Page 13 of 13 FirstFirst ... 3910111213
Results 181 to 195 of 195
http://idgs.in/18691
  1. #181
    l0git3c's Avatar
    Join Date
    Oct 2006
    Location
    England, Manchester
    Posts
    3,968
    Points
    4,650.70
    Thanks: 0 / 3 / 3

    Default

    Doos

    Skillnya Jubei yg Critical Strike ama Pick Pocket bertubrukan tuh hotkeynya pas learning

  2. Hot Ad
  3. #182
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    Quote Originally Posted by l0git3c View Post
    Doos

    Skillnya Jubei yg Critical Strike ama Pick Pocket bertubrukan tuh hotkeynya pas learning
    Dah gua cek, iya hotkey sub learning collide. Hal2 kecil seperti ini dibersihin nya kayak ngebunuh kecoak , ngumpet2 trus...
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  4. #183
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    VERSION 2.05a

    New version of Azeroth Goldrush is available online!



    Visit the official website at Jade Wars
    Download official mirror
    Download Epic War mirror

    First post updated! - Read changelog available at the first post and/or this post.

    Spoiler untuk Changelog 2.05a :

    New Hero, Murloc Nightcrawler added to Booty Bay Inn tavern.
    New Hero, Necromancer added to Booty Bay Inn tavern.
    Ability Hotkey collision for Thief Master fixed.
    Ability Fire Bombs no longer have duration effects.
    Ability Tick Bomb explosion countdown changed to 5 seconds.
    Ability Web of Sludges created for hero Murloc Nightcrawler.
    Ability Cannibalize created for hero Murloc Nightcrawler.
    Ability Envenomed Sabre created for hero Murloc Nightcrawler.
    Ability Fin Attack created for hero Murloc Nightcralwer.
    Ability Blood Demise created for hero Necromancer.
    Ability Raise Dead created for hero Necromancer.
    Ability Mana Burn created for hero Necromancer.
    Ability Life Drain created for hero Necromancer.
    Gameplay Repick issues fixed.
    Gameplay Multiboard bug fixed.
    Gameplay Deathmatch title display fixed.
    Gameplay Conquest title display fixed.
    Gameplay Multiboard system refined.
    Gameplay Multibar system fixed.
    Gameplay Mode description refined.
    Gameplay Quest System refined.
    Gameplay added command; pressing ESC will reset camera to normal regardless of the condition.
    Item Elune's Grace price reduced to 2250 gold.
    Item Amulet of Spell Shield price reduced to 2500 gold.
    Item Jade Ring price reduced to 3100 gold.
    Item intelligence bonus for Moon Armor changed to 6.
    Item intelligence bonus for Scepter of Light changed to 10.
    Item Skeletal Rod stat bonus changed to +3 intelligence and +5 All Stats.

    Quotes of the week:
    "He vanishes only to return as a tyrant."


  5. #184
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default Screenshots!

    Last edited by DoOs_101; 15-10-09 at 13:17.
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  6. #185
    reb3llist's Avatar
    Join Date
    Sep 2007
    Location
    Mom's basement
    Posts
    321
    Points
    437.60
    Thanks: 0 / 4 / 4

    Default

    Si Jailor Kassan skill pertamanya bagusin/ganti pls -_-. Heronya mending ambil Skill 2, skill 3, ulti dan atribute bonus aja. Walaupun stack, 3 x 5 x 200 = 3000 tp perlu 200 detik. Dlm 200 detik, scenario2 yg mungkin terjd:

    1) mati
    2) fountain
    3) mati
    4) mati
    5) dsb (plg byk mati)

    Di game ini hero mati itu cpt jd gw gak bgitu suka skil pertamanya dia -_-

    Synergy skill 2 + skill 3 dah bagus tambah ulti buat bikin musuh makin mampus tp skil 1 dah huek aja. Kalo intinya cuma DPSnya bukan damagenya, mending ilangin tuh +20 damage, toh bukan dps dan pakenya cuma boleh 5x (itu pun 125MP yg kepake, gila mendingan pake itu buat skil 2 + skil 3)

    Kalo sering ada Azeroth Goldrush gw mau ksh feedback byk dah >_> plg pusing ama gw akhirnya.

    Kalo ada AInya gw tes stiap hero (tp AI susah, yah maklum)

    Yg pasti kalo ada Azeroth Goldrush gw pasti mau ikut (kcuali kalo ada tmen) tp gw liat room adanya cuma dotadotadotadotadotadotadotadotadota. Mau ngapain lg v_v

    Gw sbnrnya gak mau bandingin DotA tp example aja. Huskar punya Burning Spear dpsnya 12/dtk stackable 4x lasts 6 seconds dan jauh lbh efektif dr Jailor Kassan punya.

