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Little OozeEdit
An ooze spawns when Mutated Infection is removed from a player (either by being dispelled or expiring). These merge into a Big Ooze and eventually explode.
Sticky Ooze—Inflicts 2,925 to 3,075 damage every second and reduces move speed by 50%.
Weak Radiating Ooze 10 yd range—Inflicts 3,413 to 3,587 damage to enemies every 2 seconds, and also causes the Little Ooze to merge with other nearby Ooze.
Big OozeEdit
These result when any two Oozes merge.
Sticky Ooze—Inflicts 2,925 to 3,075 damage every second and reduces move speed by 50%.
Radiating Ooze 10 yd range—Inflicts 4,388 to 4,612 damage to enemies every 2 seconds, it will also cause the Big Ooze to merge with other nearby Ooze.
Unstable Ooze—Increases damage dealt by 20%. Stacks to 10. Applied each time an ooze merges with Big Ooze.
Unstable Ooze Explosion 10 yd range—Inflicts 9,750 to 10,250 damage to enemies. This is caused by the Big Ooze merging with other oozes 5 times.
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