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  1. #1
    deaglefrenzy's Avatar
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    Default DotA Allstars 6.44 Released!

    Official Release!
    Download di www.getdota.com

    6.44 Changelog:
    ================


    ==[Heroes]==

    * Added a new Scourge hero: Dark Seer
    * Added a new Scourge hero: Pit Lord
    * Added a new Scourge hero: Undying
    * Added a new Sentinel hero: Storm Spirit
    * Added a new Sentinel hero: Templar Assassin
    * Added a new Sentinel hero: Sacred Warrior (39888)
    * New heroes are disabled in -lm/-xl
    * Queen of Pain -> Reduced attack range from 600 to 550
    * Queen of Pain -> Rebalanced how Shadow Strike levels up
    * Dwarven Sniper -> Slightly increased base mana
    * Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
    * Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
    * Troll Warlord -> Removed Berserker Rage mana cost
    * Alchemist -> Increased casting range on Unstable Concoction a bit
    * Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
    * Alchemist -> Minor buff to the damage on Unstable Concoction
    * Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
    * Moon Rider -> Eclipse no longer depends on Lucent Beam level
    * Chen -> Increased movement speed from 290 to 295
    * Spiritbreaker -> Nether Strike no longer depends on Greater Bash
    * Bristleback -> Reduced max Quill Spray damage stack
    * Bristleback -> Reduced movement speed by 5
    * Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
    * Magnataur -> Improved his cast animation time
    * Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
    * Syllabear -> Level 3 Spirit Bear has regained Entangle


    ==[Misc]==

    * Various minor terrain improvements requested for league play
    * Added hotkeys for all basic items (only a few had them before)
    * Changed piercing damage to heavy armor to 75% from 100%
    * Added -roll command (133304)
    * Added a few new weather effects (-weather moonlight/wind)
    * Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
    * Rewrote some item manipulation code to fix some exploits
    * Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
    * You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
    * You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
    * Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
    * Recoded various resource intensive abilities for increased map stability
    * Added new command -noswap (-ns)
    * Satyr Trickster -> Increased movement speed


    ==[Item]==

    * Wards -> Reworked Observer and Sentry wards again
    * Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
    * Tango -> Price from 80 to 90
    * Flask -> Heals over a period of 10 seconds instead of 20
    * Flying Courier -> Removed Boots of Speed from requirements
    * Flying Courier -> Added new ability (Courier Shield) and lowered vision


    ==[Cosmetics]==

    * World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
    * Chat messages now show hero name
    * An announcement is now made when a tower is denied
    * Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
    * Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
    * The game now displays a kill message when a chicken dies
    * End Scorescreen now lets you know when someone is no longer in the game
    * Scoreboard now colors players differently if they have left the game
    * Slithreen Guard -> Added new Sprint visual effect (126186)
    * Goblin Techies -> New Remote Mine model (130285)
    * Flying Courier -> Added unique scourge flying courier model
    * When a team mate denies an ally, it now says his name (127161)
    * Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
    * Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
    * Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
    * Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
    * Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
    * Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
    * Added more flavor text to various items (130384)
    * Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
    * Added new icon for Mirror Image (73303)
    * Changed second secret shop name
    * Improved visibility of scourge fifth recipe shop when not in base
    * Improved movement speed items' tooltips (130948)
    * Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
    * Listed damage type for Arcane/Impetus/Glaives
    * Improved Demon Witch's Impale tooltip (107362)
    * Changed the default missing icon on the scoreboard from the eye to another one
    * Battle Fury -> now lists it as a melee item (139040)
    * Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
    * Added more flavor text to various abilities
    * Improved various item tooltips to make it more user friendly
    * Added reminder in -mm regarding hero switches
    * Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
    * Reduced how long the warning about disassemble lasts on the screen
    * Improved dozens of tooltips
    * Thanks to Eva00r and JetFango for various icons/effects


