Skill 1 :
Ultima Katana ( passive )
http://www.hiveworkshop.com/forums/r...s_7651_pas.jpg
Each Ronin attack will become harder and allow him to penetrate some part of enemy armor ( a very short armor reduction just for Ronin attack ) Additionally, the ultima katana will become even sharper if Ronin has a higher hitpoints.
1. +0.2 attack damage per 1% of Ronin hitpoints, penetrate 5 armor ( max 20 bonus damage at 100% hp )
2. +0.3 attack damage per 1% of Ronin hitpoints, penetrate 7 armor ( max 30 bonus damage )
3. +0.4 attack damage per 1% of Ronin hitpoints, penetrate 10 armor ( max 40 bonus damage )
4. +0.5 attack damage per 1% of Ronin hitpoints, penetrate 13 armor ( max 50 bonus damage )
Skill 2 :
Sonic Break ( active )
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Ronin instantly moves through his enemy and slash all enemy behind him in a line, stunning all enemy that he pass for 1.5 sec. Additionally, Ronin recovered some of his hp for each enemy that killed by this skill.
1. Deals 100 damage, heal 5% hp per enemy
2. Deals 175 damage, heal 10% hp per enemy
3. Deals 250 damage, heal 15% hp per enemy
4. Deals 325 damage, heal 20% hp per enemy
Manacost : 130
Cooldown : 20 sec
Skill 3 :
Shunpo ( active )
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Temporary samurai godspeed that allows one to move instantly for a short distance. Additionally, Ronin gains a 30% evasion bonus after shunpo for 2 sec.
1. 20 sec cooldown
2. 15 sec cooldown
3. 10 sec cooldown
4. 5 sec cooldown
Manacost : none
Cooldown : 20/15/10/5 sec
Skill 4 :
Dazzling Flash ( active )
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Throw a flash bomb in the area, make blur all player's screen and stunning all units ( including ally ) for 2 sec. At that time, using his godspeed, Ronin slash all enemy within 500 AoE. Ronin can slash up to bonus damage from skill 1, and slash random enemy at random times. If skill 1 hasn't been taken yet, Ronin will slash 2 times per enemy.
1. Slash up to 1 times per 5 bonus damage, deals additional 50 damage per slash
2. Slash up to 1 times per 4 bonus damage, deals additional 75 damage per slash
3. Slash up to 1 times per 3 bonus damage, deals additional 100 damage per slash
Manacost : 200 mana
Cooldown : 90/75/60