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    Default Ultimate Guide's for FB

    Selama ini gw liad guide FB mencar2, so gw satuin aja + ada beberapa tambahan (sory no times for translating ):

    I haf seen quite many ppl who r new to FB posting one question per thread "-_-, so I haf decided to come up with a short guide for them to follow. Maybe it's due to the fact that the stickied guides are too long so they didnt try to read them entirely. Now let's start with the guide, shall we?

    FINAL Sword Skills
    1)Fade step lv9 (lv9 is max level)
    2)Dash lv9 (lv9 is max level)
    3)Rising Shot lv1/18/20
    4)Force Assault MAX
    5)Force Slash MAX
    6)Dance of Ruin MAX
    7)Abbysal Crystal MAX
    8)Infernal Stigma lv9/18/19/20 up to personal preferrence
    9)Force Impact lv9/18/19/20 up to personal preferrence
    10)Infernal Impact (GM) lv9 for spammability
    11)Assassinate (Comp) lv9 for spammability
    12)Force Kick lv9 for lowest cd

    FINAL Magic Skills
    1)Earth Guard MAX
    2)Aqua Vitality MAX
    3)Lightning Blade MAX
    4)Wind Movement MAX (lower it if you do not have enough points for other skills)
    5)Stone/Aqua/Lightning ALL 3 Cannons MAX
    6)Wind Cannon up to personal preferrence
    7)Enervation 18/20 up to personal preferrence
    8)Hard Luck lv18/19/20 up to personal preferrence
    9)Execration MAX
    10)Mana Freeze/Field of Enervation/Field of Execration (MAX the only 3 TRANSCENDER skills)
    11)Ice Blade MAX (stackable with lightning blade after lv140 rank up)

    Some Notes:
    1)FBs only have transcender MAGIC skills but NOT sword skills.
    2)There is NO such thing as MAGIC FB.
    3)Enervation cannot be used in PVP.
    4)Lower Defense, Hardluck and 3 Trans skills can be used in PVP.
    5)Mana Freeze reduces ur opponents mana by 1400 at MAX level for a short duration. It is not permanent.
    6)Rising Shot is just a filter in the stunlock combo. It is not a good damage skill so you can either keep it at lv1 or if you have enough skill points, lv20. Lv20 is just to maximise the damage for stunlock since the dps for stunlock is already quite low.
    7)DoT (known as damage over time or poison"-_-) from Force Assault+Force Slash+GM can be stacked.
    8)Fade step is a skill useful in pvp and war. It makes the opponent de-targets you. So he must be good in re-clicking you so that his combo wont break in pvp. In war zones where they are so many ppl around, a simple fade step makes your enemy cant click you back easily since you are surrounded by so many ppl. He could possibly click another person.

    Upgrade Skills
    1)HP Vitality
    2)Damage Absorb
    3)Sixth Sense
    4)Impact Control
    5)Offensive Sense
    6)Defensive Sense/Reflex (DEF sense for PVP/Reflex for PVE)

    What I suggest is you getting ONLY HP vitality at the initial stage leaving out other upgrades till you reach GM skill rank due to insufficient slots. At GM rank, you will be able to learn sixth sense/dmg absorb/impact control which are much better compared to defensive sense/offensive sense/reflex. After which, you can start learning back those "lousier upgrades".

    The above skills are compulsory in my opinion. I left out some skills like lower defense, resist intention and darkness because there are arguments about getting them.

    Stat Requirements

    EP1


    EP2

    [Done by windforce]
    http://forums.playpark.net/showthread.php?t=330423




    Basically, its just putting STR and INT just nice for your equipment requirement and the rest into DEX.
    OSM Battleset +7 requirement: 227 STR and 227 INT
    OSM Armorset +7 requirement: 283 STR
    Some may ask, "Heavy pro or Dex pro?" I would say go for DEX because Terragrace's requirement is the same as OSM. With the same number of APs available, you wont have to sacrifice 58 STR just to be heavy FB. The extra bonus from DEX is much greater than that of STR.

    Terragrace
    Advantage: Higher def and def rate compared to Osm Armor (both +7)
    Disadvantage: Expensive and lesser bonus from 1 slot.
    Osm Armor set
    Advantage: High def, much cheaper than Terragrace (crafted parts are better but more expensive)
    Disadvantage: Lower def rate and def than +7 terra set.

    Suggested Equips
    1) Osm Armor/Battlehelm 2 slot with crit +6/7 (deathblow CRIT DMG INC if possible)
    2) Osm Armor/Battlesuit 2 slot with hp +6/7 OR TG Suit 1 slot with hp +6/7 (amp if possible)
    3) Osm Armor/Battleglove 2 slot with atk/def +6/7 OR TG Glove 1 slot with atk/def +6/7 (amp if possible)
    4) Osm Armor/Battleboots 2 slot with hp +6/7 OR TG Boots 1 slot with hp +6/7 (amp if possible)
    5) Osm/Redosm Katana 1 slot with crit +6/7 (Either Osm Katana 2 slot with crit +6/7 OR Deathblow CRIT DMG INC TT/Osm Katana 2 slot with crit +6/7)
    6) Topaz Orb/Crystal 1 slot with crit +6/7 (Either Lapis Orb/Crystal 2 slot with crit +6/7 or Deathblow CRIT DMG INC Pherystin/Lapis Orb/Crystal 2 slot with crit +6/7)
    7) 2 X ROL + 1
    8) Amulet of Pain/Bracelet of Fighter/Earring of Guard if possible (subject to changes if you need vamp gears)
    9) Epaulet of Guardian/Fighter (I think you have to be versatile with this. If you need def, use eog. If you need atk, use eof. I think having both eog/f+6 shouldnt be a problem since they are very cheap now.)

    Note that I have suggested all crafted CRIT DMG INC items instead of CRIT RATE because max crit rate is 50%. 5% (from base crit rate) + 25% (from stacking of blades at lv140) + 20% ( 2 X ROL+1) gives 50%. Having crafted CRIT DMG INC increases ur crit dmg output alot provided that you complete your lv140 rank up. However if you can get slotted rate in 2 of ur 3 extended helm, katana or crystal, you can switch one of ur ROL to Crit Ring +2 to boost ur crit dmg.

    Some Tips on Skilling and Levelling
    1) Dont add impact stab and flash draw to higher level. If you want, you can add till lv9 for lowest cooldown to combo. Combo is the fastest for skill levelling.
    2) Dont learnt too many skills at earlier stage. For example, illusion stab and force drive. You may realise you have run out of alz for skills for magic, sword and upgrade. If you think you have enough skill points to increase, go ahead. For me, I kept everything at lv1 except those higher dmg skill at lv9 too until i have lv9 gm/comp. Buffs are of course maxed and not lv1. Cannons can be obtained at later stage since you wont be using BM1 often yet.
    3) The reason behind Lv 1 for all skills is to have lowest damage output as possible. Lower dmg = more combo. Suggested skilling combo for sword (by me and niefeng): rising shot(1)>force slash(1)>impact stab(1)>flash draw(1). Skilling combo for magic: magic/fire arrow(lv1)>aqua arrow(lv1)>freezing arrow(lv1). Novice skills are best for skilling since the dmg is low. Note that I kept all skills at level 1 is because I dont have to waste money to delete their levels in order to remove them.
    4)Basically, juz use the skilling combo for ALL questing and levelling.
    5)Continue till you have the stats requirement for adept set, estimated level around 40, depending on your skill rank.
    6)Upon reaching adept, you can either continue all that I've mentioned above or use training wpns(for low dmg) to keep combo-ing. You can even "punch" too. However, in this case, you have to use training katana to "punch" because of buff casting restriction.
    7)Last but not least, have patience. Patience makes you a dual transcender =X

    Stunlock Combo
    Infernal Stigma>Rising Shot>Force Slash>Infernal Impact>Assassinate (cycle this 5 skills)
    This is the more well-recognised stunlock combo from a video (named CABAL FB) of one FB in pontus ferrum.
    Link: http://www.veoh.com/videos/v6309027t...7075968&rank=4

    DPS Combo
    Assassinate>Infernal Impact>Impact Stab>Assassinate>Abyssal Crystal>Impact Stab>Infernal Impact (cycle Assassinate>Abyssal Crystal>Impact Stab>Infernal Impact)
    DPS combo meaning the combo that dishes the most damage in the shortest amount of time. This is the combo in a video (named volca FB) by a FB solo-ing VC.
    Link: http://www.veoh.com/videos/v6298678N...1166584&rank=1

    Actually skills in combo is mix-and-match. They are not fixed and you can change them to suit your own preferrence. For example, the DPS combo that Im using is not exactly the same as what I have listed. It will be shown in the next post. I changed filter skills in between. It all depends on what skills you want to fit them into your combo. I shall show you what combo i use to show some examples of variation, which is what I am using as well in the next post.


    PVP Combo (also suitable as DPS on bosses)
    Comp>GM>Assault>Comp>DoR>GM>Comp>Assault>DoR/Crystal>GM>Comp>repeat(Assault>DoR/Crystal>GM>Comp)
    Notice some variations compared to the DPS combo I've mentioned above? The idea here is to spam Comp and GM as many times as possible by using assault as a filter skill (fast cast animation) while adding in Assault for DoT effect and DoR for knockdown effect.

    [YOUTUBE]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mGlfR6xnJmE&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/mGlfR6xnJmE&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>[/YOUTUBE]
    Didnt know that there's actually a Japan player who uses this combo too =X

    Some notes on PVP
    1) NEVER and I repeat myself NEVER use Infernal Stigma or Force Impact in the middle of pvp because of its freaking long cast time which gives crappy DPS.
    2) Force Impact however can be used as a finisher due to its long cast time and considerable high damage. It makes the opponent look like he cant do anything and dies after you stick your sword into the ground. Cool huh?
    3) We dont use stigma in PVP, why? Yes, 8 seconds stun on mobs is **** good. Stunning duration on players is greatly reduced. Im not really sure how stunning works in pvp but I can say stigma's long cast time will render you vulnerable to attacks.

    PVE Combo 1
    Comp>GM>Force Slash>Comp>DoR>GM>Comp>Force Slash>DoR>GM>Comp
    This is similar to what I have written for PVP isnt it? However, I swap Assault with Force Slash due to Force Slash having area effect and fast cast animation as well to reaccess Comp asap. This combo is used mainly when you dont have to use stunlock at all if the mobs are not painful to you.

    PVE Combo 2 (stunlock)
    GM>Comp>Stigma>GM>Comp>Rising>Slash>repeat (Stigma>GM>Comp>Rising>slash)
    In this combo, I switch both Comp and GM to the front. This is for people with laggy computer (like me =X) to use so that you will be able to access Comp and GM more. Another thing is GM helps to create animation block and also knockdown the mobs 1st and then dishing damage from Comp. Next stigma comes into play and you will be able to carry out the stunlock. It probably wont make much a difference but Im just showing how you can modify skills in combo.