    Output damagenya kalo dipake dlm waktu 15 detik (kalo war biasa biasanya 15 dtk stau gw) jd (misalnya stiap 6 detik direfresh spearnya):

    Huskar - Burning Spear: 12 x 4 x 15 = 720 damage | Normal atk misalnya 50, jd ini tergantung cooldown atknya jg, tanpa item, cooldownnya huskar sekitar 1.35 - 1.60an (skitar doang -_-) deh, projectile speednya jg cpt. Jd mungkin 10 atklah. 500 + 720 = 1220.

    Jailor - Spear - 3 x 5 x 15 = 225 damage | misalnya normal atk 50 jg, trus dia serang seinget gw lbh cpt dikid dr huskar jd misalnya 1.35 deh. Jd bs 555.55 + 225 = 780.55 damage

    Walaupun kemungkinan targetnya Jailor msh idup dan lari, positifnya Jailornya mungkin dpt tp biasanya di game ini 1 tim pasti ada hero yg bs ngejar kalo gak, ambil skil stun ato item ngejar. kuantitas skill < kualitas skill.

    Kalkulasi ngawur gw ke single-target lg trus Jailornya blom pake skil 2 ama skil 3nya tambah MPnya meledak dan dia hero agi skalian klupaan ultinya yg sama mahalnya ama skil 1 cuma beda kyk 50an MP. Beda jauh dlm opini gw. Huskar HP costnya 15 tp kan dia ada ITEM REGEN dimn Azeroth Goldrush item regen MPnya gak ada yg bs tinggi2 bgt dan mereka jg mahal + kurang diperlukan di sini. Kalo bs sih item regen yg gak pake rate tp constant gitu.

    Yg plg bermasalah di sini gw blg item regennya. Item atk, def, dsb bagus tp gw gak bgitu tau item regen. mungkin gw cuma kurang maen. shop2 yg sederhana jg enak jd gak usah recipe2an. Gw gak tau cara balancenya jd gw gak bakal bacot lg deh .

    >_< - bacot gw kepanjangan D:

  7. #186
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    Haha terimakasih bnyk!

    Terutama gua akan membikin item classification sistem, jadinya item2 akan dimasukan dalam kelas2 tertentu dan akan di tata di toko2 sesuai kelas biar pemain jadi tidak bingung.

    Trus hero Jailor akan di inspeksi, ada 15 hero yg di inspeksi...

    Untuk item regen ada di Hero Shop #1, tetapi sesuai komentar2 org, bli item di game ini sgt membingungkan, jadinya solusi nya adalah sistem item classification.

    Untuk sementara ini tidak akan ada hero baru tetapi bnyk gameplay improvement dan balance update. Kemungkinan besar sebagian dari skill2 hero yg di inspeksi akan diganti jadi skill lebih keren dan seimbang.

    Thank yu.
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  8. #187
    reb3llist's Avatar
    Join Date
    Sep 2007
    Location
    Mom's basement
    Posts
    321
    Points
    437.60
    Thanks: 0 / 4 / 4

    Default

    Boleh minta org cr8 game ini lbh sering kgk >_>

    Btw, bs gak kyk polling pake map apa? Kyk EotA gitu soalnya map 1 itu doang kurang seru prasaan.

  9. #188
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    Quote Originally Posted by reb3llist View Post
    Boleh minta org cr8 game ini lbh sering kgk >_>

    Btw, bs gak kyk polling pake map apa? Kyk EotA gitu soalnya map 1 itu doang kurang seru prasaan.
    Mksdnya terrain nya beda? Wah kl gitu susah soalnya size mapnya harus 4 x lbih besar dan size mapnya dah mentok itu kalo dikali 4...
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  10. #189
    reb3llist's Avatar
    Join Date
    Sep 2007
    Location
    Mom's basement
    Posts
    321
    Points
    437.60
    Thanks: 0 / 4 / 4

    Default

    xD baru inget sizenya gede apa lg kalo tambahin map laen

    gw blg game ini harus ada kyk climax stiap bebrp menit soalnya beda ama dota (di sini harus cari2 sendiri, kan di dota bs ketemu pas creeping, di lane dsb). Buat gw dah seru tp buat bebrp anak indo biasa aja -_- ampe2 bebrp org blg ini map sampah

    mungkin stiap bebrp menit, gold minenya smuanya shut down gak ada yg nyala trus jd perang azeroth vs lordaeron.

    btw, Azeroth Goldrush itu pas kapan? Pas Lordaeron dah diambil ama Sylvannas ato pas msh ada Arthas?

