View Poll Results: Core

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  • MangoS

    37 51.39%
  • TrinitY

    35 48.61%
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  1. #1
    tyo07's Avatar
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    Default MangoS VS TrinitY

    Dipilih2. ada alasan katanya trinity persiapan update ke Wotlk. Bener itu?
    terlihat dari kegigihan GM mencobakan lagi trinity ini.

    Dipilih2 mangos atau trinity. Membuat baik itu bagus skali, tapi sampai skarang kami merasa tidak perlu berlebihan untuk mem-bagusin serper. sudah sgt puas. ^^
    Resto Druid : We don't need regen, we need SPELL POWER

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  3. #2
    kucingnotabi's Avatar
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    Default

    trinity aja, kedepannya klo di fixin bisa lebih bagus
    bebaskan archiii!
    http://reinheaven.deviantart.com/

  4. #3
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    Default

    solusi gua sepertinya saya vakum dulu deh nunggu ampe trinity dah maknyus baru maen lagi...pokoknya yg bisa bikin wow ampm maju gua dukung deh, semangat kk GM

  5. #4
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    Default

    hmmm...klo gw liat dari trinity dengan tambahan pvp outdoor ama guild bank dulu emang bikin lebih menarik..blon lagi skill2 rogue ada beberapa yg bener...tp untuk class lain ga tau gw..tp sayangnya masih blon stabil..itu ajaa...

    moga2 aja trinity bisa jadi stabil

  6. #5
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    Gw punya rencana yg sama ama cheppy.. Smentara ini gw ada rencana wat vakum dulu, sampe core trinity uda kliatan bagus n bug" nya uda scara bertahap dbenerin..

    Core baru = banyak bug baru.. Smangat d..
    One learns most when teaching others..

  7. #6
    deadguy's Avatar
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    Default

    Kilasan info sodara pemirsa WoWTV dimanapun anda berada,,,

    Trinity is a fork of MaNGOS first and foremost. It came about due to some development style conflicts with the MaNGOS devs. The Trinity team feels that revision control should be handled in a different way, a stable branch and an unstable (or development branch), plus potentially many others. Another reason for the fork is that we felt that scripting belonged in the core. Yes, folks, that means no more having to build SD2 + MaNGOS . Lastly, we wanted to have much better DB interaction.

    OK, that is a lot of talk, but doesn't say what most people want to know -- WHAT *IS* Trinity. Trinity is the latest MaNGOS rev + SD2 rev with a lot of patches added in. Patches that should have been included in the core a LONG time ago. Trinity has also been cleaned up -- A LOT, and will continue to be cleaned up and optimized.

    OK, so when can I get it? You know the standard issue UDB answer is "soon". The slightly longer answer is that there is still a lot of work to do before we want to release a public core. This isn't just MaNGOS patched with some patches. They are actually integrated in properly, so that they can be maintained.

    Stay tuned!

    -- Brian


    Very short answer :
    - It is a combined MMOG-server core and database project, including an integrated AI

    Normal answer :
    - a rewrite of MaNGOS including long-not-included patches that has been checked and verified for stability by most of the active developers
    - includes further integration with the AI-system (formerly separated as ScriptDev2), plus additional information given out from the UDB database project, making it a complete and working core-system (ACID-scripting)

    It is released in this way (explanation included) :
    * STABLE (release)
    - includes functionality tested, verified and known working fully, without insane glitches and/or issues
    - might be slightly outdated, but it will work, and it will be be stable
    - backports from unstable will be done when required/needed

    (releases are done on a irregular basis - ie. when the codebase is stable enough for it to be considered release material)

    * UNSTABLE (development)
    - everything that is currently in progress of being fixed, worked on, or has major flaws/glitches/issues
    - integration of new patches, testing for issues, fixes, hacks, hammerings, source flattened and pancaked out
    - a HIGHLY unstable sourcetree, not to be used unless you are testing patches for inclusion or verification-purposes

    (code from the unstable repositories are not to be considered user-material unless developing a fix/patch or testing something that is already in unstable)

    I think this covers most of the information about what the Trinity Core is, correct me on the parts that are wrong, or need more info


    Ngerti ga ngerti kita iya2 aja , tepuk tangan aja
    Seperti janji2 caleg. Kita tunggu saja gebrakannya.