    Battle Mode
    Battle Mode 1

    A quote from my twin ^^ but I edited some parts of it to make it clearer.

    Some Notes on BM1
    1) Ice cannon doesnt stack with Lightning cannon even after lv140 rank up though you can stack lightning and ice blade. Same applies to Fire cannon.
    2) FB's BM1 can now stack with party buffs from other classes.

    Battle Mode 2
    Force Bladers' battle mode 2 is called the Blade Shooter. It comes along with a skill with cool animation called Prismatic Cannon. However, I would say it is rather useless because you cant use some high level sword skills with it. Furthermore, to activate the Sword Cannon, you need to use sword skills to charge them up (3 or 4 skills to max charge) and then use a MAGIC range skill. The process of charging is slow and the damage arent that great. You cant combo with it either. Therefore, I would just say BM2 is not really useful. (Old version)

    A new BM2 will be available for FB in the future, which I will say its much cooler and more useful than the old. The esc-cancel technique can be used on it for high speed attack, similar to WA's BM2. It has a 4-sequence attack style, stab>round cut>slash up>slash down. Normally, people skipped the last hit due to the long transition back to 1st attacking sequence. (current new bm2)

    How to execute esc-cancel technique?
    1) press atk
    2) when the animation is ending soon, press esc
    3) reclick
    4) press atk
    5) repeat

    Information Regarding Crit Rate and Crit Dmg

    This is an example of crit rate and crit dmg calculation provided by my guild member Ginryu, previously a FB but now a FA named Hien. However, there are some pointers to take note regarding this information.
    1) Max buff crit rate, which refers to the maximum crit rate you can gain from buffs, could be 25% (yet to be confirmed). For cabaleu, it is already at 25% therefore, the extra 10% rate from fire blade wont be taken into account.
    2) The highest crit rate that you can get is 50%, meaning even if you have godly crit rate items exceeding that of 50%, they will be rendered useless. Unless you have items that gives +max crit.
    3) + max crit is like giving you more "space" for crit rate. If you have one EQ which gives +2 max crit, you can have effectively 52% crit rate provided you have EQ with crit rate+buffs to reach 52%. + max crit however does not give any crit rate. It only gives you more "space".
    4) Having 3 slots in a weapon doesnt mean you will have 30% dmg inc. The limit is 25% in total for 3 slots. Therefore, it may be a better choice for you to have crafted dmg inc and one slotted crit rate. However, I've mentioned earlier that since 50% crit rate is easily achievable without deathblow crit rate items after lv140 rank up. Thus, deathblow damage inc will be a better option.

    Special thanks to my twin bro, niefeng, who is active in PPF also, in helping me make this thread successful and those whom I have quoted.

    Tip and suggestion

    Skill lvling1require : hp,def,atk rate and def rate buff[NO ATK UP BUFF],auto atk on,a good location

    step1 - find a monster that deal u low dmg and make sure you at a location that ppl wouldn't disturb you[like dungeon with no time limit]
    step2 - u must do 1-4 dmg to the same monster,if not unequi your weapon,or use training weapon[the one u get after you make a char] and try again
    step3 - u nid get at least 1 exp[per hit] from that monster you hitting
    step4 - on your buff in case you scare you might die
    step5 - use normal atk to hit the monster,if the monster hp is high,you can even afk and have a tea break XD[this is legal right? o_o]

    this method will be faster if you have good adept equiment,if not average u gain 1 lvl per 15mins+
    [pls do not lure too many monster to train your skill,other ppl might need to train and do quest,be consisderate,you don't want anyone to disturb you either,thats why skill train in dungeon is the best][DO NOT USE THIS METHOD ON BOSS MONSTER,IF PEOPLE KILL STEAL YOU IS NOT ANYONE PROBLEM]

    Skill lvling2require : combo start skill, enough skill[either all sword or all magic] to cycle up to 12+ hit combo
    step1 : target a monster and start combo
    step2 : cycle your skill and try not to miss
    step3 : slowy see skill exp increase
    [this method is use for ppl who wan PURE sword or PURE magic lvling,using in combo resulting casting skill faster with no miss,thus getting more skill exp faster,or try using low lvl magic(arrows) to hunt for item you need for crafting(e.aramid)which use little mp which recover back fast,earning alz,skill exp and item at same time,quite good huh?]

    Use less 'leveled up state'
    This actually do not apply to FB,but just wan to share abit
    take my blader for eg.
    i lvl magic instead of sword......why?
    coz i want to use minimum state to add into INT,so that in future i do no nid to reset so much int[and oso i got nth else to do =x]

    Quest
    Most of time different npc will ask you the same monster
    to save time and effort,accpect all the "same" cataloge quest and do all in once,eg.
    NPC1:ask you kill 20 mummy blader
    NPC2:ask you kill 15 mummy blader
    NPC3:ask you hunt 10 item drop by mummy blader

    sometime this might not work when your lvl is not enough to get required quest,eg.
    at lvl 34
    NPC1:hunt 20 item drop by monster X
    NPC2:hunt 10 item drop by monster Y

    when you finish hunting and lvled up,guess what!
    NPC1:kill 50 monster X
    NPC2:kill 50 monster Y
    this is annoying -_-

