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  1. #466
    Matriach's Avatar
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    maaf terlalu telat, saia baru inget mau post sesuatu di sini
    barusan mau menjelajal forum idgs, langsung inget, ada sesuatu di General Discussion

    kira2 seperti itu kan, skill pasif

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  3. #467
    heroindistribute's Avatar
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    Spoiler untuk request kk doom_xyz_777 :

    Medivh
    Spell Sage

    HP=511/511+36.1
    SP=260/260+35.1

    Damage=44-69+2.7
    Armour=1+0.2
    Strength=19+1.9
    Agility=16+1.6
    Intelligence=20+2.7
    MS=290
    Range=500

    Spell Domination

    Everytime enemy heroes within 700 AoE casts a spell, a chaotic bolt is sent to the hero, damaging it based on the mana pool used up by the spell. Also, if the enemy hero cast another spell within 5 sec delay, the bolt will deal additional damage that stacks as the enemy hero cast more and more spells.
    Level 1 = Deal 60% of mana cost as damage. Deal additional 60 damage per spell.
    Level 2 = Deal 80% of mana cost as damage. Deal additional 70 damage per spell.
    Level 3 = Deal 100% of mana cost as damage. Deal additional 80 damage per spell.
    Level 4 = Deal 120% of mana cost as damage. Deal additional 100 damage per spell.

    Spell Steal

    Steals a target hero's 1st and 2nd skills for 10 sec and Medivh can cast them with 25% of mana cost rather than full mana cost. However, to do this, your level must meet the requirements.
    Level 1 = Your hero level must be at least 2 levels higher than the target
    Level 1 = Your hero level must be at least 1 level higher than the target
    Level 1 = Your hero level must be at least equal to the target
    Level 1 = Your hero level must be at least 1 level lower than the target
    Mana cost = 90
    Cooldown = 60

    Repulsion

    Medivh become immune to certain amount of spells casted on him by his enemies. Can't repel ultimate skills. Lasts up to 15 sec.
    Level 1 = 1 spell.
    Level 2 = 2 spells.
    Level 3 = 3 spells.
    Level 4 = 4 spells.
    Mana cost = 100/130/160/190
    Cooldown = 30

    Chaotic Pandemonium

    Causes all enemies in the area to create random effects when they cast a spell. Also, silence all enemies affected for 3 sec after they cast a spell. 400 AoE.
    Level 1= Lasts 5 seconds.
    Level 2= Lasts 6 seconds.
    Level 3= Lasts 7 seconds.
    Mana cost = 190/220/250
    Cooldown = 120/90/60



    Maaf, lagi terburu2 mau pergi...ntar saya bagusin lagi..hahaha thanks utk kesabarannya
    Last edited by heroindistribute; 09-04-09 at 22:03.

  4. #468
    v1cvayper's Avatar
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    @^
    ouch ternyata bkin itu toh
    hehehe kirain apa.....

    @kitaok
    bknnya males bkin... tapi skarang lagi sibuk banget
    lagi bkin tugas matematika
    [CENTER]

  5. #469
    kitaok12's Avatar
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    weey, masuk liburan nih, hri ini pemilu bsk libur paskah, sabtu libur minggu libur, senin ampe jumat masuk skull lagi, minggu depannya libur lagi
    wkwkwkwkwkw
    "The best way to make your DREAMS come TRUE is to WAKE UP." -P Valery

  6. #470
    v1cvayper's Avatar
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    emang libur...
    tugasnya buat hari senin
    [CENTER]

  7. #471

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    Quote Originally Posted by heroindistribute View Post
    Spoiler untuk request kk doom_xyz_777 :

    Medivh
    Spell Sage

    HP=511/511+36.1
    SP=260/260+35.1

    Damage=44-69+2.7
    Armour=1+0.2
    Strength=19+1.9
    Agility=16+1.6
    Intelligence=20+2.7
    MS=290
    Range=500

    Spell Domination

    Everytime enemy heroes within 700 AoE casts a spell, a chaotic bolt is sent to the hero, damaging it based on the mana pool used up by the spell. Also, if the enemy hero cast another spell within 5 sec delay, the bolt will deal additional damage that stacks as the enemy hero cast more and more spells.
    Level 1 = Deal 60% of mana cost as damage. Deal additional 60 damage per spell.
    Level 2 = Deal 80% of mana cost as damage. Deal additional 70 damage per spell.
    Level 3 = Deal 100% of mana cost as damage. Deal additional 80 damage per spell.
    Level 4 = Deal 120% of mana cost as damage. Deal additional 100 damage per spell.

    Spell Steal

    Steals a target hero's 1st and 2nd skills for 10 sec and Medivh can cast them with 25% of mana cost rather than full mana cost. However, to do this, your level must meet the requirements.
    Level 1 = Your hero level must be at least 2 levels higher than the target
    Level 1 = Your hero level must be at least 1 level higher than the target
    Level 1 = Your hero level must be at least equal to the target
    Level 1 = Your hero level must be at least 1 level lower than the target
    Mana cost = 90
    Cooldown = 60

    Repulsion

    Medivh become immune to certain amount of spells casted on him by his enemies. Can't repel ultimate skills. Lasts up to 15 sec.
    Level 1 = 1 spell.
    Level 2 = 2 spells.
    Level 3 = 3 spells.
    Level 4 = 4 spells.
    Mana cost = 100/130/160/190
    Cooldown = 30

    Chaotic Pandemonium

    Causes all enemies in the area to create random effects when they cast a spell. Also, silence all enemies affected for 3 sec after they cast a spell. 400 AoE.
    Level 1= Lasts 5 seconds.
    Level 2= Lasts 6 seconds.
    Level 3= Lasts 7 seconds.
    Mana cost = 190/220/250
    Cooldown = 120/90/60



    Maaf, lagi terburu2 mau pergi...ntar saya bagusin lagi..hahaha thanks utk kesabarannya
    thx yah dah bikinin,bagus juga hero bikinan loe,GRP sent^^

    mana hero2nya neh???

  8. #472

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    erewolf the Beast
    Ia hanyalah seorang srigala yg terpisah dari kelompoknya sejak kecil.Hanya dengan kebengisannya dia dapat bertahan hidup.Perlahan tapi pasti Furionn dapat meyakinkannya bahwa Snetinel membutuhkannya

    tipe:serigala yg ada di hutan yg putih

    Tipe agi
    Sentinel

    Midnight Hun(T)er
    Selama waktu tgh malam saat tepat pukul 00.00-06.00 kekuatan werewolf bertambah
    1.15% chance to critical 1,5X,5% chance maim the target
    2.17%,7%
    3.19%,9%
    4.21%,11%
    (E)ye on target
    Mewaspadai target dari jauh lalu menerkamnya dan mencabik2nya
    Cd:1mnit
    last 10 second
    1.Add 10%lifesteal each werewolf attack,infilct maim to target
    2.15%,maim
    3.20%,maim
    4.25%,maim
    (maim effect just like normal maim)
    Basic Instin(C)t
    Sebuah insting yang khas dari seorang serigala,menambah movement speed jika darahnya di bawah 30%
    1.20
    2.30
    3.40
    4.50
    The bea(S)t last stand
    Werewolf menjadi tak terkontrol dan membuatnya menjadi kebal dan serangannya sangat mematikan,tetapi setelah itu ia harus rela mati.Saat ia mati musuh terakhir yg ia bunuh lah yg dianggap membunuhnya
    CD:55 sec
    1.Hit the enemy among him for 5 times and 100% always crit 3x
    2.8 times,4x
    3.12 times,5x

    monggo disempurnain

  9. #473
    v1cvayper's Avatar
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    Spoiler untuk Vidar Sharpeye the Rotting Rifleman :
    Vidar Sharpeye the Rotting Rifleman



    Basic Status
    Hp : 473 + 34.2
    Mana : 208 + 22.1

    Str : 17 + 1.8
    Agi : 25 + 2.5
    Int : 16 + 1.7
    Base damage : 41-49
    Attack range : 600 ( range )
    Armor : 2.4 + 0.5
    Move speed : 300

    Skill 1 :
    Dark Energy ( passive )

    Vidar infuse his weapon with dark energy, increasing its damage and will summon a 30 sec skeleton minion when he kills an enemy. The minion has normal attack and armor and has 330 movementspeed. Maximum of 5 minion. Requires some manacost when summoning a minion.
    1. +5 damage, summon a weak minion ( 15 max dps, 2 armor, 75 hp )
    2. +10 damage, summon a minion ( 22 max dps, 3 armor, 150 hp )
    3. +15 damage, summon a strong minion ( 30 max dps, 4 armor, 225 hp )
    4. +20 damage, summon a dire minion ( 45 max dps, 5 armor, 300 hp )
    Manacost : 15/30/45/60

    Skill 2 :
    Rotting Aura ( passive, 500 AoE aura )

    Vidar release dreadful scent to enemy around him, decreasing their attackspeed. Otherwise, his rotting aura empowers nearby allied unit and increasing their attackspeed.
    1. +/- 15% ASPD
    2. +/- 20% ASPD
    3. +/- 25% ASPD
    4. +/- 30% ASPD

    Skill 3 :
    Soul Distruption ( active )

