Red Boots, Wirt's Left Leg or Angel's Boots.
Casting Range: 1300/150
Cooldown: 50
Manacost: 0
New Wirt's Left Leg
=================
Gives:
+60 movement speed
+30% attack speed
+15 to all stats
+Blink (active)
Requires:
Red Boots
Angel's Orb
Dagger of Escape
Ruthless Gauntlet
Movement Speed does not stack with Red Boots, Undead Boots, or Wirt's Left Leg.
Casting Range: 1600/200
Cooldown: 30
Manacost: 75
Old Undead Boots
=================
Gives:
+75 movement speed
+65% attack speed
+75 damage
+Global Blink (active)
Requires:
Wirt's Left Leg
Copper Sword
Movement Speed does not stack with Red Boots, Undead Boots, or Wirt's Left Leg
Casting Range: 1300/150
Cooldown: 50
Manacost: 0
New Undead Boots
=================
Gives:
+90 movement speed
+75% attack speed
+75 damage
+Global Blink (active)
Requires:
Wirt's Left Leg
Copper Sword
Movement Speed does not stack with Red Boots, Undead Boots, or Wirt's Left Leg
Casting Range: Global/200
Cooldown: 60
Manacost: 75
Old Balnazzar's Hand
=================
+500 Damage AoE
+1 Infernal
ManaCost: 850
Cooldown: 300 Seconds.
New Balnazzar's Hand
=================
+500 Damage AoE
+1 Infernal
ManaCost: 850
Cooldown: 300 Seconds.
Chargemax: 3
Old Crafter
=================
Gives:
+12 agility
+3 all stats
Requires:
2 Quel'Thalas
New Crafter
=================
Gives:
+12 agility
+3 all stats
Requires:
Quel'Thalas
Slippers
Neelanjali Ruby
Old Howling Drum
=================
Gives:
+12 Intelligence
+3 all stats
Requires:
2 Robe of Magi
New Howling Drum
=================
Gives:
+12 Intelligence
+3 all stats
Requires:
Robe of Magi
Robe
Neelanjali Ruby
Old Barbarian's Skin
=================
Gives:
+12 strength
+3 all stats
Requires:
2 Belt of Ogre
New Barbarian's Skin
=================
Gives:
+12 strength
+3 all stats
Requires:
Belt of Ogre
Gauntlets
Neelanjali Ruby
Old Volhynia
=================
Gives:
+60 Damage
+40 Agility
+20 Intelligence
+Activatable Illusions (Active lasts 30 sec)
Requires:
Swordstaff
Howling Drum
Agile Gnome
Cooldown: 90
Manacost: 215
New Volhynia
=================
Gives:
+75 Damage
+60 Agility
+30 Intelligence
+Purge (20% chance passive)
+Activatable Illusions (Active lasts 20 sec)
Requires:
Morayshire
Howling Drum
Agile Gnome
Cooldown: 40
Manacost: 215
Old Immunity Necklace
=================
Gives:
Eternal Life (1 Charge, passive)
Requires:
The Death of Alph
Minimum Charge: 1
Cooldown: 0
Manacost: 0
Charges are gained by killing enemy units.
New Immunity Necklace
=================
Gives:
Immortality (Unlimited)
Requires:
The Death of Alph
Cooldown: 0
Manacost: 0
Old Serpent Plague
=================
Gives:
+40 Intelligence
+Activatable Plague Ward (Active)
Requires:
Scimtar's Scepter
Cooldown: 5
Manacost: 450
MS: 450
450 hit points, 87 max damage
Lasts 15 seconds
New Serpent Plague
=================
Gives:
+40 Intelligence
+Activatable Plague Ward (Active)
Requires:
Scimtar's Scepter
Cooldown: 5
Manacost: 450
MS: 250
75 hit points, 11 max damage
Buy recipe to upgrade
Serpent Plague 2
------------------
Gives:
+50 Intelligence
+Activatable Plague Ward (Active)
Requires:
Serpent Plague Recipe
Cooldown: 5
Manacost: 450
MS: 300
200 hit points, 21 max damage
Buy recipe to upgrade
Serpent Plague 3
------------------
Gives:
+60 Intelligence
+Activatable Plague Ward (Active)
Requires:
Serpent Plague Recipe
Cooldown: 5
Manacost: 450
MS: 350
325 hit points, 32 max damage
Buy recipe to upgrade
Serpent Plague 4
------------------
Gives:
+70 Intelligence
+Activatable Plague Ward (Active)
Requires:
Serpent Plague Recipe
Cooldown: 5
Manacost: 450
MS: 400
450 hit points, 42 max damage
All wards lasts 40 seconds
Upgrades up to level 4
Plague Wards deals Piercing damage.
