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  1. #496

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    Quote Originally Posted by v1cvayper View Post
    Spoiler untuk Flint the Defender :
    Flint the Defender



    Basic Status
    Hp : 663 + 49.4
    Mana : 208 + 23.4

    Str : 27 + 2.6
    Agi : 16 + 1.6
    Int : 16 + 1.8
    Base damage : 51-57
    Attack range : 125 ( meele )
    Armor : 4.8 + 0.6
    Move speed : 290

    Skill 1 :
    Shield Enchancement ( passive )

    Flint upgraded his shield, increasing his maximum hitpoints and his armor.
    1. +50 maximum hitpoints and +2 armor
    2. +80 maximum hitpoints and +4 armor
    3. +120 maximum hitpoints and +6 armor
    4. +180 maximum hitpoints and +8 armor

    Skill 2 :
    Deluxe Armor ( passive )

    The deluxe armor can reduce the damage that Flint taken and also removing negative buff every few seconds. Also increasing Flint hitpoints regeneration by 2 per level
    1. -8 damage, remove negative buff every 12 sec
    2. -16 damage, remove negative buff every 10 sec
    3. -24 damage, remove negative buff every 8 sec
    4. -32 damage, remove negative buff every 6 sec

    Skill 3 :
    Soul Armor ( active )

    Flint fuse his armor with his soul for 15 sec, increasing his armor and absorb several percent of damage that Flint taken into his manapool. Also, pasively increasing his attackdamage by 5% per level.
    1. +5 armor, absorb 5% of damage
    2. +10 armor, absorb 6% of damage
    3. +15 armor, absorb 8% of damage
    4. +20 armor, absorb 10% of damage
    Manacost : 100/125/150/175
    Cooldown : 30 sec

    Before recover Flint's hitpoints, he take the damage first. So, with deadly damage, Flint will died before recover his hitpoints.

    Skill 4 :
    Madness Rage ( active, 250 AoE )

    Flint sick of being defender, he smashing his shield to the ground, stunning and damaging enemy units nearby him, and increase his attackspeed and movementspeed for 30 sec. But, reducing Flint hitpoints and armor. The shield bash damage and stun period is based on skill 1. ( the stun and damage -> skill 1 in level = 0/1/2/3/4 )
    1. 60/80/110/140/170 damage and 1/1,25/1,5/1,75/2 sec stun. IAS by 75% and IMS by 15%. -150 hitpoints and -4 armor
    2. 100/135/170/205/240 damage and 1/1.3/1.6/1.9/2.2 sec stun. IAS by 100% and IMS by 17.5%. -200 hitpoints and -7 armor.
    3. 170/210/250/290/340 damage and 1/1.4/1.8/2.2/2.6 sec stun. IAS by 125% and IMS by 20%. -250 hitpoints and -10 armor.
    Manacost : 150/175/200
    Cooldown : 60/50/40 sec

    The buff can't be removed with purge, etc
    nih g ada concept skill:

    Stronghold
    Jika di-aktifkan dan berhasil dapat nangkis dan membalikan skill tsb dengan tambahan damage dari base damage dia
    Jika gagal skill ttp berjalan sprti biasanya.

    Gmn? Mau3x?
    Ga mau gpp ko^^

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  3. #497
    Asquall's Avatar
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    Maap sebelonnya yah... remake dkk gw kagak bisa comment dulu >.< males scroll ke belakang 00a sama males liat konsep yg sama T_T kecuali klo bener2 diremake ampe abis (kek Dirge gitu...) tampilin di post baru deh... tar gw comment ^^

    Quote Originally Posted by v1cvayper View Post
    @asquall....
    lage ga niat seh bkinnya
    jadi asal bkin aja hehe

    hmm masa ga isa splash 100% ?? gw dapet dari custom game lo.....

    untuk yg naga deathknight entar mau di remake....

    trus yang rotting riflemannya.... ga baca neh yg sebelumnya hehe
    entar dijadiin nambah range and -aspd aura de...
    iya basenya itu dark arrow ( bener kyknya namanya )... entar skelnya diubah de
    soul distruptionnya kalo susa liat dari dota 6.60 beta dlu aja.... ultimatenya bat rider

    MS tu ga mungkin 0 ya kalo dislow ?? kalo poisonnya dazzle brp ms lawannya ?

    @kitaok
    minta aja dibkinin kale >.< avatar kek gini
    awkawkaw
    gw ga pernah bilang 100% splash itu ga mungkin... cuma gw bilang aneh aja... itu dark troll warlord mau dikasi projectile apa yg bisa masuk akal bikin splash dmg -.- mungkin klo dibikin projectile yg mencerminkan magic bisa sih @@ tapi klo kapak.... kan konyol jadinya ...

    belon liat map baru >.< ini baru mau transfer ke FD >.<
    MS ga mungkin bisa 0 klo cuma dislow... Poison Touch Dazzle itu slow 33% lanjut ke 67% lanjut ke 1 detik stun... selama durasi slow tiap detik akan kena ministun .01 detik... jadinya jgn tele de klo ada dazzle... cooldownnya juga cuma 9 detik lagi --a (stun ada pada level 3 & 4 only)

    Quote Originally Posted by kitaok12 View Post
    thx buat kk Asquall
    yg paling gampang dijawab dulu ya ^^
    Point Blank (titik kosong)
    jadi musuh akan kena titik kosong ato hampa dimana musuh kyk berjalan tapi tetap ditempat, tetapi org disekitarnya ttp seperti keadaan normal, khusus heronya karena melihat musuh di daerah Blank jadinya hero tsb akan menyerang dengan kekuatan penuh, trus Ms 0 thu maksud wa hero ttp jalan tapi tetap di tmpt, variasi baru lha yau ^^, cd nya 60 aja y semua level, klo 50 kecepetan gk? kasi jawaban deh.......
    Klo misalnya terlalu imba apa dikasi imune magic aja y hero yg terkena Point Blank?

    Trus klo glaive storm, kk pernah main HeroCraft lite?
    coba deh, trus lawan creep machine goblin lv 10, serangannya thu keluarin glaive byk bgt, dan semua glaivenya thu dmg nya sama..........
    jadi wa bikin variasi dengan perbedaan glaive antara asli ama bayangan, yg bayangan gk ada bedanya ama yg asli cuman dmgnya lebih kecil.......

    Armored reflect Skin
    oke deh wa nerf menurut kk.........

    Wind slash thu cleavenya ke daerah sekitarnya dia, range cleavenya sama kyk betelfurinya Yunero lha,
    Bwt Dps, mirip kyk poison atk, tiap dia nyerang musuh tsb akan kena dps secara terus menerus sampe dia berhenti nyerang musuh, jeda 1detik setelah dia berhenti nyerang...... ngeri ya ><

    Element icenya dah wa ganti thu ^^
    Klo effectnya gitu sih, 50 aja kelamaan -.-
    30 kayak dismember bisa.... itu kagak imba koq... cuma agak mumet aja @@ gimana klo tiap 2 detik kena 9999% slow selama 1 detik? 2/3/4 kali slow n dmgnya dihilangkan aja @@ karena ulti, tembus magical immunity... itu salah satu yg penting^^

    hmmm, gw belon pernah maen itu >.<
    yg dimaksud itu serangan ato skill ya? klo serangan, mungkin pake Barrage (Splitshotnya medusa), klo skill bisa fan of knives...

    Sebenernya windslash itu ga terlalu apa2 klo yg lu maksud cuma cleaving n poison... cuma permasalahannya agak ribet klo poisonnya kena ke musuh yg cleaved.... bisa sih... secara cleaving bentuknya bulet, tinggal kasi buff n animasi kayak waktu musuh kena tidebringernya kunkka...

    no comment buat Element Icenya... kan cara maennya tetep sama T_T

    Quote Originally Posted by v1cvayper View Post
    @^
    az.... itu mah glaivenya dari swarm ( skill ultimate anub ) apa gitu klo ga sala
    jadi bkn fan of knife ya

    ok selesai nerfnya...
    tapi yang naga deathknight rada malez nerfnya ..... hehehe
    buat yg baru da
    pake Swarm yah? Macem exorcism dunkz @@

    Quote Originally Posted by v1cvayper View Post
    Spoiler untuk Flint the Defender :
    Flint the Defender



    Basic Status
    Hp : 663 + 49.4
    Mana : 208 + 23.4

    Str : 27 + 2.6
    Agi : 16 + 1.6
    Int : 16 + 1.8
    Base damage : 51-57
    Attack range : 125 ( meele )
    Armor : 4.8 + 0.6
    Move speed : 290

    Skill 1 :
    Shield Enchancement ( passive )

    Flint upgraded his shield, increasing his maximum hitpoints and his armor.
    1. +50 maximum hitpoints and +2 armor
    2. +80 maximum hitpoints and +4 armor
    3. +120 maximum hitpoints and +6 armor
    4. +180 maximum hitpoints and +8 armor

    Skill 2 :
    Deluxe Armor ( passive )

    The deluxe armor can reduce the damage that Flint taken and also removing negative buff every few seconds. Also increasing Flint hitpoints regeneration by 2 per level
    1. -8 damage, remove negative buff every 12 sec
    2. -16 damage, remove negative buff every 10 sec
    3. -24 damage, remove negative buff every 8 sec
    4. -32 damage, remove negative buff every 6 sec

    Skill 3 :
    Soul Armor ( active )

    Flint fuse his armor with his soul for 15 sec, increasing his armor and absorb several percent of damage that Flint taken into his manapool. Also, pasively increasing his attackdamage by 5% per level.
    1. +5 armor, absorb 5% of damage
    2. +10 armor, absorb 6% of damage
    3. +15 armor, absorb 8% of damage
    4. +20 armor, absorb 10% of damage
    Manacost : 100/125/150/175
    Cooldown : 30 sec

    Before recover Flint's hitpoints, he take the damage first. So, with deadly damage, Flint will died before recover his hitpoints.

    Skill 4 :
    Madness Rage ( active, 250 AoE )

    Flint sick of being defender, he smashing his shield to the ground, stunning and damaging enemy units nearby him, and increase his attackspeed and movementspeed for 30 sec. But, reducing Flint hitpoints and armor. The shield bash damage and stun period is based on skill 1. ( the stun and damage -> skill 1 in level = 0/1/2/3/4 )
    1. 60/80/110/140/170 damage and 1/1,25/1,5/1,75/2 sec stun. IAS by 75% and IMS by 15%. -150 hitpoints and -4 armor
    2. 100/135/170/205/240 damage and 1/1.3/1.6/1.9/2.2 sec stun. IAS by 100% and IMS by 17.5%. -200 hitpoints and -7 armor.
    3. 170/210/250/290/340 damage and 1/1.4/1.8/2.2/2.6 sec stun. IAS by 125% and IMS by 20%. -250 hitpoints and -10 armor.
    Manacost : 150/175/200
    Cooldown : 60/50/40 sec

    The buff can't be removed with purge, etc
    At a glance: membosankan, karena skill2nya kelewat armor n armor mulu... Nama defender harusnya menyiratkan selain dia punya def (armor) gede, dia bisa nulungin allies dunkz ....

    Shield Enhancement
    No comment. Plain skill, bisa dipuji n dicela tergantung skill2 lain.

    Deluxe Armor
    Kraken Shell upgraded. Ok, gpp, secara standar belon ada... ditambah HP regen. Logika sedikit... pake armor baru koq dapet HP regen --a Mending Enchanted Armor gitu -.-

    Soul Armor
    Ok, reduce dmgnya udah cukup bagus, cuma +armornya itu bikin bosen mata...

    Madness Rage
    Ceritanya ngambek nih awkawkawkawk
    gege banget ceritanya -.-

    kreatif sih, sayang koq ulti ini ga memenuhi role nya sebagai TB -.-"

    remake gw

    Shield Bash (passive)
    occasionally Flint will bash target with his shield, dealing minor bonus damage and stunning for a brief period. Damage increases with the armor. 20% chance
    25/35/45/55 initial dmg, 10 bonus dmg per armor. 1 sec stun.

    Holy Armor
    Gives additional armor as well as increased HP regeneration to an ally.
    2/4/6/8 bonus armor, 2/3/4/5 bonus HP regen

    Martyr
    Flint shares 50% of the targeted allied hero damage. While active, Martyr increases his hitpoints by 100/200/300/400. Can be deactivated anytime.

    Defender's Oath (passive)
    Whenever a Defender receives damage, it drives him into a maddened frenzy, giving him 10/20/30% increased attack speed for each 100 dmg he receives. Lasts 10 second from the last 100+ dmg received.

    Quote Originally Posted by heroindistribute View Post
    @atas
    hahahah, skill ultinya buset
    si Flint udah males jadi back, mau jadi striker...hahahaha

    @Asquall
    Davy Jones emang IMBA...hahaha..ga usah kasih tau saya, juga udah tau

    bikinan baru lagi
    Spoiler untuk Daedalus the Elder Merman :

    Daedalus
    Elder Merman

    HP=606/606+55.1
    SP=260/260+26

    Damage=59-61+2.9
    Armour=5+0.2
    Strength=24+2.9
    Agility=14+1.4
    Intelligence=20+2.0
    MS=310
    Range=125

    Flood

    Daedalus let loose tonnes of sea water through the area, dealing damage to all enemies and slow them down by 25%. Area and range improves per level.
    Level 1 = Deal 130 damage. Slow lasts 3 sec.
    Level 2 = Deal 180 damage. Slow lasts 4 sec.
    Level 3 = Deal 230 damage. Slow lasts 5 sec.
    Level 4 = Deal 300 damage. Slow for 30% for 5 sec.
    Mana cost = 135/150/160/175
    Cooldown = 20/16/14/12
    Like Waveform..

    Shipwreck Devil

    Daedalus summons the souls who were lost in the seas and terrifies all enemies passed by the ghost for damage/sec and armour reduction. Lasts 15 sec.
    Level 1 = Deal 10 damage/sec. Reduces 4 armour.
    Level 2 = Deal 14 damage/sec. Reduces 6 armour.
    Level 3 = Deal 18 damage/sec. Reduces 8 armour.
    Level 4 = Deal 22 damage/sec. Reduces 10 armour.
    Mana cost = 120/130/140/150
    Cooldown = 25
    Like Kunkka's Ghost Ship and Wave of Terror combined

    Essence of the Abyss

    Daedalus empowers him and all allied heroes, granting them extra movement speed and 50% spell resistance for a short period.
    Level 1 = Add 15% move speed. Lasts 4 sec.
    Level 2 = Add 20% move speed. Lasts 5 sec.
    Level 3 = Add 25% move speed. Lasts 6 sec.
    Level 4 = Add 30% move speed. Lasts 7 sec.
    Mana cost = 50/100/125/140
    Cooldown = 50/35/25/20
    To chase or to run away...