    Target an enemy unit and binding him with Vidar for 2/3/4/5 sec. The binded unit can't moveaway from Vidar. At maximum range, if Vidar moves, he will bring forth his binded enemy with him in maximum range. Deals 60 dps in progress.
    1. The enemy can't move farther than 600 range around Vidar.
    2. The enemy can't move farther than 500 range around Vidar.
    3. The enemy can't move farther than 400 range around Vidar.
    4. The enemy can't move farther than 300 range around Vidar.
    Manacost : 100/115/130/145
    Cooldown : 20/20/15/15 sec
    Example at level 1( V = vidar, X = enemy ) :
    iiiiiiiiiiiiiiiiiiiiV--------600---------X
    V--------600---------X
    The animation is like bat rider's ultimate


    Skill 4 :
    Pyramid ( active )

    Vidar creates a pyramid that surrounding him ( Only for himself, other unit can't get into the pyramid ), preventing all unit to get nearby him. Vidar still can shoot his enemy from his pyramid. Pyramid can't be destroyed by anything. In the pyramid, Vidar gain extra regeneration and extra spell resistance.
    1. +20 hp regen, +30% mana regen, and +15% spell resistance. Last for 4 sec
    2. +35 hp regen, +60% mana regen, and +30% spell resistance. Last for 5 sec
    3. +50 hp regen, +90% mana regen, and +45% spell resistance. Last for 6 sec
    Manacost : 150/200/250
    Cooldown : 60/50/40 sec
    Last edited by v1cvayper; 13-04-09 at 16:58.
    [CENTER]

  10. #474
    v1cvayper's Avatar
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    LIST HERO BUATAN IDGS ( Periode 24-03-09 - 10-04-09 )

    Spoiler untuk LIST HERO BUATAN IDGS periode 24-03-09 - 10-04-09 :

    Spoiler untuk Reina Shandris the Lady Assasin :


    Reina Shandris
    Lady Assasin


    HP=530/530+34.2
    SP=208/208+22.1
    Damage=49-54+2.7
    Armour=5+0.35
    Strength=20+1.8
    Agility=22+2.7
    Intelligence=16+1.7
    MS=300
    Range=500

    Skill 1(active,auto-cast)
    Night Arrows

    Reina learned some cunning tricks of her own. She can make her attacks completely invisible, confusing enemies who are being attacked and gain a large amount of range. However, this process reduces her damage.
    Level 1 = Add 500 range. Reduces 25% damage.
    Level 2 = Add 550 range. Reduces 20% damage.
    Level 3 = Add 600 range. Reduces 15% damage.
    Level 4 = Add 650 range. Reduces 10% damage.
    Mana cost = 17/17/17/16
    Cooldown = 0
    Note:This skill will make Reina's attacks invisible to enemies and partially visible to allies only when auto-casted. Also, only when auto-casted, Reina'a attack range improves.

    Skill 2
    Silent Strike

    Reina will pay back her vengeance on one enemy. She becomes invisible and gain 25% movement speed bonus. Her first attack that breaks the invisibility will deal a Critical Strike. Lasts up to 27 sec.
    Level 1 = Deal 2.25 x Critical.
    Level 2 = Deal 2.50 x Critical.
    Level 3 = Deal 2.75 x Critical.
    Level 4 = Deal 3.00 x Critical.
    Mana cost = 77/88/99/110
    Cooldown = 20/20/20/19

    Skill 3
    Assasin's Greed

    Reina's service is no longer free. Reina gains more percentage of bounty as she kill enemy rivals. Also, she gains more cash when she kills an enemy creep. For creeps, the gold bonus stacks up to 17 gold bonus and lasts for 9 sec.
    Level 1 = Receive additional 50% bounty bonus on heroes. Add 1 gold for creeps.
    Level 2 = Receive additional 100% bounty bonus on heroes. Add 2 gold for creeps.
    Level 3 = Receive additional 150% bounty bonus on heroes. Add 3 gold for creeps.
    Level 4 = Receive additional 200% bounty bonus on heroes. Add 4 gold for creeps.

    Skill Ultimate
    Lady Dreadnought

    Reina sharply increases her accuracy and her reloading speed, adding her attack damage and attack speed massively for 11 sec. This skill also passively add her attack range by 110 and her move speed by 11%.
    Level 1 = Add 44% attack speed and 44 attack damage.
    Level 2 = Add 66% attack speed and 66 attack damage.
    Level 3 = Add 88% attack speed and 88 attack damage.
    Mana cost = 120/160/200
    Cooldown = 35

    Spoiler untuk Grek Earthchanter the Earth Guardian :
    Grek Tidalrush the Ancient Turtle



    Basic Status
    Hp : 644 + 49.4
    Mana : 273 + 24.7
    Str : 26 + 2.6
    Agi : 16 + 2.0
    Int : 21 + 1.9
    Base damage : 61-69
    Attack range : 128 ( meele )
    Armor : 3.0 + 0.5
    Move speed : 290
    Missile Speed : Instant
    Acquisition Range : 600
    Base attack speed : 1.5 sec
    Sight Range : 1800 / 800


    Skill 1 :
    Earth Blast ( active, global, area damage, target enemy)

    Target an area, Grek sends an earthsphere to that area, damaging and stunning ( 0.5 sec for heroes, 2 sec for creep ) all unit near it. Area of effect increase per level.
    1. 100 damage, 150 AoE
    2. 175 damage, 200 AoE
    3. 250 damage, 225 AoE
    4. 325 damage, 250 AoE

    Manacost : 100/110/120/130
    Cooldown : 20 sec at all level

    # CAN TARGET EXPLORED AREA AND UN-EXPLORED AREA
    # GREK AND HIS ALLIES GAIN VISION TO THAT AREA FOR 5 sec


    Skill 2 :
    Adamantium Scratch ( active, single target, amplify damage )

    Grek scratch his enemy at meele range. Grek deals physical damage and he reduce his enemy armor for 15 sec. Also, pasively increase Grek attack by 5%/8%/11%/14%.
    1. 50 damage, -2 armor
    2. 100 damage, -4 armor
    3. 150 damage, -6 armor
    4. 200 damage, -8 armor

    Manacost : 100 mana at all level
    Cooldown : 20s at all level

    #BUFF CAN BE REMOVED WITH PURGE
    # ARMOR REDUCTION CAN BE STACKED WITH OTHER ARMOR REDUCTION SKILLS


    Skill 3 :
    Teleportation ( active, blink )

    Teleports to any explored point on the map.. Requires a few seconds before teleported
    1. 3s casting time
    2. 2.75 casting time
    3. 2.5 casting time
    4. 2.25 casting time
    Manacost : 50 mana at all level
    Cooldown : 60s/50s/40s/30s

    # Teleportation has a 200 Minimum Casting Range, 99999 Maximum Blinking Distance, a 3 seconds Casting Time, and a 0.33 seconds teleportation delay.
    # Can't teleport to un-explored areas.
    # Can't teleport inside the enemy base without alive allied creeps, or within 3000 units from the place where the enemy spawns.


    Skill 4 :
    Guardian Aura ( passive, 500 AoE aura )

    Gives nearby allies guardian aura that protect them from their death ( reincarnation ). Also has 5% chance to reset this skill cooldown.
    1. 280 sec cooldown. 5 sec delay before resurected
    2. 200 sec cooldown. 4.5 sec delay before resurected
    3. 120 sec cooldown. 4 sec delay before resurected
    Manacost : 100/150/200
    Cooldown : 280s/200s/120s

    The way to resurect is same to Skeleton King's reincarnation

    Spoiler untuk Captain Hawkeye, Sniper :

    >> pake Sniper seperti biasa

    STR :
    AGI :
    INT :
    Range : 500
    MS : 295


    Burstshot
    Fire on enemies with 100% increased speed, causing massive damage.
    L1: lasts 5 seconds
    L2: lasts 6 seconds
    L3: lasts 7 seconds
    L4: lasts 8 seconds
    Manacost: 100 all levels
    Cooldown: 20

    Headshot (passive)
    Shots an enemy on the head, stunning for a short time and deals additional damage.
    .1/.1/.2/.2 sec stun, 30/30/40/50 dmg, 25/30/35/40% chance (same stat)

    Assassinate
    Take a time to draw a bead, dealing massive dmg at close range. Target is revealed until 10 seconds afterwards. 500 casting range. 1.6 sec casting time.
    L1: 150 dmg
    L2: 225 dmg
    L3: 300 dmg
    L4: 375 dmg

    Take Aim (active) morph-based
    Sniper may shoot enemies from afar with precision at the cost of his movement speed. Base movement speed becomes 225.
    L1: 700 bonus range, Base att cooldown become 1.65
    L2: 850 bonus range, Base att cooldown become 1.6
    L3: 1000 bonus range, Base att cooldown become 1.55

    Spoiler untuk Idioton and Moronaus the Ogre Mauler :


    Idioton and Moronaus
    Ogre Mauler


    HP=511/511+38
    SP=247/247+26
    Damage=44-50+2.0
    Armour=3+0.3
    Strength=19+2.0
    Agility=18+2.0
    Intelligence=19+2.0
    MS=295
    Range=150(melee)
    The name come from the words: ***** and Moron which means extremely stupid. This is done for joke purposes like Squee and Spleen for Goblin Techies..