  8. #7
    RealLove_2007's Avatar
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    Quote Originally Posted by deadguy View Post
    Kilasan info sodara pemirsa WoWTV dimanapun anda berada,,,

    Trinity is a fork of MaNGOS first and foremost. It came about due to some development style conflicts with the MaNGOS devs. The Trinity team feels that revision control should be handled in a different way, a stable branch and an unstable (or development branch), plus potentially many others. Another reason for the fork is that we felt that scripting belonged in the core. Yes, folks, that means no more having to build SD2 + MaNGOS . Lastly, we wanted to have much better DB interaction.

    OK, that is a lot of talk, but doesn't say what most people want to know -- WHAT *IS* Trinity. Trinity is the latest MaNGOS rev + SD2 rev with a lot of patches added in. Patches that should have been included in the core a LONG time ago. Trinity has also been cleaned up -- A LOT, and will continue to be cleaned up and optimized.

    OK, so when can I get it? You know the standard issue UDB answer is "soon". The slightly longer answer is that there is still a lot of work to do before we want to release a public core. This isn't just MaNGOS patched with some patches. They are actually integrated in properly, so that they can be maintained.

    Stay tuned!

    -- Brian


    Very short answer :
    - It is a combined MMOG-server core and database project, including an integrated AI

    Normal answer :
    - a rewrite of MaNGOS including long-not-included patches that has been checked and verified for stability by most of the active developers
    - includes further integration with the AI-system (formerly separated as ScriptDev2), plus additional information given out from the UDB database project, making it a complete and working core-system (ACID-scripting)

    It is released in this way (explanation included) :
    * STABLE (release)
    - includes functionality tested, verified and known working fully, without insane glitches and/or issues
    - might be slightly outdated, but it will work, and it will be be stable
    - backports from unstable will be done when required/needed

    (releases are done on a irregular basis - ie. when the codebase is stable enough for it to be considered release material)

    * UNSTABLE (development)
    - everything that is currently in progress of being fixed, worked on, or has major flaws/glitches/issues
    - integration of new patches, testing for issues, fixes, hacks, hammerings, source flattened and pancaked out
    - a HIGHLY unstable sourcetree, not to be used unless you are testing patches for inclusion or verification-purposes

    (code from the unstable repositories are not to be considered user-material unless developing a fix/patch or testing something that is already in unstable)

    I think this covers most of the information about what the Trinity Core is, correct me on the parts that are wrong, or need more info


    Ngerti ga ngerti kita iya2 aja , tepuk tangan aja
    Seperti janji2 caleg. Kita tunggu saja gebrakannya.
    iya deh, tapi ada yg versi bahasa indonesia ga ????
    ini kayaknya serius dah, kasian yg ga bisa bahasa inggris.
    Kesimpulannya, trinity terus corenya ??

  9. #8

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    Default

    Quote Originally Posted by cheppy View Post
    solusi gua sepertinya saya vakum dulu deh nunggu ampe trinity dah maknyus baru maen lagi...pokoknya yg bisa bikin wow ampm maju gua dukung deh, semangat kk GM


    SETUJU BGT

  10. #9
    -OceaN-LorD's Avatar
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    Default

    kgk ada abstain ya?
    "Betrayer... In truth, it was I who was betrayed"
    Illidan Stormrage

  11. #10
    mugen's Avatar
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    Default

    jd trinity=mongos?

    Quote Originally Posted by vin_nto View Post
    lunar kun \:psad:/
    Quote Originally Posted by LunarCrusade View Post
    hih sapa kamu :pgroan:
    Fanfic :Another Ashbringer chapter 6

  12. #11
    tyo07's Avatar
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    Default

    golput kelaut aja deh wkwkwk
    ah takut rollback ini, skarang kalo roollback nyesek.
    Resto Druid : We don't need regen, we need SPELL POWER

  13. #12

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    Default

    baru LW gw naekin ampe 375

    gila aj dah kalo RB

  14. #13
    nveuu's Avatar
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    Default

    kita liat 2 mnggu lg... bisa di stabilin gag ni??

    sementara golput dl da

  15. #14
    Lembu_shora's Avatar
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    Default

    ya moga2 apa yg terbaik bwt AMPM aja dah,kl bug tu jg mesti ada n tu jg tinggal liat kesadaran dr playernya sndiri,kl bug cm bwt pve macem reputasi seh ga bgt masalah tp kl bwt PVE boss sm PVP tu yg bkin nyesek,cm WOW AMPM yg bs bertahan sekian lama,n tambah rame,gw berkali2 pindah2 serper,dr jaman ciberindo ampe terakhir AMPM,n cm ni serper yg d urusi sm GMnya,jgn ampe nasibnya sm kyk yg laen trlebih spt GENESIS

  16. #15

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    Default

    Go trinity!!!

    Neo nya mana??

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