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  1. #181
    Matarael's Avatar
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    Quote Originally Posted by ranzi View Post
    hmm...comment y.

    - AI-nya keren untuk ukuran AoS.
    - Spellnya di trigger donk, kebanyakan cuma spell wc3 standar yg cuma di edit fieldnya doank .
    - Klo menurut gw sih jgn mengejar jumlah heronya, tapi kualitas dari hero itu sendiri, jadi improve dulu spellnya2, dan bikin supaya hero tersebut terkonsep dengan baik begitu.
    Iya ngga ngejar kuantitas kok (not anymore makanya udh ampir 10 versi ga nambah2). Awalnya begitu banyak ide dan konsep jadi dimasuk2in semua aja. Sekarang udh lebih ke tahap refining yang ada dan banyak yg lama2 di remake skillsetnya spy lebih "wholesome" dan berguna dan lebih kuat konsepnya. Nyambung ke yg poin 2:

    Spell WC3 standar umumnya ga jelek dan dgn sedikit triggering bs dipakai buat AOS tipe ginian. I like to keep things simple, and if things work well the way they are I won't change them. That being said, hampir semua Hero di map ini punya setidaknya 1 triggered spell, terutama the late comer Heroes. Satu hal lain yg gw pengen jaga itu adalah semua spell harus se simple mungkin buat dipahami pemain (menghindari rumitnya kalkulasi waktu lg tengah2 main), dan itu ngasi ilusi bahwa itu bukan triggered spell hahaha.

    Anyway good input, I like it when people are thorough, itu artinya mapnya betul2 dicoba haha.

    Error Widgetizer itu entah drmn munculnya gw rd2 malas buat menyelidiki, tp yg jelas dia seperti nge"buang" bbrp doodads dari database yg ga dipakai di map ini jadi pas sewaktu ngebuka maps lain yg muncul adalah checkered boxes itu. Kl udh restart segalanya jadi beres kok.
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  3. #182
    ranzi's Avatar
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    Quote Originally Posted by Matarael View Post
    Iya ngga ngejar kuantitas kok (not anymore makanya udh ampir 10 versi ga nambah2). Awalnya begitu banyak ide dan konsep jadi dimasuk2in semua aja. Sekarang udh lebih ke tahap refining yang ada dan banyak yg lama2 di remake skillsetnya spy lebih "wholesome" dan berguna dan lebih kuat konsepnya. Nyambung ke yg poin 2:

    Spell WC3 standar umumnya ga jelek dan dgn sedikit triggering bs dipakai buat AOS tipe ginian. I like to keep things simple, and if things work well the way they are I won't change them. That being said, hampir semua Hero di map ini punya setidaknya 1 triggered spell, terutama the late comer Heroes. Satu hal lain yg gw pengen jaga itu adalah semua spell harus se simple mungkin buat dipahami pemain (menghindari rumitnya kalkulasi waktu lg tengah2 main), dan itu ngasi ilusi bahwa itu bukan triggered spell hahaha.

    Anyway good input, I like it when people are thorough, itu artinya mapnya betul2 dicoba haha.

    Error Widgetizer itu entah drmn munculnya gw rd2 malas buat menyelidiki, tp yg jelas dia seperti nge"buang" bbrp doodads dari database yg ga dipakai di map ini jadi pas sewaktu ngebuka maps lain yg muncul adalah checkered boxes itu. Kl udh restart segalanya jadi beres kok.
    menurut readmenya widgetizer:
    KNOWN ISSUES

    When you play a different map after having played a widgetized map you get checkered boxes instead
    of doodads?
    This is a problem caused by the bad loading system that Blizzard made for Warcraft III. Unfortunately
    I can't fix Blizzard's bugs
    , so if that matters to you simply exclude doodads and destructables
    from the conversion process.
    jadi doodads dan destructables di exclude aj

  4. #183
    Matarael's Avatar
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    Noted. Thanks for that mate.
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  5. #184
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    Km psti pke wc3slkopt ya? Masalah ini sm kyk d don versi 1.4b, d v1.4c dah fixed

  6. #185
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    Oh iya, gw lom coba tp ini bisa dimainkan di 1.24b gk ya? Gw kgk ada 1.22 -_-'
    Quotes of the week:
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  7. #186
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    Bisa Oom Doos, disini pun servernya pakai 1.24 kok. (Bisa jadi, tapi ini cuman kemungkinan, ada spell yg bakal dikit error tp tak usah risau, secara teori ga akan terlalu ngefek)

    Furthermore, karena patch 1.24 B itulah maka versi selanjutnya banyak script yg dirubah haha.

    Quote Originally Posted by valkemiere View Post
    Km psti pke wc3slkopt ya? Masalah ini sm kyk d don versi 1.4b, d v1.4c dah fixed
    Ngga tuh ngga pakai itu. Pakai yg vexorian sm Widgetizer biasa, spy loading cepat + file size kecil.
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  8. #187
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    Quote Originally Posted by Matarael View Post
    Bisa Oom Doos, disini pun servernya pakai 1.24 kok. (Bisa jadi, tapi ini cuman kemungkinan, ada spell yg bakal dikit error tp tak usah risau, secara teori ga akan terlalu ngefek)

    Furthermore, karena patch 1.24 B itulah maka versi selanjutnya banyak script yg dirubah haha.



    Ngga tuh ngga pakai itu. Pakai yg vexorian sm Widgetizer biasa, spy loading cepat + file size kecil.
    Dah gw coba, AI nya keren. Ini map usia nya setua forum ini
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  9. #188
    ranzi's Avatar
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    @Matarael

    gw suka tu ide first killnya, pas first kill gag cuma suara, tp ada text splatnya jg, keren2..bikin finish him jg donk, hehe, kondisinya pas hero lawannya hpnya kritis.