    Skill 1
    Berserker's Roar

    The Ogre Mauler let loose a really terrifying battle cry that wrecks the formation of enemies in the target and desecrate each of them one by one. Reducing their battle spirit and intimidate all of them nicely. Deal low damage, 400 range knockback sideways and reducing their armour and move speed for 7 sec.
    Level 1 = Deal 60 damage. Reduces 5 armour and 15% move speed.
    Level 2 = Deal 70 damage. Reduces 5 armour and 20% move speed.
    Level 3 = Deal 80 damage. Reduces 7 armour and 20% move speed.
    Level 4 = Deal 90 damage. Reduces 7 armour and 25% move speed.
    Mana cost = 70/80/100/110
    Cooldown = 10
    Note: This skill is a combination of Primal Roar and Wave of Terror. It knockbacks enemies sideways, making them far away from each other and reduces their move speed and armour for 7 sec. The animation would be Primal Roar and enemies affected will have Wave of Terror animation

    Skill 2
    Mauler's Oath

    Ogre Mauler adds his attack speed for 15 sec. During this period, any kills he made will add his base attack damage permanently. The damage bonus is gone when the Mauler dies. Maximum of 80 damage bonus.
    Level 1= Add 25% attack speed. Add 1 bonus damage per kill.
    Level 2= Add 30% attack speed. Add 2 bonus damage per kill.
    Level 3= Add 35% attack speed. Add 3 bonus damage per kill.
    Level 4= Add 40% attack speed. Add 4 bonus damage per kill.
    Mana cost = 75/80/85/90
    Cooldown = 30/27/24/21

    Skill 3
    Wrecker Bolt

    The Mauler heaves a wrecking hammer to a target, knocking it out cold for 3 sec. Has a 25% chance that it will hit the head of the target, dealing two times the damage instead.
    Level 1 = Deal 80damage.
    Level 2 = Deal 100 damage.
    Level 3 = Deal 120 damage.
    Level 4 = Deal 150 damage.
    Mana cost = 140
    Cooldown = 11/10/9/7

    Skill Ultimate
    Mauler's Rage

    The Mauler focuses all his hatred on a single target and summon a holy ancient spell that renders the target vulnerable to attacks and will maim the target for 30%. Lasts 8 sec. In the process, Mauler gain 20% move speed.
    Level 1 = Amplifies 15% damage.
    Level 2 = Amplifies 20% damage.
    Level 3 = Amplifies 25% damage.
    Mana cost = 160/180/200
    Cooldown = 25/20/15

    Spoiler untuk Sylvana the Mistress of Doom :

    Sylvana
    Mistress of Doom


    HP=530/530+32.3
    SP=273/273+37.7

    Damage=49-65+2.9
    Armour=3+0.25
    Strength=20+1.7
    Agility=15+1.8
    Intelligence=21+2.9
    MS=300
    Range=500
    Attack animation:Wave like missile like ranged heroes with Skadi, but with black colour

    Skill 1
    Reap

    Sylvana crushes the souls of all enemies 500 AoE around her and extract the essences lost to heal herself. Heal is given at the instant when an enemy is hit.
    Level 1 = Deal 140 damage. Heal 60 HP per enemy hit.
    Level 2 = Deal 200 damage. Heal 65 HP per enemy hit.
    Level 3 = Deal 260 damage. Heal 70 HP per enemy hit.
    Level 4 = Deal 310 damage. Heal 75 HP per enemy hit.
    Mana cost = 90/120/150/180
    Cooldown = 7
    Note: Sylvana will release waves in all direction up to 500 AoE.Waves will pass through enemies that are hit(phased). So, it can hit two enemies consecutively in a row. Heal is given at the instant when the wave hit an enemy. Wave animation is like Venomous Gale but with black colour.

    Skill 2
    Mist of Defilement

    Sylvana transform into a dark, plagued and magical mist and travel to a target location and rematerializes in the target area. During mist form, she travels at 800 move speed and bring a magical plague to all enemies in her path and enemies 300 AoE around the departure site and the arrival site, slowing them by 21%, deal a very low damage and amplifying any incoming damage for 3 sec.
    Level 1 = 700 casting range. Deal 40 damage and amplifies 15% damage.
    Level 2 = 800 casting range. Deal 50 damage and amplifies 20% damage.
    Level 3 = 900 casting range. Deal 60 damage and amplifies 25% damage.
    Level 4 = 1000 casting range. Deal 80 damage and amplifies 30% damage.
    Mana cost = 70/80/100/120
    Cooldown = 15/12/9/6
    Note: Sylvana moves quickly not teleporting like Ball Lightning or Time Walk. Animation would be like Time Walk but with very dark green colour for the trail.

    Skill 3
    Wave of Sinners

    Send in a wave, synthesized by the suffering and the pain of all sinners in Hell below. Deal intense damage and knockback all enemies by 350 range. Enemies affected will also be stunned after the knockback depending on HP loss. Maximum period of stun is 5 seconds.
    Level 1 = Deal 250 damage. Stun for 1.00% of HP loss.
    Level 2 = Deal 300 damage. Stun for 1.25% of HP loss.
    Level 3 = Deal 350 damage. Stun for 1.75% of HP loss.
    Level 4 = Deal 425 damage. Stun for 2.00% of HP loss.
    Mana cost = 140/160/180/200
    Cooldown = 13
    Note: Like Akasha's Sonic Wave and Deafening Blast. Animation would be like Sonic Wave but with red colour.

    Skill Ultimate
    Tongue of Doom

    With each spell that Sylvana casted, all enemy heroes 750 AoE around her will be afflicted with Doom, damaging them based on Sylvana's maximum mana pool and silence them for 2 sec.
    Level 1 = Deal 12% of max mana pool as damage.
    Level 2 = Deal 15% of max mana pool as damage.
    Level 3 = Deal 18% of max mana pool as damage.
    Level 4(Aghanim) = Deal 20% of max mana pool as damage. Silence lasts 3 sec.
    [B]Note: This skill is not so IMBA...at level 3, 18% of maximum mana pool can be considered small...Imagine at level 16, Sylvana has a Guinsoo and an Orchid, then her mana pool is (20+35+43.5+21)=1560 mana pool.... then the damage is 0.18 x 1560 = less than 300 damage..

    Sylvana will have a black aura with her like Balanar in the night when she has Aghanim Sceptre.

    Spoiler untuk Naix Bloodfeast the Elite Lifestealer :

    Naix
    Elite Lifestealer
    HP=530/530+47.5
    SP=182/182+19.5

    Damage=44-60+2.5
    Armour=2+0.3
    Strength=20+2.5
    Agility=20+2.0
    Intelligence=14+1.5
    MS=310
    Range=128

    Skill 1
    Lifestealer's Rage

    Naix goes mad for 4 sec, gaining tremendous attack damage, life steal bonus and immune to spells.
    Level 1 = Gain 50 attack damage and 25% life steal.
    Level 2 = Gain 65 attack damage and 35% life steal.
    Level 3 = Gain 80 attack damage and 45% life steal.
    Level 4 = Gain 100 attack damage and 60% life steal.
    Mana cost = 90
    Cooldown = 30/25/20/15

    Skill 2
    Blood Feast

    Naix gives himself some time to drink and consume flesh and blood coming from its victims, giving him life everytime he wounds his enemies. However, this process slows down his attack speed. Whenever, he kills an enemy with his ATTACKS,he will gain life equal to 11% of the enemy's max HP.
    Level 1 = Drain 0.5% of max HP per attack. Slows attack speed by 30%.
    Level 2 = Drain 1.0% of max HP per attack. Slows attack speed by 25%.
    Level 3 = Drain 1.5% of max HP per attack. Slows attack speed by 20%.
    Level 4 = Drain 2.0% of max HP per attack. Slows attack speed by 15%.
    Note: The 11% of max HP bonus is given only if Naix kills the unit with his attack. So, Radiance or other methods of killing like Dagon is not counted.

    Skill 3
    Unholy Devour

    Naix eats and consume a target creep alive, draining life from it and gain regeneration until the target is fully digested. While gaining life regeneration, Naix gains 15% bonus resistance to damages.
    Level 1 = Gain 11% of max HP/sec. Lasts 7 sec.
    Level 2 = Gain 11% of max HP/sec. Lasts 8 sec.
    Level 3 = Gain 12% of max HP/sec. Lasts 8 sec.
    Level 4 = Gain 12% of max HP/sec. Lasts 9 sec.
    Mana cost = 110
    Cooldown = 16

    Skill 4
    Insatiable Thirst

    Naix rips all his enemies to shreds. Causing deep scars and wounds to be inflicted to his enemies. His attacks will additively slow and gain more and more life steal per attack. The blood spilled can also be feasted by his melee allied units too. Lasts 5 sec. Slow and life steal stacks 5 times. Life steal given to allies depends on Naix's attacks not the allied units' attacks.
    Level 1 = 8% slow and 10% life steal.
    Level 2 = 10% slow and 15% life steal.
    Level 3 = 12% slow and 20% life steal.

