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  1. #16
    Matarael's Avatar
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    Logikanya:
    -Pick every unit in (playable map) matching: Unit equal to Hero
    -Create a (dummy unit) at position of (matching unit)
    -Order last created unit to (Lightning strike) (picked unit).

    Jadi sebetulnya kita buat 1 unit caster yg ga keliatan diposisi target spell tsb, lalu unit itulah yg bakal nge cast spellnya yg bikin ilang atau kena geledeg.

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  3. #17
    l0git3c's Avatar
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    kalo mo gampang si, langsung deals damage to picked unit langsung aja.

  4. #18
    Matarael's Avatar
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    Tapi jadi ngga ada special effect nya. Dan cuma damage, ngga bisa buat ilang2.

  5. #19

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    Quote Originally Posted by -GodHand- View Post
    Bisa kok, sangat simple malah iya,
    dopple walk pake base spell wind walk lalu, ake trigger bikin dummy unit lalu kasih item illusi ke dummy unit itu.
    Kemudian via trigger " order hero to use item on unit" tinggal suruh cast itu item wand of illusion ke unit yg barusan wind walk...

    Itu prinsip kerjanya.
    Iya2 bisa, g dah buat, tp ada bugnya dikit, Dummy unitnya gak bisa d spawn d tengah2 casting unit kaya dopple walk beneran zzzz....
    mungkin g buat jurusnya d ship hehehe... and g bukan kasi skill Wind Walk, tp invisible. soalnya kalo d kasi wind walk, tuh kapal nga bisa jalan. bisanya ngilang doanl. percuma donk.... hehehe....

    Quote Originally Posted by Matarael View Post
    Logikanya:
    -Pick every unit in (playable map) matching: Unit equal to Hero
    -Create a (dummy unit) at position of (matching unit)
    -Order last created unit to (Lightning strike) (picked unit).

    Jadi sebetulnya kita buat 1 unit caster yg ga keliatan diposisi target spell tsb, lalu unit itulah yg bakal nge cast spellnya yg bikin ilang atau kena geledeg.
    Yup I got it! Thx... ahh... nanya lg donk! gimana tuh buat skill Smoke screennya Rikimaru DotA? yg bikin unit yg ada d dalam Cloud itu miss attack.

  6. #20
    Matarael's Avatar
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    Hmmm... lupa skillnya kek gimana. Yg miss cm yg didalam asap ya? Rizzuh tau caranya? Kl cm miss dan ngga bs cast bs pake Silence. Tp kl terisolir gw blm liat2 lg tuh...

  7. #21

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    maap nie nanya molo hehehehe.....
    ada lg nie pertanyaan g!
    g mo add ability ke satu transport unit kalo ada hero yg load ke transport itu. nge add ability seh udah bisa!
    masalahnya! gimana caranya remove ability yg td d add setelah hero intu unload dari tranport unit td?

    nie sekilas trigger yg dah g buat

    Code:
    Command Aura
         Event
             Unit is being loaded
         Contition
             Unit type of loaded unit equal to Arathas
             Unit type of loding unit equal to Human Frigate
         Action
            if all condition true do action than action
                  condition
                        loaded unit is in loading unit equal to true
                  action
                       Add Command Aura to loading unit
                  than
            if all condition true do action than action
                  condition
                       loaded unit is in loading unit equal to false
                  action
                       remove Command Aura from loading unit
    Ugh.... mungkin salahnya di "loaded unit is in loading unit equal to false"
    tp g gak pernah ketemu command "unit unload"

    kk bantuin yah3..... plz........... THX......

  8. #22

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    Sorry double post, ini trigger yg aslinya. yg td cuman seingat g aja hehehe.....

    Code:
    Command Aura
        Events
            Unit - A unit Is loaded into a transport
        Conditions
            (Unit-type of (Loading unit)) Equal to Arthas
            (Unit-type of (Transporting unit)) Equal to Human Frigate
        Actions
            If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                If - Conditions
                    ((Loading unit) is loaded into (Transporting unit)) Equal to True
                Then - Actions
                    Unit - Add Command Aura (Ship) to (Transporting unit)
                Else - Actions
            If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                If - Conditions
                    ((Loading unit) is loaded into (Transporting unit)) Equal to False
                Then - Actions
                    Unit - Remove Command Aura (Ship) from (Transporting unit)
                Else - Actions
    g ulang nie, gmn caranya ngeremove ability dari tranport unit yg heronya unload dr transport tsb?

    THX yach....

  9. #23
    Matarael's Avatar
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    Bikin trigger baru untuk event Unloadnya aja.

  10. #24

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    Quote Originally Posted by Matarael View Post
    Bikin trigger baru untuk event Unloadnya aja.
    ekk? emang ada event unit is unload?

  11. #25
    aVaTaR_EnGiNE's Avatar
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    weh...iya kagak ada tuhh event unload... --"
    mending pake gini...
    waktu load,masukkin loaded unit ke variable
    hmm...triggernya pake unit enter region pake condition entering unit equal to <variable loaded unit tadi>

  12. #26
    aVaTaR_EnGiNE's Avatar
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    sorry double post --"
    gw mo nulis triggernya ntu
    ni code loadnya:
    Code:
    Event - A unit is loaded into a transport unit
    Condition - <edit sendiri yah ^^>
    Action - Add Loading Unit to <variable UnitGroup bwt loaded unit>
    trus code unloadnya
    Code:
    Event - A unit enters playable map area
    Condition - Entering Unit is in <variable UnitGroup bwt loaded unit>
    Action - Remove Entering Units from <variable UnitGroup bwt loaded unit>
    sisanya dah ngerti kan?

  13. #27

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    Quote Originally Posted by aVaTaR_EnGiNE View Post
    sorry double post --"
    gw mo nulis triggernya ntu
    ni code loadnya:
    Code:
    Event - A unit is loaded into a transport unit
    Condition - <edit sendiri yah ^^>
    Action - Add Loading Unit to <variable UnitGroup bwt loaded unit>
    trus code unloadnya
    Code:
    Event - A unit enters playable map area
    Condition - Entering Unit is in <variable UnitGroup bwt loaded unit>
    Action - Remove Entering Units from <variable UnitGroup bwt loaded unit>
    sisanya dah ngerti kan?
    Miss: Variableny LoadedUnit
    Code:
    Event - A unit is loaded into a transport unit
    Condition - unit type of loading unit equal to Arthas
                unit type of trasnporting unit equal to Hmuan Frigante
    Action - Add Loading Unit to loadedUnit
             Add Command Aura to trasnporting unit
    Code:
    Event - A unit enters playable map area
    Condition - Entering Unit is in loadedUnit
                unit type of Transporting Unit equal to Human Frigate
                unit type of Loading unit equal to Arthas
    Action - Remove Entering Units from loadedUnit
           - Remove command Aura from trasnporting unit
    Begitukah maksud kk? tp apa kalo unit yg d load ke trasport unit udah bukan unit in playable map area?

  14. #28
    aVaTaR_EnGiNE's Avatar
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    hah?maksudnya gimana seh?
    em...ganti entire map?
    sory gw rada bingung --"

  15. #29

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    Quote Originally Posted by aVaTaR_EnGiNE View Post
    hah?maksudnya gimana seh?
    em...ganti entire map?
    sory gw rada bingung --"
    ekk?
    Code:
    Event - A unit enters entire map
    Condition - Entering Unit is in loadedUnit
                unit type of Transporting Unit equal to Human Frigate
                unit type of Loading unit equal to Arthas
    Action - Remove Entering Units from loadedUnit
           - Remove command Aura from trasnporting unit
    maksudnya kalo unit yg lg di ada d dalam transport unit, bukan termasuk unit yg ada d entire map gitu?

  16. #30
    aVaTaR_EnGiNE's Avatar
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    walah...gak mudeng
    ntu yang u tulis di atas tuh trigger unload...
    tiap unit yang di unload,pasti kluar ke entire map,rite?
    btw...yg u tulis...
    Code:
    Condition - unit type of Transporting Unit equal to Human Frigate
                unit type of Loading unit equal to Arthas
    condition yang di atas gak bakal jalan tuh... --"

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