DotA Special : Orcish Horde vs Human Alliance
Hmm, gw mau bikin DotA yang beda banget ama DotA biasa, dan ceritanya tentu tau kalo main Campaign Warcraft 3 ama yg Frozen Throne...
Yg diancurin Fortress(Horde) ama Castle(Alliance)
Fortress/Castle
HP=8000
Armour(Fortified)=40
HP regen rate=80
Ini data2 creeps Horde:
-Grunt(4 units per wave)
HP=900
Damage(Normal)=33-36
Armour(Heavy)=2
-Troll Berserker(2 units per wave)
HP= 550
Damage(Piercing)=40-42
Armour(Heavy)=3
Range=500
-Demolisher(2 units per wave, appears every 5 waves)
HP=1000
Damage(Siege)=90-102
Armour(Fortified)=2
Range=600
Creeps Alliance:
-Footman(5 units per wave)
HP=500
Damage(Normal)=34-35
Armour(Light)=3
-Rifleman(3 units per wave)
HP=350
Damage(Piercing)=35-36
Armour(Medium)=1
Range=550
-Siege Engine(2 units per wave, appears every 5 waves)
HP=750
Damage(Siege)=75-100
Armour(Fortified)=4
Mode2 baru n available:
-Mode biasa DotA lainnya ada di sini
-ec(Elite creeps off), mode Elite Creeps dimatikan, ntar gw kasih tau ttg EC.
-sc(Super Creeps on)
-mn(Mass Numbers!) creeps kluar 3 kali lbh bnyk, tapi kluarnya tiap 1 menit
-bc(Brutal Creeps on) creeps kluar dengan HP + 550, damage +45, armour + 6, tapi gold kluar 100 lbh bnyk!Kalo Late game enak nih
-me(More Elite) chance kluar EC lbh bnyk, jadi 20%
ttg EC:
-EC adalah creep special yang bisa cast spells(tapi hanya ke diri sendiri ato creep, not to heroes) dan pny HP lbh bnyk, creep ini kluar dalem bntuk wave juga dgn bbrp units, EC kluar saat creep biasa kluar...ada chance brp 10% tiap creep biasa kluar. EC pny gold 50 lbh bnyk dari creep biasa...
EC Horde
Packet 1
-3 Ogre Magi, 3 Raider
Packet 2
-3 Wind Rider, 2 Bat Rider
Packet 3
-2 Tauren, 2 Witch Doctor
stats EC Horde
Ogre Magi
HP=1000
SP=350
Damage(Siege)=55-70
Armour(Fortified)=1
Bloodlust(cuma ke creep doank), MultiCast BL ke creep,Frost Armour
Raider
HP=800
SP=400
Damage(Siege)=67-72
Armour(Fortified)=1
20% Cleave, Faerie Fire ke creep musuh,Command Aura
Wind Rider
HP=900
SP=350
Damage(Piercing)=56-60
Armour(Heavy)=5
Range=400
Venom Spears(5 dmg/sec for 4 sec),Self-Bloodlust, Endurance Aura
Bat Rider
HP=600
SP=250
Damage(Siege)=90-92
Armour(Heavy)=5
Range=500
Fire Attack ke bangunan musuh,Self-Bloodlust,Self-Rampage(mirip MoM),True Sight
Tauren
HP=1400
SP=350
Damage(Chaos)=78-88
Armour(Fortified)=3
Pulverize,Self-Rampage,Tauren's Roar(ke creep doank, add 20 damage, 20% aspd,10 sec),40% cleave
Witch Doctor
HP=900
SP=500
Damage(Chaos)=66-76
Armour(Medium)=6
Range=600
Healing Ward(3% life/sec,lasts 20 sec, to creeps only),Statis Trap, Voodoo Aura(-2 armour to enemies)
EC Human
Packet 1
-5 Knights
Packet 2
-3 Gyrocopter, 3 Gryphon Rider
Packet 3
-2 Bandit Lord, 1 Priest
Knight
HP=800
SP=400
Damage(Normal)=76-80
Armour(Fortified)=4
Degen Aura, Self-Alacrity, Knight's Title(add 12 damage and 12% aspd to self for 20 sec)
Gyrocopter
HP=550
SP=250
Damage(Siege)=88-90
Armour(Fortified)=3
Range=400
Bomb Sweep(affect creeps, 25 damage per bomb, 10 bombs), True Sight, Self-Alacrity
Gryphon Rider
HP=1000
SP=300
Damage(Piercing)=67-76
Armour(Heavy)=8
Range=550
Self-Alacrity, Lightning Shield, Endurance Aura
Bandit Lord
HP=1200
SP=400
Damage(Chaos)=77-87
Armour(Medium)=10
35%Cleave, Ensnare, Command Aura
Priest
HP=1000
SP=600
Damage(Piercing)=56-71
Armour(Heavy)=10
Heal(auto-cast),Inner Fire,Brilliance Aura(to creeps only)
SC(Super Creeps)
Overlord(Sven)
HP=3000
SP=250
Damage(Siege)=210-219
Armour(Fortified)=4
55%cleave, 5 Devotion aura, Roar(add 35 damage and 55% aspd for 15 sec to self), 45% Critical(3.0x)
Tormentor(QoP)
HP=2000
SP=800
Damage(Chaos)=214-225
Armour(Heavy)=13
Range=600
1.2 Brilliance Aura, Terror(-4 armour, - 25 damage for 12 sec), have auto-cast Frost Arrows, Blink(550 range)
Doom Guard(Lucifer)
HP=2500
SP=550
Damage(Normal)=240-255
Armour(Hero)=7
Devour,7 armour Faerie Fire, Greater Endurance Aura(33% aspd,12% move), 45% cleave
Towers:
-Watchtower/Guard Tower Lvl 1(ada 2 di tiap lane)
HP=1000
Damage(Piercing)=104-122
Armour(Fortified)=24
Range=700
-Lvl 2(ada 2 di tiap lane)
HP=1450
Damage(Piercing)=185-200
Armour(Fortified)=27
Range=700
-Lvl 3(ada 3 di tiap penjuru base)
HP=2000
Damage(Siege)=175-195
Armour(Fortified)=30
Range=700
-Lvl 4(ada 4)
HP=2350
Damage(Chaos)=250-252
Armour(Fortified)=35
Range=700
Have 18% Critical for 2.0x
penjaga Fortress ada 1 hero, THRALL Lvl 50
HP=3500
Damage(Hero)=500
Armour(Hero)=15
Range=600
Chain Lightning, Earthquake, Feral Spirit, The Horde's Roar
penjaga Castle ada 1 hero, PALADIN Lvl 50
HP=4000
Damage(Hero)=480
Armour(Hero)=18
Range=128
Invulnerable, Purification, Self-Alacrity, The Alliance's Frenzy
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