    Spoiler untuk Mecha-Gob the Goblin Heavybot :
    Mecha-Gob the Goblin Heavybot



    Basic Status
    Hp : 644 + 49.4
    Mana : 273 + 24.7
    Str : 26 + 2.6
    Agi : 12 + 2.0
    Int : 21 + 1.9
    Base damage : 61-64
    Attack range : 128 ( meele )
    Armor : 3.0 + 0.5
    Move speed : 290
    Missile Speed : Instant
    Acquisition Range : 600
    Base attack speed : 1.5 sec
    Sight Range : 1800 / 800

    Skill 1 :
    Shockwave ( active, 150 missile )

    Release out some shockwave in a random location from Gob's body. Each shockwave deals 75 damage to the enemy. The shockwave travel at 500 range.
    1. Sends 3 shockwave
    2. Sends 4 shockwave
    3. Sends 5 shockwave
    4. Sends 6 shockwave
    Manacost : 75 at all levels
    Cooldown : 5 sec

    The shockwave can be travelled in same location

    Skill 2 :
    Empty Shell ( active, 100 lifecost, 200 min/1000 max range teleport )

    Short distance teleportation that allows one to move in and out of combat. Also, leaving a mini-bot at departure site. The mini-bot has 33/44/55/66 max attack ( normal type ), 2/3/4/5 heavy armor, and has 310 movement speed. The minibot explode at its dead, deals damage to nearby enemy ( 250 AoE ). The minibot has detonate abillity. The minibot last for 20 sec
    1. 75 exploding damage
    2. 100 exploding damage
    3. 125 exploding damage
    4. 150 exploding damage
    Manacost : 90/80/70/60 mana
    Cooldown : 15s/13s/11s/9sl


    Skill 3 :
    Overclocking ( active, IAS & IMS )

    Gob change his gears that allowed him to attack and move faster than before, increase his movement and attackspeed by 80%, but after the period is over, Gob get stunned for 1.5 sec.
    1. Last for 6 sec
    2. Last for 9 sec
    3. Last for 12 sec
    4. Last for 15 sec
    Manacost : 90 mana at all levels
    Cooldown : 25 sec at all levels


    Skill 4 :
    Heavy-Bot ( passive )

    Gob gain a new gears modification, increase his attackspeed, and damage. Also, increase mini-bot damage and movement speed by 15 per level and give it a new skill
    1. IAS by 15%, IAD by 20%. Minibot gain minibash ( 10% chance, 20 bonus damage, 0.5s stun )
    2. IAS by 30%, IAD by 35%. Minibot gain greater minibash ( 15% chance, 40 bonus damage, 1s stun )
    3. IAS by 45%, IAD by 50%. Minibot gain greater minibash and overflow ( summon a new minibot when killing 3 enemies )

    Spoiler untuk Illidan the Demon Hunter :

    Illidan
    Demon Hunter



    HP=530/530+28.5
    SP=208/208+15.6

    Damage=59-70+3.5
    Armour=4+0.5
    Strength=20+1.5
    Agility=25+3.5
    Intelligence=16+1.2
    MS=315
    Range=128

    Skill 1
    Dimension Strike

    Illidan rip a portal through the underworld and reappears at the target location, slashing all enemies present within 300 AoE with additional strength he carried from the underworld.
    Level 1 = Deal add 50 damage and 75% cleave.
    Level 2 = Deal add 70 damage and 80% cleave.
    Level 3 = Deal add 90 damage and 90% cleave.
    Level 4 = Deal add 110 damage and 100% cleave.
    Level 5 = Deal add 140 damage and 100% cleave.
    Mana cost = 85/90/95/100/110
    Cooldown = 9/8/7/6/5
    Note: Jangan bingung, nanti saya jelaskan...

    Skill 2
    Master of Physiology

    Illidan studied the anatomy and physiology of almost all creatures present in the universe when he was in dungeon, captured. With his knowledge, he knows where to strike, giving him 20% chance of dealing a critical blow and maiming the enemy for 2 sec.
    Level 1 = 1.25 x Critical, 44% slow.
    Level 2 = 1.50 x Critical, 55% slow.
    Level 3 = 1.75 x Critical, 66% slow.
    Level 4 = 2.00 x Critical, 77% slow.
    Level 5 = 2.25 x Critical, 88% slow.
    Note: Jangan bingung, nanti saya jelaskan..hehe

    Skill 3
    Hunter's Rage

    Illidan gone berserk for 6 sec, adding his attack speed and move speed massively. However, he has a 15% chance to miss some of his attacks.
    Level 1 = Add 40% attack speed and 15% move speed.
    Level 2 = Add 55% attack speed and 20% move speed.
    Level 3 = Add 70% attack speed and 25% move speed.
    Level 4 = Add 85% attack speed and 30% move speed.
    Level 5 = Add 100% attack speed and 35% move speed.
    Mana cost = 100
    Cooldown = 20/18/17/16/15
    Note Jangan bingung dulu, dibilangin lu..haha

    Skill 4
    Brother from the Underworld

    This skill will be automatically taken at Level 6 and will be activated directly. Illidan will summon his half twin brother stuck in the Hell. His half twin brother will be a perfect copy of Illidan, he will have all of Illidan's status and items and also speed(attack and movement). However, when one of the two died, the other will lose 1500 HP. Both of them will share their XP too. When one died, he must wait for the time taken for the original Illidan to reincarnate. Illidan's twin brother also has Illidan's skills.
    Note: This skill will be automatically taken at Level 6. So at level 6, Illidan can upgrade another skill or learn another skill than this. This skill has no level ups or upgrades.
    Status:
    Illidan
    Illidan's Twin Brother



    HP=625/625
    SP=208/208_15.6

    Damage=59-70+3.5
    Armour=4+0.2
    Strength=25+3.5
    Agility=20+1.5
    Intelligence=16+1.2
    MS=315
    Range=128

    So, Illidan only need to reach level 15 to learn all skills at full level, i.e. Level 5!!Attribute Bonus will stay the same, up to Level 10(+20 to all stats)


    Spoiler untuk Z'aix the Flaming Ghoulbeast :
    Z'aix the Flaming Ghoulbeast



    Basic Status
    Hp : 418 + 41.8
    Mana : 260 + 28.6
    Str : 22 + 2.2
    Agi : 21 + 2.2
    Int : 20 + 2.2
    Base damage : 58-64
    Attack range : 100 ( meele )
    Armor : 3.4 + 0.6
    Move speed : 310
    Missile Speed : Instant
    Acquisition Range : 600
    Base attack time : 1.7
    Sight Range : 1800 / 800

    Skill 1 :
    Lava Touch ( active, auto )

    Z'aix attack his enemy with a dreadful burning claw at meele range, increase his damage. Also, creating an explosion ( 250 AoE ) when he killing his enemy with this skills. Spawn a lava elemental ( 300 range unit ) at level 3,4,5
    1. +15 damage, 50 explosion damage
    2. +25 damage, 75 explosion damage
    3. +35 damage, 100 explosion damage, summon 1 weak lava elemental ( 2 normal armor, 33 max chaos damage, 300 hp, 0 mana, 300 movementspeed )
    4. +45 damage, 125 explosion damage, summon 1 lava elemental ( 3 armor, 44 max damage, 450 hp, 0 mana, 310 movementspeed )
    5. +55 damage, 150 explosion damage , summon 1 dire lava elemental ( 4 armor, 55 max damage, 600 hp, 0 mana, 320 movementspeed )
    Manacost : 75/80/85/90/95
    Cooldown : 5s/4s/3s/2s/1s


    Skill 2 :
    Incinerate ( passive, incinerate )

    Grants Z'aix incinerate abillity on each attack, the incinerate pasively drain 10 mana on each attack. Incinerate attack will stop if Z'aix mana is depleted ( Each attack burn the target and open the wound of its target, causing subsequent attacks to deal increased damage ). Also deals burn damage for 3 sec to target enemy.
    1. 4 burn dps, +5 damage per attack
    2. 6 burn dps, +10 damage per attack
    3. 8 burn dps, +15 damage per attack
    4. 10 burn dps, +20 damage per attack
    5. 12 burn dps, +25 damage per attack


    Skill 3 :
    Fire Burst ( active, 500 cast range )

    Select a target ( enemy, allies, or self. Hero or unit. ), Z'aix release all hatred on that target, creating a burst of flame from the target and damaging all enemies nearby him/her. The damage is depend on how much the target hp is lost. This skill don't have any maximum damage.
    1. Damage dealt = 0.3 x lost hp. Affect 250 AoE
    2. Damage dealt = 0.5 x lost hp. Affect 250 AoE
    3. Damage dealt = 0.7 x lost hp. Affect 250 AoE
    4. Damage dealt = 0.9 x lost hp. Affect 250 AoE
    5. Damage dealt = 1.1 x lost hp. Affect 250 AoE
    Manacost : 100/110/120/130/140
    Cooldown : 15 sec

    This skills not damaging the target of this skills even s/he is an enemy

    Skill 4 :
    Immolation ( passive )

    Grant Z'aix an abillity to burn all enemy nearby him ( 200 AoE ). This skills will be automatically taken at level 6 and will be activated directly. The immolation deals 50 dps.

