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  1. #31
    ryviuz's Avatar
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    Nah di pacth 3.2 kan ada dungeon Normal 5 man yang drop epic,, dan memang boleh di Farm ,, sebab normal 5 man memang gk ada lockoutnya, sehari bisa berkali2 sampe puas

    semoga pas diimplement disini gk ada orang2 elitist yg protes:

    "GM INI KOK D FRAM SEGH QQ" wakakaka

    sebab memang tujuannya Blizzard bikin epic drop di normal 5 man buat bantu gear up char2,, jadi gk papa di farm

    harap kesadaranya ><

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  3. #32
    trackz's Avatar
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    wow dari membingungkan jadi semakin mudah untuk mancing gamer2 yg casual

    entah makin bagus ato makin ancur
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  4. #33
    mugen's Avatar
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    Quote Originally Posted by auriela View Post
    anub arak di TOC gampang asal kompak trus tau betul fightnya di phase 3 yang lain jangan di heal sampe 100 % kecuali main tank .. yang lain cukup 35 % healer harus apal banget fightnya


    Spoiler untuk anub arak toc :



    kan EQ dah ulduar
    mending kalo udah EoE
    kalo masi naxx normal?

    Quote Originally Posted by deadguy View Post
    Blackwing liar / blackrock depth oy , raid pertama gwa , kapan di upgrade ??
    di cataclysm le
    nefarian idup lg

    BTW kan di tulisannya argent crusade ama ebon blade lg perang di depan
    jd kalo di tanya tirion di mana ya lg di icecrown yg raidnya
    Last edited by mugen; 01-10-09 at 22:03.

    Quote Originally Posted by vin_nto View Post
    lunar kun \:psad:/
    Quote Originally Posted by LunarCrusade View Post
    hih sapa kamu :pgroan:
    Fanfic :Another Ashbringer chapter 6

  5. #34
    MoeNia's Avatar
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    hmm... Jaina bantuin alliance, Sylvanas bantuin horde, Tirion ikut Argent crusade, trus Varian sm Thrall ngapain ya...
    AYAYAY

  6. #35
    mugen's Avatar
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    ada si sky break/orgim hammer keknya

    Quote Originally Posted by vin_nto View Post
    lunar kun \:psad:/
    Quote Originally Posted by LunarCrusade View Post
    hih sapa kamu :pgroan:
    Fanfic :Another Ashbringer chapter 6

  7. #36
    Dizzy's Avatar
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    PTR 3.3 udah ada ...

    baru The forge of soul yang bisa dicoba ...

    Spoiler untuk PTR 3.3 :

    World of Warcraft PTR Patch 3.3.0

    The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patch...atchnotes.html

    The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

    General
    Icecrown Citadel
    The Forge of Souls, the first wing of the 5-player dungeon, is currently available for testing.
    Additional Icecrown Citadel dungeon and raid content will be made available in future test builds.
    Dazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed.
    Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

    Classes: General
    Default Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known. Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon.
    Glancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes.
    Health and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player's level increases, the regeneration rates gradually reduce, returning to normal rates at level 15.
    Spell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage.

    Races: General
    Racial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total.

    Death Knight
    Rune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune.

    Unholy
    Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players.

    Druid
    Pets
    Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

    Hunter
    Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
    Beast Mastery
    Intimidation: If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.
    Pets
    Avoidance: Now reduces the damage your pet takes from area-of-effect damage by 30/60/90%, but no longer applies to area-of-effect damage caused by other players.

    Mage
    Arcane
    Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage's party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.
    Pets
    Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

    Priest
    Pet
    Avoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

    Rogue
    Dual Wield: Rogues now know this ability upon logging into the game at level 1.
    Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
    Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.

    Shaman
    Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.
    Elemental Combat
    Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.

    Warlock
    Pets
    Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
    Summon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.

    Warrior
    Victory Rush: This ability is now trainable at level 6.
    Protection
    Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.

    User Interface
    Quest Tracking Feature
    This system is currently under development and is not fully functional.
    Looking For Group System
    This feature is undergoing several improvements and is not available for testing at this time.
    For additional notes on Lua and XML changes please visit the UI & Macros forum.

    Graphics
    A new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum.

    Professions
    Enchanting
    Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.

    Glyphs
    Death Knight
    Glyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.
    Shaman
    Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.