    Blizzard Bolt

    Daedalus let loose an extremely fast and quick jet of hard solid ice on the target, dealing intense damage and 2.5 sec stun to all enemies 250 AoE around the target.
    Level 1 = Deal 200 damage.
    Level 2 = Deal 275 damage.
    Level 3 = Deal 350 damage.
    Mana cost = 175/200/225
    Cooldown = 12/9/6
    Ahh..nothing like a good stunning hero

    Nih HERO SUPPORT BANGET...
    Flood
    Ok, bisa deh. Ini hero semacem Pit Lord ya ^^
    Slownya level 4 ga usah diganti -.-

    Shipwreck Devil (z, yang ada di shipwreck paling Ghost << hantu, bukan Devil << ***** -.-")
    Itu dps nya kurang mudeng... Selama musuh masih jalan2 di jalanan hantunya kena dps ya? kirain sih kayak Stampede gitu (march of the machines)... menurut gw sih enakan kek March of the Machines versi cepet jalannya, sempit, n ngurangin armor... (itu dibikin mixed dmg aja^^ biar armor minus dapet bonus dmg)

    Essence of the Abyss (ntah kenapa gw kurang sreg sama nama ini... Abyss itu konotasi negatif lho >.<)
    Okey dokey, bagus konsepnya... Cooldown bisa dikurangin itu... 35/30/25/20

    Blizzard Bolt
    Ok. Nice. Stun area n dmg yg cukup gede. Dari namanya projectile speednya bakal gede abis nih ^^ stun 2.5 kelamaan keknya... 2 sec aja, kan area... dmgnya juga area kan?
    cooldown: 11/9/7 sec. Perlu diingetin lagi klo itu stunnya area...

    Synergy Ulti sama Flood keliatan jelas... musuh deket2, diFlood, ga bisa mencar = bye2 ^^

    Seneng ama hero lu gw ^^


    Quote Originally Posted by doom_xyz_777 View Post
    nih g ada concept skill:

    Stronghold
    Jika di-aktifkan dan berhasil dapat nangkis dan membalikan skill tsb dengan tambahan damage dari base damage dia
    Jika gagal skill ttp berjalan sprti biasanya.

    Gmn? Mau3x?
    Ga mau gpp ko^^
    Hmmm, dari efeknya keknya ini pake linken ya? sebenernya itu engga bisa, sayang sekali T_T secara linken itu amat sangat bermasalah sama triggered skill -.-

    Dari konsepmu, gw jadi inget sama skill gw:

    Reflect (halah.... reflect dari FF series)
    Has a chance to reflect a spell to the caster. Initial target still receives the full effect. 10/15/20/25% chance

    Mechanicnya:
    dummy unit di atas hero, punya Spell Stealnya old Morphling dgn radius 1000 AoE. Ada musuh yg cast spell ke hero, maka dummy unit tsb akan Spell Steal skill tsb n cast ke unit tsb. Jika ada ketidaksesuaian (misalnya Mana Burn, caster tidak punya mana untuk diburn), maka ya spell tsb tidak akan dicast. Spell area yg ground target tidak akan dibalikkan, sedang area yg bs ditarget tetap akan dispellsteal.

  4. #498
    heroindistribute's Avatar
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    Spoiler untuk Naimoz the Heaven Guard :

    Naimoz
    Heaven Guard


    HP=511/511+36.1
    SP=325/325+35.1

    Damage=46-50+2.7
    Armour=2+0.25
    Strength=19+1.9
    Agility=13+1.7
    Intelligence=25+2.7
    MS=300
    Range=600

    Shining Bliss

    Purifies a target allied unit for life and mana pool regeneration, also add the allied unit armour by 15 for 7 sec. The damage healed is then dispersed to all enemies 250 AoE around the unit. If the unit has no mana pool, it will gain additional 75 HP heal.
    Level 1 = Heal 150 HP and 75 mana.
    Level 2 = Heal 200 HP and 125 mana.
    Level 3 = Heal 250 HP and 175 mana.
    Level 4 = Heal 300 HP and 225 mana.
    Mana cost = 140/150/160/170
    Cooldown = 12

    Illumination

    Send in a bolt filled with holy energy towards the target area, dealing damage,mana leak and purging all units affected for 4 sec. Enemies without mana pool gets additional 75 damage.
    Level 1 = Deal 120 damage and 90 mana leak.
    Level 2 = Deal 180 damage and 120 mana leak.
    Level 3 = Deal 240 damage and 150 mana leak.
    Level 4 = Deal 300 damage and 200 mana leak.
    Mana cost = 125/140/155/170
    Cooldown = 15

    Healing Pulse

    A wave of purifying energy is sent to an allied and will jump to all allied units nearby. HP restored per unit depends on how many units that will be affected. 500 AoE.
    Level 1 = Can heal up to 4 units. Heal up to total of 300 HP.
    Level 2 = Can heal up to 5 units. Heal up to total of 500 HP.
    Level 3 = Can heal up to 6 units. Heal up to total of 720 HP.
    Level 4 = Can heal up to 7 units. Heal up to total of 1050 HP.
    Mana cost = 200
    Cooldown = 60/50/40/30
    Description: Jadi, Naimoz ngeheal allied units, total heal dijelasin udah, trus tiap unit ke heal tergantung ada brapa unit yang affected. Jadi misal heal satu temen aja level 4, heal 1050 HP!Heal 4 units, dibagi 4, jadi 262.5 HP each.

    Chakra Burst
    Channeling

    Naimoz channels his energy to release one great burst at the target area. For each second channeling, Naimoz drain away mana pool and build up the damage the burst will deal. Also, slow enemies up to 80% based on how long Naimoz channeled for 6 sec. Can channel up to 5 sec. Area and range improve per level.
    Level 1 = Drain 60 mana/sec. Deal 80 damage/sec channel.
    Level 2 = Drain 80 mana/sec. Deal 120 damage/sec channel.
    Level 3 = Drain 100 mana/sec. Deal 160 damage/sec channel.
    Level 4 (Aghanim) = Drain 140 mana/sec. Deal 200 damage/sec channel.
    Mana cost at 1st time casting = 80/100/120 (with Aghanim = 140/160/180)
    Cooldown = 120/90/60 (with Aghanim = 120/80/55)
    Last edited by heroindistribute; 14-04-09 at 19:11.

  5. #499
    v1cvayper's Avatar
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    Ouch saya baru tau kalo dazzle itu ngestun
    Projektilnya tombaknya huskar aja
    huahahaha
    [CENTER]

  6. #500
    v1cvayper's Avatar
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    Spoiler untuk Necro the Void Walker :
    Necro the Void Walker



    Basic Status
    Hp : 549 + 34.2
    Mana : 312 + 33.8

    Str : 21 + 1.8
    Agi : 19 + 1.6
    Int : 24 + 2.6
    Base damage : 41-49
    Attack range : 500
    Armor : 2.0 + 0.6
    Move speed : 310

    Skill 1 :
    Void Prism ( active )

    Necro creates a prism barrier around friendly unit or himself, s/he has 20/25/30/35% chance to reflected range attack back to the attacking unit.
    1. Last for 5 sec.
    2. Last for 6 sec.
    3. Last for 7 sec. Only reflected to enemy units
    4. Last for 8 sec. Only reflected to enemy units
    Manacost : 75/90/105/120
    Cooldown : 30 sec

    Skill 2 :
    Void Walk ( active, instant )

    Necro blink randomly to 300/350/400/450 AoE around him. Burning the mana of enemy unit at departure site.
    1. 75 manaburn damage
    2. 150 manaburn damage
    3. 225 manaburn damage
    4. 300 manaburn damage
    Manacost : 60/90/120/150
    Cooldown : 20/16/12/8 sec

    Skill 3 :
    Essence Drain ( active )