    Spoiler untuk Grek'thazar The Forgotten Tree :


    Grek'thazar The forgotten Tree



    Basic Status
    Str 35 + 3.3
    Agi 10 + 1.2
    Int 15 + 1.5
    Hp 878
    mana 195
    Armor 1.8
    Dmg 62-69
    Ms 290
    Atk speed 2,1 s (+ 25%)
    Range 250 (range)


    Skill 1
    Rooting (active, (bhs inggrisnya apa yah? yg klo kita klik aktif, trus di kilik lagi buat non aktifin skill kayak rotnya pudge))

    Grek'Thazar can root at some where place, if he rooting he cannot move and just only attack then regenerate Hp and + armor too, but his dmg weaker till 60%. Least 4 minutes.
    lv1. + 3 armor and regenerate Hp 8/sec
    lv2. + 6 armor and regenerate Hp 9/sec
    lv3. + 9 armor and regenerate Hp 10/sec
    lv4. + 12 armor and regenerate hp 11/sec
    Cooldown 30/25/20/15 s
    Mana 125/135/145/155

    Use by casting but cannot canceling skill

    Skill 2
    Reborn Armies
    (active)

    Grek'thazar can reborn his creep to fallen ent, but deal 10% dmg from his Hp.
    lv1. Consume 1 creep from allies unit, and reborn the creep to be Fallen Ent
    lv2. Consume 1 creep from allies and enemies unit, and reborn the creep to be Fallen Ent
    lv3. Consume 2 creep from allies and enemies unit, and reborn the creep to be Fallen Ent
    lv4. Consume 2 creep from allies and enemies unit, and reborn the creep to be Fallen Ent
    Cd 20/15/10/5 s
    Mana cost 50/70/90/110

    every consume creep deal 10% dmg from Grek'thazar Hp. (can use to kill himself too)


    Fallen Ent (reborned creep)

    Stats
    Dmg 25 -30 lv 1
    Dmg 30 - 35 lv2
    Dmg 40 - 45 lv 3
    Dmg 50 - 55 lv 4
    Deal dmg Chaos
    Armor 2/ 3/ 4/ 5
    Hp 325/ 385/ 445/ 505
    Has passive skill
    Infect (passive)

    Infect enemies with deal + 20 dmg/sec every atk, Least 5s stack 3 times.
    All level has same effect


    Skill 3
    Nature Fallen (passive)

    He is a forgotten Tree, so he has a revenge to all people then forgot him, he dmg more strong every attack, when he get his revenge all attack dmg can explosive.
    lv1. Every attack Charge 20 dmg stacking
    lv2. Every attack charge 30 dmg stacking
    lv3. Every attack charge 40 dmg stacking
    lv4. Every attack charge 50 dmg stacking

    Maximum stack till 10 times attacking, when attacking to 11 times the target shall explosive deal 10 x charge dmg.

    Ultimate Skill
    Destroying at Once (active)

    He have a revenge then can destroying everything more weak then he, deal dmg AoE and arbsorb enemy Str 20% for 8s
    Lv1. Deal 5 dmg x 5% max enemies Hp
    lv2. Deal 6 dmg x 5% max enemies Hp
    lv3. Deal 7 dmg x 5% max enemies Hp
    Cd 250/200/150s
    Manacost 235/250/275

    Deal Magically dmg then can decrease dmg with magic armor, but cannot blocked with all anti spell magic and anti spell item like linken sphere.


    Spoiler untuk Sink'O Stan the Troll Bear Rider :
    Sink'O Stan the Troll Bear Rider



    Basic Status
    Hp : 492 + 39.0
    Mana : 221 + 26.0
    Str : 18 + 2.0
    Agi : 26 + 2.5
    Int : 17 + 2.0
    Base damage : 58-62
    Attack range : 350 ( range )
    Armor : 3.5 + 0.6
    Move speed : 315
    Missile Speed : 1100
    Acquisition Range : 600
    Base attack time : 1.7
    Sight Range : 1800 / 800

    Skill 1 :
    Beast Rage ( active )

    When activated, give an avatar and bounce attack abillity to Troll Bear Raider for a few seconds. Also increase Troll Bear Raider movement speed by 15% for 10 sec. Maximum of 4 times bounce.
    1. Avatar and bounce attack (-44% damage/bounce) for 3 sec
    2. Avatar and bounce attack (-33% damage/bounce) for 3.25 sec
    3. Avatar and bounce attack (-22% damage/bounce) for 3.5 sec
    4. Avatar and bounce attack (-11% damage/bounce) for 3.75 sec
    Manacost : 70 mana at all levels
    Cooldown : 15 sec at all level


    Skill 2 :
    Speed Potion ( active )

    Sink sends a magical potion to his allies, enemies, or himself, the potion can change the movementspeed and attackspeed of the target ( - for enemies, + for allies and self ). Cast range increase per level. Animation like Voljin Paralyzing Cask
    1. +/- 10% MS and ASPD for 3 sec
    2. +/- 17% MS and ASPD for 3.5 sec
    3. +/- 24% MS and ASPD for 4 sec
    4. +/- 30% MS and ASPD for 4 sec. Bounce 1 time to random unit.
    Manacost : 60/85/110/135
    Cooldown : 10s/9s/8s/7s
    Castrange : 300/400/500/600


    Skill 3 :
    Charge !!!

    With his bear, Sink charged his enemy with maximum movementspeed. Knockback all passed unit for 200 range, and deals heavy damage and stun at arrival site ( 150 AoE ). Increase Sink armor at progress. This skills is like Barathrum's CoD but with maximum speed and no spell immunity.
    1. +5 armor. 50 damage, 1 sec stun
    2. +7 armor. 60 damage, 1.5 sec stun
    3. +9 armor. 70 damage, 2 sec stun
    4. +11 armor, 80 damage, 2.5 sec stun
    Manacost : 100 mana at all levels
    Cooldown : 20 sec at all levels


    Skill 4 :
    Horizon Shoot ( active )

    Select a target, Sink throw a flare to that area, makes that area visionable (15 sec). After that, with a calculation of degrees, Sink can shoot his enemy at very high range. Sink turn his attack range to 99999, so he can attack his enemy anywhere on map. But, Sink has a chance to miss the attack.
    1. Every 300 range, +5% chance to miss the attack (10/15/20/dst% chance to miss at 600/900/1200/dst range)
    2. Every 350 range, +5% chance to miss the attack
    3. Every 400 range, +5% chance to miss the attack
    Manacost : 150/175/200
    Cooldown : 100s/80s/60s

    The chance to miss is stackable with other evade/blind abillity
    If skill 1 is activated, the bounce abillity will still activated

    Spoiler untuk Krutz Zweihander the Icecrown Overlord :
    Krutz Zweihander the Icecrown Overlord



    Basic Status
    Hp : 602 + 41.8
    Mana : 234 + 28.6

    Str : 24 + 2.2
    Agi : 19 + 2.2
    Int : 18 + 2.2
    Base damage : 61-68
    Attack range : 150 ( meele )
    Armor : 2.5 + 0.5
    Move speed : 300
    Missile Speed : 1100
    Acquisition Range : 600
    Base attack time : 1.4
    Sight Range : 1800 / 800

    Skill 1 :
    Overun ( active )

    Krutz change his form into no collision, he can free to move without any path. Damaging all enemy unit that passed by Krutz. Increasing Krutz str and agi by 15 and change his movementspeed to maximum. Also increase Krutz attackspeed by 300%. Last for 4 sec
    1. 60 damage
    2. 80 damage
    3. 100 damage
    4. 120 damage
    Manacost : 100 mana
    Cooldown : 15s/13s/11s/9s


    Skill 2 :
    Ice Strike ( passive )

    Krutz has 20% chance to do ice strike on each attack. Deals 50% cleave damage on a strike, and also freezing ( slowing ) all hit unit by 30% for 2 sec
    1. 30 bonus damage
    2. 50 bonus damage
    3. 70 bonus damage
    4. 90 bonus damage


    Skill 3 :
    Ice Avalanche ( active )

    Krutz hurls some ice block to an area ( 300 AoE ), stunning and damaging all enemy units in that area. Frozen units gain more damage than normal units. The stun last for 1.5 sec.
    1. 100 damage (+50)
    2. 175 damage (+60)
    3. 250 damage (+70)
    4. 325 damage (+80)
    Manacost : 100/115/130/145
    Cooldown : 15 sec


    Skill 4 :
    Call of the North ( active )

    Krutz calls the spirit of the north. The spirit is ice essence that travel circling Krutz. Each spirit (400 range unit) deals 50 chaos dps and attack random unit near Krutz. The spirit(s) has freezing (slowing) attack that slowing hit enemy by 30 for 2 sec. The spirit is invurnerable, uncontrollable and has 1 hp and mana. The spirit can only attack enemy heroesThe spirit last for 30s
    1. Summon 5 spirits
    2. Summon 7 spirits
    3. Summon 10 spirits
    Manacost : 150/175/200
    Cooldown : 60 sec

    Spoiler untuk La Hire the Dark Troll Warlord :

    La Hire
    Dark Troll Warlord



    HP=530/530+34.2
    SP=182/182+19.5

    Damage=44-60+3.2
    Armour=7+0.45
    Strength=20+1.8
    Agility=22+3.2
    Intelligence=14+1.5
    MS=330
    Range=150(melee)

    Skill 1
    Marksman

    La Hire switches from slashing enemies at close combats to throwing axes at unaware enemies, gaining 450 range(so, total 600 range). However, this reduces his attack damage by 20% and move speed by 30. However, he gains a chance to Headshot enemies for a critical strike and 0.1 sec stun.
    Level 1 = 12% chance to deal 2.0 x Critical.
    Level 2 = 12% chance to deal 2.4 x Critical.
    Level 3 = 17% chance to deal 2.0 x Critical.
    Level 4 = 17% chance to deal 2.4 x Critical
    Cooldown = 0

    Skill 2
    Pestilence

    Brings a deadly plague to a target, using classical recipe made from herbs known by the troll shamans. The target will receive damage amplification, 20% chance to miss attacks and 20% slow. Lasts 8 sec.
    Level 1 = 5% amplification.
    Level 2 = 10% amplification.
    Level 3 = 15% amplification.
    Level 4 = 20% amplification.
    Mana cost = 80
    Cooldown = 10

    Skill 3
    Berserker's Heart

    La Hire pumps more and more adrenaline to his body, causing muscles and senses to be enhanced, adding his attack speed and move speed. Also, his senses has a 15% chance to allow him to dodge attacks or spells(Backtrack, bukan miss!)
    Level 1 = 15% attack speed, 2% move speed.
    Level 2 = 20% attack speed, 5% move speed.
    Level 3 = 25% attack speed, 7% move speed.
    Level 4 = 30% attack speed, 10% move speed.