    Bug Fixes
    Druid
    Rejuvenation: Rank 15 of this spell was providing a 15-second duration. It has been correctly reduced to 12 seconds.
    Mage
    Flame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time.

  8. #37
    -OceaN-LorD's Avatar
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    kalo di baca2 kyknya makin memudahkan newbie yang baru main WoW...
    "Betrayer... In truth, it was I who was betrayed"
    Illidan Stormrage

  9. #38
    lahar's Avatar
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    Quote Originally Posted by -OceaN-LorD View Post
    kalo di baca2 kyknya makin memudahkan newbie yang baru main WoW...
    ^emang blizzard sengaja "ngemudahin" wow kayaknya..bener yang dikatain ama Dizzy:
    Quote Originally Posted by Dizzy View Post
    Strategi pemasaran aja ...
    Penghasilan utama Blizzard khan dari fee bulanan WOW ...
    Di tengah banyaknya kompetisi game Online yang keluar atau bakal keluar ( FF14 dll ), mereka cuma mau Announce kalo WOW belum berakhir.
    jadi biar yang maen wow makin banyak..newbie2 yang mau maen wow ga mikirin lagi "playing wow is as hard as f**k"

  10. #39
    -OceaN-LorD's Avatar
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    justru disitu asiknya wow

    THE HARD PART!
    "Betrayer... In truth, it was I who was betrayed"
    Illidan Stormrage

  11. #40

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    Aduh jd drop nh,patch 3.3 artiny ud mncpai klimaks WOTLk y,soalna lwnny ud arthas,artiny abs tuh patch lngsung 4.0 -_-
    Bklan gnti expansion lg dh

  12. #41
    Dizzy's Avatar
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    Quote Originally Posted by lahar View Post
    ^emang blizzard sengaja "ngemudahin" wow kayaknya..bener yang dikatain ama Dizzy:


    jadi biar yang maen wow makin banyak..newbie2 yang mau maen wow ga mikirin lagi "playing wow is as hard as f**k"
    5 epic player sign out ... 25 casual player register ...... more money

    Quote Originally Posted by -OceaN-LorD View Post
    justru disitu asiknya wow

    THE HARD PART!
    Tapi kalau terlalu susah juga jadi bikin stress ...

    Sedikit ingatan gw, versi pertama Raid Karazhan, Gruul, SSC, TK dll itu bisa dibilang super susah ... bisa terhitung jari guild yang berhasil down-in. Seperti biasa, di-nerf biar lebih gampang.
    Bahkan gw bilang Heroic Dungeon Mana Tomb dan Dark Portal sudah susah untuk casual Player

    Quote Originally Posted by Fancyboy View Post
    Aduh jd drop nh,patch 3.3 artiny ud mncpai klimaks WOTLk y,soalna lwnny ud arthas,artiny abs tuh patch lngsung 4.0 -_-
    Bklan gnti expansion lg dh
    Kalau emang Cataclysm udah siap, pasti langsung ...

    Kalau belum ...
    - Masih ada Istana Troll di Zul'drak
    - Masih ada 3 Chamber of Aspect

    Update first page
    Last edited by Dizzy; 02-10-09 at 14:55.

  13. #42
    trackz's Avatar
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    jis rogue di permudah gitu

    eq2 awal nya juga di permudah

    terlalu mudah keq nya y..
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  14. #43
    Cecile_Scarlet's Avatar
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    Iya ....jadi makin gampang.. gx kaya di TBC....

    Caster bener" binung...milih Speel hit nya itu loh.....mechanicnya rumit...

    di woltk di-gabung..jadi gampang...
    http://www.indowebster.web.id/signaturepics/sigpic166501_12.gif

  15. #44
    ravemastah's Avatar
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    wew lich king 5man... apakah bisa membunuhnya?? ato cuma setback buat 25mannya @_@

  16. #45
    ryviuz's Avatar
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    Quote Originally Posted by ravemastah View Post
    wew lich king 5man... apakah bisa membunuhnya?? ato cuma setback buat 25mannya @_@
    Kebalilkanya Kael,, kalau kael dihajar di 25man dulu sampe mati,, terus ketemu lagi di Magister Terace 5man

    kalau Arthas,, dilawan di 5man dulu,, terus kabur dan ketemu lagi icecrown raid 25man,,

    BTW,, gk sabar pengen liat aksinya Jaina sama Sylvanas ... pasti Hotttt banget dah

    yg lebih hot yg mana ya?

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