    PLEASE DO ALL YOUR QUEST,if not u suffer the fate like someone in my sever
    got 30-40+ quest waiting for him and asking in shout"whats the name of port lux quest?"[The Last Knight,which require you to finish all the 'story' quest before you can get this quest at lvl 50]
    yea,don't blame anyone later

    FAQ

    Q:What is the max level for a skill?
    20,but some ppl say fade step and dash max at lvl 9,which i have not yet comfirm myself

    Q:why people add thier skill until lvl 9 and not lvl 20
    At lvl 9,Cooldown for the skill is at its most fastest point,which is useful for ppl who wan to combo with little skill[well who wan to strech thier finger to use 10 diff skill? =x]
    At lvl 20,DMG for the skill is at its highest,but the cooldown will be longer,making hard for ppl who want use less skill to combo

    Q:Is there any trick to make combo more easy?
    Yes,there is.Practice and patience.To master something require time and effort
    even for the 1st time playing cabal to reach 6hit combo on 1st few try is a good effort.

    Q:My comp lag so much that i can't combo well!
    Mine too.But require Patience.A laggy combo is not that 'bad' for me,coz the bar abit buggy when lag >.< but at least i can hit up to 11 combo on average
    but of coz a 'lag free' comp is always the best.

    Q:Why when i lvl up i do not get skill point?A bug?
    No,To get skill point pls refer to section "2.3.2-Skill ranking and its importance" of this guide

    Q:Why do I keep losing to my friend in pvp even if I'm 15 lvl higher then him?
    1- lag will determind the fate of a player in pvp
    2- you didn't use combo while he did,so he cast skill faster and with no miss
    3- your experience in pvp is not good enough
    4- he got higher skill rank then you,resulting in more state bonus and more powerfull skill to use,thats is why lvl is not important as skill lvl in cabal

    Q:why does some ppl have A.expert even if they are 30 lvl below me?And im only regular!
    These ppl have spend ALOT time and effort grinding on lvling thier skill rank

    Q:why does my equiment look so dull compare to other player with the same equiment?
    As you might know,equiment come in +0 to +7,the higher the + the more detailed,brighter and shiny the equiment get,but note,higher the +,the more state you r require to wear the equiment

    Q:why some time i kill a monster it drop alots of alz? a bug?
    No no,its a bonus actually,its call the 'Alz bomb',or 'jackpot' which drop 10-20x more alz then normal

    Q:What is force kick,and how it work?
    http://www.youtube.com/watch?v=5FH9fnOn6pQ
    force kick have the highest range of 12,and at lvl 1 it can stun a target with 75% rate for 2 sec,which come with a shocking cooldown of 72 sec[1min and 12 sec]
    which is useful to rush toward a range target[FA,Wiz,MFS] in pvp

    Q:Upgrade skill: Def or Def rate?
    yet another common question like,Atk or Def?Basically is up to you
    but for me i perfer def,becoz i rather be able to endure more dmg then depend on def rate[luck]to kick in for monster to keep miss me,
    what will happen if you strike lottery and high monster is able to touch you 10 time in row?[let say 300 dmg per hit] Well,its up to you really
    If there is enough upgrade slot,then there is not much a problem i guess

    Why do people delete/delvl skill?
    Reason is,When you are short of skill point or skill slot,you might need to delvl or delete some old and useless skill,but don't delete or delvl if you don use it much,wait until when you really need to

    Heavy FB?
    It had come to attention ALOT of people are discussing about heavy FB,who pump more str to follow Force Sheilder equiment requirement.Personally I am mainly a dex build FB,but my current state[double completer]allow me to wear slotted + titanium armour equi,coz i do not have money for osm[slotted/+] =x personally i find armour set look werid[expect for titanium]Being a heavy FB tend to have higher atk[which is hardy noticeable,see EP2 growth chart by windforce] and def,but terragrace FB will win heavy osm FB in term of def =x

    Why lvl skill at lower lvl?
    To have that high feeling XD
    for me when i just reach completer,i can 'almost' win someone who is 20-30 lvl more then me[they are using red osm/lapis,and me using titianium],and they don even know i am 20-30 lvl lower =x
    imagine if we close down by 5 more lvl XD you will get the picture =x
    It also feel good when your hp is 500-1k more then someone around your lvl
    [i oso laugh to myself when i saw lvl 80+ player[normally in osm] at dummy,or using GM skill,time to enjoy your hardwork that you invest at lower lvl XD]
    But try to lvl your skill at your own pace,other ppl might have time and you might not

    Tetep Semangat!!!

    Credit by zKiraz & bryant87 @ CabalSEA Forum

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  3. #2
    MrValentinee's Avatar
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    beee combo kek gt susah >< mending combo bikin sendiri di jamin mantap ^^

    tp bagus jg informasinya....

    Suci U will Always in my hearT

  4. #3
    ngelag's Avatar
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    bukan bagus lagi

    ini mah udah lengkap bngt

    dari skill dll lengkap

    cuma ia kombo na susah yg kyk gt >.<

  5. #4
    asrorul's Avatar
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    Quote Originally Posted by ngeboy View Post
    Selama ini gw liad guide FB mencar2, so gw satuin aja + ada beberapa tambahan (sory no times for translating ):

    I haf seen quite many ppl who r new to FB posting one question per thread "-_-, so I haf decided to come up with a short guide for them to follow. Maybe it's due to the fact that the stickied guides are too long so they didnt try to read them entirely. Now let's start with the guide, shall we?