    Skill 4
    Pandemonium

    La Hire brings a deadly aura around him that intimidates all enemies within 400 AoE, causing them to lose life and have their armour reduced. While, La Hire himself, can activate this skill to gain 200% attack speed for 7 sec.
    Level 1 = 1.5% leak of max HP/sec. -2 armour.
    Level 2 = 2.0% leak of max HP.sec. -4 armour.
    Level 3 = 2.5% leak of max HP/sec. -6 armour.
    Cooldown = 30

    Spoiler untuk Grindhouse Slaughterhouse :

    Grindhouse Slaughtermeat
    Master of butcher

    HP=530/530+76
    SP=182/182+15.6

    Damage=69-75+4.0
    Armour=9+0.15
    Strength=30+4.0
    Agility=14+1.2
    Intelligence=14+1.2
    MS=300
    Range=125

    Skill 1
    Grind and Mulch!!
    Channeling

    Grindhouse grinds a target enemy in a melee range, ripping its organs and flesh out of its bodyframe. Deal damage based on own max HP for 3 sec. Also, disables the target, preventing it from moving or running away.
    Level 1 = Deal 6% of max HP as damage/sec.
    Level 2 = Deal 8% of max HP as damage/sec.
    Level 3 = Deal 10% of max HP as damage/sec.
    Level 4 = Deal 12% of max HP as damage/sec.
    Mana cost = 100
    Cooldown = 25

    Skill 2
    Slice and Dice!!

    Grindhouse slashes all enemies in front of him for a high damage, also maim creeps for 70% and 50% for heroes for 3 sec. If Grindhouse kills an enemy unit with this spell, he will gain life equal to 33% of the unit's max HP.
    Level 1 = Deal add 60 damage. 300 AoE.
    Level 2 = Deal add 80 damage. 350 AoE.
    Level 3 = Deal add 100 damage. 400 AoE.
    Level 4 = Deal add 120 damage. 450 AoE.
    Mana cost = 75
    Cooldown = 13

    Nutritional Feast

    Every kill that Grindhouse made, he will feast on the body to gain nutrition and to add his attack strength and 1.5% attack speed. Maximum of 20 bonuses.
    Level 1 = Add 1.0 attack damage.
    Level 2 = Add 1.5 attack damage.
    Level 3 = Add 2.0 attack damage.
    Level 4 = Add 2.5 attack damage.

    Rot and Plague

    Damages all enemies and slow enemies for 30% 200 AoE around Grindhouse.
    Level 1 = Deal 3% of current HP as damage/sec.
    Level 2 = Deal 4% of current HP as damage/sec.
    Level 3 = Deal 5% of current HP as damage/sec.

    Spoiler untuk Troli'em the Troll Berserker :
    Troli'em the Troll Berserker



    Basic Status
    Hp : 473 + 41.8
    Mana : 234 + 22.1

    Str : 17 + 2.2
    Agi : 25 + 2.6
    Int : 18 + 1.7
    Base damage : 41-49
    Attack range : 400 ( range )
    Armor : 2.5 + 0.5
    Move speed : 315
    Missile Speed : 1400
    Acquisition Range : 600
    Base attack time : 1.5
    Sight Range : 1800 / 800

    Skill 1 :
    Berserker Rage ( active )

    Troli'em goes into a madless rage, giving him a 100% splash damage with bonus damage for 10 sec.
    1. +15 bonus damage, 150 AoE splash damage
    2. +30 bonus damage, 225 AoE splash damage
    3. +45 bonus damage, 300 AoE splash damage
    4. +60 bonus damage, 375 AoE splash damage
    Manacost : 80/85/90/100
    Cooldown : 25 sec


    Skill 2 :
    Death Spank ( active )

    Troli'em doing everything to kill his enemy even its cost his life. Troli'em force his muscle to attack faster, but he must lost some strength for 15 sec. Also, pasively increase Troli'em attackspeed and movementspeed by 5% per level.
    1. +10 agillity, -5 strength
    2. +16 agillity, -8 strength
    3. +23 agillity, -12 strength
    4. +31 agillity, -16 strength
    Manacost : 60/70/80/90
    Cooldown : 25 sec

    Skill 3 :
    Troll Regeneration ( passive )

    As a troll, Troli'em has a natural regeneration. Everytime he attack his enemy, he has a chance to recover some of his hitpoints, gain more hitpoints when death spank is activated.
    1. 5% chance, recover 2(4)% of maximum hp
    2. 10% chance, recover 3(6)% of maximum hp
    3. 15% chance, recover 5(10)% of maximum hp
    4. 20% chance, recover 8(16)% of maximum hp

    Skill 4 :
    Headless Rage ( active )

    Troli'em goes into headless rage, turn his intelligence ( including bonus, minimum intelligence = 10 / 1 + 9 (from bonus) ) to 10 and convert it ( not distribute it ) into his agillity and strength. Also, when activated, Troli'em gain more attackspeed and attack power. Last for 30 sec.
    1. +30% attackspeed and attack power
    2. +45% attackspeed and attack power
    3. +60% attackspeed and attack power
    Manacost : 100/130/160
    Cooldown : 50s/45s/40s

    Example : Di level 6 ( tanpa bonus stats ), int = 28. Headless rage = int -> 10 (28-18). 18 bonus stats ditambahkan sebagai str dan agi ( agi +18, str +18 )

    Spoiler untuk Methana the Incinerator :

    Methana
    Incinerator


    HP=606/606+57
    SP=273/273+26

    Damage=56-59+3.0
    Armour=6+0.2
    Strength=24+3.0
    Agility=11+1.4
    Intelligence=21+2.0
    MS=320
    Range=140

    Scorching Wrath

    Use a mixture of volatile chemicals to burn all enemies in the area, dealing intense damage, slow and cause any attacks launched on them to stun them for 0.1 sec. Lasts 9 sec.
    Level 1 = Deal 20 damage/sec. 20% slow.
    Level 2 = Deal 25 damage/sec. 25% slow.
    Level 3 = Deal 30 damage/sec. 30% slow.
    Level 4 = Deal 35 damage/sec. 35% slow.
    Mana cost = 100/125/150/170
    Cooldown = 12
    Main nuke or harraser skill for Methana

    Magma Form

    Turns into a horrible abomination, causing Methana to gain life regeneration and leave trail of flames whenever he moves. Each trail lasts 4 sec and enemies caught inside the trail, will be burned and slowed by 25%. Lasts 15 sec. Trail has 200 AoE.
    Level 1 = Deal 30 damage/sec. Gain 2 life regeneration.
    Level 2 = Deal 40 damage/sec. Gain 4 life regeneration.
    Level 3 = Deal 50 damage/sec. Gain 6 life regeneration.
    Level 4 = Deal 60 damage/sec. Gain 8 life regeneration.
    Mana cost = 110/120/130/140
    Cooldown = 20
    Main skill to depress enemies' creeping capabilities, especially if enemy heroes are melee ranged.

    Skill 3(ambil nama kartu YuGi XD)
    Molten Destruction

    Summons a volcanic eruption at a target, causing hot lava to damage enemies based on their max HP. Enemies inside the area will be slowed by 40% due to the heat and the trembling of the earth. Lasts 7 sec.
    Level 1 = Drain 4.5% of max HP/sec. 300 AoE.
    Level 2 = Drain 5.0% of max HP/sec. 350 AoE.
    Level 3 = Drain 5.5% of max HP/sec. 400 AoE.
    Level 4 = Drain 6.5% of max HP/sec. 400 AoE.
    Mana cost = 155
    Cooldown = 16
    Main skill to kill enemy heroes, combined with other heroes' skills, it may be deadly.

    Skill 4(passive)
    Global Warming

    Passively increases the world' temperature, causing intense dehydration to degenerate enemies and reducing their capabilities to fight. Reduce life regeneration and amplifies any incoming damage by 17% to all enemies 700 AoE around Methana.
    Level 1 = Reduces regeneration by 1.5% of their max HP.
    Level 2 = Reduces regeneration by 2.0% of their max HP.
    Level 3 = Reduces regeneration by 2.5% of their max HP.
    A deadly ultimate skill.Hahaha

    Spoiler untuk Mymirdon Runes the Naga Deathknight :
    Myrmidon Runes the Naga Deathknight



    Basic Status
    Hp : 625 + 47.5
    Mana : 247 + 23.4

    Str : 25 + 2.5
    Agi : 16 + 1.8
    Int : 19 + 1.8
    Base damage : 53-64
    Attack range : 125 ( meele )
    Armor : 4.4 + 0.4
    Move speed : 300
    Missile Speed : Instant
    Acquisition Range : 600
    Base attack time : 1.7
    Sight Range : 1800 / 800

    Skill 1 :
    Inner Blast ( active )

    Instantly denies an allies (creep and hero), prevent the enemy to kill target hero or creep. The denied unit must has hitpoints equal to or below the minimum hp. Exploding him/her at progress, damaging nearby enemy units. Has quicker cooldown if casted on creep.
    1. 175 exploding damage ( 75 minimum hp )
    2. 250 exploding damage ( 125 minimum hp )
    3. 325 exploding damage ( 200 minimum hp )
    4. 400 exploding damage ( 250 minimum hp )
    Manacost : 90/100/110/120
    Cooldown : 30(15) sec
    Castrange : 600