    Necro instantly drain hitpoints from target enemy unit. Has 10% chance to drain 30% mana of target unit.
    1. Drain 75 hp
    2. Drain 150 hp
    3. Drain 225 hp
    4. Drain 300 hp
    Manacost : 75/125/175/200
    Cooldown : 20 sec

    Skill 4 :
    Lightmare ( active, 500 AoE )

    Necro creates a tremendous light around him, causing all enemy units nearby him seen the most dreadful lightmare and blinding them for a few seconds until they receive back their conciousness. Also, Necro releasing 10/15/20 flying lightmare essence around him ( like krobelus ultimate ) that deals 45 damage each for 15 sec.
    1. 30% blind for 4 sec.
    2. 50% blind for 5 sec.
    3. 70% blind for 6 sec.
    4 (aghanim). 90% blind for 7 sec. Summon 25 flying lightmare
    Manacost : 200/300/400/450
    Cooldown : 120/110/100/90 sec
    Last edited by v1cvayper; 15-04-09 at 15:12.
    [CENTER]

  7. #501
    SvN's Avatar
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    wah
    ini total hero udah ada berapa ya ?
    hauwhauhwauhaw
    Want this shirt ?? Contact me :)

  8. #502
    Asquall's Avatar
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    Quote Originally Posted by heroindistribute View Post
    Spoiler untuk Naimoz the Heaven Guard :

    Naimoz
    Heaven Guard


    HP=511/511+36.1
    SP=325/325+35.1

    Damage=46-50+2.7
    Armour=2+0.25
    Strength=19+1.9
    Agility=13+1.7
    Intelligence=25+2.7
    MS=300
    Range=600

    Shining Bliss

    Purifies a target allied unit for life and mana pool regeneration, also add the allied unit armour by 15 for 7 sec. The damage healed is then dispersed to all enemies 250 AoE around the unit. If the unit has no mana pool, it will gain additional 75 HP heal.
    Level 1 = Heal 150 HP and 75 mana.
    Level 2 = Heal 200 HP and 125 mana.
    Level 3 = Heal 250 HP and 175 mana.
    Level 4 = Heal 300 HP and 225 mana.
    Mana cost = 140/150/160/170
    Cooldown = 12

    Illumination

    Send in a bolt filled with holy energy towards the target area, dealing damage,mana leak and purging all units affected for 4 sec. Enemies without mana pool gets additional 75 damage.
    Level 1 = Deal 120 damage and 90 mana leak.
    Level 2 = Deal 180 damage and 120 mana leak.
    Level 3 = Deal 240 damage and 150 mana leak.
    Level 4 = Deal 300 damage and 200 mana leak.
    Mana cost = 125/140/155/170
    Cooldown = 15

    Healing Pulse

    A wave of purifying energy is sent to an allied and will jump to all allied units nearby. HP restored per unit depends on how many units that will be affected. 500 AoE.
    Level 1 = Can heal up to 4 units. Heal up to total of 300 HP.
    Level 2 = Can heal up to 5 units. Heal up to total of 500 HP.
    Level 3 = Can heal up to 6 units. Heal up to total of 720 HP.
    Level 4 = Can heal up to 7 units. Heal up to total of 1050 HP.
    Mana cost = 200
    Cooldown = 60/50/40/30
    Description: Jadi, Naimoz ngeheal allied units, total heal dijelasin udah, trus tiap unit ke heal tergantung ada brapa unit yang affected. Jadi misal heal satu temen aja level 4, heal 1050 HP!Heal 4 units, dibagi 4, jadi 262.5 HP each.

    Chakra Burst
    Channeling

    Naimoz channels his energy to release one great burst at the target area. For each second channeling, Naimoz drain away mana pool and build up the damage the burst will deal. Also, slow enemies up to 80% based on how long Naimoz channeled for 6 sec. Can channel up to 5 sec. Area and range improve per level.
    Level 1 = Drain 60 mana/sec. Deal 80 damage/sec channel.
    Level 2 = Drain 80 mana/sec. Deal 120 damage/sec channel.
    Level 3 = Drain 100 mana/sec. Deal 160 damage/sec channel.
    Level 4 (Aghanim) = Drain 140 mana/sec. Deal 200 damage/sec channel.
    Mana cost at 1st time casting = 80/100/120 (with Aghanim = 140/160/180)
    Cooldown = 120/90/60 (with Aghanim = 120/80/55)
    Shining Bliss
    pertamanya gw mau bilang ini keimbaan 00a tapi terus gw liat cooldown n manacostnya... ga jadi de awkaw. Sep... teruskan^^

    Healing Pulse
    Sedikit terlalu kuat. Gw suka sama konsepnya ^^ GG
    Gw saranin:
    5 unit max
    300/500/700/900 Heal
    55/50/45/40 cooldown
    130/150/170/190

    btw, itu heal bisa ngebounce ke diri sendiri? kagak kan?

    Illumination
    Saran gw: jgn ragu2 ambil nama dari DotA^^ secara skill ini kan juga beda dgn yang di Dota n belon ada skill dgn nama yang sama -.-
    Hmmm, kebalikan dari skill 1 ya... klo bisa sih pilih salah satu aja... >.< gw saranin lepas aja deh yg skill 1, lebih bagus ini ^^ Purging effectnya dihilangkan aja... kecuali maksudnya ngilangin buff >.<
    AoEnya berapa ya?

    Chakra Burst
    Wow kk wow! Gw harus puji lu buat ulti ini ^^ Illuminate yg dimodif, tapi tetep kagak kehilangan orisinalitas wow! Cooldown kelewat gede, secara ini adalah skill 'lemah', lagian juga ngisep mana --a Cooldown 15 detik aja. Manacost kagak perlu, soalnya skill ini sendiri juga udah ngisep mana >.<

    Overall: A GREAT HERO! Gw amat sangat rekomendasiin buat jadi hero starter^^

    Quote Originally Posted by v1cvayper View Post
    Spoiler untuk Necro the Void Walker :
    Necro the Void Walker



    Basic Status
    Hp : 549 + 34.2
    Mana : 312 + 33.8

    Str : 21 + 1.8
    Agi : 19 + 1.6
    Int : 24 + 2.6
    Base damage : 41-49
    Attack range : 500
    Armor : 2.0 + 0.6
    Move speed : 310

    Skill 1 :
    Void Prism ( active )

    Necro creates a prism barrier around him ( like aura for himself ), he has 50% chance to change the target of range attack to his enemy or allies nearby him.
    1. Last for 5 sec.
    2. Last for 8 sec.
    3. Last for 11 sec. Only reflected to enemy units
    4. Last for 15 sec. Only reflected to enemy units
    Manacost : 75/90/105/120
    Cooldown : 30 sec

    Skill 2 :
    Void Walk ( active, instant )

    Necro blink randomly to 500/600/700/800 AoE around him. Burning the mana of enemy unit at departure site.
    1. 75 manaburn damage
    2. 150 manaburn damage
    3. 225 manaburn damage
    4. 300 manaburn damage
    Manacost : 60/90/120/150
    Cooldown : 20/16/12/8 sec

    Skill 3 :
    Essence Drain ( active )

    Necro instantly drain hitpoints from target enemy unit. Has 10% chance to drain 30% mana of target unit.
    1. Drain 75 hp
    2. Drain 150 hp
    3. Drain 225 hp
    4. Drain 300 hp
    Manacost : 75/125/175/200
    Cooldown : 20 sec

    Skill 4 :
    Lightmare ( active, 500 AoE )

    Necro creates a tremendous light around him, blinding all enemy units in that area. Also, re-create the body structure of necro into the light, he release a flash aura to his allies ( 25/50/75% to evade enemy attacks ) and release 10/15/20 flying lightmare essence around him ( like krobelus ultimate ) for 15 sec.
    1. 30% blind for 5 sec. Deals 15 damage per lightmare essence
    2. 50% blind for 7 sec. Deals 30 damage per lightmare essence
    3. 70% blind for 9 sec. Deals 45 damage per lightmare essence
    4 (aghanim). 90% blind for 11 sec. Deals 60 damage per lightmare essence
    Manacost : 175/250/325/400
    Cooldown : 60/50/40/30 sec
    Void Prism
    sedikit2 mudeng, tapi maksudnya cuma ranged attack ya yg dipantulin? Gw kagak yakin >.< ada trigger buat detect ranged unit attack (ato kagak tau)... attacknya sendiri ga bs dipantulin, tapi dmgnya bisa T_T
    Pseudo-evasion => 50% chance to reflect damage from attacks to random nearby non-Necro unit
    Plz discale chancenya... 50% level awal itu gile banget --a Lastnya juga kelamaan... 5/6/7/8 detik aja cukup lama coy... (maksud gw, pada battle kira2 10-15 detik udah selese warnya... pada banyak war juga malah bisa kurang dari 10 detik... lu pake ini terus 15 detik di war enak bener ga ada yg gebuk kamu -.-" )

    Void Walk (Void Displacement?)
    Ok, gw bisa liat ini adalah skill untung2an... n gw rasa elo nyontek dari God of Winds, Tiokiriraze (ahhh tau ah namanya...) -.-"
    range ampe 800 itu kegedean n terlalu random. Pada banyak kesempatan seperti dia, bisa nyangkut di tempat2 ga jelas -.-" saran gw= 300/350/400/450 Yg melee juga bakal kewalahan...

    Essence Drain
    Simple skill. Brain Sap dengan 10% chance untuk isep mana. Good enough.

    Lightmare
    -.-
    Buset Blind sama Evasionnya dah... lastnya itu yg kebangeten mas...
    Blind 40/60/80% selama 4 detik aja lah... ga usah dikasi evasion... kecuali kamu mau bikin 100% evasion selama lightmare....
    Dmg dari lightmare dibikin fix aja, biar kagak nganeh2in damage levelingnya...

    Manacost terlalu IMBA! Efeknya edan kayak gini masih kasih manacost segitu -.-" 200/300/400
    Cooldown : 120 second.. buset dah, ini bener2 kasih kelebihan ke tim kamu waktu war -.-

    Quote Originally Posted by v1cvayper View Post
    Ouch saya baru tau kalo dazzle itu ngestun
    Projektilnya tombaknya huskar aja
    huahahaha

    koq baru tau.... makanya mampir ke mechanic... subforum itu bukan pajangan awkawkaw
    Tombak huskar bisa splash gimana -.-" pake api? es? gw sih malah kepikiran pake projectile Tinker tapi warnanya ungu (dia kan sebenernya kayak Dark Troll -.-)

    @SVN
    iya gw juga penasaran :P
    itungan aja satu2 awkawkaw

  9. #503
    Asquall's Avatar
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    Spoiler untuk Phoenix, Eternal Flame ulti remade!! :






    Phoenix
    Eternal Flame

    STR: 20 + 2.2
    AGI: 21 + 2.5
    INT: 16 + 1.5
    Attack range = 500
    Damage = 45-51
    HP = 20*19 + 150 = 530
    Mana = 16*13 = 208
    Movement Speed = 300
    Base armor = 0 + 21/7 = 5

    A mythical creature said to be a part of the magic itself, Phoenix is a perfect example of immortality. Answer to Sentinel's call for aid, Phoenix breaks upon the ranks of undead with its sacred flame, sometimes with a rage that no one can ever withstand. The Scourge watch as they burn into ashes as it flies high into the sky, resembling the break of the dawn of victory Sentinel's longing for.
    <Eaa... keren gak story gw :P >



    Flaming Rage (belon ketemu nama yang bagus >.<)
    Phoenix attacks 75% faster for a period of time, but in cost of its movement speed. Lasts 10 sec.
    L1 : Movement speed is slowed by 50%
    L2 : Movement speed is slowed by 40%
    L3 : Movement speed is slowed by 30%
    L4 : Movement speed is slowed by 20%
    Manacost: 80/70/60/50
    Cooldown: 30 sec

    Mirip2 sama strafe + frenzy, cuma ini mengurangi movement speed (pada level2 awal bikin jadi g bs ngejar --a. Kegunaan skill ini terutama pada waktu war, saat pembukaan dengan Battle Dive (stun 1 detik) dan menghabiskan musuh dengan kecepatan tinggi << kan ga perlu pindah2. Ga imba2 amat, soalnya minus movementnya itu kerasa banget... 75% waktu awal2 juga g berasa, soalnya damagenya udah berapa sih level awal...

    Battle Dive
    Phoenix flies high into the sky and slams into the targeted area, dealing damage and stunning enemies nearby for 1 sec. (300 AoE)
    L1 : 600 range, 100 damage
    L2 : 800 range, 175 damage
    L3 : 1000 range, 250 damage
    L4 : 1200 range, 300 damage
    Manacost : 100/120/140/160
    Cooldown : 10 sec

    Skill ini terinspirasi dari Battle Dive nya Imperial Griffin di Heroes V. Selain untuk pembuka war, skill ini juga bisa dipakai untuk kabur n ngejar... Bisa juga untuk farming... Use your imagination^^

    Inferno (passive)
    Deals bonus damage to attacked unit and its surrounding. (150 AoE)
    L1 : 10 bonus damage
    L2 : 20 bonus damage
    L3 : 30 bonus damage
    L4 : 40 bonus damage

    Engga terlalu istimewa, areanya relatif kecil. Keistimewaannya adalah tidak membutuhkan mana (bandingkan dengan Searing Arrow Clinkz) dan area. Kelemahannya adalah ini bukan arrow ability, jadi untuk mencicil musuh? Lebih susah dari Searing Arrow... Skill ini buat farming terutama... tapi pada waktu war juga bagus. Skill ini juga bukan orb, dan (klo bisa) bukan buff placer.

    Rebirth
    Brings back Phoenix into life. Recovers all Hit Points and Mana, and also removes most negative buffs while dispersing all wounds into nearby enemies. Damage is distributed equally among nearby enemies (200 AoE).
    L1 : 180 sec cooldown
    L2 : 135 sec cooldown
    L3 : 90 sec cooldown
    Manacost : 200/125/50

    Skill yg bikin hero ini bisa jadi alternatif TB... Walopun begitu, skill ini ga bisa otomatis aktif kayak Borrowed Time... >.< Sewaktu skill ini dipake, musuh sekitar bakal dapet animasi kebakar yg gede2 ^^


    CREDIT yang GEDE2 buat kitaok12 for the icons ^^ tq berat bro @@

  10. #504
    heroindistribute's Avatar
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    @Asquall
    itu Chakra Burst, ada slownya, trus sapa bilang lemah?itung2 donk damage totalnya kalo ngechannel 5 detik...level 3 pake Aghanim jadi 1000 damage!
    Trus slow 80%..jadi mungkin kalo CD dikurangin, kurangin ke 30 aja deh...
    Spoiler untuk Naimoz the Heaven Guard :

    Naimoz
    Heaven Guard


    HP=511/511+36.1
    SP=325/325+35.1

    Damage=46-50+2.7
    Armour=2+0.25
    Strength=19+1.9
    Agility=13+1.7
    Intelligence=25+2.7
    MS=300
    Range=600

    Shining Bliss

    Purifies a target allied unit for life and mana pool regeneration, also add the allied unit armour by 15 for 7 sec. The damage healed is then dispersed to all enemies 250 AoE around the unit. If the unit has no mana pool, it will gain additional 75 HP heal.
    Level 1 = Heal 150 HP and 75 mana.
    Level 2 = Heal 200 HP and 125 mana.
    Level 3 = Heal 250 HP and 175 mana.
    Level 4 = Heal 300 HP and 225 mana.
    Mana cost = 140/150/160/170
    Cooldown = 12

    Divine Impulse

    Send in a bolt filled with holy energy towards the target, damaging it and it will bounce to other enemies nearby. Enemies affected will also have their mana leak away. Damage reduces as the impulse bounces. The first target to get hit will be slowed by 75% for 2 sec. Can bounce up to 5 units.
    Level 1 = Deal 150 damage and 100 mana leak.
    Level 1 = Deal 210 damage and 150 mana leak.
    Level 1 = Deal 270 damage and 200 mana leak.
    Level 1 = Deal 350 damage and 250 mana leak.
    Mana cost = 140/150/160/180
    Cooldown = 15

    Healing Pulse

    A wave of purifying energy is sent to an allied and will jump to all allied units nearby. HP restored per unit depends on how many units that will be affected. 500 AoE. Can heal up to 5 units
    Level 1 = Heal up to 600 HP.
    Level 2 = Heal up to 700 HP.
    Level 3 = Heal up to 800 HP.
    Level 4 = Heal up to 1000 HP.
    Mana cost = 200
    Cooldown = 60/50/40/30
    Description: Jadi, Naimoz ngeheal allied units, total heal dijelasin udah, trus tiap unit ke heal tergantung ada brapa unit yang affected. Jadi misal heal satu temen aja level 4, heal 1000 HP!Heal 4 units, dibagi 4, jadi 250 HP each.

    Chakra Burst
    Channeling

    Naimoz channels his energy to release one great burst at the target area. For each second channeling, Naimoz drain away mana pool and build up the damage the burst will deal. Also, slow enemies up to 80% based on how long Naimoz channeled for 6 sec. Can channel up to 5 sec. Area and range improve per level.
    Level 1 = Drain 60 mana/sec. Deal 80 damage/sec channel.
    Level 2 = Drain 80 mana/sec. Deal 120 damage/sec channel.
    Level 3 = Drain 100 mana/sec. Deal 160 damage/sec channel.
    Level 4 (Aghanim) = Drain 125 mana/sec. Deal 200 damage/sec channel.
    Cooldown = 30 (with Aghanim = 25)
    Last edited by heroindistribute; 15-04-09 at 14:15.

  11. #505
    v1cvayper's Avatar
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    @asquall
    god of winds apa yah ?? gw ga taw >.<
    tar dinerf hehe
    attacknya ga isa dipantulin maksudnya apa ?? defender di CF isa mantulin range attack kan --a
    eh salah... ternyata bkn tombak... tapi ga pake projectile... tiba" uda kena damage aja

    Spoiler untuk Necro the Void Walker :
    Necro the Void Walker



    Basic Status
    Hp : 549 + 34.2
    Mana : 312 + 33.8

    Str : 21 + 1.8
    Agi : 19 + 1.6
    Int : 24 + 2.6
    Base damage : 41-49
    Attack range : 500
    Armor : 2.0 + 0.6
    Move speed : 310

    Skill 1 :
    Void Prism ( active )

    Necro creates a prism barrier around friendly unit or himself, s/he has 20/25/30/35% chance to reflected range attack back to the attacking unit.
    1. Last for 5 sec.
    2. Last for 6 sec.
    3. Last for 7 sec. Only reflected to enemy units
    4. Last for 8 sec. Only reflected to enemy units
    Manacost : 75/90/105/120
    Cooldown : 30 sec

    Skill 2 :
    Void Walk ( active, instant )

    Necro blink randomly to 300/350/400/450 AoE around him. Burning the mana of enemy unit at departure site.
    1. 75 manaburn damage
    2. 150 manaburn damage
    3. 225 manaburn damage
    4. 300 manaburn damage
    Manacost : 60/90/120/150
    Cooldown : 20/16/12/8 sec

    Skill 3 :
    Essence Drain ( active )

    Necro instantly drain hitpoints from target enemy unit. Has 10% chance to drain 30% mana of target unit.
    1. Drain 75 hp
    2. Drain 150 hp
    3. Drain 225 hp
    4. Drain 300 hp
    Manacost : 75/125/175/200
    Cooldown : 20 sec

    Skill 4 :
    Lightmare ( active, 500 AoE )

    Necro creates a tremendous light around him, causing all enemy units nearby him seen the most dreadful lightmare and blinding them for a few seconds until they receive back their conciousness. Also, Necro releasing 10/15/20 flying lightmare essence around him ( like krobelus ultimate ) that deals 45 damage each for 15 sec.
    1. 30% blind for 4 sec.
    2. 50% blind for 5 sec.
    3. 70% blind for 6 sec.
    4 (aghanim). 90% blind for 7 sec. Summon 25 flying lightmare
    Manacost : 200/300/400/450
    Cooldown : 120/110/100/90 sec
    Last edited by v1cvayper; 15-04-09 at 15:12.
    [CENTER]

  12. #506
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    Lage ga ada kerjaan gw buat aja heronya si doom >.<

    Spoiler untuk Silent Swordman originally created by doom_xyz_777 :
    Rierra the Silent Swordsman



    Basic Status
    Hp : 511 + 34.2
    Mana : 221 + 23.4

    Str : 19 + 1.8
    Agi : 24 + 2.4
    Int : 17 + 1.8
    Base damage : 51-53
    Attack range : 100 ( meele )
    Armor : 2.4 + 0.7
    Move speed : 305

    Skill 1 :
    SilentSlash ( active )

    Rierra instantly moves to target area and slash all enemy units within his path. Stunning slashed unit for 1 sec. Has 600 maximum range and 150 AoE.
    1. 125 damage
    2. 150 damage
    3. 175 damage
    4. 200 damage
    Manacost : 90/95/100/105
    Cooldown : 20/17/14/11sec

    Skill 2 :
    Fervor ( passive, 500 AoE aura )

    Passively increases the attack speed of all nearby friendly units.
    1. IAS by 10%
    2. IAS by 15%
    3. IAS by 25%
    4. IAS by 35%

    Skill 3 :
    Critical Sword

    The critical sword has 20% chance to do a critical strike.
    1. 1.5x critical
    2. 1.75x critical
    3. 2x critical
    4. 2.25x critical

    The Power of Silent ( active )

    Rierra slash an enemy unit at very high rate ( reduce base attack cooldown for 0.9 sec and attack with maximum attackspeed ) for a few seconds. Rierra hold the enemy and Rierra becomes invurnerable at progress.
    1. Hold the enemy for 1.5 sec
    2. Hold the enemy for 2 sec
    3. Hold the enemy for 2.5 sec
    Manacost : 150/200/250
    Cooldown : 50/40/30 sec
    Last edited by v1cvayper; 16-04-09 at 15:22.
    [CENTER]

  13. #507
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    @atas
    mampus aja jurus ke 3nya...buset
    25% chance buat 2.5 Critical?agak IMBA kyknya
    Leoric 15% chance 2.75x.....

    skill trakhir?IMBA!!!
    65% of max HP itu maknyus banget...apalagi mana cost dan cooldown dikit dan bntar banget!!!!
    tinggal reaper, mati....
    tinggal lifebreak, mokad.....
    WTF?

