Silence Arrow: Prevents the target from casting spells for a short period of time, making it an invaluable tool while fighting casters and especially healers.
http://aion.guidezworld.com/class-gu...ion-ranger-faq
An alternative Godstone (pending testing) to consider for PVP is the following:
Godstone: Khrudgelmir's Silence
Silence shuts down even melees from using many of their abilities, so this Godstone may turn out to be a viable option.
http://aion.guidezworld.com/class-gu...er-class-guide
dan masih banyak lagi refrensi, di game manapun klo silence pasti mencegah lawan menggunakan skill, terutama buat job2 tipe fisik menggunakan silence untuk mencegah para tipe magic saat casting skill.
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ada tambahan lagi neh.. karna gw sering denger pada heran knapa magic damagenya gede dan jarang resist ini perhitunganya..
Magic Boost & Elemental Defense
Magic Boost increases the damage that you deal with your spells.
Below information was gleaned from this thread: Magic Boost Testing Thread
* 10 Magic Boost = Approximately +0.8% spell damage
100 Magic Boost = Approximately +8% spell damage
500 Magic Boost = Approximately +40% spell damage
Clearly, Magic Boost is a very important stat for Sorcerer - it directly increases the damage deal by our spells, and scales well through the entire game since it offers percentage based bonuses.
Elemental Defense operates as such: 10 <Element> Defense = -1% damage taken from that element. Note: These values may be changing next patch.
So, the Level 19 skillbook we get to increase all Elemental Defenses by 100 makes you take -10% damage from all element-based moves.
Magic/Magical Accuracy & Magic Resistance
Magic Accuracy works in tandem to counter Magic Resist in this way:
(Target's Magic Resist - Your Magic Accuracy) / 10 = % chance to get resisted.
For example, if your target has 500 Magic Resistance and your Magic Accuracy is 400, you have a 10% chance to get resisted. ( [500 - 400] / 10 = 10% )
For every level that your target is higher than you, past 2 levels, they get an additional 10% chance to resist.
i.e.
3 levels higher than you : +10% chance to resist
4 levels higher than you: +20% chance to resist
5 levels higher than you: +30% chance to resist
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