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Thread: -Round Two-

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  1. #1
    DoOs_101's Avatar
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    Default -Round Two-

    Round Two Begins!



    • ***** your fingers, sweat like hell
    • Open up a Warcraft III fantasy guide book
    • Turn on your computer, grip the mouse
    • Open up, world editor, your tension grows!
    • Bersiaplah! Round Two starts here!


    Round - Necromancy Spell

    post end-product (spell) anda disini. Hanya bisa post sekali. (Ingat setiap ronde hanya bikin satu spell)
    Rules:
    Thread ini hanya dipakai untuk round one spell submission.
    Tidak boleh post apapun kecuali submission anda.
    Apabila mau berdiskusi jangan di thread sini tapi di thread click here

    Post your spell, attach the spell in wc3 map file format, .w3x - Tulis sebuah diskripsi tentang spell Areal yang anda telah buat, kalau boleh letakan 3 screenshots.


    Are you ready to reap the reward? 2 IDGS ACCOUNT WITH level 10 and any race ICONS!

    Thread akan ditutup tangal Jumat, 25 May 2007
    Quotes of the week:
    "He vanishes only to return as a tyrant."


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  3. #2
    M4Ste12's Avatar
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    Default Heaven's Call

    Jah, akhirnya gw yang post pertama...
    ===========================================

    Well, this is my Round 2 skill submission, so please take a look.

    Name : Heaven's Call
    Version : 1.01
    Catagory : Ultimate
    Levels : 3
    Theme : Life and Death
    Coding : GUI
    MPI : No
    MUI : No

    Mana cost : 200/300/400 (It should be, but in the sample map I leave it as 100 for testing purpose)
    Cooldowns : 120 seconds (It should be, but I leave it as 5 secs for testing purpose

    Heaven's Call

    Grave calls upon the souls of the deads around him, then he opens a gate to the heavens, and send the souls over there. Each soul will deal some damage when it collides with enemy units.

    Level 1 - Each soul deals 25 damage.
    Level 2 - Each soul deals 50 damage.
    Level 3 - Each soul deals 75 damage.

    Channeling

    Usage:
    Heaven's Call is best used after an ally cast an Areal Spell to clear the creeps, so there will be many corpse that can be turned into soul by the caster, thus dealing maximum damage. Maximum damage is achieved when the target is near the caster or near the portal.

    Here's the sample map!
    Heaven's Call v1.01

    Screenies:



    Skill Changelog
    • v1.00
      - Created the original Heaven's Call.
      - Released it to thehelper.net
    • v1.01
      - Fixed up a minor bug with channeling.
      - Fixed the animation a bit.


    P.S. In the sample map, Grave is the name of the hero, so I put him in the skill description.

  4. #3

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    Default

    Quote Originally Posted by M4Ste12 View Post
    Jah, akhirnya gw yang post pertama...
    ===========================================

    Well, this is my Round 2 skill submission, so please take a look.

    Name : Heaven's Call
    Version : 1.01
    Catagory : Ultimate
    Levels : 3
    Theme : Life and Death
    Coding : GUI
    MPI : No
    MUI : No

    Mana cost : 200/300/400 (It should be, but in the sample map I leave it as 100 for testing purpose)
    Cooldowns : 120 seconds (It should be, but I leave it as 5 secs for testing purpose

    Heaven's Call

    Grave calls upon the souls of the deads around him, then he opens a gate to the heavens, and send the souls over there. Each soul will deal some damage when it collides with enemy units.

    Level 1 - Each soul deals 25 damage.
    Level 2 - Each soul deals 50 damage.
    Level 3 - Each soul deals 75 damage.

    Channeling

    Usage:
    Heaven's Call is best used after an ally cast an Areal Spell to clear the creeps, so there will be many corpse that can be turned into soul by the caster, thus dealing maximum damage. Maximum damage is achieved when the target is near the caster or near the portal.

    Here's the sample map!
    Heaven's Call v1.01

    Screenies:



    Skill Changelog
    • v1.00
      - Created the original Heaven's Call.
      - Released it to thehelper.net
    • v1.01
      - Fixed up a minor bug with channeling.
      - Fixed the animation a bit.


    P.S. In the sample map, Grave is the name of the hero, so I put him in the skill description.
    Gk ngerti maksudny kk gw cm liat liat ae

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