Mana Burn
http://t3.gstatic.com/images?q=tbn:1...PhManaBurn.gif
Burns a target's mana, based on its maximum mana pool. Burned mana combusts, dealing magical damage per mana burnt. 900 casting range.
Level 1 = 10% of maximum mana is burnt.
Level 2 = 15% of maximum mana is burnt.
Level 3 = 20% of maximum mana is burnt.
Level 4 = 25% of maximum mana is burnt.
Mana cost = 100/125/150/175
Cooldown = 30/25/20/15
Rage
http://t1.gstatic.com/images?q=tbn:a...naix-rage.jpeg
Naix goes into a maddened rage, rendering him spell immune and gains insane attack speed for 5 sec.
Level 1 = 15% attack speed.
Level 2 = 30% attack speed.
Level 3 = 45% attack speed.
Level 4 = 60% attack speed.
Mana cost = 80
Cooldown = 30/25/20/15
Reaper's Schyte
http://t3.gstatic.com/images?q=tbn:2...persscythe.gif
Mana cost = 200/400/600(*250/450/650)
Cooldown = 150/125/100(*100)
* with Aghanim
God's Strength
http://t3.gstatic.com/images?q=tbn:u.../BTNSvenGS.gif
Sven called upon the massive strength buried within, granting him supreme attack damage bonus. Lasts 25 sec.
Level 1 = 100% attack damage.
Level 2 = 150% attack damage.
Level 3 = 200% attack damage.
Mana cost = 50/125/200
Cooldown = 100
Counter Helix
http://t1.gstatic.com/images?q=tbn:h...nter-helix.jpg
With every attack that Axe receives, there is a small chance that the attack will be countered with a deadly spin, dealing damage within 200 AoE. Maximum spin of once every 0.4 sec.
Level 1 = 15% chance to deal 125 damage.
Level 2 = 17% chance to deal 125 damage.
Level 3 = 19% chance to deal 125 damage.
Level 4 = 21% chance to deal 125 damage.
Dark Ritual
http://t2.gstatic.com/images?q=tbn:w...darkritual.gif
Sacrifices a target allied unit(non hero unit) to gain intense energy surge. Gains mana and the unit will release a small Frost Nova, dealing minor 100 damage and 30% slow for 3 sec to all enemies within 200 AoE.(Slow stacks with other spells)
Level 1 = Gain 10% of max. HP as mana.
Level 2 = Gain 20% of max. HP as mana.
Level 3 = Gain 30% of max. HP as mana.
Level 4 = Gain 40% of max. HP as mana.
Mana cost = 10
Cooldown = 30/25/20/15
Frost Armour removed, changed with
Soul Chill
http://t3.gstatic.com/images?q=tbn:f...ezingField.gif
Everytime Lich casts a spell, all enemy heroes within 500 AoE will receive a burst of freezing attack, dealing magical damage and slows them for 50% for 2 sec(Slow stacks with all other spells)
Level 1 = Deal 150 damage.
Level 2 = Deal 200 damage.
Level 3 = Deal 250 damage.
Level 4 = Deal 300 damage.
Chain Frost penetrates through spell immunity, damage is received, but not slowed.
Time Lock
http://t3.gstatic.com/images?q=tbn:M...3_timelock.gif
Darkterror has a chance to lock the enemy that he is attacking in time, causing them unable to move and during the lock, the enemy's soul is vulnerable, amplifying any incoming damage while locked.
Level 1 = 20% chance for 0.5 sec lock. Amplifies for 20% damage.
Level 2 = 20% chance for 1.0 sec lock. Amplifies for 25% damage.
Level 3 = 20% chance for 1.5 sec lock. Amplifies for 30% damage.
Level 4 = 20% chance for 2.0 sec lock. Amplifies for 35% damage.