Page 3 of 3 FirstFirst 123
Results 31 to 41 of 41
http://idgs.in/18196
  1. #31

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    Quote Originally Posted by aVaTaR_EnGiNE View Post
    hmm...buat jawab yg di atas...
    ntu buat dua skillnya pake base ability yang sama ya?
    ganti dlu cooldown typenya biar klo yang satu cooldown,yang laen gak ikut cooldown gwto...
    ahahaha.... iya.... koq tau...? heheheh...::hahaha::
    tp emang isa gante cooldown typenya?
    tp bakal g coba deh.... gante cooldown type. THX....

  2. Hot Ad
  3. #32
    aVaTaR_EnGiNE's Avatar
    Join Date
    Jan 2007
    Location
    Database Error
    Posts
    170
    Points
    191.90
    Thanks: 0 / 0 / 0

    Default

    blah...can't find about cooldown type... --"
    biar gak gitu,pake base ability yang beda aja de...
    klo cooldown group tuh buat itemnya seh...sory --"

  4. #33

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    Quote Originally Posted by aVaTaR_EnGiNE View Post
    blah...can't find about cooldown type... --"
    biar gak gitu,pake base ability yang beda aja de...
    klo cooldown group tuh buat itemnya seh...sory --"
    yap, I can't find any cool down type on ability.
    can you tell me where i can find it? kalo emang ada....
    udah g gante seh based abilityny... hehehe.....
    hm... setau g lebih banyak chaneling ability dr pada ability yg lasng cast lsg keluar. bener kg?
    ohhh yahhh, buat animation art dari ability bisa d gante gak seh?
    miss: spell, slam, chanel? ada efek gak seh kalo g gante2 ato g ilangin?
    Yup, klo cooldown group cuman ada d item doank...

  5. #34
    aVaTaR_EnGiNE's Avatar
    Join Date
    Jan 2007
    Location
    Database Error
    Posts
    170
    Points
    191.90
    Thanks: 0 / 0 / 0

    Default

    hmm...eh coba de u ganti turn on/use stringnya...
    barangkali ngaruh
    klo yang spell,channel,etc ntu,kyknya lebih ke unit animationnya deh...
    langsung cast langsung kluar?
    coba pake:
    -berserk
    -spell type:slam
    -howl of terror
    -avatar
    yah...coba2 aje,key :P
    GOOD LUCK ^^

  6. #35

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    Quote Originally Posted by aVaTaR_EnGiNE View Post
    hmm...eh coba de u ganti turn on/use stringnya...
    barangkali ngaruh
    klo yang spell,channel,etc ntu,kyknya lebih ke unit animationnya deh...
    langsung cast langsung kluar?
    coba pake:
    -berserk
    -spell type:slam
    -howl of terror
    -avatar
    yah...coba2 aje,key :P
    GOOD LUCK ^^
    wew.... kk dah coba map ini blon? masi beta seh hehehehe..........
    kasi komentarnya yah3....

  7. #36
    aVaTaR_EnGiNE's Avatar
    Join Date
    Jan 2007
    Location
    Database Error
    Posts
    170
    Points
    191.90
    Thanks: 0 / 0 / 0

    Default

    Here a write a quick review bout yer map...
    em...
    mapnya luas banget...banyak yang kosong lagi...bikin pusing... --"
    kecilin de klo bisa
    n klo bisa,buat shipyard cuman bisa dibangun di perairan aja....
    coz rugi banget klo dah terlanjur bikin di daratan...my... --"
    kapal2nya dah keren2 koq...Great Job! ^^
    Hmm....ntu worker cuman punya satu yah?lama banget mw bangun gedungnya >.<
    Overall...Nice Map anyway.... ^^

  8. #37
    valkemiere's Avatar
    Join Date
    Oct 2006
    Location
    In my Rainbow Castle
    Posts
    1,874
    Points
    5,111.21
    Thanks: 65 / 32 / 31

    Default

    SWT aku ga suruh bkin sampe gameplay nya kek gitu, terrainnya sama ukuran kapalnya miniatur itu keren kk.
    tpi asli gamenya keren buanget hehehe. bisa bertarung di dalam kapal, pening2 kalian search google
    masukin kata kunci "Sid Meier's+Pirates" liat screenshotsnya dr deket

  9. #38

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    Quote Originally Posted by aVaTaR_EnGiNE View Post
    Here a write a quick review bout yer map...
    em...
    mapnya luas banget...banyak yang kosong lagi...bikin pusing... --"
    kecilin de klo bisa
    n klo bisa,buat shipyard cuman bisa dibangun di perairan aja....
    coz rugi banget klo dah terlanjur bikin di daratan...my... --"
    kapal2nya dah keren2 koq...Great Job! ^^
    Hmm....ntu worker cuman punya satu yah?lama banget mw bangun gedungnya >.<
    Overall...Nice Map anyway.... ^^
    euwww..... maap map sizenya epic brooo..... hehehehehe.....
    emang sengaja seh buat mapnya guede! 'n tar kg d kosongin koq, tar ada neutral d setiap land! and neutral d lautnya. eutral d laut g buat bisa jalan sana jalan sini! jd siap ngegangguin kapal2 player hehehehehe......

    Quote Originally Posted by valkemiere View Post
    SWT aku ga suruh bkin sampe gameplay nya kek gitu, terrainnya sama ukuran kapalnya miniatur itu keren kk.
    tpi asli gamenya keren buanget hehehe. bisa bertarung di dalam kapal, pening2 kalian search google
    masukin kata kunci "Sid Meier's+Pirates" liat screenshotsnya dr deket
    ewwwww........ kirain.... makanya g biyung gimana caranya mhuahhahahah...... ::hahaha::

  10. #39

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    eiiii sepiiii yahhhh............ zzzzz........

  11. #40
    valkemiere's Avatar
    Join Date
    Oct 2006
    Location
    In my Rainbow Castle
    Posts
    1,874
    Points
    5,111.21
    Thanks: 65 / 32 / 31

    Default

    hahahah..
    jadi gimana zhou you, apa updatean terbarunya?? mapnya jgn kosong melompong.

  12. #41

    Join Date
    Feb 2007
    Posts
    212
    Points
    245.70
    Thanks: 0 / 0 / 0

    Default

    Errr....... ehehehe...... masi blon ada updatenya seh.... ehehehhe......
    g lg nge update map dragon age g. jd blon sempet buat ngerjain yg nie dolo. pa lg g rada sibuk with my job eheheh,,,,

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •