Page 7 of 10 FirstFirst ... 345678910 LastLast
Results 91 to 105 of 136
http://idgs.in/240675
  1. #91
    trackz's Avatar
    Join Date
    Aug 2008
    Location
    club net
    Posts
    2,610
    Points
    410.12
    Thanks: 73 / 64 / 55

    Default

    kenapa kg bkin WC IV tapi ceritanya samain keq cataclysm yak

    kan keren tuh
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  2. Hot Ad
  3. #92
    vrixxz's Avatar
    Join Date
    Nov 2007
    Location
    Jakarta
    Posts
    3,181
    Points
    4,514.38
    Thanks: 18 / 18 / 17

    Default

    Quote Originally Posted by trackz View Post
    kenapa kg bkin WC IV tapi ceritanya samain keq cataclysm yak

    kan keren tuh
    marketingnya bakal kalah sama WoW

    itu yang jelas

  4. #93
    auriela's Avatar
    Join Date
    May 2009
    Posts
    585
    Points
    674.80
    Thanks: 18 / 33 / 23

    Default

    Quote Originally Posted by vrixxz View Post
    waduh ga gitu ngerti soal PTR soalnya ga ikut hehe

    cuma ada sedikit asumsi sih

    kayaknya nanti ada patch khusus yang stable (cuma ambil bagian2 yang stabil dari PTR, karena yang ga stabil kan di patch otomatis ditiban)

    jadi klo ngikut PTR ya dikit2 patch hehe
    iya sih ... gw juga males ikut 2 an cuman ni guild .. raid leadernya nyuruh 2 ke sono mulu . abis toc juga dah boring ... tribute to insanity dah dapet ... nah pada pengen nyoba 2 boss ic biar ntar pas keluar ... dah siap pengen jd yang pertama di server.kaloo bisa hehehe saingan nya rada 2 berat hahaha .. di ic ada buff yang namanya chill of throne yang bakal nge igrnore .. dodge ke melle target 20 %


    Quote from: Daelo (Source)
    For Icecrown Citadel, we are implementing a spell that will affect every enemy creature in the raid. The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee targets. So if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%.

    Why are we doing this?

    The high levels of tank avoidance players have obtained is making the incoming damage a tank DOES take more "spiky" than is healthy for raiding. Ideally, tanks would be receiving a relatively constant stream of damage over time. This allows healers to better plan their healing strategy, broaden their spell options, and simply give more time to react. Tanks could use their cooldowns more reactively. Instead, the current situation is that if we make a hard hitting melee boss and a tank doesn't
    avoid two successive swings then the tank could very well be dead in that 1-2 second window. The use of reactive defensive abilities instead becomes a methodically planned affair, healers have to spam their largest heals just in case the huge damage spike happens.

    We've been trying to do a fair amount to mitigate the effect of high tank avoidance on the encounter side of things during this expansion with faster melee swings, additional melee strikes, dual wielding, narrowing the normal variance of melee swing damage, and various other tricks. There's a limit to what we can do, however. So to give us a bit of breathing room we’ve implemented Chill of the Throne. Going forward past Icecrown Citadel, we have plans to keep tank avoidance from growing so high again.

    We'll have this on the PTR soon so players can see the effects inside Icecrown Raid.

    ini lagi di bahas dari forum guild gw

  5. #94
    vrixxz's Avatar
    Join Date
    Nov 2007
    Location
    Jakarta
    Posts
    3,181
    Points
    4,514.38
    Thanks: 18 / 18 / 17

    Default

    Quote Originally Posted by auriela View Post
    iya sih ... gw juga males ikut 2 an cuman ni guild .. raid leadernya nyuruh 2 ke sono mulu . abis toc juga dah boring ... tribute to insanity dah dapet ... nah pada pengen nyoba 2 boss ic biar ntar pas keluar ... dah siap pengen jd yang pertama di server.kaloo bisa hehehe saingan nya rada 2 berat hahaha .. di ic ada buff yang namanya chill of throne yang bakal nge igrnore .. dodge ke melle target 20 %


    Quote from: Daelo (Source)
    For Icecrown Citadel, we are implementing a spell that will affect every enemy creature in the raid. The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee targets. So if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%.

    Why are we doing this?

    The high levels of tank avoidance players have obtained is making the incoming damage a tank DOES take more "spiky" than is healthy for raiding. Ideally, tanks would be receiving a relatively constant stream of damage over time. This allows healers to better plan their healing strategy, broaden their spell options, and simply give more time to react. Tanks could use their cooldowns more reactively. Instead, the current situation is that if we make a hard hitting melee boss and a tank doesn't
    avoid two successive swings then the tank could very well be dead in that 1-2 second window. The use of reactive defensive abilities instead becomes a methodically planned affair, healers have to spam their largest heals just in case the huge damage spike happens.

    We've been trying to do a fair amount to mitigate the effect of high tank avoidance on the encounter side of things during this expansion with faster melee swings, additional melee strikes, dual wielding, narrowing the normal variance of melee swing damage, and various other tricks. There's a limit to what we can do, however. So to give us a bit of breathing room we’ve implemented Chill of the Throne. Going forward past Icecrown Citadel, we have plans to keep tank avoidance from growing so high again.

    We'll have this on the PTR soon so players can see the effects inside Icecrown Raid.

    ini lagi di bahas dari forum guild gw
    waw mantaps neh!

    if only I could play WoW at that time comes...


  6. #95
    mugen's Avatar
    Join Date
    Jan 2007
    Location
    OSAS command ship,EPSILON
    Posts
    5,030
    Points
    5,794.38
    Thanks: 74 / 72 / 51

    Default

    update untuk hari ini
    ne macem yang hero'es achiv
    Spoiler untuk frostwyrm :



    nama tier 10
    Death Knight

    * Scourgelord's Battlegear
    * Scourgelord's Plate


    Druid


    * Lasherweave Garb
    * Lasherweave Regalia
    * Lasherweave Battlegear


    Hunter

    * Ahn'Kahar Blood Hunter's Battlegear


    Mage

    * Bloodmage's Regalia


    Paladin

    * Lightsworn Garb
    * Lightsworn Battlegear
    * Lightsworn Plate

    priest

    * Crimson Acolyte's Raiment
    * Crimson Acolyte's Regalia


    Rogue

    * Shadowblade's Battlegear


    Shaman


    * Frost Witch's Garb
    * Frost Witch's Regalia
    * Frost Witch's Battlegear


    Warlock


    * Dark Coven's Regalia


    Warrior


    * Ymirjar Lord's Battlegear
    * Ymirjar Lord's Plate


    season 8 paladin
    Spoiler untuk S8 paladin :


    Quote Originally Posted by vin_nto View Post
    lunar kun \:psad:/
    Quote Originally Posted by LunarCrusade View Post
    hih sapa kamu :pgroan:
    Fanfic :Another Ashbringer chapter 6

  7. #96
    trackz's Avatar
    Join Date
    Aug 2008
    Location
    club net
    Posts
    2,610
    Points
    410.12
    Thanks: 73 / 64 / 55

    Default

    oanjeeer pally nya kinclong2 gituu

    keren coy

    rpg t10 nya keren nama nya

    shadowblade
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  8. #97
    vrixxz's Avatar
    Join Date
    Nov 2007
    Location
    Jakarta
    Posts
    3,181
    Points
    4,514.38
    Thanks: 18 / 18 / 17

    Default

    akhirnya!! plate dengan collar!! big big collar!