They have 600 attack range and attacks every 1.5 seconds.
Old Shards of Ice
=================
Gives:
+75 to all stats
+75 Damage
+Cold attack
+Critical Strike (20%/3.2x)
Requires:
Frostguard
Angel's Orb
Orb effects do not stack
New Shards of Ice
=================
Gives:
+75 to all stats
+75 Damage
+Cold attack
+20% Frost Lock (Passive)
+Critical Strike (20%/5x)
Requires:
Frostguard
Angel's Orb
Mattock
Frost Lock - 20% chance to lock and attacked unit it has 250 damage per lock
Orb effects do not stack
###########
## Heroes ##
###########
=================
Axis Gladiator
=================
Old Glorified (Active)
-----------------
The ground is hit with the Axis Gladiator mighty sword and a beam strikes a target, the beam then
splits and hits other targets around the initial target. Deals 110/120/130/140 to the primary
target and 75 to the other targets. Targets are also stunned for 2 seconds.
AoE: 512
Cooldown: 19
Manacost: 140
New Glorified (Passive)
-----------------
Axis Gladiator mighty sword has a 20% chance to stun enemy dealing damage to the primary target
stunned for 1 seconds and specializes to do additional damage on an attack.
Level 1 - 110 damage, .25x agility damage.
Level 2 - 120 damage, .50x agility damage.
Level 3 - 130 damage, .75x agility damage.
Level 4 - 140 damage, .1x agility damage.
AoE: N/A
Cooldown: 0
Manacost: 0
Old Revenge
-----------------
The Axis is a swift hero of the Orcs, whenever attacked, there's a chance for the Axis to
teleport to the back of the target and back, while dealing damage at the percentage of it's
Agility.
AoE: N/a
Cooldown: 0
Manacost: 0
New Revenge
-----------------
The Axis is a swift hero of the Orcs, whenever attacked, there's a chance for the Axis to
teleport to the back of the target and back, while dealing damage at the percentage of it's
Agility.
AoE: N/a
Cooldown: 30
Manacost: 75
Old Critical
-----------------
The Axis Gladiator gives a chance to do deal 1.5 times damage on an attack.
AoE: N/a
Cooldown: 0
Manacost: 0
New Searing
-----------------
The Axis Gladiator ability has increased, giving him more agility
AoE: N/a
Cooldown: 0
Manacost: 0
Old Slices
-----------------
The Axis Gladiator moves to strike the target location from 6 different directions, and finally
the last with the same direction as the first one.Blinks when reached the further enough distance
from the target point, and deals damage 150/225/300 to targets slashed.
AoE: 1000
Cooldown: 90
Manacost: 150/200/250
New Slices
-----------------
The Axis Gladiator slices some blows made to him by taking the attacking unit and swinging it
around violently, dealing damage 100/125/150 + x2 agility to all nearby enemy units. 17% chance
to slice throughout all levels
AoE: 200
Cooldown: .25
Manacost: 0
=================
Biohazard
=================
Old Tiny Treb (Active)
-----------------
The Biohazard adds extra damage to attacks. Units killed while under the effect of tiny treb will
turn into skeleton. Lasts 20 seconds
Level 1 - 200 bonus damage, 3000 hit point skeleton.
Level 2 - 400 bonus damage, 6000 hit point skeleton.
Level 3 - 600 bonus damage, 9000 hit point skeleton.
Orb effect do not stack.
Buff placers do not stack.
Cooldown: 0
Manacost: 30/60/90
New Tiny Treb (Passive)
-----------------
The Biohazard adds extra agility. Units killed while under the effect of tiny treb will turn into
skeleton. Lasts 20 seconds
Level 1 - 60 agility bonus, 3000 hit point skeleton.
Level 2 - 90 agility bonus, 6000 hit point skeleton.
Level 3 - 120 agility bonus, 9000 hit point skeleton.(chaos damage)
Cooldown: 0
Manacost: 0
=================
Shadow Demon
=================
Old Displace Shadow
-----------------
Removes your own shadow at the cost of hit points. The shadow will permanently attack with you.
Level 1 - Weak Shadow
Returns to your original body with 25% bonus to damage lasts 25 seconds and max out current life.
Level 2 - Normal Shadow
Returns to your original body with 50% bonus to damage lasts 25 seconds and max out current life.
Level 3 - Strong Shadow
Returns to your original body with 75% bonus to damage lasts 25 seconds and max out current life.
Level 4 - Very Strong shadow
Returns to your original body with 100% bonus to damage lasts 25 seconds and max out current
life.
Cooldown: 120
Life cost: 100/200/300/400
Manacost: 0
New Displace Shadow
-----------------
Removes your own shadow at the cost of hit points. The shadow will permanently attack with you
and has its own set of special abilities.
Level 1 - Weak Shadow
Has non abilities.
Level 2 - Normal Shadow
Has ability Return.
Level 3 - Strong Shadow
Has ability Return, Shadow Reju, and Shadow Pulv.
Level 4 - Very Strong shadow
Has ability Return, Shadow Reju, Shadow Pulv, and Possession.
Cooldown: 100
Life cost: 100/200/300/400
Manacost: 0
New Return
-----------------
Level 1 - N/a
Level 2 - Returns to your original body with 75% bonus to damage lasts 25 seconds and max out
current life.
Level 3 - Returns to your original body with 100% bonus to damage lasts 25 seconds and max out
current life.
Level 4 - Returns to your original body with 150% bonus to damage lasts 25 seconds and max out
current life.
New Shadow Reju
-----------------
The Shadow has ability to adds his hp +25 per kill of the Shadow or Shadow Demon
New Shadow Pulv
-----------------
The Shadow has ability to pump up (+1) his damage per kill of the Shadow or Shadow Demon
New Possession
-----------------
Displaces the soul of a target unit, giving you control of it, but destroying the shadow's body.
Possession cannot be used on flying units, Heroes, or Ancient.
=================
Dark Ranger
=================
Old Death Shot
-----------------
A cursed shot that causes the attacked unit to miss on 20% of its attacks. Also gives the Dark
Ranger a 10% chance to rapidly slay a creep in one attack or stun an opponent for 1 second and
deal 40 bonus damage.
Cooldown: 0
Manacost: 0
New Death Shot
-----------------
A Death shot that causes the Dark Ranger to gain 1 agility per kill during dark.
Cannot gain on Centaur's Wave
Cooldown: 0
Manacost: 0
=================
Masked Assassin
=================
Old Fan of Glaives
-----------------
The Masked Assassin hurls a flurry of Glaives, damaging nearby enemies.
Level 1 - 75 + 2x int damage per target.
Level 2 - 150 + 2x int damage per target.
Level 3 - 170 + 2x int damage per target.
Level 4 - 260 + 2x int damage per target.
AoE: 1000
Cooldown 12/10/8/6 Seconds.
Manacost: 135
New Fan of Glaives
-----------------
The Masked Assassin hurls a flurry of Glaives, damaging nearby enemies and turn into a rage 75%
increased attack/ms. Lasts 6 seconds.
Level 1 - 90 damage per target.
Level 2 - 180 damage per target.
Level 3 - 270 damage per target.
Level 4 - 360 damage per target.
Hurls AoE: 800
Cooldown 12/10/8/6 Seconds.
Manacost: 190
Old Shakra Aura
-----------------
The Masked Assassin turns mana used by abilities into health healing the Assassin and nearby
allies.
Level 1 - 25% of used mana is converted to health. Can most heal 150 hp.
Level 2 - 50% of used mana is converted to health. Can most heal 300 hp.
Level 3 - 75% of used mana is converted to health. Can most heal 450 hp.
Cooldown: 0
Manacost: 0
New Shakra Aura
-----------------
The Masked Assassin turns mana used by abilities into health healing on global effect and reduces
the armor of enemies when you attack Lasts 5 seconds.
Level 1 - Convert 25% of used mana, 60 Corruption.
Level 2 - Convert 50% of used mana, 90 Corruption.
Level 3 - Convert 75% of used mana, 120 Corruption.
Cooldown: 0
Manacost: 0
Orb effect do not stack.
Buff placers do not stack.
=================
Moon Huntress
=================
Old Moon's Grace
-----------------
Moon's Grace; The Moon Huntress will come back to life, reincarnation has 180 seconds cooldown.
Cooldown: 180
Manacost: 0
New Moon's Grace
-----------------
Moon's Grace; The Moon Huntress will come back to life, reincarnation has 180 seconds cooldown
during daytime, grants immortality during at night time.
Cooldown: 0
Manacost: 0
=================
Chain Gunner
=================
Old Ionization
-----------------
The Chain Gunner gives a percent chance to avoid attacks and chance to do double damage.
Level 1 - 7% dodge, 10% chance to critical.
Level 2 - 14% dodge, 15% chance to critical.
Level 3 - 21% dodge, 20% chance to critical.
Level 4 - 28% dodge, 25% chance to critical.
New Ionization
-----------------
The Chain Gunner gives a percent chance to avoid attacks and increased attack rate.