    Better way to denies a creep, and also a better way to save your allied hero

    Skill 2
    Ocean Reef ( active )


    Summon an ocean reef at the target location. Ocean reef is a ranged ward with chaos damage ( can't move ) with normal armor. Last for 30 sec
    1. 22 maximum dps, 175 hitpoints, and 2 armor
    2. 34 maximum dps, 250 hitpoints, and 4 armor
    3. 46 maximum dps, 325 hitpoints, and 6 armor
    4. 58 maximum dps, 400 hitpoints, and 8 armor
    Manacost : 75/90/105/110
    Cooldown : 60/60/45/30 sec
    Castrange : 400/500/600/700

    Good at creeping and also a first way before ultimate

    Skill 3 :
    Frozen Wave ( passive, 300 AoE aura )

    500 AoE aura that slowing all enemy nearby him and increase regeneration to all nearby allies.
    1. 5% slow. +1 regeneration
    2. 10% slow. +2 regeneration
    3. 15% slow. +3 regeneration
    4. 20% slow. +5 regeneration

    Good to catch the enemy

    Skill 4 :
    Overload ( active, 500 AoE )

    Target an oceanreef, the oceanreef release some powerful torrents (the stream blasting enemies caught in the AoE into the sky, dealing damage. Has 200 AoE) around it for 3 sec. After that, oceanreef sends waterwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage and stun.
    1. The torrent deals 150 damage, maximum of 7 torrents. 75 initial waterwaves damage, 25 bounce damage, and 0.2 bounce stun.
    2. The torrent deals 200 damage, maximum of 9 torrents. 100 initial waterwaves damage, 30 bounce damage, and 0.4 bounce stun.
    3. The torrent deals 250 damage, maximum of 11 torrents. 125 initial waterwaves damage, 35 bounce damage, and 0.6 bounce stun.
    Manacost : 150/190/230
    Cooldown : 120/90/60 sec
    Castrange : 500/650/800

    A deadly skill to open a war
    The torrent and waterwave will be stopped if the oceanreef is destroyed

    Spoiler untuk Medivh the Spell Sage :

    Medivh
    Spell Sage

    HP=511/511+36.1
    SP=260/260+35.1

    Damage=44-69+2.7
    Armour=1+0.2
    Strength=19+1.9
    Agility=16+1.6
    Intelligence=20+2.7
    MS=290
    Range=500

    Spell Domination

    Everytime enemy heroes within 700 AoE casts a spell, a chaotic bolt is sent to the hero, damaging it based on the mana pool used up by the spell. Also, if the enemy hero cast another spell within 5 sec delay, the bolt will deal additional damage that stacks as the enemy hero cast more and more spells.
    Level 1 = Deal 60% of mana cost as damage. Deal additional 60 damage per spell.
    Level 2 = Deal 80% of mana cost as damage. Deal additional 70 damage per spell.
    Level 3 = Deal 100% of mana cost as damage. Deal additional 80 damage per spell.
    Level 4 = Deal 120% of mana cost as damage. Deal additional 100 damage per spell.

    Spell Steal

    Steals a target hero's 1st and 2nd skills for 10 sec and Medivh can cast them with 25% of mana cost rather than full mana cost. However, to do this, your level must meet the requirements.
    Level 1 = Your hero level must be at least 2 levels higher than the target
    Level 1 = Your hero level must be at least 1 level higher than the target
    Level 1 = Your hero level must be at least equal to the target
    Level 1 = Your hero level must be at least 1 level lower than the target
    Mana cost = 90
    Cooldown = 60

    Repulsion

    Medivh become immune to certain amount of spells casted on him by his enemies. Can't repel ultimate skills. Lasts up to 15 sec.
    Level 1 = 1 spell.
    Level 2 = 2 spells.
    Level 3 = 3 spells.
    Level 4 = 4 spells.
    Mana cost = 100/130/160/190
    Cooldown = 30

    Chaotic Pandemonium

    Causes all enemies in the area to create random effects when they cast a spell. Also, silence all enemies affected for 3 sec after they cast a spell. 400 AoE.
    Level 1= Lasts 5 seconds.
    Level 2= Lasts 6 seconds.
    Level 3= Lasts 7 seconds.
    Mana cost = 190/220/250
    Cooldown = 120/90/60

    Spoiler untuk Vidar Sharpeye the Rotting Rifleman :
    Vidar Sharpeye the Rotting Rifleman



    Basic Status
    Hp : 473 + 34.2
    Mana : 208 + 22.1

    Str : 17 + 1.8
    Agi : 25 + 2.5
    Int : 16 + 1.7
    Base damage : 41-49
    Attack range : 600 ( range )
    Armor : 2.4 + 0.5
    Move speed : 300

    Skill 1 :
    Dark Energy ( passive )

    Vidar infuse his weapon with dark energy, increasing its damage and will summon a skeleton minion when he kills an enemy. The minion has normal attack and armor and has 330 movementspeed. Maximum of 5 minion. Requires some manacost when summoning a minion.
    1. +5 damage, summon a weak minion ( 15 max dps, 2 armor, 75 hp )
    2. +10 damage, summon a minion ( 22 max dps, 3 armor, 150 hp )
    3. +15 damage, summon a strong minion ( 30 max dps, 4 armor, 225 hp )
    4. +20 damage, summon a dire minion ( 45 max dps, 5 armor, 300 hp )
    Manacost : 15/30/45/60

    Skill 2 :
    Rotting Aura ( passive, 500 AoE aura )

    Vidar release dreadful scent around him, decreasing range of all enemy ranged unit nearby him (minimum of 100 range). Otherwise, decreasing the attackspeed of all meele unit around him.
    1. -120 range. -15% ASPD
    2. -180 range. -20% ASPD
    3. -260 range. -25% ASPD
    4. -320 range. -30% ASPD

    Skill 3 :
    Soul Distruption ( active )

    Target an enemy unit and binding him with Vidar for 2/3/4/5 sec. The binded unit can't moveaway from Vidar. Deals 60 dps in progress.
    1. The enemy can't move farther than 600 range around Vidar.
    2. The enemy can't move farther than 500 range around Vidar.
    3. The enemy can't move farther than 400 range around Vidar.
    4. The enemy can't move farther than 300 range around Vidar.
    Manacost : 100/115/130/145
    Cooldown : 20/20/15/15 sec

    Skill 4 :
    Pyramid ( active )

    Vidar creates a pyramid that surrounding him ( 200 AoE ), preventing all unit to get nearby him. Vidar still can shoot his enemy from his pyramid. Pyramid can't be destroyed by anything. In the pyramid, Vidar gain extra regeneration and extra spell resistance.
    1. +20 hp regen, +30% mana regen, and +15% spell resistance. Last for 4 sec
    2. +35 hp regen, +60% mana regen, and +30% spell resistance. Last for 5 sec
    3. +50 hp regen, +90% mana regen, and +45% spell resistance. Last for 6 sec
    Manacost : 150/200/250
    Cooldown : 60/50/40 sec


    Wih ternyata udah banyak juga yah
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  11. #475
    kitaok12's Avatar
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    Spoiler untuk Wenfeth The Armored Warden :

    Wenfeth
    Armored Warden



    Base Stats
    HP 560
    Mana 200

    Str 22 + 1,8
    Agi 17 + 3,0
    Int 15 + 1,1
    Armor 5 + 0,7
    Damage 40 - 62
    Range 150 (melee)
    Ms 300

    Skill 1
    Glaive Storm (Active)

    Wenfeth throw her Glaive and make shadow Glaive to deal enemies unit, deal dmg randomed and AoE.
    1. Throw 1 glaive and make 2 shadow of glaives.
    2. Throw 1 glaive and make 3 shadow of glaives.
    3. Throw 2 glaives and make 4 shadow of glaives.
    4. Throw 2 glaives and make 6 shadow of glaives.
    Mana cost 70/100/130/160
    Cd. 22s at all levels

    "Real glaive deal 100 dmg pure, shadow glaive deal 50 magic dmg, dealing random unit in 450 AoE."

    Skill 2
    Armored Reflect Skin (passive)

    Wenfeth Has a armored reflect skin, her armor give him some reduced dmg and reflect range atk to arround him in 400 AoE.
    1. Reduce 12 dmg and Reflect Range atk 5% dmg
    2. Reduce 24 dmg and Reflect Range atk 10% dmg
    3. Reduce 36 dmg and Reflect Range atk 15% dmg
    4. Reduce 48 dmg and Reflect Range atk 20% dmg.

    SKill 3
    Wind Slash (passive)

    Every attack from Wenfeth, deal cleave dmg from wind arround her, this skill can make her deal dmg per second randomed unit in attack. Dps last 5s
    1. Deal 5% cleave dmg and deal 20 dps to random unit has atked
    2. Deal 11% cleave dmg and deal 25 dps to random unit has atked
    3. Deal 17% cleave dmg and deal 30 dps to random unit has atked
    4. Deal 21% cleave dmg and deal 35 dps to random unit has atked.

