
Originally Posted by
Polymorph-PVP
Polymorph can be a very useful tool in PvP, though it does have some limitations over PvE use. Specifically, the following limitations apply when Polymorphing a hostile player:
* Polymorph will never last longer than 10 seconds.
* Polymorph is subject to diminishing returns. Duration displayed on the debuff is capped at 10 seconds on the first cast, then 5 and 2.5 after subsequent casts. After the 4th cast, the target is immune. After 15 seconds of freedom from Polymorph, diminishing returns reset back to 10 seconds. Polymorph is not known to share its diminishing returns with any other crowd control ability.
* Polymorph has a chance of a heartbeat resist.
* Players flying on flying mounts are immune to polymorph.
* Druids in shapeshifted forms are immune to polymorph completely, and druids in caster form can shapeshift to break the spell instantly.
While Polymorph does regenerate the target's health quickly, it doesn't affect mana in any way. In PvP situations mages can Polymorph then bandage and/or evocate, effectively restarting a fight.
Polymorphing a Warrior using a shield and Spell Reflection can also be extremely useful if timed correctly. Rather than have a damaging spell reflected back, you can essentially sheep yourself and benefit from the healing effect.
It is not particularly effective against druids, due to their immunity in shapeshifted forms and ability to shapeshift and break the spell instantly. The best it can do against a druid is interrupt his heal in progress or force him to spend mana to break it.
The only difference between Polymorph spell ranks is duration. Because Polymorph will never last longer that 10 seconds in PvP, Rank 1 of the spell will still give the full PvP duration. However, the mana cost of the spell does not decrease (as of patch 3.0). Contrary to some rumors, lower ranks of a spell do not have a higher chance to be resisted over the highest rank.
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