Level 1 - 7% dodge, 10% increased attack rate.
Level 2 - 14% dodge, 20% increased attack rate.
Level 3 - 21% dodge, 30% increased attack rate.
Level 4 - 28% dodge, 40% increased attack rate.
################
##Miscellaneous ##
################
=================
Balnazzar Boss
=================
#Rebalanced
#Change doping item (Kryptogen)
#Revive every 10 minutes of game time
#Improved stats every when Balnazzar respawns (+500 to all stats per spawn)
------------------------------------------------------------------------------------------------
Moo Moo Gen X 3.6 [Lastest Release]
Download
Official Changelog MMGX v3.6
##############
## Gameplay ##
##############
*Lots of various performance improvements and fixes
*Some performance improvements
*Added new game reward by rogieh (see details below)
*Remade leaver player system (see details below)
*Improved picking info system
*Improved some Events and Weather system
*Secret Tavern: Removed on beginners and intermediate mode
*Added new commands "-ison" and "-isoff" (see details below)
##########
## Items ##
##########
*New secret Item: Tectonic (see details below)
*New mystery Item: Righteous Assault by xrenoz (see details below)
*Shards of Ice: Indicates if its for range or melee user
*Necromancy: Remade (see details below)
*Warlock Skull: Remade (see details below)
*Assault: Lowered gold cost from 4450 to 3750
*Clairaudience: Remade (see details below)
*Mattock : Remade (see details below)
###########
## Heroes ##
###########
*New Hero: Aramachus (the Dark Lord)
*New secret Hero: Moo Moo (the King of Thunderbuff) (see details below)
*Biohazard: Troy's Strength lowered stats bonus
*Biohazard: Rebalanced Tiny Treb (see details below)
*Biohazard: Dark Minions improved attack speed, base damage, move speed and hp regen.
*Chain Gunner: Chromatic Strike improved area of effect from 750 to 1000
*Chain Gunner: Chromatic Strike set maximum of 10 area targets
*Gambit: Flash Cards rescaled damages from 80/155/230/305 to 40/90/140/190
*Gambit: Royal Flash improved damage and mana cost
*Gambit: Perfect Agility improved dodge percentage
*Gambit: Royal Flash is now constant cooldown by 12
*Gambit: Siege Bomb rescaled cooldown from 10 to 12/10/8
*Gambit: Siege Bombs improved move speed mana cost per level and
*Gambit: Remade Special skill Evasion (see details below)
*Queen of Banshee: Set Feeding Souls max cap damage to 99999
*Queen of Banshee: improved Feeding Souls area of effect
*Queen of Banshee: Possession is now constant cooldown by 75
*Elementalist: Earth Element can now cast to moo/sassy
*Elementalist: Improved Earth Element Hp regen from .75/1.5/2.2/3.0 to 1.5/2.5/3.5/4.5
*Elementalist: Gust Wind rescaled cooldown from 120 to 130/90/50
*Nacho Cheese: Raging Nacho remade (see details below)
*Cannibal: Improved Cannibalize from 1/2/3/4 to 4/5/6/7
*Cannibal: Mammoth change icon
*Cannibal: Improved Mammoth from 50/75/100 to 60/85/110
*Blademaster: Improved Green Slash damage and cooldown per level
*Blademaster: Improved Special skill Blitzing Dash cooldown
*Headshots: Improved Special skill Suicide
################
##Miscellaneous ##
################
*Cinematic Ping: Removed on side quests
*Sorceress: removed focus fire
*Deadlord: The mini boss has now vampiric aura
*Master Regenerator: Improved hp regen
*Master Regenerator: Removed life steal
*Priestess: Cyclone longer cooldown from 8 to 10
*Balnazzar Boss: Improved stats gain per revive
*Centaur khan: Improved stats gain per difficulties
*Mini bosses: Mana burn removed 800 max cap now it do a full burn
*Paladins: The mini boss has now devotion aura
*Grom Hellscream quest boss: Added new skill Bladestorm
#########
## Bugs ##
#########
*Fixed glitch on Multiboard
*Fixed Zulu, the highlighted Fervor wrong hotkey.
*Fixed Good Knight, his Light Alteration wrong hotkey.
*Fixed Shards of Ice bonus damage bug.
*Fixed Immunity Necklace resurrection bug.
*Fixed Skirmish Mode units move glitch
*Fixed various spell exploit
*Fixed various glitch
*Fixed various icon errors
*Fixed various typo errors
*Fixed various other tooltip errors
*Fixed a couple of recently discovered bug
*Fixed various memory glitches resulted in abilities/items malfunctioning
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