    ==[Various fixes]==

    * Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
    * Fixed another very rare respawn glitch
    * Fixed Ignis Fatuus scepter upgrade not being on autocast by default
    * Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
    * Fixed Lothar's Edge icon(132136)
    * Fixed a bug with custom replay data winner field
    * Fixed Holy Persuation not showing level in tooltip
    * Fixed Midnight Pulse killing mines
    * Fixed Clarity Potion buff icon bug
    * Fixed Mask of Madness buff icon (126834)
    * Fixed Drunken Haze tooltip typo
    * Improved some internal Observer Mode code
    * Fixed Wrath of Nature typo
    * Fixed a bug with Black Hole pulling in mines
    * Fixed some memory leaks with Time Lapse and Poison Nova
    * Fixed a rare bug with Toss
    * Fixed Chronosphere tooltip
    * Clarified some TDA quest menu rules
    * Compressed various icons (thanks PGRu-Unexpect3D)
    * Fixed a bug with Phantom Edge giving extra evasion
    * Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
    * Fixed Helm of Iron will giving 2 hp regen and not 3 hp
    * Fixed the game clock continuing after the game has ended
    * Fixed a rare bug with Adaptive Strike
    * Fixed Rampage buff tooltip
    * Fixed a rare bug with Greater Bash
    * Fixed some bugs with -dm and various abilities that depended on unit state
    * Fixed Silencer from stealing an INT from an ally deny
    * Fixed Shockwave from hitting wards
    * Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
    * Fixed some item buying cooldowns that were still at 5 sec instead of 1
    * Fixed Necromastery tooltip
    * Fixed various other buggy tooltips


    -- Thanks to all the fans for being patient in this long release.
    Thanks to the following beta testers:
    -very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
    -active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi

    -- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.

    -- If you find any bugs or have any comments, please let me know.

    -- Once again, much thanks to all the beta testers that helped make this big release a possibility.

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  3. #2
    Cress's Avatar
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    * Added a new Scourge hero: Dark Seer
    * Added a new Scourge hero: Pit Lord
    * Added a new Scourge hero: Undying
    * Added a new Sentinel hero: Storm Spirit
    * Added a new Sentinel hero: Templar Assassin
    * Added a new Sentinel hero: Sacred Warrior (39888)
    Wah pantes lama banget releasenya, 5 hero baru WOW!

    * Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
    YES! vladmir offering for my fuzzy wuzzy!

    * Troll Warlord -> Removed Berserker Rage mana cost
    OMG kok tambah sakti gini trollnya

    * Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
    wah asik neh, bisa paket 5 hero sekaligus klo waktunya cukup lama.

    * You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
    * You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
    Hore, ati2 aja warlock+silencer dkk

    * Tango -> Price from 80 to 90
    NOOOOOOOOOOOOOOOOOOOOOOO!!

    * Flying Courier -> Removed Boots of Speed from requirements
    * Flying Courier -> Added new ability (Courier Shield) and lowered vision
    Wah kayaknya bakal populer nih!

  4. #3
    deaglefrenzy's Avatar
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    6 kale hero barunya. Hitung dong.
    3 scourge 3 sentinel
    lagi coba nehh

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  5. #4

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    kok ga ada?? masih 6.43b.

  6. #5

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    o iya ada........ komp wnet nya yg kacau..... maap2

  7. #6
    X_death's Avatar
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  8. #7
    deaglefrenzy's Avatar
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    DotA Allstars 6.44 Released! (General Discussion)
    #1 Today, 11:22
    Dota 6.44 (Map Warcraft - Dota All Stars INDOGAMERS)
    #1 Today, 12:19
    @X-death
    Haha lo telat sejam kk
    Tadi baru rilis ga smpe 5 mnt uda gw dpt =P

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  9. #8
    X_death's Avatar
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    maklum boss gw dl dulu trus uploadin ke indoupload masa lu suruh semua penghuni forum dl langsung dari getdota? kasih lah IIXnya wkwkwk telat tak apa
    kalo cuma kaya lu mah lebih cepet gw kale ^^

  10. #9

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    link nya ada 6 tuh yang asli yang mana kan ada tulisan lastet 6.44 link 1 , link 2 sampe 6 bingung deh yang mo didownload link no brp>

  11. #10
    deaglefrenzy's Avatar
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    Semua sama koq. Tuh ada banyak link kan downloadnya dari seluruh dunia tuh! Bisa down servernya kalo cuma 1 mirror. Terserah de yg mana aja. Kalo yg mau local download, lihat threadnya X-death.

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  12. #11
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    DotA Allstars 6.44 EXACT CHANGELOG (from DotA Mechanics @ forums.dota-allstars.com)
    * Queen of Pain -> Rebalanced how Shadow Strike levels up
    6.43b Stats:
    22 seconds cooldown at all levels.
    15.01 seconds duration.
    50% slow.
    90/105/120/135 Mana Cost.
    50/70/70/100 Initial Damage.
    10/20/40/50 tick damage.
    One tick every 3 seconds.

    6.44 stats:
    22/21/20/16 seconds cooldown.
    15.01 seconds duration.
    20%/30%/40%/50% slow.
    80/100/120/140 Mana Cost
    50/70/70/100 Initial Damage.
    10/20/40/50 tick damage.
    3 seconds every tick.
    ------------------------------------------------
    * Dwarven Sniper -> Slightly increased base mana
    6.43b: 12 Starting Int.
    6.44: 15 Starting Int.
    -------------------------------------------------
    * Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
    6.43b:
    Cooldown is 250/200/150 seconds.
    Revive time is 0.25 times normal.
    Deals 150/300/450 damage on death.
    Lasts 300 seconds or the unit is revived.

    6.44:
    Cooldown 200/175/150 seconds.
    Revive time is 0.4 times normal.
    Deals 150/300/450 damage on death.
    Last until the unit is revived.
    ----------------------------------------------------
    * Troll Warlord -> Removed Berserker Rage mana cost
    6.43b: 50 Mana cost to go melee and ranged at all levels.
    6.44: No cost at all levels.
    -----------------------------------------------------
    * Alchemist -> Increased casting range on Unstable Concoction a bit
    6.43b: 600/650/700/750 range.
    6.44: 650/750/850/950 range.
    -----------------------------------------------------
    * Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
    6.43b: 10/30/60 Base regen of the unit.
    6.44: 15/30/60 Base regen of the unit.
    -----------------------------------------------------
    * Alchemist -> Minor buff to the damage on Unstable Concoction
    6.44: Every level is for every 0.5 seconds channeled.
    Level1: 0.5 stun, 30 damage.
    Level2: 1 stun, 60 damage.
    Level3: 1.5 stun, 90 damage
    Level4: 2 stun, 120 damage.
    ...
    Level10: 5 stun, 300 damage.
    ------------------------------------------------------
    * Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
    6.43b: 14/16/18 seconds duration.
    6.44: 12/14/16 seconds duration.
    ------------------------------------------------------
    * Moon Rider -> Eclipse no longer depends on Lucent Beam level
    6.43b: The dummy unit cast the level of lucent beam learnt
    6.44: The level of lucent beam is always set to 4, didn't like the change of the code, removing the part of it would have been better, instead of forcing to set the level to 4.
    -----------------------------------------------------
    * Spiritbreaker -> Nether Strike no longer depends on Greater Bash
    Same as Luna. Forces the variable which checks the unitability level to 4
    ------------------------------------------------------
    * Bristleback -> Reduced max Quill Spray damage stack
    6.43b: Max stacked damage is 210.
    6.44: Max stacked damage is 180.
    -------------------------------------------------------
    * Bristleback -> Reduced movement speed by 5
    6.43b: 300 MS.
    6.44: 295 MS.
    --------------------------------------------------------
    * Magnataur -> Improved his cast animation time
    6.43b: 0.66 Cast Point, 0.84 Backswing.
    6.44: 0.4 Cast Point, 0.6 Cast Backswing.
    ----------------------------------------------------------
    * Added -roll command (133304)
    Note that you must input -roll number, with number being between 1 and 2000, and 0 can be rolled (as it was my first roll and I thought it was bugged xD)
    ----------------------------------------------------------
    * You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
    6.43b: Only if you had the Shadow Strike and Doom buffs you can be denied.
    6.44: You can deny units with the following buffs: Doomed, Shadow Striked, Shadow Word, Curse of the Silent, Curse of the Silent (again?), bis bis, and now I wonder why Curse of the Silent has 4 buffs one per level. Strange, only the two one said in the log are the one added.
    ------------------------------------------------------------
    * Satyr Trickster -> Increased movement speed
    6.43b: 270 MS
    6.44: 300 MS
    ------------------------------------------------------------
    * Wards -> Reworked Observer and Sentry wards again
    6.43b:
    Observer wards:
    300 gold cost.
    8 minutes duration.
    1600/1600 sight range.
    1 item in stock, 1 second restock time.

    Sentry Wards:
    200 gold cost.
    2.5 minutes duration.
    1600/1600 sight range.
    1100 True Sight range.

    6.44:
    Observer wards:
    200 gold cost.
    6 minutes duration.
    1600/1600 sight range.
    1 item in stock, 360 seconds restock time.

    Sentry Wards:
    200 gold cost.
    6 minutes duration.
    200/200 sight range.
    1100 True Sight range.
    -----------------------------------------------------------
    * Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
    Go here for the codes
    Yg Unstable Concoction gw juga masih bingung. Gw research lagi da.

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