mau tanya nih sama yang udah sesepuh di ampm, ada kaitannya dengan DK khususnya Tanking spec.
1. sebenernya defense (bukan defense rating) itu brapa sih soft-cap nya untuk ampm? setau saya pengalaman dr main server inter 535 untuk tanking 5m Heroics dan 540 untuk raid tanking.
*beberapa sumber tertulis yang mendukung selain pengalam pribadi saya:
Q u o t e:
1. There's no such thing as a defense cap
2. 490 was required at level 70 to stay uncrittable. That was 5.6% crit reduction.
3. 540 is required at level 80 to stay uncrittable. That is 5.6% crit reduction.
4. No matter what level you are, you need 5.6% crit reduction.
5. The crit reduction is displayed when you hover over your defense amount.
http://forums.worldofwarcraft.com/th...93783580&sid=1
Note that defense continues to be a valuable stat past its "cap," unlike hit rating or expertise, because it still increases chances to dodge, block, parry and be missed. Reaching the soft cap of 540 defense skill (not rating) is considered mandatory for tanking more difficult content, as a single critical hit from a boss can prove fatal.
http://www.wowwiki.com/Defense
Defense skill minimum to be uncrittable by raid bosses is 540 at level 80, and 535 for heroics. Resilience can also help eliminate crit chance, but this is not recommended as unlike defense, resilience provides no avoidance.
http://www.wowwiki.com/Death_knight_PvE_guide
2. saya sendiri sekarang ada di 600 def rating, semua dari gear + weap + weapon rune. semua slot gem saya pasang stam. dan karena ini juga banyak yang *maaf* 'nyela' : "stam semua? bocor dong!" atau "***** semua dicolok stam, mending parry lah ato dodge" dsb dsb. saya pernah tanya sama healer guild, apa bener saya bocor? tapi kata mereka ga.
3. ini menarik:
Strength is a death knight's priority stat for DPS, and the key threat stat for tanking, as it increases attack power and parry rating. 4 STR = 1 parry rating. Although their item budget cost is the same, one point of strength is preferable to two points of attack power because several buffs and talents increase strength directly by a percentage.
Dodge and Parry are important for tanking. Because of Diminishing returns and the "free" Strength to Parry conversion, no death knight should ever gem for parry.
http://www.wowwiki.com/Death_knight_PvE_guide
nah karena itu dulu saya sempet terpikir untuk masukin slot gem ke armor + senjata (kalo ada) sama gem Sovereign Dreadstone (10 strength + 15 stamina), atau malah ekstrimnya saya pernah mikir pasang Bold Cardinal Ruby (20 Strength) sekalian karena di konten ICC dodge di nerf karena debuff "Chill of the Throne" atau apalah namanya saya lupa

*maaf*
mohon pendapatnya ya dari yang udah sesepuh atau mungkin lebih berpengalaman di server ampm. karena bukannya ga seneng dicela ato di kritik waktu di PuG (Pick up Group) Raid atau dungeon, cuma mungkin memang saya nya aja yg kurang pengalaman main di server ampm
ini saya bikin bukan untuk membanding2kan server inter sama server ampm ya, (*ambil langkah seribu takut di flame masa >.<*) cuma mau minta nasihat dan pendapat aja karena saya sadar kalau di setiap server punya kebijakan dan 'itungan2'-nya sendiri yang unik
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terimakasih sebelumnya dan maaf mengganggu sama posting yang panjang ini.
-regards-
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