    "Deal pure dmg in cleave, dps is pure dmg not reduce by anythings"

    Ultimate
    Point Blank (Active)

    Track enemy heroes and make them slowed every 2s least timed slow, slow in 2 s and at slowed make Wenfeth +100% atk speed to tracked enemy Hero. Deal dmg after 2s at last.
    1. Slowed 50% 2 times at last deal 100 dmg pure
    2. Slowed 80% 3 times at last deal 150 dmg pure
    3. slowed 100% (stopped MS) 3 times at last deal 200 dmg pure
    Mana cost 160/210/260
    Cd 50/60/70s

    "The ultimate skill Slow cannot be blocked by item and skill, just last dmg has blocked, track can make enemy always visible"

    Thx to kk Matriach at icon skill ^^



    Tiba2 kepingin buat, soal ulti skill di indonesiakan y, abis susah neranginnya dalam bhs inggris

    Point Blank
    Memberikan lacakan pada hero musuh, dan membuat musuh melambat setiap 2 detik dalam beberapa kali, membuat lambat 2 detik juga pada musuh dan membuat Wenfeth menyerang +100% aspd pada lawan yg di Point Blank. Pada akhir skill setelah 2 detik, memberikan damage murni pada lawan.
    1. Melambatkan 50% 2 kali, pada akhirnya memberikan 100 dmg murni.
    2. Melambatkan 80% 3 kali, pada akhirnya memberikan 150 dmg murni.
    3. Melambatkan 100% (MS 0 ) 3 kali, pada akhirnya memberikan 200 dmg murni.

    ^^
    Last edited by kitaok12; 11-04-09 at 16:35.
    "The best way to make your DREAMS come TRUE is to WAKE UP." -P Valery

  12. #476
    v1cvayper's Avatar
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    @^
    skill 3nya.... ampe kapan damagenya ?? selamanya ??
    skill 4nya... kalo slow efek last 2s trus stiap 2s kena slow...... kenapa ga 1x aja slownya tapi sekaligus ( 4s/6s/6s ) ??

    @doom
    boleh bantu bkinin heronya ??
    Last edited by v1cvayper; 11-04-09 at 12:44.
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  13. #477
    kitaok12's Avatar
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    dah di nerf, haha.... kesalahan kcil tapi isa fatal,

    bwt soal sikll ulti, emang wa sengaja kyk gitu, y variasi lha kak biar gk imba bgt, masak lv3 nya stop MS= 0 6s, swt

    boleh dibilang skillnya mirip enigma yg stun tiap 2 detik
    wkwkwkwkkwk ^^
    "The best way to make your DREAMS come TRUE is to WAKE UP." -P Valery

  14. #478
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    @^
    iya tapi enigma kan stunnya 1 dtik... jadi ada jarak
    kalo itu slow selama 2 dtik... trus langsung slow lagi.... sama aja boong
    mending setiap 3 dtik....
    [CENTER]

  15. #479
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    Spoiler untuk sempurnain hero kk doom, monggo..hehe :

    Lycanaos
    Lone Wolf


    HP=530/530+30.4
    SP=221/221+20.8
    Damage=49-58+3.0
    Armour=4+0.4
    Strength=20+1.6
    Agility=22+3.0
    Intelligence=17+1.6
    MS=310
    Range=128
    Story:
    A wolf pup that is abandoned and left behind by his families, left to starve and left to die. However, his survival instinct and the faith to live, empowered him to the greatest level of all. With the power of no mercy and his superior senses, he strives not just to survive, but to hunt and to prevail. No other peril is more dangerous than his presence. All of his opponents shall perish at the instant they encounter him. Lycanaos, a loner beast and a loner champion!

    Midnight Snack

    At the presence of the full lunar(at night), the strength and the hunger of Lycanaos amplify greatly, granting him a chance to rip apart enemies for a Critical hit and give him 25% life steal.
    Level 1 = 18% chance to deal 2.0 x Critical.
    Level 2 = 18% chance to deal 2.5 x Critical.
    Level 3 = 18% chance to deal 3.0 x Critical.
    Level 4 = 18% chance to deal 3.5 x Critical.

    Predator and Prey

    Lycanaos focuses his fearsome wrath on a single target, chasing it down and rip apart the target's limbs for a maim and add bonus attack damage when attacking the target. Lasts 7 sec. While chasing the target, Lycanaos gains spell immunity from his enemies. Move speed is 522. Gain vision of the target while chasing. While the target is still affected, the target will still in Lycanaos' vision.
    Level 1 = Gain 50 attack damage and 16% maim.
    Level 2 = Gain 65 attack damage and 19% maim.
    Level 3 = Gain 80 attack damage and 22% maim.
    Level 4 = Gain 100 attack damage and 25% maim.
    Mana cost = 100
    Cooldown = 60/50/40/30

    Survival Instinct

    Lycanaos gains movement speed when he is injured to help him to escape from dangers. Also, add his life regeneration by 12 when this happens.
    Level 1 = Below 20% HP. Gain 15% move speed.
    Level 2 = Below 25% HP. Gain 25% move speed.
    Level 3 = Below 30% HP. Gain 35% move speed.
    Level 4 = Below 35% HP. Gain 45% move speed.

    Beastly Vigor

    The limiltess strength within Lycanaos adds his capability to destroy enemies ruthlessly. For several number of attacks, he will gain 100% chance for a Critical hit. However, when he kills an enemy hero with this skill, he loses 50% of his max HP for the tribute to pay this empowerment.
    Level 1 = Lasts 5 attacks. 4.0 x Critical.
    Level 2 = Lasts 7 attacks. 5.0 x Critical.
    Level 3 = Lasts 9 attacks. 6.0 x Critical.
    Mana cost = 160
    Cooldown = 90/75/60
    Last edited by heroindistribute; 12-04-09 at 10:23.

  16. #480
    heroindistribute's Avatar
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    buatan saya nih, udah lama ga bikin.hehe
    Spoiler untuk Davy Jones the Master of the Seas :

    Davy Jones
    Master of the Seas


    HP=587/587+51.3
    SP=234/234+26

    Damage=60-61+2.7
    Armour=3
    Strength=23+2.7
    Agility=16+1.6
    Intelligence=18+2.0
    MS=300
    Range=150

    Torrent

    Davy Jones summons a deadly burst of sea water at the target area, sending enemies to mid-air for 2 sec. Deal damage and slow enemies when they return to the ground for 33% for 5 sec. Has 2 sec delay before the water is released. Deal half the damage to buildings in the area.
    Level 1 = Deal 100 damage. 350 AoE.
    Level 2 = Deal 175 damage. 375 AoE.
    Level 3 = Deal 250 damage. 400 AoE.
    Level 4 = Deal 325 damage. 425 AoE.
    Mana cost = 120/130/140/150
    Cooldown = 26/21/17/13

    Tsunami Blade

    Davy Jones carries a sword, imbued with the strength and power of a tsunami wave which wipes enemies away. Every few attacks, Davy Jones gain termendous attack damage and 100% cleave in 350 AoE. The cleaving also deal additional 20 damage to buildings.
    Level 1 = 30 attack damage. 9 attacks.
    Level 2 = 45 attack damage. 8 attacks.
    Level 3 = 60 attack damage. 7 attacks.
    Level 4 = 75 attack damage. 6 attacks.

    Tidal Strength

    Davy Jones becomes swift like the seas, adding his attack speed and 15% move speed for 12 sec.
    Level 1 = 40% attack speed.
    Level 2 = 60% attack speed.
    Level 3 = 80% attack speed.
    Level 4 = 100% attack speed.
    Mana cost = 150
    Cooldown = 20

    Creatures from the Abyss

    Davy jones is the master of the seas, he can summon horrific creatures and abominations to help him in the battle. Lasts 60 sec. Creatures are immune to Dominate, Holy Persuasion or Enchant.
    Level 1 = Summons a Storm Lord and a Naga Myrmirdon.
    Level 1 = Summons a Storm Lord, a Naga Myrmirdon and a Dragon Turtle.
    Level 1 = Summons a Storm Lord, a Naga Myrmirdon, a Dragon Turtle and a Megalodon.
    Mana cost = 180/240/300
    Cooldown = 150/120/90

    Creatures Stats
    Storm Lord

    HP=1500
    SP=400

    Damage(Normal)=60-80
    Armour(Fortified)=1
    MS=330
    Impale

    Deal 220 damage and 2 sec stun.
    Mana cost = 150
    Cooldown = 15

    Tidal Fury

    Give 60% cleaving attack.

    Demolish

    Deal 75% more damage to Fortified armours.

    Naga Myrmirdon

    HP=1250
    SP=500

    Damage(Siege)=90-120
    Armour(Normal)=7
    MS=350
    Gush

    Deal 235 damage, 30% slow, -5 armour for 4 sec.
    Mana cost = 180
    Cooldown = 10

    Amplify Damage

    -8 armour for 20 sec.
    Mana cost = 50
    Cooldown = 20

    Bash

    Give 20% chance to deal 30 damage and 1 sec stun per attack.

    Dragon Turtle

    HP=2000
    SP=0

    Damage(Chaos)=55-70
    Armour(Fortified)= -2
    MS=300
    Super Demolish

    Deal add. 200% damage to Fortified armours.

    Megalodon

    HP=2000
    SP=800

    Damage(Hero)=120-150
    Armour(Hero)=8
    MS=400
    Permanent Immolation

    Deal 80 damage/sec to all enemies within 200 AoE.

    Slithereen Crush

    Deal 200 damage, 2.5 sec stun. 300 AoE.
    Mana cost = 200
    Cooldown = 7

    Megalodon's Fury

    Add 100% attack damage and 50% attack speed for 15 sec.
    Mana cost = 400
    Cooldown = 60
    Last edited by heroindistribute; 12-04-09 at 10:44.

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