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  1. #1
    Jimz_Devil's Avatar
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    Thumbs up [Spoiler] Dota Allstars v6.60 beta

    Nanti dota 6.60 yg akn dirilis lbh krg 20 mei nanti akan membwa prubhn yg signifikan..

    Dan saya sdh mencari dr brbg sumber spt epicwar tp sdh di delete..

    Saat ini sudah mencapai beta 46..

    Changelogny:
    - Tavern dibagi brdsrkn attribute
    - 2 hero baru[bat rider, tauren chieftain]
    - Hero remaked [Viper,Medusa,Razor]
    - Hero refixed [Tombstone undy AoE 1200>1000]
    - New items & receipes
    - Change recipe or and effect [Diffusal,Manta,MKB,Sange and Yasha,butterfly,etc]
    - Aghanim Scepter bs d pake byk hero dan raise stats [Tiny,Sniper,Huskar,Barathrum,etc]

    sayang saya blm nemuin linkny.. Klo ad yg bs kasi linkny thx.. Lets share..

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  3. #2
    v1cvayper's Avatar
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    Linknya ada di general discussion tuh...
    Di sini -> http://dota-allstars-blog.blogspot.c...-660-beta.html
    [CENTER]

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    Dota 6.60 Beta 46 Map Download - Dota-Allstars 6.60 Beta 46


    Dota 6.60 Beta 46 Map Download - Dota-Allstars 6.60 Beta 46 Map (before is Dota 6.60 Beta 45, just added Beta 46). The previous Dota 6.60 Beta post comment is already reach more than 300 comment and become harder to read. So, i decided created this fresh new post so it would be easier to us to discuss the new beta map, Dota 6.60 beta 46

    In this Beta map, Tauren Chieftain already have complete skill set, there's massive changes on items and even more new items (WTF!). Check the post for pictures and changes.

    SPOILER ALERT!


    In this picture, Tauren Chieftain already has complete skill set and he is wearing new items ^^







    Now Aghanim is viable for many heroes, not only intelligence heroes


    For new heroes pictures and skills, you can check Batrider post and Tauren Chieftain post. You can also discuss both heroes on their respective post

    Dota 6.60 Beta 45 Changes Summary (relatively to Dota 6.60 Beta 21)

    Below is a compilation from redrach analysis about the changes and other feedback:

    Heroes Changes

    Huskar has been hugely buffed now with indefinitely stacking Burning Spears, and Aghanim's that increases damage done to enemy by his ultimate (65% of their HP) and a reduced cooldown (15 -> 8!!) Looks like Aghanim's is *the* item of choice on him now.

    Razor has been remade to be less of a point-and-click hero. Chain lightning has been replaced by 'Plasma Field' - a huge AoE nuke that hits twice if you micro, and his ultimate is now an active that attacks one unit at random. I'm unsure what 'Static Link' does, but presumably his ultimate has been coded to attack the linked enemy in particular.
    All-in-all he seems harder to play, but I'm unsure if he's stronger than his 6.59d counterpart. (He's definitely weaker than his imba 6.60 beta 21 version)

    Medusa now has an AoE Purge for her ultimate ('Stony Gaze' - fits her theme better)! But it only works on enemies that attack her (or are facing her? Unsure.) Which means its useless while chasing. Bit of a nerf there. Chain Lightning has been replaced by 'Mystic Snake' which just seems to be a slower version of Chain Lightning. There must be more to it, but I can't tell.

    Sniper's changes really disappoint me. Scattershot has been replaced by 'Shrapnel' - a 30% AoE slow that does 40 dps over 10 seconds at level 4. Unfortunately such a skill would only slightly boost Sniper's survivability, and the slow only affects units in the AoE to boot. Which means he's still gank fodder.
    Also now he can no longer one-hit creep waves, making him more of a sucky farmer.
    Aghanim's now reduces his ultimate's casting time and increases range.

    Items Changes

    - Pipe of Khandahar (1500g), item that allows you to activate 'Ghost Form', an ability that makes you invulnerable to attacks, makes you unable to attack, but lets you cast spells. Unsure if you take more damage from spells in Ghost Form, or if you're even targetable. Would make it a decrepify clone, except without the MS reduction.
    - Talisman of Evasion (1800g), gives you 25% evasion.
    - Monkey King Bar now has 'True Strike', a passive that ensures your attacks always hit (bypasses evasion). Which means it counters the above item.
    (The two changes above severely hurt Mortred. Now any agility hero can cheaply (relative to Butterfly) obtain evasion, and also counter Mortred's evasion.)
    - Quelling Blade (300g), cheap new item that gives +40% damage (20% for ranged) vs. non-hero units. Clearly an item meant to help melee heroes farm. Good starting item for Void, IMO.
    - The Leveller, upgrade for Quelling Blade. Gives a lot of +stats (lots of +agi), plus 40% damage to non-hero units and 60% damage to buildings (20% and 30% for ranged). This relatively cheap item should help a lot of melee agility heroes contribute more to their team in pushes, as well as help them farm better. Prediction: Battlefury + Leveller will be the new in-thing for pubbers to get.
    - Poor Man's Shield, upgrade for Stout Shield that gives 100% chance to reduce hero damage by 25. Seems like a completely useless item to me, esp. now that Vanguard has a 70% chance to block 40 damage from all sources (up from 65%), even though it's quite a bit cheaper than Vanguard.
    - Manta Style is now an upgrade for Yasha (wtf). It has Illussion (actives), no longer give Feedback orb, and only gives +stats and bonus move and attack speed (wtf). Needless to say, this is a bizarre change.
    - Diffusal Blade is now upgradable like Dagon! (Level 1 - +22 agi, +6 int, burns 20 mana, Level 2 - +36 agi, +10 int, burns 36 mana) Upgrading the recipe refills Purge charges (8). Now it's a strong item on its own.
    - Sange and Yasha no longer needs a recipe, so it's 500g cheaper overall.
    - Reduced Hammer cost by 10
    - Rapier back to +250 damage
    - Reduced Radiance Recipe cost
    - Vanguard now gives 70% block

    Maelstrom's recipe and stats have changed:
    Mithril Hammer (1600g) + Gloves of Haste (500g) + Recipe (900g) = Maelstrom (3000g)
    Grants +24 damage, +15 attack speed, and a 20% ctc 150 damage Chain Lightning.

    Now the items reflect the theme (Mithril Hammer -> Hammer icon of Maelstrom) as well as synergize with the proc (more attack speed = more Chain Lightning procs)

    Butterfly recipe changed:
    Eaglehorn (3300g) + Quarterstaff (900g) + Talisman of Evasion (1800g) [No Recipe]

  5. #4

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    hahaha... tombstone undying d fix..
    itu mksd na hero remaked pa ??? skil2 atw animasi d ubah ??

    wah qlo tiap map berubah2 mlo, kpn jago na maen dota...ohohhohoho

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  6. #5
    Jimz_Devil's Avatar
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    Quote Originally Posted by [uciha][itachi] View Post
    hahaha... tombstone undying d fix..
    itu mksd na hero remaked pa ??? skil2 atw animasi d ubah ??

    wah qlo tiap map berubah2 mlo, kpn jago na maen dota...ohohhohoho
    mksdny herony skillny d rombak abis.. Aganim bs d pake 19 hero lainnya yaitu 9str,4agi,6int..

    Dan kykny aganim bkn lg optional tp MUST HAVE!

  7. #6

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    ^
    g rasa tergantung kyk..
    low int yg pake aganim cm 6 y?? baru sadar..
    bisa lbh spesifikasi ga hero pa ja yg bs pake aganim ??
    yg g tw, zeus, lesrac, lina, lion, rotund, lich, rylai, rasta, krobelus, luna, doom...
    itu aj int lebih dari 6.. bearti ada yg ga bs pake aganim lagi y??
    kyk na g tw hero str yg bs pake aganim.. itu kyk na tp, sama raigor...hohohoho

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  8. #7
    slence's Avatar
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    Barathrum pake Aganim jadi Ganker sejati deh

    Cooldown ultinya turun drastis

  9. #8

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    Iya ni aganim kayaknya jadi barang pilihan deh
    Huskar dah kayak rotun aja 1/2 darah sana sini

  10. #9
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    Quote Originally Posted by legionnn View Post
    Iya ni aganim kayaknya jadi barang pilihan deh
    Huskar dah kayak rotun aja 1/2 darah sana sini
    Yup statusnya ga cuma nambah hp dan mana doang kaya dulu

    Tapi naekin 10 stat ke semua, jadi scr status tambahan pun berguna ke hero selain int



    Paling parah itu pugna, life stealnya jadi 0 cd dan ngisep 300 cd per sec

    OMG!! Terlalu imba ini mah....


    Kardel pake aganim jadi imba jg, assinate nya jaraknya jadi 3500

    Jarak 3500 itu kurang lbh sama dengan 1½ jarak tower scourge mid dari yang terdepan ke yang tengah. Gua udah ukur dan kurang lbh jaraknya segitu

    Gila2-an tapi exciting!!

  11. #10

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    damage na nambah ga assasinate kardel ???
    bah, itu huskar ulti na stgh drh sana sini ?? bearti qlo drh na 5000, d ulti huskar kena stgh drh donk ??? swt imba nie nama na
    ========================
    pugna ulti 0 cd, ngisep 300hitpoint/sec, itu mana cost na pasti nambah gede y??

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  12. #11
    slence's Avatar
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    Life Drainnya ga nambah mana cost

    Btw 300 lifesteal itu kalo life drainnya dah lvl 3 pk aganim



    btw ini ada yang lbh ******* lg pake aganim

    Holy Knight / Chen pake aganim : Hand of Godnya 25 cd dr 120 cd

    Maknyuzzz....

  13. #12

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    ^
    bah.. 25 cd??
    boros sp pasti.. 120cd aj mana cost na ud bocor bwt support..

    ===============
    iy, pugna qlo pake aganim 300lifedrain... qlo ga ada cd na trus mana cost sama, ga bakal mate nie hero _ _!

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  14. #13
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    Quote Originally Posted by [uciha][itachi] View Post
    ^
    bah.. 25 cd??
    boros sp pasti.. 120cd aj mana cost na ud bocor bwt support..

    ===============
    iy, pugna qlo pake aganim 300lifedrain... qlo ga ada cd na trus mana cost sama, ga bakal mate nie hero _ _!
    Makanya pugnanya Imba...!!!

  15. #14

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    btr2...
    g coba 6.60 beta, koq ga ada beda na ma map 6.59 y d pugna ???
    pake aganim jg sama... ga berubah... chen jg gitu.. ga bs pake aganim ga ada efek..

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  16. #15

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    udah ada yg beta 54 loh kk

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