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Tanking and Healing
Setup and Damage Input
This encounter requires at least two tanks. The boss hits very quickly for around 14,000 to 15,000 on plate. Damage output increases by 30% (additive, so +90% at 3 stacks) for each cast of Inhale Blight, after three Inhales he hits for around 24,000 to 26,000 per attack. Attack speed also increases by 30% per stack, tanks take about 260% more damage at three stacks.
Cooldown Rotation
Because of the massive amounts of damage received when Festergut has inhaled 3 stacks of Inhaled Blight it is required for tanks and others to rotate their cooldowns. The use of such abilities as Shield Wall, Divine Protection, Icebound Fortitude, and Barkskin should be coordinated with other non-tank player abilities such as Pain Suppression, Hand of Sacrifice and Guardian Spirit to maximize the amount of time that one of these abilities is active.
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