Wah thanks! Baik sekali.
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Wah thanks! Baik sekali.
kk itu duid awal nya bisa ditambah ngga kl main sendirian. Masa cm gope. Kl dota kan sampe ampir 3000 duidnya kl ga sm teman. Trus itu ada cewe namanya marle di map dekat sisi yg kiri itu utk apa?
Hmmmm.... ide bagus. Ya ntar gw tambahin duit awal yg untuk dibagi2 per team nya deh.
Yg cewe itu sm ada 1 lg Kobold di ujung kanan atas bagian dari quest yg blm beres dikerjainnya. Versi2 kedepan bakal ada quest tambahan melibatkan mereka, yg menghasilkan item unik.
Sementara waktu, gw lg utak atik ability2 yg dulu2 krn ada yg kasih tip bahwa Heroes2 yg lama ada yg ability nya ngga nyambung sm konsep Hero nya. Sejauh ini gw ganti 3 ability Hero lama jadi lbh sesuai, (termasuk dari saran ThomZzZz itu). Kalau sudah stabil dan ngga ada problem2 ntar gw update jadi 2.91
http://gudangupload.com/filelink.php...d97de4a9df3115
Changelog for War in LL version 2.91
- Nerfed a few auras like the Vampiric Aura and Quickening Aura.
- Changed The Bloodwyrm's Ultimate.
- Changed Magic Armor skill on Royal Magi to Holy Shine (ThomzZzZz's suggestion).
- Added extra information on various Hero abilities.
- Changed the way The Shade's Cloud skill works and added new model (by JetFangInferno).
- Changed the Centaur's Ultimate so that it's no longer an orb effect, and replaced his Abolish Magic ability with a more appropirate "Resilience".
- Changed the Satyr's Shadow Dance ability a little.
- Added a pair of neutral shops.
- Improved middle lane river terrain and towers positions.
- Improved damage on Blade of the Immortal.
- Lowered the price on Steel Axes.
- Repick now gives back 150 gold to non-randomer (for randomers it still costs 55).
- Fixed the bug where the countdown timer remains even after you revive your Heroes in a tavern.
- Reorganized the Hero cost system and payment for reviving dead Heroes.
- Fixed some typos.
Beri tahu kl ada apa2 ya... kl ngga mo di finalin. Thx.
Mat,
tolong post pertama dibiikin kyk gini
http://www.indogamers.com/forum/showthread.php?t=19338
upload screenshots juga
OK DoOs segera deh.
By the way, gw akhir2 ini eksperimen dg AI, dan kayanya ntar versi resmi 2.91c mau pakai AI heheheh...
AI nya cupu abis dan blm gw kasi item2, tapi setidaknya ada lawan kl mau main sendiri/coba2 skills.
weq mau dibuat ai !!!
yesss gpp deh yang pasti ada ainya
go maju terus menn gw dukung hehehe
Hmmm.... Gila bikin AI susah bgt hahahaha..
Dengan adanya AI script untuk pilih Hero musti diganti semua, dan beberapa script untuk bikin item dan terrain jg mesti diotak atik.
Tapi lumayan sukses. Sejauh ini kl gw sendiri dengan 4 AI teman lawan 5 AI (semua insane) lumayan susah dan sering di first blood. Segala hal yg ngga balance jg jadi keliatan kl ngelawan AI (mereka cepet bgt reaksinya kan kl lawan kita). Jd beberapa ability gw NERF hahahaha...
Skrg lagi masuk2in program buat ngatur item apa aja yg dibeli. Mudah2an bbrp hari ini beres deh. Dan kalian pun bs main sendiri kl ngga ada lawan LAN.
waw semoga deh
dan kalo boleh tau ai nya dapet bonus exp ga?
kalo dapet kasi command ada normal exp gt..
War in LL v. 2.91c
http://epicwar.com/maps/17272/
Changelog for War in LL version 2.91c
- Added AI, and with it, changed a lot of the basic codes like player select, multiboard and random functions.
- Improved the -ar mode: if you haven't chosen "-share" mode yet, you will only get random Heroes from Taverns on your side.
- Nerfed a few auras like the Vampiric Aura and Quickening Aura, and other abusable abilities.
- Changed The Bloodwyrm's Ultimate.
- Changed Magic Armor skill on Royal Magi to Holy Shine (ThomzZzZz's suggestion).
- Improved Nurkhulin Mage's Mana Burn ability range and cooldown.
- Vastly improved armor on building units like Magic Towers, Ancients, and the Castle/Tree of Eternity.
- Added extra information on various Hero abilities.
- Changed the way The Shade's Cloud skill works and added new model (by JetFangInferno).
- Changed the Centaur's Ultimate so that it's no longer an orb effect, and replaced his Abolish Magic ability with a more appropirate "Resilience".
- Changed the Satyr's Shadow Dance ability a little.
- Added the cooldown on the Vampire Bride ability "Blaze".
- Added a pair of neutral shops.
- Reorganized the shops location based on category and level to make it easier for beginners to understand.
- Moved the Mercenary shop closer to the fountains to avoid confusion.
- Improved middle lane river terrain and towers positions.
- Improved damage on Blade of the Immortal.
- Lowered the price on Steel Axes.
- Added a level 1 combinable item (Amulet of Thoraya).
- Repick now gives back 150 gold to non-randomer (for randomers it still costs 55).
- Fixed the bug where the countdown timer remains even after you revive your Heroes in a tavern.
- Reorganized the Hero cost system and payment for reviving dead Heroes.
- Fixed some typos.
Known Bugs:
- Sometimes a computer (AI) player won't get a unit. If this happens, just restart (I'm looking to fix this).
- When an AI player defends the base (as it will if its barracks are attacked), they may get stuck even after the threat is gone.
A little info about the AI
-If you set it to INSANE, it will attack you with everything it has. And being a computer opponent, it will have perfect reaction time. Going againts 3~4 enemy AI Heroes can be really difficult (even for me).
-Some AI Hero types WILL snipe an enemy Hero when it's HP is very low. So AI Heroes with global abilities will be a serious threat sometimes.
-This AI is still a BETA version, so any input will be greatly appreciated.
Uiizzz kayanya keren ada AI-nya...
DL DL DL.........!!!!!!!!!!!!!
Mat!!! jgn lupa GEAR ama AI buat gear dilaksanakan :D
SIAP. Banyak yg gw dpt (belajar) dari buat AI ini. Semoga bisa dimanfaatkan ahahaha...
wawwwww
ada ainyaaaaa
mau nyoba ah tar
ngmg2 kk doos
buat ai juga donk buat eternity calls
gamenya eternity calls kan enak kalo dah ditambah ai...
WEW.... meski g blon nyoba ainya....
tapi kaya permintaan doos, ainya matarael bagus nie ehehe....
boleh donk ajarin g ehehehe.....