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  1. #871
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    Nah yang gw pikirin... Andai dalam game bisa pindah otomatis ke map lain...

    MPQ? Keuntungan juga ad lagi. Kalo ad perbaikan map sering2, orang jd ga trlalu males dL map yg terbaru karena map kan kecil bangGet.

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  3. #872
    l0git3c's Avatar
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    masalahnya kalo mo nambah import file
    mesti updet MPQ lg

  4. #873
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    Nah update resources lebih jarang daripada mapnya. Intinya pembuatan map jadwalnya harus lebih strict kapan harus update MPQ, kapan harus bugFix.

    Oh ya kan update MPQ nya bisa jadi 2 versi:

    - FULL Resources
    - Update Resources version x to x+1.

    Kayak gaya patchnya blizzard.

  5. #874
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    Kk minta triger gui item charge dong. Yg versi jass sy tdk brfungsi lg.

  6. #875
    SrZ]Xevirath's Avatar
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    Quote Originally Posted by Section View Post
    Nah update resources lebih jarang daripada mapnya. Intinya pembuatan map jadwalnya harus lebih strict kapan harus update MPQ, kapan harus bugFix.

    Oh ya kan update MPQ nya bisa jadi 2 versi:

    - FULL Resources
    - Update Resources version x to x+1.

    Kayak gaya patchnya blizzard.
    masalahnya.
    Harus dikasih program buat Add File ke MPQnya, karena kalau kita replace MPQ, tehnik yang sama kemungkinan dipake mapper lainnya, yang bisa menyebabkan conflict MPQ

  7. #876
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    Kk mau tanya yg gak compatible ma pacth 1.24 itu apa aja ? Coz mapku padahal udah gak pakek return bug masih aja gak bisa di mainin ! T_T

  8. #877
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    gamecache sama pattern yg mirip2 return bug, gag tau klo di 1.24b uda diperbaikin ap blom

  9. #878
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    Amannya... New project in 1.24b!
    Untung gw baru jadi terrain doang.

  10. #879

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    tolongin dunk, itu kok trigger defeat/lose nya gak jalan ya? error dimananya?


    mirror 1 : http://www.ziddu.com/download/678264..._v0.2.rar.html

    mirror 2 : http://www.mediafire.com/download.php?t2mmnwzdzkm


    kasi tau plss, udah bikin lama2 tapi gak jadi2

    thx

  11. #880
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    lebih baik u copas trigger u kek gmn disini

  12. #881
    ranzi's Avatar
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    Question tanya

    nah gw nanya lagi

    gw mo bikin multiboard kek gini



    tapi jadinya kek gini



    dan jgn bilang itu 2 colum, karena saya sdh coba pasti spacenya beda.

  13. #882
    SrZ]Xevirath's Avatar
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    Spacenya bisa diedit kali -_-

  14. #883
    ranzi's Avatar
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    Quote Originally Posted by --Thanatos-- View Post
    Spacenya bisa diedit kali -_-
    maksudnya width??rasanya gag mungkin



    coba hitung berapa jumlah colum dan row nya


    EDIT: eh iy uda ketemu
    Last edited by ranzi; 06-10-09 at 15:39.

  15. #884
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    uit, salah ya, kukira nanya tentang apa D:

    maaf >_>

  16. #885

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    Ini nih trigger yg error, tolong di bantu buat ngebetulinnya (trigger lose/defeat)

    buat lebih jelas tentang map nya :
    mirror 1 : http://www.ziddu.com/download/678264..._v0.2.rar.html
    mirror 2 : http://www.mediafire.com/download.php?t2mmnwzdzkm

    NB:
    Variable VillagerGroup = aktif/jalan
    Variable BanditsGroup = aktif/jalan

    jadi ceritanya team villager(unitgroup) bakal kalah kalo jumlah villager(unit) nya 0, nah tapi trigger ini gak jalan.. gmn dunk yg bener??


    Trigger Lose/Defeat

    Event
    Time - Every 1.00 seconds of game time

    Condition
    -

    Action
    Player Group - Pick every player in VillagerGroup and do (If ((Number of units in (Units owned by (Picked player) of type Villager)) Equal to 0) then do (Trigger - Turn on BanditsWin <gen>) else do (Do nothing))

    sebelum itu, kalo villager mati, dia bakal di :
    (uploaded at photobucket)


    detailnya, kalo villager mati, dia bakal di tuker jadi cage(unit) di suatu region, trus dia dikluarin dari villagergroup(playergroup), trus dimasukin ke deadplayer(playergroup)


    ________

    Trigger BanditsWin

    Event
    -

    Condition
    -

    Action
    Sound - Play O04Mannoroth38 <gen>
    Game - Display to (All players) for 10.00 seconds the text: Bandit OWNING!!
    Wait 15.00 seconds
    Player Group - Pick every player in BanditsGroup and do (Game - Victory (Picked player) (Show dialogs, Show scores))
    Player Group - Pick every player in VillagerGroup and do (Game - Defeat (Picked player) with the message: Forever In Cage?)


    nah itu semua ada yg salah gak? kalo ada/banyak tolong di koreksi, maklum newbie


    thx all...

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