    Fervor?bagus, sinergis ama Criticalnya...

    Skill 1?Hmm...
    mana cost gedein plis...karena ini damage area, 105 mana cost itu keIMBAAN...
    Cooldown 15 aja all level.

  14. #508
    Asquall's Avatar
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    Quote Originally Posted by heroindistribute View Post
    @Asquall
    itu Chakra Burst, ada slownya, trus sapa bilang lemah?itung2 donk damage totalnya kalo ngechannel 5 detik...level 3 pake Aghanim jadi 1000 damage!
    Trus slow 80%..jadi mungkin kalo CD dikurangin, kurangin ke 30 aja deh...
    Spoiler untuk Naimoz the Heaven Guard :

    Naimoz
    Heaven Guard


    HP=511/511+36.1
    SP=325/325+35.1

    Damage=46-50+2.7
    Armour=2+0.25
    Strength=19+1.9
    Agility=13+1.7
    Intelligence=25+2.7
    MS=300
    Range=600

    Shining Bliss

    Purifies a target allied unit for life and mana pool regeneration, also add the allied unit armour by 15 for 7 sec. The damage healed is then dispersed to all enemies 250 AoE around the unit. If the unit has no mana pool, it will gain additional 75 HP heal.
    Level 1 = Heal 150 HP and 75 mana.
    Level 2 = Heal 200 HP and 125 mana.
    Level 3 = Heal 250 HP and 175 mana.
    Level 4 = Heal 300 HP and 225 mana.
    Mana cost = 140/150/160/170
    Cooldown = 12

    Divine Impulse

    Send in a bolt filled with holy energy towards the target, damaging it and it will bounce to other enemies nearby. Enemies affected will also have their mana leak away. Damage reduces as the impulse bounces. The first target to get hit will be slowed by 75% for 2 sec. Can bounce up to 5 units.
    Level 1 = Deal 150 damage and 100 mana leak.
    Level 1 = Deal 210 damage and 150 mana leak.
    Level 1 = Deal 270 damage and 200 mana leak.
    Level 1 = Deal 350 damage and 250 mana leak.
    Mana cost = 140/150/160/180
    Cooldown = 15

    Healing Pulse

    A wave of purifying energy is sent to an allied and will jump to all allied units nearby. HP restored per unit depends on how many units that will be affected. 500 AoE. Can heal up to 5 units
    Level 1 = Heal up to 600 HP.
    Level 2 = Heal up to 700 HP.
    Level 3 = Heal up to 800 HP.
    Level 4 = Heal up to 1000 HP.
    Mana cost = 200
    Cooldown = 60/50/40/30
    Description: Jadi, Naimoz ngeheal allied units, total heal dijelasin udah, trus tiap unit ke heal tergantung ada brapa unit yang affected. Jadi misal heal satu temen aja level 4, heal 1000 HP!Heal 4 units, dibagi 4, jadi 250 HP each.

    Chakra Burst
    Channeling

    Naimoz channels his energy to release one great burst at the target area. For each second channeling, Naimoz drain away mana pool and build up the damage the burst will deal. Also, slow enemies up to 80% based on how long Naimoz channeled for 6 sec. Can channel up to 5 sec. Area and range improve per level.
    Level 1 = Drain 60 mana/sec. Deal 80 damage/sec channel.
    Level 2 = Drain 80 mana/sec. Deal 120 damage/sec channel.
    Level 3 = Drain 100 mana/sec. Deal 160 damage/sec channel.
    Level 4 (Aghanim) = Drain 125 mana/sec. Deal 200 damage/sec channel.
    Cooldown = 30 (with Aghanim = 25)
    Nope, gw bilang lemah itu karena dicharge dari awal, n kamu ga ada kemampuan untuk pertahanin target tetep di area serangan (slow ditambahkan di versi remade), jadi gw bilang lemah... ini skill channel, selama kamu channel memang sih musuh pada minggir, tapi setelah itu? -.-
    need more synergy menurut gw... Divine Impulse itu salah satu contoh yang cukup baik, ada slownya... cuma sedikit banyak sih perlu skill yang bikin musuh stay di area serangan lebih lama... klo gw rekomendasiin sih jadi 20 sec cooldown... kelemahan terbesar skill ini adalah channeling, n damagenya dilepas n terhitung mudah dihindari... 80% slow itu bagus, tapi inget bahwa slow 80% itu tergantung dari seberapa lama kamu channel (kamu juga engga kasih tau kan berapa persen per sec...) semisal kamu kasih 30 sec cooldown, klo kamu udah dicancel channelingnya terus mau apa coba... -.-" dalam waktu 30 detik itu kamu udah kehilangan ulti...

    Saran gw sih... hero ini sebagai caster sewaktu battle... kurang perlu channel lama2... saran = slow 50% + 10% per sec, tapi channel cukup 4 sec... buat initiate battle udah cukup...

    Terus buat Healing Pulse... itu restore langsung kan? skill yang kayak gitu bisa dibilang imba --a apalagi level awal 600 HP langsung... klo kagak percaya skill macem itu imba, cari dah map mana yang bolehin orangnya restore langsung waktu battle (FOC itu bisa, tapi pemain2nya pada kagak seneng sampe bikin room FOC tanpa pot...)

    gw sih bukannya mau ikut campur bikin hero kamu sih.. tapi gw emang belon bisa dapet cara synergy yg ada di pikiran kamu >.<

    Quote Originally Posted by v1cvayper View Post
    @asquall
    god of winds apa yah ?? gw ga taw >.<
    tar dinerf hehe
    attacknya ga isa dipantulin maksudnya apa ?? defender di CF isa mantulin range attack kan --a
    eh salah... ternyata bkn tombak... tapi ga pake projectile... tiba" uda kena damage aja

    Spoiler untuk Necro the Void Walker :
    Necro the Void Walker



    Basic Status
    Hp : 549 + 34.2
    Mana : 312 + 33.8

    Str : 21 + 1.8
    Agi : 19 + 1.6
    Int : 24 + 2.6
    Base damage : 41-49
    Attack range : 500
    Armor : 2.0 + 0.6
    Move speed : 310

    Skill 1 :
    Void Prism ( active )

    Necro creates a prism barrier around friendly unit or himself, s/he has 20/25/30/35% chance to reflected range attack back to the attacking unit.
    1. Last for 5 sec.
    2. Last for 6 sec.
    3. Last for 7 sec. Only reflected to enemy units
    4. Last for 8 sec. Only reflected to enemy units
    Manacost : 75/90/105/120
    Cooldown : 30 sec

    Skill 2 :
    Void Walk ( active, instant )

    Necro blink randomly to 300/350/400/450 AoE around him. Burning the mana of enemy unit at departure site.
    1. 75 manaburn damage
    2. 150 manaburn damage
    3. 225 manaburn damage
    4. 300 manaburn damage
    Manacost : 60/90/120/150
    Cooldown : 20/16/12/8 sec

    Skill 3 :
    Essence Drain ( active )

    Necro instantly drain hitpoints from target enemy unit. Has 10% chance to drain 30% mana of target unit.
    1. Drain 75 hp
    2. Drain 150 hp
    3. Drain 225 hp
    4. Drain 300 hp
    Manacost : 75/125/175/200
    Cooldown : 20 sec

    Skill 4 :
    Lightmare ( active, 500 AoE )

    Necro creates a tremendous light around him, causing all enemy units nearby him seen the most dreadful lightmare and blinding them for a few seconds until they receive back their conciousness. Also, Necro releasing 10/15/20 flying lightmare essence around him ( like krobelus ultimate ) that deals 45 damage each for 15 sec.
    1. 30% blind for 4 sec.
    2. 50% blind for 5 sec.
    3. 70% blind for 6 sec.
    4 (aghanim). 90% blind for 7 sec. Summon 25 flying lightmare
    Manacost : 200/300/400/450
    Cooldown : 120/110/100/90 sec
    Tiorikiraze (keknya...), hero fun tavern AI+ map...

