adalah milik gw (phonoscope), the real vibidotnet... bukan user yang sekarang...
gw bukannya apa2, cuman dapet desas desus si vibidotnet yg sekarang jadi rada terkenal gara2 trit gw ini... (sial dah...), yah anggep lah konfrensi pers...
gw bukannya mo junk atau apa...
gw kesini mungkin setahun sekali... jadi gpp dong multi post atas ide2 gw...
yah terserah lah mo di apain...
tapi seenggak nya gw dah ngerasain jadi idea maker buat sesepuh2 mapmaker di sini...
dan ide2 gw fair rate kok... ga imba dan abis di buat lsg di tweak biar ga kliatan imba...
sebelum gw post di forum dota-allstars mungkin ada baiknya gw bikin sedikit copyright atas usaha gw disini... dan di blog gw tentunya lho...
nah... untuk ide2 nya ada di post nomor 2 dan seterusnya...
Druid of Sky
[Model Druid from standard creep of Sentinel]
Missile : Dark Arrow (Dark Ranger)
Ability :
Bird Garisson
Auto Cast enabled, cooldown 10/8/6/4
>> Every garisson one bird increase base damage by 5
>> every level increase max stack of birds
lv 1 - 3 birds
lv 2 - 6 birds
lv 3 - 9 birds
lv 4 - 12 birds
Beak Attacks
cooldown 8/10/12/14
>> when casted to target enemy, the Druid will set free the garissoned birds to attack the target enemy
>> it will decrease the stack of birds on Bird Garisson
>> and it will used some of the birds in the garisson
>> deal 50 damage(s) each of birds (physical damage)
>> there are small chances to miss target
lv 1 - 4 birds
lv 2 - 6 birds
lv 3 - 8 birds
lv 4 - 10 birds
Sky Fury (Passive)
>> increase move and attack speed when transformating to Bird
>> increase max numbers of Bird capacity in the garisson
lv 1 - +10 mspd, + 5% aspd, +1 bird
lv 2 - +20 mspd, +10% aspd, +2 bird
lv 3 - +30 mspd, +15% aspd, +3 bird
lv 4 - +40 mspd, +20% aspd, +4 bird
Garuda Transformation
cooldown 140/130/120
>> increase attack range by 500
>> add ability to damage line area using all of birds in garisson that deal "* x bonus damage"
>> 600 line range, 225 aoe
>> the bonus ability deal max damage, not one on one birds
lv 1 - last 40 sec, * x 55 damage (660 max damage, equal to 12 x 55)
lv 2 - last 60 sec, * x 65 damage (780 max damage, equal to 12 x 65)
lv 3 - last 80 sec, * x 75 damage (900 max damage, equal to 12 x 75)
Corrupted Treeling
[model standard of sentinel creeps, but for corrupted fel tree]
melee
Ability :
Sharpened Root
cooldown 12
>> deal physical damage
>> target will took another bleeding damage (magic), that deal 10 damage every seconds
>> 5% chance bleeding damage is change to another bleeding damage (magic), that deal 20 dps
lv 1 - 80 damage, 5 sec bleeding
lv 2 - 120 damage, 6 sec bleeding
lv 3 - 160 damage, 7 sec bleeding
lv 4 - 210 damage, 8 sec bleeding
Corrupted Skin (Passive)
>> increase magic defense by 10%
>> the creeps that attacked will buffed by 'Corrupted Sap'
>> whenever the creeps (enemy) dead then the died creeps has 'Corrupted Sap' it will summoned into miniature of Treeling
>> miniature treeling has 10% chance to deal critical strike (Power Stab; 10% chance deal 1.3x damage)
>> max summoned is stated by skill levels
lv 1 - 3 sec buff time, max 2 miniature treeling's
lv 2 - 5 sec buff time, max 3 miniature treeling's
lv 3 - 7 sec buff time, max 4 miniature treeling's
lv 4 - 9 sec buff time, max 5 miniature treeling's
Poluted Gas
cooldown 20/18/16/14
>> burst 275 AoE nearby of treeling's with poisoned gas, that decrease attack damage and deal damage every seconds
>> slowing treeling movement speed, and lower hit rate treeling
>> last 8 seconds
lv 1 - lower attack by 10%, deal 18 dps; -25% mspd and get 30% blind effect
lv 1 - lower attack by 17%, deal 25 dps; -20% mspd and get 20% blind effect
lv 1 - lower attack by 24%, deal 32 dps; -15% mspd and get 10% blind effect
lv 1 - lower attack by 31%, deal 39 dps; -10% mspd and get 0% blind effect
Treeling Rage (Passive)
cooldown 15/10/5
>> 6% chance to increase attack speed by percentage last 5 sec when attacking target enemy
lv 1 - 200% aspd
lv 2 - 300% aspd
lv 3 - 400% aspd
Mighty Axe
cooldown 10/10/8/8
>> hit the target full force, that deal full damage without reduced damage by armor
>> 10% chance to rend enemy armor by 5 last 5 sec
lv 1 - 100 damage
lv 2 - 150 damage
lv 3 - 200 damage
lv 4 - 250 damage
Battle Scream (Passive)
>> each attack the renegade will scream up the enemy, it will make target stunned by 15% chance and get bleeding by 30 dps, last 3 sec
>> stun duration is stated by skill levels
lv 1 - 1 sec stun
lv 2 - 1.5 sec stun
lv 3 - 2 sec stun
lv 4 - 2.5 sec stun
Shoulder Pad (Passive)
>> decrease taken damage by percentage, and eventually block damage that from physical and magical damage, then also take 50% bonus damage from the both damage too
lv 1 - (Shoulder Pad - Human Bone), 6% chance
lv 2 - (Shoulder Pad - Lizard Scale), 9% chance
lv 3 - (Shoulder Pad - Ancient Plate), 12% chance
lv 4 - (Shoulder Pad - Dragon Skin), 15% chance
Side Swing
cooldown 45
>> swing the axe from side by side (attack 2 by grunt)
>> deal frontal area damage
>> each damage deal critical damage of orc renegade
>> range of swing is 400 front of orc renegade
lv 1 - deal 2x damage
lv 2 - deal 3x damage
lv 3 - deal 4x damage
Enchanted Spear
cooldown 30/25/20/15
>> deal damage to enemy, based on difference of target damage and tuskmaster damage
>> the differences is sum with this formula : difference x damage that stated by skill level
>> if target damage is higher than tuskmaster :
>> target is enemy = damage nulled, but deal small damage
>> target is ally = damage nulled, but deal small heal
lv 1 - 2 damage, 40 alter damage / heal
lv 2 - 5 damage, 60 alter damage / heal
lv 3 - 8 damage, 80 alter damage / heal
lv 4 - 11 damage, 100 alter damage / heal
Poison Bottle
cooldown 30/28/26/24
>> enchant the tuskmaster spear with poison, that deal damage overtime
>> damage last 3 sec
>> damage isn't stack
>> poison is lethal
>> enchant last 10 sec
lv 1 - 5 dps
lv 2 - 15 dps
lv 3 - 25 dps
lv 4 - 35 dps
Life Bottle
cooldown 30/28/26/24
>> enchant the tuskmaster spear with life potion, that heal tuskmaster every hits an enemy
>> heal process is giving tuskmaster 20 HP + % of damage
>> enchant last 10 sec
lv 1 - 5% damage
lv 2 - 10% damage
lv 3 - 15% damage
lv 4 - 20% damage
[poison bottle and life bottle cann't used together, every change of use it will replace the last effect]
Needle Mastery (Passive)
>> Increase alter damage / heal by #0
>> increase dps caused by Poison bottle
>> increase base heal from life bottle
lv 1 - alter damage / heal increase by 10, increase 5 dps caused by poison bottle, + 5 base heal from life bottle
lv 2 - alter damage / heal increase by 20, increase 10 dps caused by poison bottle, +10 base heal from life bottle
lv 3 - alter damage / heal increase by 30, increase 15 dps caused by poison bottle, +15 base heal from life bottle
Smart Claw
cooldown 10
>> deal dual damage that came from part of full damage or critical damage
>> it affect by evade ability of target enemy
>> it can avoided one damage, or avoided all damage
lv 1 - deal 55% damage, deal 2 times
lv 2 - deal 65% damage, deal 2 times
lv 3 - deal 75% damage, deal 2 times
lv 4 - deal 85% damage, deal 2 times
Strengthened Leg
cooldown 30/27/24/21
>> increases movement speed of Fel Lizard, by 15% each levels
>> increases defense when movement speed increased
>> first unit contacted by fel lizard will knock back by 200 - 500
>> fel lizard move in line, to frontal movement
lv 1 - 15% mspd, 2 sec knock back
lv 2 - 30% mspd, 2.5 sec knock back
lv 3 - 45% mspd, 3 sec knock back
lv 4 - 60% mspd, 3.5 sec knock back
Fast Claw (passive)
>> 10% chance to cast smart claw to attacked enemy
>> damage based on smart claw levels
>> every fast claw is delayed by 2 sec cooldown
Rip
cooldown 130/100/70
>> deal claw attack that chained damage that maximum ot chain is stated by skill level
>> damage is 50% of fel lizard + 20 damage
>> affected by evade skill
>> 600% aspd when chain attack
>> passive item ability can deal the ability at this attack (like bash, feedback, etc)
lv 1 - 5 chain attack (aprox. deal 250% damage + 100 damage)
lv 2 - 10 chain attack (aprox. deal 500% damage + 200 damage)
lv 3 - 15 chain attack (aprox. deal 750% damage + 300 damage)
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