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    Kyubito's Avatar
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    Default Wii component cables VS the bundled composite cables

    My Official Nintendo component cables arrived today. Hooked it right up and started playing. The first thing that really jumped out at me was when I launched Zelda and saw Link on Epona, I was amazed. It’s sort of bitter sweet, it tends to sharpen the edges so much they become too defined, but it’s WAY better especially during motion. I took a whole bunch of screen shots.

    Update 1: After playing Zelda for 5 hours after I took these pictures, I don’t think I could ever go back to the composite cables. The clarity was stunning, it felt kind of like a PC game the way things were so clean.

    Some things to note: These pictures OFF of the TV and even with an LCD you get scan lines (which are apparent in picture 4 on the left, those are NOT in game, but something the camera pics up on.
    Also, I do agree that taking pictures of your TV (even in a controlled environment, like I did) doesn’t do the pictures justice. I’ve come to learn that gamespot has some really great “captures” with rollovers, showing the difference:

    This is on a Samsung 42″ LCD TV.

    COMPONENT ON THE LEFT | AV CABLES ON THE RIGHT







    GS: With this generation, Sony and Nintendo are doing different things from each other and also from Microsoft. Each has its own strategy this time. What do you think of their individual approaches? Do the things they're doing make you want to develop for either of their systems?

    HS: [in English] Ah, Kutaragi-san's architecture...seven DSPs and a low-powered CPU. I don't like the PS3's architecture.

    GS= Gamespot
    HS= Hironobu Sakaguchi (Father of FF)

    gak mati hebat
    http://http://i151.photobucket.com/a...0914508261.gif

    http://i90.photobucket.com/albums/k2.../untitled2.jpg

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  3. #2
    Kyubito's Avatar
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    GS: With this generation, Sony and Nintendo are doing different things from each other and also from Microsoft. Each has its own strategy this time. What do you think of their individual approaches? Do the things they're doing make you want to develop for either of their systems?

    HS: [in English] Ah, Kutaragi-san's architecture...seven DSPs and a low-powered CPU. I don't like the PS3's architecture.

    GS= Gamespot
    HS= Hironobu Sakaguchi (Father of FF)

    gak mati hebat
    http://http://i151.photobucket.com/a...0914508261.gif

    http://i90.photobucket.com/albums/k2.../untitled2.jpg

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