    FINAL Sword Skills
    1)Fade step lv9 (lv9 is max level)
    2)Dash lv9 (lv9 is max level)
    3)Rising Shot lv1/18/20
    4)Force Assault MAX
    5)Force Slash MAX
    6)Dance of Ruin MAX
    7)Abbysal Crystal MAX
    8)Infernal Stigma lv9/18/19/20 up to personal preferrence
    9)Force Impact lv9/18/19/20 up to personal preferrence
    10)Infernal Impact (GM) lv9 for spammability
    11)Assassinate (Comp) lv9 for spammability
    12)Force Kick lv9 for lowest cd

    FINAL Magic Skills
    1)Earth Guard MAX
    2)Aqua Vitality MAX
    3)Lightning Blade MAX
    4)Wind Movement MAX (lower it if you do not have enough points for other skills)
    5)Stone/Aqua/Lightning ALL 3 Cannons MAX
    6)Wind Cannon up to personal preferrence
    7)Enervation 18/20 up to personal preferrence
    8)Hard Luck lv18/19/20 up to personal preferrence
    9)Execration MAX
    10)Mana Freeze/Field of Enervation/Field of Execration (MAX the only 3 TRANSCENDER skills)
    11)Ice Blade MAX (stackable with lightning blade after lv140 rank up)

    Some Notes:
    1)FBs only have transcender MAGIC skills but NOT sword skills.
    2)There is NO such thing as MAGIC FB.
    3)Enervation cannot be used in PVP.
    4)Lower Defense, Hardluck and 3 Trans skills can be used in PVP.
    5)Mana Freeze reduces ur opponents mana by 1400 at MAX level for a short duration. It is not permanent.
    6)Rising Shot is just a filter in the stunlock combo. It is not a good damage skill so you can either keep it at lv1 or if you have enough skill points, lv20. Lv20 is just to maximise the damage for stunlock since the dps for stunlock is already quite low.
    7)DoT (known as damage over time or poison"-_-) from Force Assault+Force Slash+GM can be stacked.
    8)Fade step is a skill useful in pvp and war. It makes the opponent de-targets you. So he must be good in re-clicking you so that his combo wont break in pvp. In war zones where they are so many ppl around, a simple fade step makes your enemy cant click you back easily since you are surrounded by so many ppl. He could possibly click another person.

    Upgrade Skills
    1)HP Vitality
    2)Damage Absorb
    3)Sixth Sense
    4)Impact Control
    5)Offensive Sense
    6)Defensive Sense/Reflex (DEF sense for PVP/Reflex for PVE)

    What I suggest is you getting ONLY HP vitality at the initial stage leaving out other upgrades till you reach GM skill rank due to insufficient slots. At GM rank, you will be able to learn sixth sense/dmg absorb/impact control which are much better compared to defensive sense/offensive sense/reflex. After which, you can start learning back those "lousier upgrades".

    The above skills are compulsory in my opinion. I left out some skills like lower defense, resist intention and darkness because there are arguments about getting them.

    Stat Requirements

    EP1


    EP2

    [Done by windforce]
    http://forums.playpark.net/showthread.php?t=330423




    Basically, its just putting STR and INT just nice for your equipment requirement and the rest into DEX.
    OSM Battleset +7 requirement: 227 STR and 227 INT
    OSM Armorset +7 requirement: 283 STR
    Some may ask, "Heavy pro or Dex pro?" I would say go for DEX because Terragrace's requirement is the same as OSM. With the same number of APs available, you wont have to sacrifice 58 STR just to be heavy FB. The extra bonus from DEX is much greater than that of STR.

    Terragrace
    Advantage: Higher def and def rate compared to Osm Armor (both +7)
    Disadvantage: Expensive and lesser bonus from 1 slot.
    Osm Armor set
    Advantage: High def, much cheaper than Terragrace (crafted parts are better but more expensive)
    Disadvantage: Lower def rate and def than +7 terra set.

    Suggested Equips
    1) Osm Armor/Battlehelm 2 slot with crit +6/7 (deathblow CRIT DMG INC if possible)
    2) Osm Armor/Battlesuit 2 slot with hp +6/7 OR TG Suit 1 slot with hp +6/7 (amp if possible)
    3) Osm Armor/Battleglove 2 slot with atk/def +6/7 OR TG Glove 1 slot with atk/def +6/7 (amp if possible)
    4) Osm Armor/Battleboots 2 slot with hp +6/7 OR TG Boots 1 slot with hp +6/7 (amp if possible)
    5) Osm/Redosm Katana 1 slot with crit +6/7 (Either Osm Katana 2 slot with crit +6/7 OR Deathblow CRIT DMG INC TT/Osm Katana 2 slot with crit +6/7)
    6) Topaz Orb/Crystal 1 slot with crit +6/7 (Either Lapis Orb/Crystal 2 slot with crit +6/7 or Deathblow CRIT DMG INC Pherystin/Lapis Orb/Crystal 2 slot with crit +6/7)
    7) 2 X ROL + 1
    8) Amulet of Pain/Bracelet of Fighter/Earring of Guard if possible (subject to changes if you need vamp gears)
    9) Epaulet of Guardian/Fighter (I think you have to be versatile with this. If you need def, use eog. If you need atk, use eof. I think having both eog/f+6 shouldnt be a problem since they are very cheap now.)

