Agmar Malanaus
Blood Sage
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Story:
A vampiric ogre who claimed himself to be the master of blood manipulation and blood control, which is unfortunately true. Agmar onced a religious shamane, encountered a vampiric Undead and get slain by the creature and with the power of the vampire, he was reborn to become his apprentice. However, Agmar, lust for power, slain him and desecrate his body ruthlessly. Then, by studying the art of blood for 90 years in search for true key to blood immortality, he claimed to be the only one and the horrific Blood Sage.
HP=568/568+47.5
SP=273/273+26
Damage=56-70+2.5
Armour=3+0.25
Strength=22+2.5
Agillity=13+1.7
Intelligence=21+2.0
MS=300
Range=125(melee)
Skill 1
Blood Purge
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Using dark magic, the Blood Sage can agitate every single blood cell in a target's body, causing tremendous pain to be inflicted to the target. Blood will soon come out of every pore in his skin, causing loss of HP/sec and every time the target moves, more HP is lost. Lasts 5 sec.
Level 1 = Drain 1.5% of max HP/sec. Deal damage equal to 12% of distance moved.
Level 2 = Drain 2.0% of max HP/sec. Deal damage equal to 16% of distance moved.
Level 3 = Drain 2.5% of max HP/sec. Deal damage equal to 20% of distance moved.
Level 4 = Drain 3.0% of max HP/sec. Deal damage equal to 24% of distance moved.
Mana cost=180
Cooldown=20/18/16/14
Blood Siphon
Channeling
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Disables a target and drain away blood from it. Steals away life per second. During the process, the Blood Sage is vulnerable to attacks, amplifying incoming damage by 33% while the target gain more resistance to damage by 20%. Lasts 6 sec.
Level 1 = Drain 4.0% of max HP/sec.
Level 2 = Drain 4.5% of max HP/sec.
Level 3 = Drain 5.0% of max HP/sec
Level 4 = Drain 5.5% of max HP/sec.
Mana cost=170
Cooldown=17
Vampiric Lust
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The Blood Sage is a Vampire Lord, he thirst for blood. As he kills a unit, he will nourish himself in the unit's blood pool and drain life and strength from it. Also, passively add 14% life steal per attack.
Level 1 = Heal 8% of max HP for Creeps and 19% for heroes.
Level 2 = Heal 12% of max HP for Creeps and 26% for heroes.
Level 3 = Heal 16% of max HP for Creeps and 33% for heroes.
Level 4 = Heal 20% of max HP for Creeps and 40% for heroes.
The Art of Unlife
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The Blood Sage secretly master the art of raising the dead back to life and gain control over those who are unfortunate enough to become his loyal minions. Raise 9 Blood Zombies in all level. Blood Zombies are controllable and
invulnerable to any damage but will die when their time expires. Lasts 25 sec.
Level 1 = Raise Unbelievable zombies.
Level 2 = Raise Diabolical zombies.
Level 3 = Raise Horrific zombies.
Mana cost=190
Cooldown=65
Zombies status:
Level 1 = 1 HP, 34-36 Chaos damage, has
Bloodlust when they attack a hero(add 25% attack speed) has passive
Blood Corrosion(slow enemies up to 35%.)
Level 2 = 1 HP, 44-47 Chaos damage, has
Deathlust when they attack a hero(add 40% attack speed and 11% move speed) has passive
Death Corrosion(slow enemies up to 44%.)
Level 3 = 1 HP, 51-55 Chaos damage, has
Bloodburst(22% for 3.0 x Critical and add 25 damage), has
Super Deathlust when they attack a hero(add 60% attack speed and 20% move speed), has
Poison Sting( slows enemies up to 60%), has
Blood Bash(17% chance to slow an enemy by 66% for 3 sec and deal 2% of their max HP as damage)
How to Kill:
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6 seconds Disabling skill and the additive slow and Super Deathlust will give the enemy a hard time.
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just a Survival skill
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Blood Purge as finishing move.So, the enemy must run away and die by Blood Purge or face the awesome Zombies and the Blood Sage.