  10. #189
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    LOL abis cape cari2 sound yg keren. Untuk kill streak (3, 4, 5 etc. kills) dan Multikill muncul splat jg btw. Ide bagus buat HP kritis, sejauh ini yg diterapkan yg serupa, itu suara Heroes kl lg pakai Ulti, atau sebagian kl abis kill Hero musuh (cobain deh haha).

    DoOs_101 masalah kl lawan AI itu cuma 1, mereka rd2 **** urusan dispell magic spt "if this unit attacks it will receive damage", dia ttp aja attack LOL. Tp hati2 kl lawan yg punya skill global suka KS.
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  11. #190
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    ky na bgs nih map wa coba dlo y tar wa ksih comment^^

  12. #191
    Matarael's Avatar
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    Default Udh 5+ tahun nih map ha ha ha...!

    Versi beta 3.00

    http://www.megaupload.com/?d=152QELRQ

    Global changes:
    - Added effects to icons as they cooldown.
    - Massive cosmetic additions and changes to icons.
    - Massive terrain modifications.
    - Added little side "quests" in map.
    - Remapped a few creeps locations.
    - Beefed up the Bosses.
    - Added Lv 2 Bosses (and bonuses).
    - Fixed an old bug where some Heroes doesn't register as Hero units.
    - Added text info when units get critical damage.
    - Improved army AI movement path for top and bottom lanes.
    - Fixed the previous error with Widgetizer which caused doodads to not show up. The map should be prettier now.

    Hero related changes:
    - The Cryomancer is now a ranged Int Hero.
    - Replaced The Green Witch with Dryad.
    - Remade the Wolfsbane, adding new skills and giving the Counter Attack skill to the Troll Headhunter.
    - Increased HP of Castle and Tree of Life.
    - Increased base attack damage for Hero units.
    - Fixed the issue with Iron Mantis' Swipe ability cooldown.
    - Added timer to the Acolyte of the Abyss' Blackfiends.
    - Added area damage for the Phoenix's Ignite Magic ability.
    - Improved the Paladin's Holy Touch ability.
    - Increased The Black Knight's Dark Mantle damage and mana requirement.
    - Increased the Ice Queen's Cryoshock cooldown, and increased its manacost.
    - Increased the Sea Witch's Cold arrows slow movement effect.
    - Increased the Infiltrator's Venom Edge slow movement effect.
    - Decreased the Royal Magi's Healing Wave cooldown.
    - Reduced the Vampire Bride's Consume Life duration (total amount remains).
    - Reduced the Minotaur's Earth Shock stun duration.
    - Reduced the cast time of the Elven Archer's Target Strike.
    - Reduced the Pandaren Thundergod's Sommersault Bash stun duration.
    - Nerfed Rider of the Storm's Quickening Aura bonus.
    - Nerfed Red Dragon's Wing Beat aura bonus.
    - Nerfed the Mazi Elf Anti-magic Shell.
    - Changed the way The Witch Doctor's Voodoo Ward works.
    - Changed how the Uruk Hai's Battle Frenzy works.
    - Changed the Hades Lord's skills to reflect his background better.
    - Replaced the Mecha's Cluster Rockets with Saw Strike.
    - Replaced the Shade's Windwalk with Shadow Shift.
    - Replaced Red Dragon's Fire Nova with Breath of Fire.
    - Changed the Sun Mage's Matahari a little.
    - Replaced the Sorcerer's Mana Burn to Mind Rot.
    - Replaced the Elementalist's Blizzard with Frost Cone.
    - The Bloodwyrm's Devour ability now adds damage to his Decaying Breath ability.

    Item related changes:
    - Removed movement speed bonus from Solfury.
    - Changed Traveler's Robe movement speed bonus to percentage bonus and added the bonus Int.
    - Changed the components and bonuses of several items including Chainmail, Serpent Scale, and Traveling Robe.
    - Buffed up the Bloodseeker item's attack speed bonus, also increased the price.
    - Changed the evasion bonus from Air Soles to stat bonus.
    PS tag Mapmaker gw hilang ya pdhl ini map msh terus berembel2 Indogamers T_T
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  13. #192
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    OMG O_0!!!
    It''s up! It's Up! The most incredible IDGS map back in action!
    AND PLUS AI?? Wow...

  14. #193

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    another abandon project? Y_Y

  15. #194
    Matarael's Avatar
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    Thanks, bang Admin udh unlock ya. ATTN Moderator forum ini, tolong disimak tanggal awal bikin map ini, walaupun udh 5 th ttp di update (slow but steady). Bukan berarti ditinggalkan. Sabar kali ya walaupun ngga tiap minggu di update, map makers are people too we have things to do in life this isn't exactly our job, and there are ideas and suggestions to consider and these things take time. Kalau gw ngga niat bikin map ngga akan sampai bertahun2 bikin 1 map ini doang kali ya. You gotta count my dedication, dan kl diliat di credits msh tertulis "for the full changelog check Indogamers" masa thread update-nya di lock.

    Anyway... see you soon, I am working on version 3.01 dan lebih banyak elemen RPG. We'll see deh.
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  16. #195
    Section's Avatar
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    map sepuh yang udah banyak mengalami halang rintang permapperan dunia... (saya mah masih seumur jagung imut-imut cemut-cemut yang ga bisa diemut-emut)

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