    Note that I have suggested all crafted CRIT DMG INC items instead of CRIT RATE because max crit rate is 50%. 5% (from base crit rate) + 25% (from stacking of blades at lv140) + 20% ( 2 X ROL+1) gives 50%. Having crafted CRIT DMG INC increases ur crit dmg output alot provided that you complete your lv140 rank up. However if you can get slotted rate in 2 of ur 3 extended helm, katana or crystal, you can switch one of ur ROL to Crit Ring +2 to boost ur crit dmg.

    Some Tips on Skilling and Levelling
    1) Dont add impact stab and flash draw to higher level. If you want, you can add till lv9 for lowest cooldown to combo. Combo is the fastest for skill levelling.
    2) Dont learnt too many skills at earlier stage. For example, illusion stab and force drive. You may realise you have run out of alz for skills for magic, sword and upgrade. If you think you have enough skill points to increase, go ahead. For me, I kept everything at lv1 except those higher dmg skill at lv9 too until i have lv9 gm/comp. Buffs are of course maxed and not lv1. Cannons can be obtained at later stage since you wont be using BM1 often yet.
    3) The reason behind Lv 1 for all skills is to have lowest damage output as possible. Lower dmg = more combo. Suggested skilling combo for sword (by me and niefeng): rising shot(1)>force slash(1)>impact stab(1)>flash draw(1). Skilling combo for magic: magic/fire arrow(lv1)>aqua arrow(lv1)>freezing arrow(lv1). Novice skills are best for skilling since the dmg is low. Note that I kept all skills at level 1 is because I dont have to waste money to delete their levels in order to remove them.
    4)Basically, juz use the skilling combo for ALL questing and levelling.
    5)Continue till you have the stats requirement for adept set, estimated level around 40, depending on your skill rank.
    6)Upon reaching adept, you can either continue all that I've mentioned above or use training wpns(for low dmg) to keep combo-ing. You can even "punch" too. However, in this case, you have to use training katana to "punch" because of buff casting restriction.
    7)Last but not least, have patience. Patience makes you a dual transcender =X

    Stunlock Combo
    Infernal Stigma>Rising Shot>Force Slash>Infernal Impact>Assassinate (cycle this 5 skills)
    This is the more well-recognised stunlock combo from a video (named CABAL FB) of one FB in pontus ferrum.
    Link: http://www.veoh.com/videos/v6309027t...7075968&rank=4

    DPS Combo
    Assassinate>Infernal Impact>Impact Stab>Assassinate>Abyssal Crystal>Impact Stab>Infernal Impact (cycle Assassinate>Abyssal Crystal>Impact Stab>Infernal Impact)
    DPS combo meaning the combo that dishes the most damage in the shortest amount of time. This is the combo in a video (named volca FB) by a FB solo-ing VC.
    Link: http://www.veoh.com/videos/v6298678N...1166584&rank=1

    Actually skills in combo is mix-and-match. They are not fixed and you can change them to suit your own preferrence. For example, the DPS combo that Im using is not exactly the same as what I have listed. It will be shown in the next post. I changed filter skills in between. It all depends on what skills you want to fit them into your combo. I shall show you what combo i use to show some examples of variation, which is what I am using as well in the next post.


    PVP Combo (also suitable as DPS on bosses)
    Comp>GM>Assault>Comp>DoR>GM>Comp>Assault>DoR/Crystal>GM>Comp>repeat(Assault>DoR/Crystal>GM>Comp)
    Notice some variations compared to the DPS combo I've mentioned above? The idea here is to spam Comp and GM as many times as possible by using assault as a filter skill (fast cast animation) while adding in Assault for DoT effect and DoR for knockdown effect.

    [YOUTUBE]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mGlfR6xnJmE&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/mGlfR6xnJmE&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>[/YOUTUBE]
    Didnt know that there's actually a Japan player who uses this combo too =X

    Some notes on PVP
    1) NEVER and I repeat myself NEVER use Infernal Stigma or Force Impact in the middle of pvp because of its freaking long cast time which gives crappy DPS.
    2) Force Impact however can be used as a finisher due to its long cast time and considerable high damage. It makes the opponent look like he cant do anything and dies after you stick your sword into the ground. Cool huh?
    3) We dont use stigma in PVP, why? Yes, 8 seconds stun on mobs is **** good. Stunning duration on players is greatly reduced. Im not really sure how stunning works in pvp but I can say stigma's long cast time will render you vulnerable to attacks.

    PVE Combo 1
    Comp>GM>Force Slash>Comp>DoR>GM>Comp>Force Slash>DoR>GM>Comp
    This is similar to what I have written for PVP isnt it? However, I swap Assault with Force Slash due to Force Slash having area effect and fast cast animation as well to reaccess Comp asap. This combo is used mainly when you dont have to use stunlock at all if the mobs are not painful to you.

    PVE Combo 2 (stunlock)
    GM>Comp>Stigma>GM>Comp>Rising>Slash>repeat (Stigma>GM>Comp>Rising>slash)
    In this combo, I switch both Comp and GM to the front. This is for people with laggy computer (like me =X) to use so that you will be able to access Comp and GM more. Another thing is GM helps to create animation block and also knockdown the mobs 1st and then dishing damage from Comp. Next stigma comes into play and you will be able to carry out the stunlock. It probably wont make much a difference but Im just showing how you can modify skills in combo.

    Battle Mode
    Battle Mode 1

    A quote from my twin ^^ but I edited some parts of it to make it clearer.

    Some Notes on BM1
    1) Ice cannon doesnt stack with Lightning cannon even after lv140 rank up though you can stack lightning and ice blade. Same applies to Fire cannon.
    2) FB's BM1 can now stack with party buffs from other classes.