  9. #98

    Join Date
    Nov 2009
    Posts
    179
    Points
    226.50
    Thanks: 12 / 49 / 19

    Default

    Shadowmourne
    Spoiler untuk Shadowmourne :



  10. #99
    -sunstrider-'s Avatar
    Join Date
    Aug 2008
    Posts
    1,546
    Points
    1,790.21
    Thanks: 97 / 15 / 12

    Default

    Quote Originally Posted by Mankriks Wife View Post
    Shadowmourne
    Spoiler untuk Shadowmourne :


    itu damagenya gw baca cm ngena ke undead/demon/elemental
    humanoid ga kena
    jadi ga terlalu imba

  11. #100
    trackz's Avatar
    Join Date
    Aug 2008
    Location
    club net
    Posts
    2,610
    Points
    410.12
    Thanks: 73 / 64 / 55

    Default

    keq nya kalopun ke semua kgk trlalu imba

    1900-2100 di bagi 8 kan?
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  12. #101
    mugen's Avatar
    Join Date
    Jan 2007
    Location
    OSAS command ship,EPSILON
    Posts
    5,030
    Points
    5,794.38
    Thanks: 74 / 72 / 51

    Default

    cuman buff shardnya nambah 40 str dan bisa 10 stack=400 STR

    Quote Originally Posted by vin_nto View Post
    lunar kun \:psad:/
    Quote Originally Posted by LunarCrusade View Post
    hih sapa kamu :pgroan:
    Fanfic :Another Ashbringer chapter 6

  13. #102
    trackz's Avatar
    Join Date
    Aug 2008
    Location
    club net
    Posts
    2,610
    Points
    410.12
    Thanks: 73 / 64 / 55

    Default

    Quote Originally Posted by mugen View Post
    cuman buff shardnya nambah 40 str dan bisa 10 stack=400 STR
    g bsa sampe 400 dong

    paling cma 390

    400 lgsg kan?
    t r c k z
    A l t e r n a v e r | A l t e r n i x

  14. #103
    tyo07's Avatar
    Join Date
    Jul 2007
    Posts
    1,371
    Points
    561.80
    Thanks: 1 / 97 / 37

    Default

    ok druid tb ama paladin tb paling imba diinstance ini, tp kalo kata kungen dkk, instance ini make gated buat arthasnya dan berurut ga kek ulduar bs nyomot yogg+0. tp sisi positifnya, minggu pertama ga mgkn down arthas. jadi persaingan untuk smua guild = sama. (ada limit 5x per bos buat dilawan, dan bos yang satu berhubung dengan bos lainya, karena 4 bos, maka total limit ada 20x try untuk instance ini, msalahnya, instance mana yang mau dijajal dulu)
    Resto Druid : We don't need regen, we need SPELL POWER

  15. #104
    auriela's Avatar
    Join Date
    May 2009
    Posts
    585
    Points
    674.80
    Thanks: 18 / 33 / 23

    Default

    hari ini dah coba ICC di PTR tapi karna di sana boss 2 nya masi test jadi cuman nyoba 1 boss (festergut) yang satu lagi (saurfang) lagi perbaikan .. baru ada 2 boss (festergut & saurfang) so far yang bisa di lawan ..tier 10 vendor dan embelm of frost ada di di dalem ICC .. ada faction baru di situ gabungan ..argent crusade sama ebon hold (ashen verdict) yang berperang menjaga gerbang ice crown...katanya ntar tiap wing di ICC akan di buka setiap patch dan kita baru bisa mengerjakan heroic mode kalo yang normal sudah clear seperti mau heroic 10 normal 10 nya harus clear begitu pun dgn 25 tapi itu juga baru rencana blizz nga tau kedepanya ini jg 1 boss baru coba wah menantang banget .. ini ss nya


    Spoiler untuk Ice Crown citadel boss Festergut from PTR :














  16. #105

    Join Date
    Jan 2009
    Location
    Here
    Posts
    275
    Points
    334.90
    Thanks: 5 / 3 / 2

    Default

    After those patch,frostmourne will become history yah -_-

Page 7 of 10 FirstFirst ... 345678910 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •