http://www.battle.net/war3/images/un.../frostwyrm.gif
Tiamat, the Dragon Zombie
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Tiamat is a legendary dragon who served the underworld god, Hel.
This dragon has strong bone and has an ability to nullify attack.
He also can lock his target and gaining his power to kill his target.
Do not underestimate this creature!
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http://www.battle.net/war3/images/un.../frostwyrm.gif
HP: 606 (+ 24.2)
Mana: 273 + (16.4)
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Armor: 1.8 (+0.4)
Damage: 48-56 (+3)
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Strength: 24 (+2.4)
[PRIMARY]
Agility: 18 (+1.5)
Intelligence: 21 + (2.2)
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Movement Speed: 290
Attack Range: 450
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http://www.battle.net/war3/images/un...recarapace.gif
Rot Breath (R)
Tiamat fires breath of plague. It gives damage and slows the target and also amplified damage to the effected target.
Level 1 - 500 range effect, 10% slow, 4% damage amplified, 10 damage per second
Level 2 - 600 range effect, 15% slow, 8% damage amplified, 20 damage per second
Level 3 - 700 range effect, 20% slow, 12% damage amplified, 30 damage per second
Level 4 - 800 range effect, 25% slow, 16% damage amplified, 40 damage per second
Cooldown: 10
Manacost: 110/125/140/155
Duration: 5 sec
Cast Range: 500
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http://c650.altnet.ru/dota/dota/Avernus-Abyss.gif
Mark of the Abyss (E)
Marks a target unit, binding Tiamat to it. Tiamat will be phased and gain a boost in attack speed and movement speed. This bind will stop automatically when the targeted unit dies. You can stop this bind but lost your life depend on skIncrease ill level.
Level 1 - Increase 25% attack speed, 10% movement speed, cost 200 HP canceling this bind.
Level 2 - Increase 50% attack speed, 15% movement speed, cost 300 HP canceling this bind.
Level 3 - Increase 75% attack speed, 20% movement speed, cost 400 HP canceling this bind.
Level 4 - Increase 100% attack speed, 25% movement speed, cost 500 HP canceling this bind.
Cooldown: 20
Manacost: 100
Cast Range: 600
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http://www.battle.net/war3/images/un...tureattack.gif
Dragon Zombie Skin (D)
Tiamat's body is covered by bone skin, increasing armor and spell reduction. Whenever a attacks Tiamat, there is a chance that their attack will be nullified.
Level 1 - Increase 3 Armor, 5% spell reduction, 3% chance to nullify any attack.
Level 2 - Increase 6 Armor, 10% spell reduction, 6% chance to nullify any attack.
Level 3 - Increase 9 Armor, 15% spell reduction, 9% chance to nullify any attack.
Level 4 - Increase 12 Armor, 20% spell reduction, 12% chance to nullify any attack.
Passive.
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Ultimate :
http://www.battle.net/war3/images/hu.../innerfire.gif
Evil Ring (V)
Tiamat fires ray from the underworld and give massive damage to the target. When a targeted unit dies, its essence is transferred back to Tiamat depend on skill level.
Level 1 - 300 initial damage + Tiamat's lost HP, 600 AoE, has 6 sec delay to cast, 20% max HP transferred if it dies.
Level 2 - 500 initial damage + Tiamat's lost HP, 700 AoE, has 5 sec delay to cast, 20% max HP transferred if it dies.
Level 3 - 700 initial damage + Tiamat's lost HP, 800 AoE, has 4 sec delay to cast, 20% max HP transferred if it dies.
Cooldown: 200/190/180
Manacost: 200/350/500
Cast Range: 600
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using Aghanim Scepter
Level 1 - 350 initial damage + 1.5 times of Tiamat's lost HP, 600 AoE, has 5 sec delay to cast, 30% max HP transferred if it dies.
Level 2 - 600 initial damage + 1.5 times of Tiamat's lost HP, 700 AoE, has 4 sec delay to cast, 30% max HP transferred if it dies.
Level 3 - 850 initial damage + 1.5 times of Tiamat's lost HP, 800 AoE, has 3 sec delay to cast, 30% max HP transferred if it dies.
Cooldown: 180/170/160
Manacost: 200/350/500
Cast Range: 800
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Change Log :
(26 Feb 2009)
*Rot Breath
- Reduce Rot Breath Damage from 15/25/35/45 to 10/20/30/40
*Evil Ring
- Add Aghanim Scepter to Tiamat's Ultimate
- Reduce Evil Ring initial damage from 500/750/1000 to 300/500/700.
- Reduce Evil Ring transferred HP from 20%/25%/30% to 20% all levels (30% all levels using Aghanim Scepter)
- Reduce Evil Ring Manacost from 250/450/650 to 200/350/500
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Special Thanks :
-
heroindistribute
-
SvN