    Battle Mode 2
    Force Bladers' battle mode 2 is called the Blade Shooter. It comes along with a skill with cool animation called Prismatic Cannon. However, I would say it is rather useless because you cant use some high level sword skills with it. Furthermore, to activate the Sword Cannon, you need to use sword skills to charge them up (3 or 4 skills to max charge) and then use a MAGIC range skill. The process of charging is slow and the damage arent that great. You cant combo with it either. Therefore, I would just say BM2 is not really useful. (Old version)

    A new BM2 will be available for FB in the future, which I will say its much cooler and more useful than the old. The esc-cancel technique can be used on it for high speed attack, similar to WA's BM2. It has a 4-sequence attack style, stab>round cut>slash up>slash down. Normally, people skipped the last hit due to the long transition back to 1st attacking sequence. (current new bm2)

    How to execute esc-cancel technique?
    1) press atk
    2) when the animation is ending soon, press esc
    3) reclick
    4) press atk
    5) repeat

    Information Regarding Crit Rate and Crit Dmg

    This is an example of crit rate and crit dmg calculation provided by my guild member Ginryu, previously a FB but now a FA named Hien. However, there are some pointers to take note regarding this information.
    1) Max buff crit rate, which refers to the maximum crit rate you can gain from buffs, could be 25% (yet to be confirmed). For cabaleu, it is already at 25% therefore, the extra 10% rate from fire blade wont be taken into account.
    2) The highest crit rate that you can get is 50%, meaning even if you have godly crit rate items exceeding that of 50%, they will be rendered useless. Unless you have items that gives +max crit.
    3) + max crit is like giving you more "space" for crit rate. If you have one EQ which gives +2 max crit, you can have effectively 52% crit rate provided you have EQ with crit rate+buffs to reach 52%. + max crit however does not give any crit rate. It only gives you more "space".
    4) Having 3 slots in a weapon doesnt mean you will have 30% dmg inc. The limit is 25% in total for 3 slots. Therefore, it may be a better choice for you to have crafted dmg inc and one slotted crit rate. However, I've mentioned earlier that since 50% crit rate is easily achievable without deathblow crit rate items after lv140 rank up. Thus, deathblow damage inc will be a better option.

    Special thanks to my twin bro, niefeng, who is active in PPF also, in helping me make this thread successful and those whom I have quoted.

    Tip and suggestion

    Skill lvling1require : hp,def,atk rate and def rate buff[NO ATK UP BUFF],auto atk on,a good location

    step1 - find a monster that deal u low dmg and make sure you at a location that ppl wouldn't disturb you[like dungeon with no time limit]
    step2 - u must do 1-4 dmg to the same monster,if not unequi your weapon,or use training weapon[the one u get after you make a char] and try again
    step3 - u nid get at least 1 exp[per hit] from that monster you hitting
    step4 - on your buff in case you scare you might die
    step5 - use normal atk to hit the monster,if the monster hp is high,you can even afk and have a tea break XD[this is legal right? o_o]

    this method will be faster if you have good adept equiment,if not average u gain 1 lvl per 15mins+
    [pls do not lure too many monster to train your skill,other ppl might need to train and do quest,be consisderate,you don't want anyone to disturb you either,thats why skill train in dungeon is the best][DO NOT USE THIS METHOD ON BOSS MONSTER,IF PEOPLE KILL STEAL YOU IS NOT ANYONE PROBLEM]

    Skill lvling2require : combo start skill, enough skill[either all sword or all magic] to cycle up to 12+ hit combo
    step1 : target a monster and start combo
    step2 : cycle your skill and try not to miss
    step3 : slowy see skill exp increase
    [this method is use for ppl who wan PURE sword or PURE magic lvling,using in combo resulting casting skill faster with no miss,thus getting more skill exp faster,or try using low lvl magic(arrows) to hunt for item you need for crafting(e.aramid)which use little mp which recover back fast,earning alz,skill exp and item at same time,quite good huh?]

    Use less 'leveled up state'
    This actually do not apply to FB,but just wan to share abit
    take my blader for eg.
    i lvl magic instead of sword......why?
    coz i want to use minimum state to add into INT,so that in future i do no nid to reset so much int[and oso i got nth else to do =x]

    Quest
    Most of time different npc will ask you the same monster
    to save time and effort,accpect all the "same" cataloge quest and do all in once,eg.
    NPC1:ask you kill 20 mummy blader
    NPC2:ask you kill 15 mummy blader
    NPC3:ask you hunt 10 item drop by mummy blader

    sometime this might not work when your lvl is not enough to get required quest,eg.
    at lvl 34
    NPC1:hunt 20 item drop by monster X
    NPC2:hunt 10 item drop by monster Y

    when you finish hunting and lvled up,guess what!
    NPC1:kill 50 monster X
    NPC2:kill 50 monster Y
    this is annoying -_-

    PLEASE DO ALL YOUR QUEST,if not u suffer the fate like someone in my sever
    got 30-40+ quest waiting for him and asking in shout"whats the name of port lux quest?"[The Last Knight,which require you to finish all the 'story' quest before you can get this quest at lvl 50]
    yea,don't blame anyone later

    FAQ

    Q:What is the max level for a skill?
    20,but some ppl say fade step and dash max at lvl 9,which i have not yet comfirm myself

    Q:why people add thier skill until lvl 9 and not lvl 20
    At lvl 9,Cooldown for the skill is at its most fastest point,which is useful for ppl who wan to combo with little skill[well who wan to strech thier finger to use 10 diff skill? =x]
    At lvl 20,DMG for the skill is at its highest,but the cooldown will be longer,making hard for ppl who want use less skill to combo

    Q:Is there any trick to make combo more easy?
    Yes,there is.Practice and patience.To master something require time and effort
    even for the 1st time playing cabal to reach 6hit combo on 1st few try is a good effort.

