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DotA 6.45
6.45 Changelog:
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* Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc)
* Fixed Lightning Storm tooltip
* Increased Barrier cooldown
* Improved cast range on Lightning Grapple
* Surge no longer purges target
* Increased Laser mana cost from 95/110/120/145 to 95/120/145/170
* Rebalanced Refraction
* Reduced the slow effect on Dirge's Plague
* Remade Pit Lord's ultimate
* Fixed Death Timer showing up after game is over
* Nightstalker's Crippling Fear now has a minor effect during the day
* Added an extra bounce to Scepter upgraded Chain Frost
* Lowered Meld mana cost
* Increased Templar's base attack range by 10
* Increased Refraction cooldown a little
* Fixed minor display glitch with -di
* Reduced Primal Split manacost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25
* Improved Acid Spray AOE and Cast Range by 75
* Increased Drow's Silence AOE from 250 to 275
* Added new icon for Storm (148340)
* Improved Dragon Knight's Agility base and growth
* Lowered Overgrowth mana cost from 200/250/300 to 150/175/200
* Fixed Overgrowth to work on units in fog
* Changed Vengeful Spirit's Terror hotkey to E
* Improved Nightstalker cast animation time
* Fixed the canceling of Clarity Potion bug on Death Pulse
* Scroll of Town Portal can now target the World Tree/Throne
* Improved Sniper's Agility growth a bit
* Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20
* Improved Frost Armor
* Issues with droppable BKB resolved, it can now be dropped
* Reduced mana cost on Death Pact slightly
* Rebalanced Voodoo Restoration
* Fixed -unstuck bug at the end of the game
* Fixed some bugs with the display names of the courier killer
* Improved Vladmir's Offering recipe tooltip
* Fixed various Flying Courier tooltip errors
* Increased Vulture model size a bit
* Fixed Shadow Priest appearing in allstr and allagi
* Vastly increased Eyes in the Forest cast range
* Fixed the heal on Dirge's Zombies from canceling Clarity Potion
* Fixed various terrain glitches
* Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn't changed much, only its mechanics with different bonus resistances.
* Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items
* Rewrote Smoke Screen to fix various minor visual glitches
* The time hero left at is now shown in -ma (146489)
* Fixed Ring of Basilius tooltip when you change its operating mode
* Fixed Stygian Desolator buff icon
* Changed Raise Revenant icon
* Added Victory Animations for units at the end of the game (150018)
* Clarified Gravekeeper's Cloak tooltip
* Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at same time
* Fixed various minor leaks
* Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn't use up your RoH
* Improved Living Armor a bit
* Fixed various other tooltip errors
* Clarified Eclipse tooltip
* Changed the Rock Golems that spawn in pairs (the ones that aren't in the ancient spawn points) to non-ancient type
* Fixed Sange and Yasha Maim buff icon
* Added new icons for Aftershock, Plague Wards, Overload and Grapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r)
* Removed the dispell effect from Overload (too many undesired effects from both sides to be passively occuring)
* Bloodstone now gives you bonus health and mana regeneration for each charge it has on it
* Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won't let you.
Download here(iix);
Code:
http://download.gilaupload.com/filepointer.php?fid=e378279aa52600795ee353b9227d7f18
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- Buff buat balanar mayan"
- BKB kayanya bakal sering dipake
- Waduh harras pake laser rada boros mana ampir kaya rocket
- Haduh knp HOD def dari helm kaga ada
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- Rootfellen jadi agak lumayan skillnya
- BKB jadi lumayan d
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rooftrellen sekarang nda usa bingung2 beli energy booster kayaknya ya>.< buat pake over growth 2 kali
yes bug bkb nya diilangin>.<
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sep banyak yang beruba
sayang di lanaya koq di kurangin
ahahaha
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chain frost nambah satu bounce?? jadi tujuh donk..
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WA lich jd gawat nih...klo pl aghanim
BKB enak dipk skarang (apa ga imba nih manacost 0)
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Golem jadi non-ancient, good day buat para caster yang neutral creeping
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hm...
trent protector jadi keren abis
- living armor jadi +12 armor di lvl 4
- eye of forest : asli gede banget sight nya
- overgrowth : asli mana cost nya kecil abis
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kok sand king sama2 terus sih?..
ga pernah diubah2 ya?..
zzzzz..
kayaknya sand king doank yg tetep sama2 aja..
dah lama sand king ga ada perubahan2..
terkhir setau gw dulu sand king yg beda..
waktu jaman dota masih kepala 5..
skrg kan udah nyampe 6.45
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sand king di nerf cuma pas 6.20 itu dmg burrow strike dikurangin dari max dmg 340 dmg jadi 280 dmg aja...
itu aja kok... gua rasa sand king uda ga perlu diapa2in lagi...
pokoknya jgn perna ada skill entrance lagi... imba abis...
lich ada 2 improvement :
- chain frost Aghanim 800 range 8 chain
- frost armor : 3/6/9/12 armor
keren2...
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wow lich ama pohon jd keren abizz
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KALO SKELETON KING GMN TU?ADA YANG BERUBAH GA STATUS SKILL'Y?...MENURUT g SEKARANG YANG BANYAK DIPAKE RADIANCE SEMUA PADA PAKE..PALING CURANG MAH RIKIMARU PAKE RADIANCE TINGGAL BOLAK BALIK DEKAT LAWAN...
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biasa kali kok curang seh...
pinter2nya orang itu seh...
ternyata improvement nya storm spirit ngaruh banget...
asli dia beli item damage bingung ngelawannya
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Tapi masi jarang yang buat 6.45 ya
aku masi main 6.44 ^^
pohon armor jadi +12
mantap jadi mau coba ^^