Pencet CTRL - V dan Langsung post disini
I dare you.
Gue pengen tahu terakhir kali loe ketik apaan.
nb : semua link2 bokep akan di sensor *
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Pencet CTRL - V dan Langsung post disini
I dare you.
Gue pengen tahu terakhir kali loe ketik apaan.
nb : semua link2 bokep akan di sensor *
:pcry:
*NULL*
clipboard gw kosong :llaugh:
edit: oh maaf saya emang oon, maksudnya post sebelum ini ya... :psweat:
http://forum.indogamers.com/showthre...t=#post7651715
-sdabuls6fnd3soos
AS:
BS:
Agi:
Ref:
Conc:
Judg:
Luk:
package tugassembilanbelasnov;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
import javax.swing.border.LineBorder;
public class TicTacToe extends JApplet {
// Indicate which player has a turn, initially it is the X player
private char whoseTurn = 'X';
// Create and initialize cells
private Cell[][] cells = new Cell[3][3];
// Create and initialize a status label
private JLabel jlblStatus = new JLabel(" "+"X's turn to play");
/** Initialize UI */
public TicTacToe() {
jlblStatus.setHorizontalTextPosition(JLabel.CENTER );
// Panel p to hold cells
JPanel p = new JPanel(new GridLayout(3, 3, 0, 0));
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
p.add(cells[i][j] = new Cell());
// Set line borders on the cells panel and the status label
p.setBorder(new LineBorder(Color.red, 1));
jlblStatus.setBorder(new LineBorder(Color.red, 1));
// Place the panel and the label to the applet
add(p, BorderLayout.CENTER);
add(jlblStatus, BorderLayout.SOUTH);
}
/** Determine if the cells are all occupied */
public boolean isFull() {
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
if (cells[i][j].getToken() == ' ')
return false;
return true;
}
/** Determine if the player with the specified token wins */
public boolean isWon(char token) {
for (int i = 0; i < 3; i++)
if ((cells[i][0].getToken() == token)
&& (cells[i][1].getToken() == token)
&& (cells[i][2].getToken() == token)) {
return true;
}
for (int j = 0; j < 3; j++)
if ((cells[0][j].getToken() == token)
&& (cells[1][j].getToken() == token)
&& (cells[2][j].getToken() == token)) {
return true;
}
if ((cells[0][0].getToken() == token)
&& (cells[1][1].getToken() == token)
&& (cells[2][2].getToken() == token)) {
return true;
}
if ((cells[0][2].getToken() == token)
&& (cells[1][1].getToken() == token)
&& (cells[2][0].getToken() == token)) {
return true;
}
return false;
}
// An inner class for a cell
public class Cell extends JPanel {
// Token used for this cell
private char token = ' ';
public Cell() {
setBorder(new LineBorder(Color.red, 1)); // Set cell's border
addMouseListener(new MouseListener()); // Register listener
}
/** Return token */
public char getToken() {
return token;
}
/** Set a new token */
public void setToken(char c) {
token = c;
repaint();
}
/** Paint the cell */
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.red);
if (token == 'X') {
g.drawLine(10, 10, getWidth() - 10, getHeight() - 10);
g.drawLine(getWidth() - 10, 10, 10, getHeight() - 10);
}
else if (token == 'O') {
g.drawOval(10, 10, getWidth() - 20, getHeight() - 20);
g.fillOval(10,10,getWidth() - 20,getHeight() - 20);
}
}
private class MouseListener extends MouseAdapter {
/** Handle mouse click on a cell */
public void mouseClicked(MouseEvent e) {
// If cell is empty and game is not over
if (token == ' ' && whoseTurn != ' ') {
setToken(whoseTurn); // Set token in the cell
// Check game status
if (isWon(whoseTurn)) {
jlblStatus.setHorizontalTextPosition(JLabel.CENTER );
jlblStatus.setVerticalTextPosition(JLabel.CENTER);
jlblStatus.setForeground(Color.green);
jlblStatus.setText(" "+whoseTurn + " won! The game is over");
whoseTurn = ' '; // Game is over
}
else if (isFull()) {
jlblStatus.setText(" "+"Draw! The game is over");
whoseTurn = ' '; // Game is over
jlblStatus.setForeground(Color.red);
}
else {
jlblStatus.setHorizontalTextPosition(JLabel.CENTER );
jlblStatus.setVerticalTextPosition(JLabel.CENTER);
whoseTurn = (whoseTurn == 'X') ? 'O': 'X'; // Change the turn
jlblStatus.setText(" "+whoseTurn + "'s turn"); // Display whose turn
}
}
}
}
}
/** This main method enables the applet to run as an application */
public static void main(String[] args) {
// Create a frame
JFrame frame = new JFrame("TicTacToe");
// Create an instance of the applet
TicTacToe applet = new TicTacToe();
// Add the applet instance to the frame
frame.add(applet, BorderLayout.CENTER);
// Display the frame
frame.setSize(300, 300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS E);
frame.setVisible(true);
}
}