    Q:My comp lag so much that i can't combo well!
    Mine too.But require Patience.A laggy combo is not that 'bad' for me,coz the bar abit buggy when lag >.< but at least i can hit up to 11 combo on average
    but of coz a 'lag free' comp is always the best.

    Q:Why when i lvl up i do not get skill point?A bug?
    No,To get skill point pls refer to section "2.3.2-Skill ranking and its importance" of this guide

    Q:Why do I keep losing to my friend in pvp even if I'm 15 lvl higher then him?
    1- lag will determind the fate of a player in pvp
    2- you didn't use combo while he did,so he cast skill faster and with no miss
    3- your experience in pvp is not good enough
    4- he got higher skill rank then you,resulting in more state bonus and more powerfull skill to use,thats is why lvl is not important as skill lvl in cabal

    Q:why does some ppl have A.expert even if they are 30 lvl below me?And im only regular!
    These ppl have spend ALOT time and effort grinding on lvling thier skill rank

    Q:why does my equiment look so dull compare to other player with the same equiment?
    As you might know,equiment come in +0 to +7,the higher the + the more detailed,brighter and shiny the equiment get,but note,higher the +,the more state you r require to wear the equiment

    Q:why some time i kill a monster it drop alots of alz? a bug?
    No no,its a bonus actually,its call the 'Alz bomb',or 'jackpot' which drop 10-20x more alz then normal

    Q:What is force kick,and how it work?
    http://www.youtube.com/watch?v=5FH9fnOn6pQ
    force kick have the highest range of 12,and at lvl 1 it can stun a target with 75% rate for 2 sec,which come with a shocking cooldown of 72 sec[1min and 12 sec]
    which is useful to rush toward a range target[FA,Wiz,MFS] in pvp

    Q:Upgrade skill: Def or Def rate?
    yet another common question like,Atk or Def?Basically is up to you
    but for me i perfer def,becoz i rather be able to endure more dmg then depend on def rate[luck]to kick in for monster to keep miss me,
    what will happen if you strike lottery and high monster is able to touch you 10 time in row?[let say 300 dmg per hit] Well,its up to you really
    If there is enough upgrade slot,then there is not much a problem i guess

    Why do people delete/delvl skill?
    Reason is,When you are short of skill point or skill slot,you might need to delvl or delete some old and useless skill,but don't delete or delvl if you don use it much,wait until when you really need to

    Heavy FB?
    It had come to attention ALOT of people are discussing about heavy FB,who pump more str to follow Force Sheilder equiment requirement.Personally I am mainly a dex build FB,but my current state[double completer]allow me to wear slotted + titanium armour equi,coz i do not have money for osm[slotted/+] =x personally i find armour set look werid[expect for titanium]Being a heavy FB tend to have higher atk[which is hardy noticeable,see EP2 growth chart by windforce] and def,but terragrace FB will win heavy osm FB in term of def =x

    Why lvl skill at lower lvl?
    To have that high feeling XD
    for me when i just reach completer,i can 'almost' win someone who is 20-30 lvl more then me[they are using red osm/lapis,and me using titianium],and they don even know i am 20-30 lvl lower =x
    imagine if we close down by 5 more lvl XD you will get the picture =x
    It also feel good when your hp is 500-1k more then someone around your lvl
    [i oso laugh to myself when i saw lvl 80+ player[normally in osm] at dummy,or using GM skill,time to enjoy your hardwork that you invest at lower lvl XD]
    But try to lvl your skill at your own pace,other ppl might have time and you might not

    Tetep Semangat!!!

    Credit by zKiraz & bryant87 @ CabalSEA Forum
    duh kasian. capek2 copas malah 1 pun yang say tank kyu g ada.

    gw yg pertama.

    awas ngantuk nek vending barang nolnya jgn ampe kurang. kelebihan malah bagus.

    gw bantu terjemahin ya ^^

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    Quote Originally Posted by asrorul View Post
    duh kasian. capek2 copas malah 1 pun yang say tank kyu g ada.

    gw yg pertama.

    awas ngantuk nek vending barang nolnya jgn ampe kurang. kelebihan malah bagus.

    gw bantu terjemahin ya ^^
    swt nih anak nyelonong jg di daerah FB OOT lg

    PPP plis

  7. #6
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    Quote Originally Posted by ngeboy View Post
    swt nih anak nyelonong jg di daerah FB OOT lg

    PPP plis
    Fb cacatos

    full str.

    kapan lu bs ngalahin gw.

    ppp ayuk.

    gw layani.........

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    Quote Originally Posted by asrorul View Post
    Fb cacatos

    full str.

    kapan lu bs ngalahin gw.

    ppp ayuk.

    gw layani.........
    .........

    -.-"

  9. #8
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    Quote Originally Posted by ngeboy View Post
    .........

    -.-"
    kenapa?

    g bisa jawab?

    wkwkkwkwk

    kok belum jd premium member?

    gw belum 10post udah jd prem member

    mau gw jarin?

    bkn lwt donasi.

    ada scretnya ni.

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    om bagi rahasia na donk

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