    Makanya gw bilang keknya ga ada.. klo ada ya tinggal dicontek --a

    Quote Originally Posted by v1cvayper View Post
    Lage ga ada kerjaan gw buat aja heronya si doom >.<

    Spoiler untuk Silent Swordman originally created by doom_xyz_777 :
    Rierra the Silent Swordsman



    Basic Status
    Hp : 511 + 34.2
    Mana : 221 + 23.4

    Str : 19 + 1.8
    Agi : 24 + 2.4
    Int : 17 + 1.8
    Base damage : 51-53
    Attack range : 100 ( meele )
    Armor : 2.4 + 0.7
    Move speed : 305

    Skill 1 :
    SilentSlash ( active )

    Rierra instantly moves to target area and slash all enemy units within his path. Stunning slashed unit for 1 sec. Has 600 maximum range.
    1. 125 damage
    2. 150 damage
    3. 175 damage
    4. 200 damage
    Manacost : 90/95/100/105
    Cooldown : 20/18/16/14 sec

    Skill 2 :
    Fervor ( passive, 500 AoE aura )

    Passively increases the attack speed of all nearby friendly units.
    1. IAS by 5%
    2. IAS by 15%
    3. IAS by 25%
    4. IAS by 35%

    Skill 3 :
    Critical Sword

    The critical sword has 10/15/20/25% chance to do a critical strike.
    1. 1.5x critical
    2. 1.75x critical
    3. 2x critical
    4. 2.5x critical

    The Power of Silent ( active )

    Rierra slash an enemy unit at very high rate for 1.5 sec . He deals damage equal to percentage of target enemy, the target enemy can't move at progress. Both Rierra and target enemy become invurnerable at progress.
    1. Deals damage equal to 25% of target enemy maximum hitpoints
    2. Deals damage equal to 45% of target enemy maximum hitpoints
    3. Deals damage equal to 65% of target enemy maximum hitpoints
    Manacost : 150/200/250
    Cooldown : 50/40/30 sec
    Silent Slash
    gw bilang ini bagus... AoE slashnya berapa ya? Cooldown perlu dikurangin dikit 20/17/14/11... terus manacostnya udah bagus...

    Fervor (Mass Fervor, kan aura ^^)
    ok, tapi inget 5% level awal itu kelewat bates... jara aja 10% level awal.... gw malah saranin 15/20/25/30 (ato punya kamu, 10/15/25/35)

    Critical Sword
    iya, keknya ini perlu dikurangin (untuk standar DotA sekarang...)

    The Power of Silent (keknya nama sama efeknya agak gimana gitu --a)
    Huff... keknya ini mirip ama BVO ya... pause 1.5 detik sambil digebukin.... dmgnya sih menurut gw kelewatan banget --a itu HP <70% pasti mati -.-" saran gw dibikin current HP, ato remake gw ini:

    hold target for 1.5/2/2.5 sec (pause, bukan stun), terus digebukin dengan base attack cooldown yg dikurangin jadi .9 detik (dengan max attack speed bakal gebuk tiap .225 second)

    trus itu invulnerability nya... klo target diinvul ya mana bisa kena dapet damage --a

    Quote Originally Posted by heroindistribute View Post
    @atas
    mampus aja jurus ke 3nya...buset
    25% chance buat 2.5 Critical?agak IMBA kyknya
    Leoric 15% chance 2.75x.....

    skill trakhir?IMBA!!!
    65% of max HP itu maknyus banget...apalagi mana cost dan cooldown dikit dan bntar banget!!!!
    tinggal reaper, mati....
    tinggal lifebreak, mokad.....
    WTF?

    Fervor?bagus, sinergis ama Criticalnya...

    Skill 1?Hmm...
    mana cost gedein plis...karena ini damage area, 105 mana cost itu keIMBAAN...
    Cooldown 15 aja all level.
    skill 3 nya emang di atas rata2... tapi engga imba ah @@

    yupz, gw setuju ultinya kelewat imba... khusus buat efeknya doank.. buat hero battle gini gw malah bilang sih cooldown n manacostnya harus dibikin agak singkat....

    TIPS: untuk menentukan manacost, lihat INT hero kamu dulu.... itu Rooftrellen bisa dibilang imba donk... iket 3 detik 95 dmg/sec manacost 150 doank --a tapi itu ga imba, secara mananya Roof dikit bgt --a GG

  15. #509
    v1cvayper's Avatar
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    Spoiler untuk Nelf the Cunning Archer :
    Nelf the Cunning Archer



    Basic Status
    Hp : 511 + 34.2
    Mana : 221 + 23.4

    Str : 19 + 1.8
    Agi : 24 + 2.4
    Int : 17 + 1.8
    Base damage : 41-46
    Attack range : 500 ( range )
    Armor : 2.2 + 0.5
    Move speed : 310

    Skill 1 :
    Eagle Eye ( passive )

    Nelf's cunning skills allowed her to attack from far away, confusing her enemy with deadly range. Also, increase fatal shoot chance by 3% per level
    1. +100 range
    2. +150 range
    3. +200 range
    4. +250 range

    Skill 2 :
    Poison Arrow ( active, auto )

    Nelf infuse her bow with deadly poison. The deadly poison slowing down and poisoning its target. The effect last for 3 sec.
    1. -10% movementspeed and deals 8 dps
    2. -20% movementspeed and deals 16 dps
    3. -30% movementspeed and deals 24 dps
    4. -40% movementspeed and deals 32 dps
    Manacost : 15/20/25/30
    Cooldown : 3/2/1/0 sec

    Skill 3 :
    Fatal Shoot ( passive )

    Nelf always search for weakness of her enemies. She has 15% chance to shoot at weak spot on her enemies and deals bonus damage and mini-stun (0.2 sec) to her target.
    1. Deals 50 bonus damage
    2. Deals 60 bonus damage
    3. Deals 70 bonus damage
    4. Deals 80 bonus damage

    Skill 4 :
    Cunning Archery ( active )

    Nelf maximizing her archery and cunning skills when activated. She can shoot multiple enemies at once and move faster than before. Poison and fatal shoot effect only effect the primary target. This effect last for 20 sec
    1. +15% movementspeed. Shoot up to 3 target at once.
    2. +20% movementspeed. Shoot up to 4 target at once.
    3. +25% movementspeed. Shoot up to 6 target at once.
    Manacost : 100/150/200
    Cooldown : 60/50/40 sec
    Last edited by v1cvayper; 17-04-09 at 15:48.
    [CENTER]

  16. #510
    heroindistribute's Avatar
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    @atas
    IMBA!!IMBA!IMBA!!

    Fatal Shoot?
    20% chance to 95 damage, stun 0.5 sec?
    2 Javelin gratis, ampir sama kyk MKB gratis!!!

    Poison Arrow?
    IMBA!32 dps dan 40% slow slama 3 detik?viper aja cuma 24 dps, 2 detik doank!

    skill 1, ga kreatif juga,hehe...kyk Take Aim aja...

    skill trakhir?100% splash?IMBA!
    kalo dibagi2, baru deh, kyk Medusa pnya...
    35% move speed slama 20 s?IMBA!
    Sprint Slardar, stidaknya amplify damage...
    Last edited by heroindistribute; 16-04-09 at 19:05.

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