sama kayak yg dijawab orang hive.... tapi aku lagnya waktu lagi create unit loh, bukan setelah create unit, baru mulai lag2 (jadi cuman saat memunculkan unit aja lag, unit dah muncul gak lag lagi, atau sementara saja belum..)
Code:
Spawning Zombie
Events
Unit - A unit enters Zombie Select <gen>
Conditions
The Summoner 0054 <gen> Equal to (Entering unit)
Actions
Set SpawnPoint[0] = (Center of Spawn 1 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[0] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[0])
Wait 2.00 seconds
Set SpawnPoint[1] = (Center of Spawn 2 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[1] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[1])
Wait 2.00 seconds
Set SpawnPoint[2] = (Center of Spawn 3 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[2] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[2])
Wait 2.00 seconds
Set SpawnPoint[3] = (Center of Spawn 4 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[3] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[3])
Wait 2.00 seconds
Set SpawnPoint[4] = (Center of Spawn 5 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at (Center of Spawn 5 <gen>) facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[4])
Wait 2.00 seconds
Set SpawnPoint[5] = (Center of Spawn 7 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at (Center of Spawn 7 <gen>) facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[5])
Wait 2.00 seconds
Set SpawnPoint[6] = (Center of Spawn 8 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[6] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[6])
Wait 2.00 seconds
Set SpawnPoint[7] = (Center of Spawn 9 <gen>)
Unit - Create 9 Zombie for Player 12 (Brown) at SpawnPoint[7] facing (Position of Zombie 0031 <gen>)
Custom script: call RemoveLocation(udg_SpawnPoint[7])
Unit - Move (Entering unit) instantly to (Center of The Summoner Spot <gen>)
sekarang begini.. masih leak ya?
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