di java ya.. doh gw ga pernah maen2 java T.T
coba gini:
Code:
/*************************************************************************
* Compilation: javac -classpath .:jl1.0.jar MP3.java (OS X)
* javac -classpath .;jl1.0.jar MP3.java (Windows)
* Execution: java -classpath .:jl1.0.jar MP3 filename.mp3 (OS X / Linux)
* java -classpath .;jl1.0.jar MP3 filename.mp3 (Windows)
*
* Plays an MP3 file using the JLayer MP3 library.
*
* Reference: http://www.javazoom.net/javalayer/sources.html
*
*
* To execute, get the file jl1.0.jar from the website above or from
*
* http://www.cs.princeton.edu/introcs/24inout/jl1.0.jar
*
* and put it in your working directory with this file MP3.java.
*
*************************************************************************/
import java.io.BufferedInputStream;
import java.io.FileInputStream;
import javazoom.jl.player.Player;
public class MP3 {
private String filename;
private Player player;
// constructor that takes the name of an MP3 file
public MP3(String filename) {
this.filename = filename;
}
public void close() { if (player != null) player.close(); }
// play the MP3 file to the sound card
public void play() {
try {
FileInputStream fis = new FileInputStream(filename);
BufferedInputStream bis = new BufferedInputStream(fis);
player = new Player(bis);
}
catch (Exception e) {
System.out.println("Problem playing file " + filename);
System.out.println(e);
}
// run in new thread to play in background
new Thread() {
public void run() {
try { player.play(); }
catch (Exception e) { System.out.println(e); }
}
}.start();
}
// test client
public static void main(String[] args) {
String filename = args[0];
MP3 mp3 = new MP3(filename);
mp3.play();
// do whatever computation you like, while music plays
int N = 4000;
double sum = 0.0;
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
sum += Math.sin(i + j);
}
}
System.out.println(sum);
// when the computation is done, stop playing it
mp3.close();
// play from the beginning
mp3 = new MP3(filename);
mp3.play();
}
}
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