Attack Speed is the rate at which a hero attacks per second. Often, this term is referred to as IAS, which is short for Increased Attack Speed. Increasing a hero's attack speed reduces the time it takes to kill an enemy hero and increases the amount of damage your hero deals per second. See DPS for more information on Damage Per Second.
Notes on Attack Speed
Unlike attack cooldown, IAS is measured in percentage rather than numbers. Having +N% increased attack speed means your attack cooldown is reduced by N% (see Calculation for more information).
Each point in Agility grants +1% attack speed. There are items adding raw attack speed too, eg. Gloves of Haste, Oblivion Staff, and Hyperstone.
Attack Speed bonuses stack linearly. All bonuses are added together at once and applied. This means that the more attack speed bonuses you get, the less effective they are.
Do note that there are caps to IAS at +400% (4) and -80% (-0.8) respectively. Any more than 4 or less than -0.8 will act as 4 or -0.8.
Calculation
The Attack Speed per game second of a unit can be calculated by (1+IAS)/(BAT), where BAT is the hero's Base Attack Time. Also, less often used is Game Seconds per Attack, which is calculated by (BAT)/(1+IAS).
See Also
Attack Speed bonuses stack linearly. All bonuses are added together at once and applied<<< kalo yang ini buat item dan skill passive kan???
contoh :
troll pake hyperstone 2 biji stack sama aura fervor dan rampage = stack
tapi kalo ngk salah
troll pake mask of madness + rampage = ngk stack
jadi
skill aktif item yang nambahin aspd ngk stack sama skill aktif hero penambah aspd??
Overpower (A059)
Based on Frenzy, it provides for everything except the forceful removal of the buff.
There's an array of variables saved for every player which saves the number of attack Ursa has done with Overpower. Whenever the effect of Overpower happens, the variable[player] is reset to 0.
Whenever a unit is killed or a unit is attacked, the game checks if it has the Overpower buff (B02O), if it does, then set variable[player] to the dying unit equal to 0 (since there's not dying unit when it's called because of an attack this does nothing then). Then increase the variable[player] of the attacking unit equal by 1. If it's then bigger than 5, forcefully remove the buff from it.
Note that this skill sees only if the unit has begun the attack, so if by any chance you cancel it before doing the damage (being stunned, pressing S) that hit with IAS will be lost.
inget bahwa marker untuk stack engganya : code skillnya (A0W9, misalnya...)
mkanya Brilliance Auranya Maiden dulu ga stack ama BAnya basillius..., tapi skr iya (diubah kodenya...)
Devotion auranya cuiras n basilius g stack, krn kodenya sama...
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