  11. #190
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    Quote Originally Posted by reb3llist View Post
    xD baru inget sizenya gede apa lg kalo tambahin map laen

    gw blg game ini harus ada kyk climax stiap bebrp menit soalnya beda ama dota (di sini harus cari2 sendiri, kan di dota bs ketemu pas creeping, di lane dsb). Buat gw dah seru tp buat bebrp anak indo biasa aja -_- ampe2 bebrp org blg ini map sampah

    mungkin stiap bebrp menit, gold minenya smuanya shut down gak ada yg nyala trus jd perang azeroth vs lordaeron.

    btw, Azeroth Goldrush itu pas kapan? Pas Lordaeron dah diambil ama Sylvannas ato pas msh ada Arthas?
    Gua dah mengumpulkan studi, kebanyakan org yg lu blg itu adlh org yg kgk ngerti mksd gamenya apa sehingga mrk bingung. Hal ini disebabkan oleh 3 faktor:
    1. Introduksi map kurang jelas.
    2. Map tersebut dalam bahasa ingris.
    3. Org indo jrg ngliat F9, yaitu bagian informasi karena bnyk terbiasa main dota...

    Justru pas gua di server luar lbih bnyk satifaksi pemain, walaupun ad bbrp leaver yh tp krn mereka lg klh...

    Mungkin solusi nya bukan bikin climax tetapi memperjelas introduksi nya.
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  12. #191
    Mr_Random's Avatar
    Join Date
    Sep 2007
    Location
    Axis
    Posts
    3,097
    Points
    591.21
    Thanks: 422 / 130 / 88

    Default

    ni map dulu pernah ada yg create rame2 ngajakin, gw juga sempet main beberapa ronde,, mayan rame sih cuman gara2 jarang peminatnya ya lama2 tergusur juga dari map semacam dota dll... padahal sistem ranking onlinenya dah lumayan kreatif lho hehe

  13. #192
    reb3llist's Avatar
    Join Date
    Sep 2007
    Location
    Mom's basement
    Posts
    321
    Points
    437.60
    Thanks: 0 / 4 / 4

    Default

    Quote Originally Posted by DoOs_101 View Post
    Gua dah mengumpulkan studi, kebanyakan org yg lu blg itu adlh org yg kgk ngerti mksd gamenya apa sehingga mrk bingung. Hal ini disebabkan oleh 3 faktor:
    1. Introduksi map kurang jelas.
    2. Map tersebut dalam bahasa ingris.
    3. Org indo jrg ngliat F9, yaitu bagian informasi karena bnyk terbiasa main dota...

    Justru pas gua di server luar lbih bnyk satifaksi pemain, walaupun ad bbrp leaver yh tp krn mereka lg klh...

    Mungkin solusi nya bukan bikin climax tetapi memperjelas introduksi nya.
    hmm hmm bner jg

    Masa pengen bikin Azeroth Goldrush Indonesia Edition? itu jg pasti kena anti-cheat policynya IDGS dong kayak map dota dalam edisi indo yg cacat (tetp dikurangi cacatnya)?

    Mau ksh apapun jg mereka pasti males baca. "Drpd baca, dota ahhhH!~~!~!~!~ Ahhh~~!~!~! Ahh~!~!~1 Gw bunuh si siren horeee!!! Wuooowwww FB lage!!!!" pikir mereka -_-

    btw, item donkk >_< minta item regen ama attribute >_< kalo bs standar hp/damage mapnya ditambahin, buat org indo (org luar negeri paling bs ngerti), ngeliat item di sini pasti bilang "ih cupu najis masa cuma tambah sedikit gitu" tp hpnya smua org jg kecil jd standar itemnya biar balance bner. Nanti terlalu repotin deh -_-

    Cuma minta item aja udah Azeroth Goldrush jd bagus bgt. Kalo bikin rematch bs gak? Abis game 1 ada pilihan mau rematch ato gak.

    Pas ngambil goldmine, gimn kalo hero musuh dateng = org yg lg convert goldmine harus berhenti. Jd misalnya org ini lg convert goldmine, tower dah ancur trus hero laen ngejaga aja. Dateng hero musuh trus org yg lg convert harus berhenti. Gak tau sih triggernya tp gw pikir lumayan mudah dibanding yg laen tp idenya gak terlalu bagus jg. Hm mungkin salah satu faktor yg gak disukai anak2 indo itu orgnya lambat smua. Larinya lambat gitu (setau gw base MSnya di bawah 290 rata2 tp kalo tambah spatu jg udah cepet tp anak indo mana baca inventory punya descript). Mungkin kurang fast-paced dibanding DotA.

    Kalo msh pengen mau ngembangin Azeroth Goldrush di indo biar popular bakal susah dengan mentalitas DOTA DOTA DOTAODAOTOADAOTOADOTA dibanding luar negeri.

