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Thread: [Blur]

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  1. #1
    Titania_no~ERZA's Avatar
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    Default [Blur]

    gan,,
    mao nanya ni. .

    blur tred skr kan animasinya baru muncul klo dekat sama hero musuh. .
    brp range dari hero musuh utk trigger tu animasi ?
    ap bisa ngedetect hero invi ?

    soalnya tred byk di tduh MH karna sblum musuh dtng udh back. .
    [maksudnya dari utan kan map gelap tapi range ga jauh].
    mohon pencerahannya donk

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  3. #2

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    range ny klo ga slh ane skitar 600-800 range gt baru blur ny ngefek klo ada hero musuh...
    klo buat ngedetect hero invi ga bisa gan...tetap harus gem,dust ato sentry

  4. #3

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    Default

    klo ga salah 700 tuh rangenya....
    ga bs kedetect hero invis...

    tred ga bs tao kq klo musuh datang dari hutan ngefog gt....
    klo bisa tao dah enak ga bs di tangkap...
    ga ngeefek ke skill 3 itu...
    hero yang bisa liat hutan sekitar cuman balanar pake aganim.... haha..

  5. #4
    -Caladbolg's Avatar
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    Default

    stau gw sih, meski musuh dalam fog, slama masuk wilayah detect dari blur mortred, mortrednya bakal fade modelnya, ini smacam fitur tambahan biar mortred tau klo ada musuh di skitarnya, soalnya skill ke 3nya itu dulunya garing bgt.. dan icefrog gk suka skil2 garing

    CMIIW ya..

  6. #5
    houkousha's Avatar
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    Default

    Ok, mengenai perihal menghilangnya mortred :

    Mortred gains 80% transparency when a non invisible enemy hero is in a 1600 AoE.
    Has a 1.5s delay before the transparency is applied or removed.

    ^^^
    Hasil copy paste dari http://www.playdota.com/heroes/phantom-assassin

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    Default

    tergantung kompinya sich....klo specnya abal2 itu tred sma se x ga bs di klik....tpi klo kompinya bgs kliatan kok trednya biar pun ud blur...

  8. #7
    MonMonD's Avatar
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    Default

    kompi gw aneh
    kalo mortred blur, dia terus blur, kaga, blur, kaga terus

    Blur:
    -1600 AoE jarak mendeteksi hero musuh
    -ga bs detect lawan yg invi
    -80% transparan
    -level 4 blur= 35% dodge (permanent walau blur tidak aktif)
    -ga bs diliat di minimap
    -1.5 detik delay sebelum blur aktif/non aktif
    -ga bs nambah evasion dari butterfly/talisman of evasion (ga stack)

  9. #8
    Sylphz-'s Avatar
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    Quote Originally Posted by MonMonD View Post
    kompi gw aneh
    kalo mortred blur, dia terus blur, kaga, blur, kaga terus

    Blur:
    -1600 AoE jarak mendeteksi hero musuh
    -ga bs detect lawan yg invi
    -80% transparan
    -level 4 blur= 35% dodge (permanent walau blur tidak aktif)
    -ga bs diliat di minimap
    -1.5 detik delay sebelum blur aktif/non aktif
    -ga bs nambah evasion dari butterfly/talisman of evasion (ga stack)
    dibagian options terus gameplay / video gw agak lupa ...shadow nya di on ...ga blur terus lg deh..moga2 membantu ^^

  10. #9

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    Quote Originally Posted by Titania_no~ERZA View Post
    gan,,
    mao nanya ni. .

    blur tred skr kan animasinya baru muncul klo dekat sama hero musuh. .
    brp range dari hero musuh utk trigger tu animasi ?
    ap bisa ngedetect hero invi ?

    soalnya tred byk di tduh MH karna sblum musuh dtng udh back. .
    [maksudnya dari utan kan map gelap tapi range ga jauh].
    mohon pencerahannya donk
    yang pasti 1200++ .
    nope, tapi smoke tetep bisa CMIIW .

  11. #10
    SuCKemPoW's Avatar
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    Default

    rangenya mayan jauh..
    tp setau gw ga bisa detect hero invi lah..
    wkwkw

  12. #11

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    Default

    range nya jauh koq... kalo fog pun trednya tetep bakal ngeblur kalo tu masuk range.. kalo invi sih nggak setau gw

  13. #12

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    Default

    Quote Originally Posted by houkousha View Post
    Ok, mengenai perihal menghilangnya mortred :

    Mortred gains 80% transparency when a non invisible enemy hero is in a 1600 AoE.
    Has a 1.5s delay before the transparency is applied or removed.

    ^^^
    Hasil copy paste dari http://www.playdota.com/heroes/phantom-assassin
    G setuju nie sama pendapat org ini..
    setelah g baca di sumber yg d ksh org ini g jd baru tau..
    wkaokwaokwaokwa.. Nice share nie..

  14. #13
    maura_001's Avatar
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    Quote Originally Posted by Sylphz- View Post
    dibagian options terus gameplay / video gw agak lupa ...shadow nya di on ...ga blur terus lg deh..moga2 membantu ^^
    yup dibagian videonya trus dibuat agak terangan dikit biar agak jelas

  15. #14
    pedehoppus182's Avatar
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    Default

    hanya blur om, bayangannya kelihatan...

  16. #15
    SBY-pOpOLOnG's Avatar
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    Default

    berarti ada pun musuh dari jarak jauh meskipun masuk dalam FOG morted nya dah bluring..

    kecuali yg invis..

    bagus buat lari doloan itu..
    OFFICIAL PENSI DOTA 1 IDGS - MOVE ON DOTA 2

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