http://fateanother.tistory.com/attachment/
[email protected]
Changes
Obtained from
http://cafe.naver.com/w3fate/327091, translated with google and a dictionary.
Note that this is just a rough translation, and may be wrong on several counts.
Changes:
v1.1o
False Assassin
+ Fixed the issue where combo would generate 4 illusions instead of 3.
+ Fixed the issue with combo dealing additional damage at random.
Berserker
+ Fixed a bug whereA Scroll did not work properly on Berserker.
+ Fixed a bug where Lancelot's Rulebreaker did not work properly on Berserker.
- This version is not tested, so there may be bugs.
v1.1n
Dark Saber
+ Mana Blast
- Fixed the issue with incorrect damage being displayed.
v1.1m
Saber
+ Improved Instinct now grants Saber a 33% chance to dodge Tsubame Gaeshi.
+ Charisma cost reduced to 13 stat points
+ Waterwalk now drains 5% of Saber's maximum mana per second instead of 10%.
Archer
+ Hrunting range increased by 1000
+ Mind's Eye (True) stun percentage changed to 10%, cost reduced to 11.
+ Overedge Cast range increased to 600, area of effect decreased to 250. Buying Overedge reduces the cooldown on Knife Throw to 8.
Lancer
+ Improve Battle Continuation 25% chance to trigger Battle Continuation with an attack that kills Lancer, regardless of damage taken.
+ Protection from Arrows cost changed to 10.
+ Gáe Bolg: Spear of Death cost changed to 15.
Caster
+ Territory Explosion damage reduced to 300 (600 with attribute), range of explosion changed to 800.
Rider
+ Bellerophon error messaage when targeting at invalid(unpathable) point changed to a system message instead of a game message.
Berserker
+ True Strike land damage changed.
+ Ultimate Berserk cost changed to 14, and allows Berserker to instantly regenerate 400 mana after casting Berserk and Nine Lives.
Share This Thread