  14. #193
    DoOs_101's Avatar
    Join Date
    Oct 2006
    Location
    Jakarta
    Posts
    2,371
    Points
    3,181.21
    Thanks: 0 / 9 / 8

    Default

    VERSION 2.07c

    New version of Azeroth Goldrush is available online!



    Visit the official website at Jade Wars
    Download official mirror
    Download Epic War mirror

    First post updated! - Read changelog available at the first post and/or this post.

    Spoiler untuk Changelog 2.05a :

    Terrain updated with new obstacles.
    Terrain updated with new vendor models.
    Terrain pathing fixed.
    Hero Ice Mage moved to Barney's Inn tavern.
    Hero Blazing Lotus nerfed.
    Hero Blazing Lotus Firewall duration changed to 3,4,5 with damage per second 60,70,90.
    Hero Blunderbluss Rifleman Cloud Bomb no longer targets allied units.
    Hero Vindicate Priest Gravemancer is now fixed.
    Hero Spiritualist Divine Regeneration now have a different spell effect model and ability icon.
    Hero Spiritualist Enchanted now have a different spell effect model and ability icon.
    Hero Spiritualist Empower now have a different spell effect model, ability icon, and is slightly nerfed.
    Hero Haruspex ultimate skill changed to Multiple Boulder Fist.
    Hero Ranger Disruption skill changed to Arrow Shot.
    Hero Far Seer ultimate skill changed to Lightning Orb.
    Interface string chat messages changed.
    Unit Scout Tower costs 800 gold, has 5 small armor, and hitpoints 1000.
    Unit Watch Tower upgrade costs 200 gold, has 10 large armor, and 1500 hitpoints.
    Unit Cannon Tower upgrade costs 300 gold, has 10 fortified armor, and 1500 hitpoints.
    Unit Arcane Tower upgrade costs 100 gold, has 5 large armor, and 1000 hitpoints.
    Unit Mortar costs 300 gold.
    Unit Rifleman costs 200 gold.
    Unit Footman costs 150 gold.
    Unit Siege Engine costs 250 gold.
    Unit Priests costs 135 gold.
    Game all items are changed.
    Game all items are classified.
    Game each specific item class has a vendor.
    Game old vendors changed to new class representatives vendor.
    Game hero stock start delay changed to 30 seconds.
    Game standard mode will be selected after 15 seconds unless hosts types a game mode.
    Game expirience balance system added, higher level heroes gain less exp, vice versa.
    Item Ensnare costs 400 gold, contains 2 charges.
    Item Mine costs 400 gold, contains 1 charge.
    Item Dynamite no longer exists.
    Item Earthquake Trap no longer exists.
    Item Lightning Trap costs 400 gold, contains 2 charges.
    Item Nova Trap costs 500 gold, contains 1 charge.
    Item Tick-tick Bomb costs 900 gold, contains 1 charge.
    Item all traps and mines have a 30 second cooldown placement.
    System Multiboard bug fixed.
    System Deathmatch title display fixed.
    System Conquest title display fixed.
    System Multiboard system refined.
    System Multibar system fixed.
    System Quest System refined.
    System leveling balanced.
    System gold shrines provide periodic income.
    System commission penalty is greater for every captured gold shrines.
    System capture animation changed.

    Quotes of the week:
    "He vanishes only to return as a tyrant."


  15. #194
    LuCkyM3's Avatar
    Join Date
    May 2008
    Location
    I am flying.
    Posts
    952
    Points
    1,140.40
    Thanks: 0 / 1 / 1

    Default

    Akhirnya diupdate lagi... bro ada pemikran buat AI ngak soalnya belakangan ini w sering maen single

  16. #195
    MAT-KsatriaKOPI's Avatar
    Join Date
    Jun 2009
    Location
    Bumi, Desa Kopi
    Posts
    6,148
    Points
    23.99
    Thanks: 1,251 / 711 / 519

    Default

    closed~ sudah tidak valid dengan bnet versi 1.24b tetapi tetap dipajang sebagai memorial~ ^_^
    Resign~ Gutbay Green Baret IDGS~
    KsatriaKOPI Journey's & My Case on page 3~
    ~^o^Tree Tag Community~ fun & easy to Learn^o^~
    IDGS Map Tree Tag~ The Legend of the Ancient Forest
    <a href=http://static.indogamers.com/signaturepics/sigpic178654_3.gif target=_blank rel=nofollow>http://static.indogamers.com/signatu...ic178654_3.gif</a>
    Matthew 5:48,"Be perfect,therefore, as your heavenly Father is perfect."

Page 13 of 13 FirstFirst ... 3910111213

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •