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  1. #16
    l0git3c's Avatar
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    Quote Originally Posted by phonoscope View Post
    alow saya nubi mapmaker :
    map yang saya lagi kerjakan adalah~

    Pertarungan Binatang 0.01 alpha testing
    --------------------------------------
    Map ini adalah sebuah map hero arena yang isinya tentang pertarungan antar critter, seperti pinguin, tokek, ayam, kodok, badak, dinosaurus, burung, dan lain2...

    skill nya di adaptasi dari skill2 asli yang di modifikasi bentuk dan efek animasi nya...
    dan beberapa skill yang menggunakan dummy [skill dummy yang sederhana]

    map ini berukuran 64x64, dan masih polos, belum ada terrain... dan lagi map ini masih tergolong muda, mungkin nantinya saya akan banyak bertanya kepada para senior di sini jadi mohon di maklumi....

    sekian dari saya....

    terima kasih.....




    phoNoscOpe
    loh linknya?

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  3. #17
    phonoscope's Avatar
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    lagi di utak-atik dulu deh...

    lom sempet upload nya....

  4. #18
    BuaYa JingkRaK's Avatar
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    Quote Originally Posted by rizki86 View Post
    chain nya yang pake variabel juga bole [macem omnislash]...

    ataw

    chain nya si keltuzad a.k.a lich

    chain Omnislash itu dasarnya make Unit Group.

    Actions
    Animation - Change (Casting unit)'s animation speed to 200.00% of its original speed
    For each (Integer A) from 1 to 8, do (Actions)
    Loop - Actions
    Unit Group - Pick every unit in (Random 1 units from (Units within 512.00 of (Position of (Casting unit)) matching ((((Matching unit) is alive) Equal to True) and ((((Matching unit) is A structure) Equal to False) and (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal and do (Actions)
    Loop - Actions
    Set TargetOmnislash = (Picked unit)
    Unit - Move (Casting unit) instantly to (Position of TargetOmnislash), facing (Position of TargetOmnislash)
    Animation - Play (Casting unit)'s attack slam animation
    Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
    Special Effect - Destroy (Last created special effect)
    Unit - Cause (Casting unit) to damage TargetOmnislash, dealing (Random real number between 100.00 and 200.00) damage of attack type Spells and damage type Normal
    Wait 0.10 seconds
    Animation - Change (Casting unit)'s animation speed to 100.00% of its original speed




    Klo yang chain frost ampir sama tinggal make wait until aja kayak yang dibilang si Valkemiere....
    Jago tuh dia bikin spell....


    wkwkwkwk....




    - BuaYa JingKraK -

  5. #19
    valkemiere's Avatar
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    ia lo malah lebih jago di triggering systemnya

  6. #20
    l0git3c's Avatar
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    Quote Originally Posted by BuaYa JingkRaK View Post
    chain Omnislash itu dasarnya make Unit Group.

    Actions
    Animation - Change (Casting unit)'s animation speed to 200.00% of its original speed
    For each (Integer A) from 1 to 8, do (Actions)
    Loop - Actions
    Unit Group - Pick every unit in (Random 1 units from (Units within 512.00 of (Position of (Casting unit)) matching ((((Matching unit) is alive) Equal to True) and ((((Matching unit) is A structure) Equal to False) and (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal and do (Actions)
    Loop - Actions
    Set TargetOmnislash = (Picked unit)
    Unit - Move (Casting unit) instantly to (Position of TargetOmnislash), facing (Position of TargetOmnislash)
    Animation - Play (Casting unit)'s attack slam animation
    Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
    Special Effect - Destroy (Last created special effect)
    Unit - Cause (Casting unit) to damage TargetOmnislash, dealing (Random real number between 100.00 and 200.00) damage of attack type Spells and damage type Normal
    Wait 0.10 seconds
    Animation - Change (Casting unit)'s animation speed to 100.00% of its original speed




    Klo yang chain frost ampir sama tinggal make wait until aja kayak yang dibilang si Valkemiere....
    Jago tuh dia bikin spell....


    wkwkwkwk....




    - BuaYa JingKraK -
    em...itu integer Anya buat paan?

  7. #21
    valkemiere's Avatar
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    omnislashnya naboknya 8 kali

  8. #22
    BuaYa JingkRaK's Avatar
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    integer A bwat looping nabok 8 kali...


    BTW ada yg bisa bantuin gw bikin AI map gw ga? (CapSa) :smile:
    map nya dah 90% jadi, cuman harus dimaenin orang 4.
    Nah klo manusia nya ga genep 4 ekor, tar biar isa digantiin AI...

    ada yg bisa? :smile:

  9. #23
    valkemiere's Avatar
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    lol, gw yakin lo bisa...

  10. #24
    BuaYa JingkRaK's Avatar
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    ya klo cuman asal besar2an kartu sih gampang... :smile:

    gw pengen nya bisa punya logic kayak klo dimaenin orang...

    hahaha...
    harus puter otak lage...

    tar gw uploadin map nya disini de....:smile:

  11. #25
    valkemiere's Avatar
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    wew... waktu itu lo sibuk bkin model, ga taunya bkin kartu, mayan tuh dah bisa modeling, hehehe

  12. #26
    BuaYa JingkRaK's Avatar
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    Quote Originally Posted by valkemiere View Post
    wew... waktu itu lo sibuk bkin model, ga taunya bkin kartu, mayan tuh dah bisa modeling, hehehe
    wew...

    koq taw? :bow:

    yah kan pengen blajar dikit2...:hilarious:

    hahaha...

    oya tar abis ujian2 slese Orochi nya kebut lage yak...

  13. #27
    valkemiere's Avatar
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    yoi, januari/februari mo release beta.

    gw dah test map nya, sama tester map kita, dan nemu beberapa bugs.

  14. #28
    BuaYa JingkRaK's Avatar
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    masi ada bug bagian apaan?
    hmmm...:sweet:

  15. #29
    phonoscope's Avatar
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    semoga mapnya bukan hasil plagiat ya oom... [sangat diharapkan non plagiarism]

  16. #30
    Nining_Meida's Avatar
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    Saya mengerjakannya sangat pelan, karena susah di Warnet.

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