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  1. #16
    heaven1st's Avatar
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    btw, post ke #12 tolong ditanggepin..
    If mood>0 Then open=notepad+,sqlyog,chrome,dbceditor Else sleep EndIf

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  3. #17
    aldyman's Avatar
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    vote option 1 deh...

    biar gak terlalu gampang banget haha..

    tapi gimana yang lain jga sih
    "The Great Man is Not a Mere Receptacle"

  4. #18

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    Default vote buat 'auto-complete' aja

    vote buat 'auto-complete' aja. ga ribet... keputusan terakhir ada di tangan yang benerin aja hehe...

  5. #19

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    Saya juga maw request ya om skill shaman yang elemental oath mohon di fixed .
    http://www.wowhead.com/spell=51470

  6. #20

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    saya request om vanish disini tidak bisa evade tolong di fixed

  7. #21
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    nitip lapak ya om, smoga ja banyak tmen2 yang mau ngebantu ngeliatin dmn problems nya

    http://www.indogamers.com/showthread...=1#post4260886
    http://www.indogamers.com/showthread...=1#post4312689

    setiap jawaban pasti saya thanks
    WoW Offi yok!
    mau tanya2? Btag zvous#1556 Steam: zvous Line: neozvous

  8. #22

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    Quote Originally Posted by heaven1st View Post
    Buat Beruang matriach buat quest The Last of Her Kind, kan seharusnya tuh
    1. Dia di klik, jadi bentuk armored bear.
    2. Trus armored bear nya itu bentuknya vehicle.
    3. Kalo kita naekin otomatis balik ke quest giver menggunakan waypoint.
    4. Pas nyampe, quest complete.

    Dan hal itu susah banget si menurut gw ma, kurang ngerti waypoint script yg begituan.
    Haha.

    Tapi gw ngasi solusi nih, biar admin gampang ngakalinnya, player juga seneng bisa nyelsein quest.

    SOLUSI 1
    Bear nya kita slain, jadi quest complete. Balikin ke quest giver.


    SOLUSI 2
    Quest nya auto complete. Hehe. Tapi nyelsein nya di bear itu. Jadi perlu usaha buat jalan ada lah.


    Gimana? Solusinya ada yang pas ga?


    -----------------------------------------

    Buat yang Force of Nature, uda masuk kawasan core, bukan database. Jadi belum bisa bantu. Belum ngerti. Hehe.
    Buat yang achievement, ok de. [FIXED] btw.


    Yg 10k aja ato yang rare semua nya minta di masukin ke npc itu? [FIXED] btw.

    buat yang the last of her kind, sesuai dengan nama questnya, kalo ada yang bersedia fix mungkin yang nomor 2 lebih cocok karena kan nyelamatin beruang judul questnya

    buat aslinya emang rada susah kayanya

  9. #23
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    reign of the dead yang heroic da jalan, yang normal tinggal copy paste Id itemnya aja sebenernya.
    Resto Druid : We don't need regen, we need SPELL POWER

  10. #24
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    OM gm ..

    talent hunter BEAST MASTERY ada yg gag jalan kk gm ..

    talent dari BESTIAL WRATH .. yg bwat enrage ...
    jadi pas enrage .. seharusnya saya gag bisa d fear slow dan lain sebaganya ..
    tetapi d ampm ene berkata lain ..
    saya dengan mudahnya bisa di fear .. stun .. slow ... dan lain sebagainya ,.

    tolonglah hunter ene kk gm ..
    talent beast mastery ulti nya enrage doank yg 2 mnt skali ...
    so plzz benerin ya ,...

    oh iya sama 1 lagi ..

    Master call juga ..
    yg remove imparing effect bwat pet ..
    error juga itu .. @_@

    tolong benerin dong kk gm ..
    penting banget bwat talent BM
    ulti yg paling d butuhkan banget kk gm bwat ngeburst ..
    klo pas enrage gag bisa ngegebuk lawan .. sama aja boong kk gm .. @_@

    tolong ya ...

    ene

    SS bwat BUG TALENT BM nya ..
    WoWScrnShot_070310_185235.jpg
    WoWScrnShot_070310_185231.jpg
    WoWScrnShot_070310_185229.jpg


    Hunter Paling Tampan

  11. #25
    heaven1st's Avatar
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    Quote Originally Posted by Rendezevous View Post
    Saya juga maw request ya om skill shaman yang elemental oath mohon di fixed .
    http://www.wowhead.com/spell=51470
    Quote Originally Posted by PainTeD_RaiN-* View Post
    saya request om vanish disini tidak bisa evade tolong di fixed
    Quote Originally Posted by old_shatterhand View Post
    nitip lapak ya om, smoga ja banyak tmen2 yang mau ngebantu ngeliatin dmn problems nya

    http://www.indogamers.com/showthread...=1#post4260886
    http://www.indogamers.com/showthread...=1#post4312689

    setiap jawaban pasti saya thanks
    Quote Originally Posted by dnd_polos View Post
    OM gm ..

    talent hunter BEAST MASTERY ada yg gag jalan kk gm ..

    talent dari BESTIAL WRATH .. yg bwat enrage ...
    jadi pas enrage .. seharusnya saya gag bisa d fear slow dan lain sebaganya ..
    tetapi d ampm ene berkata lain ..
    saya dengan mudahnya bisa di fear .. stun .. slow ... dan lain sebagainya ,.

    tolonglah hunter ene kk gm ..
    talent beast mastery ulti nya enrage doank yg 2 mnt skali ...
    so plzz benerin ya ,...

    oh iya sama 1 lagi ..

    Master call juga ..
    yg remove imparing effect bwat pet ..
    error juga itu .. @_@

    tolong benerin dong kk gm ..
    penting banget bwat talent BM
    ulti yg paling d butuhkan banget kk gm bwat ngeburst ..
    klo pas enrage gag bisa ngegebuk lawan .. sama aja boong kk gm .. @_@

    tolong ya ...

    ene

    SS bwat BUG TALENT BM nya ..
    WoWScrnShot_070310_185235.jpg
    WoWScrnShot_070310_185231.jpg
    WoWScrnShot_070310_185229.jpg
    No More Requests ya abis ini. Please baca dulu PAGE ONE nya.





    --------------------
    Buat beruang Matriach nya option 2 aja de ya.
    If mood>0 Then open=notepad+,sqlyog,chrome,dbceditor Else sleep EndIf

  12. #26

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    [Fix] Tier 10 set bonuses

    Sesuai dengan Thread Issues Trinity Core

    Revision intended for: last


    Component intended for (i.e. mechanics, quests, scripts, DB schema etc):
    Item Spells

    Druid T10 Balance 2P Bonus
    Druid T10 Feral 4P Bonus
    Priest T10 Healer 4P Bonus
    Druid T10 Balance 4P Bonus
    Paladin T10 Retribution 2P Bonus
    Shaman T10 Restoration 4P Bonus
    Shaman T9 Elemental 4P Bonus
    Shaman T10 Elemental 4P Bonus
    Rogue T10 2P Bonus

    Code:
    diff -r 396488cf587f -r e051f6434b01 sql/spell_proc_event.sql
    --- /dev/null Thu Jan 01 00:00:00 1970 +0000
    +++ b/sql/spell_proc_event.sql Tue Apr 27 00:44:47 2010 +0300
    @@ -0,0 +1,11 @@
    +DELETE FROM `spell_proc_event` WHERE `entry` IN (70798,70808,70817,70723,70805,70803,70854);
    +INSERT INTO `spell_proc_event`
    +(`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES
    +(70798,0,6,0x00000800,0,0,0,0,0,0,0), -- Priest T10 Healer 4P Bonus
    +(70808,0,11,0x00000100,0,0,0,2,0,0,0), -- Shaman T10 Restoration 4P Bonus
    +(70817,0,11,0,0x00001000,0,0x00010000,0,0,0,0), -- Shaman T10 Elemental 4P Bonus
    +(70723,0,7,0x00000005,0,0,0,2,0,0,0), -- Druid T10 Balance 4P Bonus
    +(70805,0,8,0,0x00020000,0,0x00004000,0,0,0,0), -- Rogue T10 2P Bonus
    +(70803,0,8,4063232,0,0,0,0,0,0,0), -- Rogue T10 4P Bonus
    +(70854,0,5,0,0x00000010,0,0,0,0,0,0); -- Warrior T10 Melee 2P Bonus
    \ No newline at end of file
    diff -r 396488cf587f -r e051f6434b01 src/game/SpellEffects.cpp
    --- a/src/game/SpellEffects.cpp Mon Apr 26 22:22:34 2010 +0300
    +++ b/src/game/SpellEffects.cpp Tue Apr 27 00:44:47 2010 +0300
    @@ -1790,7 +1790,7 @@
    // Last Stand
    case 12975:
    {
    - int32 healthModSpellBasePoints0 = int32(m_caster->GetMaxHealth()*0.3);
    + int32 healthModSpellBasePoints0 = int32(m_caster->GetMaxHealth() * 0.3);
    m_caster->CastCustomSpell(m_caster, 12976, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
    return;
    }
    @@ -1851,6 +1851,11 @@
    SendCastResult(SPELL_FAILED_FIZZLE);
    return;
    }
    + // Item - Warrior T10 Melee 4P Bonus
    + if (m_spellInfo->Id == 46916 || m_spellInfo->Id == 52437)
    + if (Aura * aur = m_caster->GetAura(70847))
    + if (roll_chance_i(20))
    + m_caster->CastSpell(m_caster, 70849, true);
    break;
    case SPELLFAMILY_PRIEST:
    // Penance
    @@ -1897,6 +1902,14 @@
    m_caster->CastSpell(unitTarget, damage, true);
    return;
    }
    + // Item - Druid T10 Balance 2P Bonus
    + if (m_spellInfo->Id == 16870 && m_caster->HasAura(70718))
    + m_caster->CastSpell(m_caster, 70721, true);
    +
    + // Item - Druid T10 Feral 4P Bonus
    + if (m_spellInfo->Id == 5229 && m_caster->HasAura(70726))
    + m_caster->CastSpell(m_caster, 70725, true);
    +
    break;
    case SPELLFAMILY_ROGUE:
    // Hunger for Blood
    diff -r 396488cf587f -r e051f6434b01 src/game/Unit.cpp
    --- a/src/game/Unit.cpp Mon Apr 26 22:22:34 2010 +0300
    +++ b/src/game/Unit.cpp Tue Apr 27 00:44:47 2010 +0300
    @@ -6300,6 +6300,19 @@
    triggered_spell_id = 28810;
    break;
    }
    + // Item - Priest T10 Healer 4P Bonus
    + case 70798:
    + {
    + if (GetTypeId() != TYPEID_PLAYER)
    + return false;
    +
    + // Circle of Healing
    + this->ToPlayer()->RemoveSpellCategoryCooldown(1204, true);
    + // Penance
    + this->ToPlayer()->RemoveSpellCategoryCooldown(1230, true);
    +
    + return true;
    + }
    }
    break;
    }
    @@ -6379,6 +6392,14 @@
    triggered_spell_id = 54755;
    break;
    }
    + // Item - Druid T10 Balance 4P Bonus
    + case 70723:
    + {
    + basepoints0 = int32(triggerAmount * damage / 100);
    + basepoints0 = int32(basepoints0 / 2);
    + triggered_spell_id = 71023;
    + break;
    + }
    // Healing Touch Refund (Idol of Longevity trinket)
    case 28847:
    {
    @@ -6911,6 +6932,15 @@
    basepoints0 = triggerAmount*damage/100;
    break;
    }
    + // Item - Paladin T10 Retribution 2P Bonus
    + case 70765:
    + {
    + if (GetTypeId() != TYPEID_PLAYER)
    + return false;
    +
    + this->ToPlayer()->RemoveSpellCooldown(53385, true);
    + return true;
    + }
    }
    break;
    }
    @@ -7114,18 +7144,38 @@
    // Shaman T8 Elemental 4P Bonus
    case 64928:
    {
    - basepoints0 = int32(triggerAmount * damage / 100);
    + basepoints0 = int32(basepoints0 / 2);
    triggered_spell_id = 64930; // Electrified
    break;
    }
    - }
    - // Shaman T9 Elemental 4P Bonus - Wrong need recheck target and avoid wrong triggers
    - /*case 67228:
    - {
    - basepoints0 = int32( triggerAmount * damage / 100 );
    - triggered_spell_id = 71824;
    - break;
    - }*/
    + // Shaman T9 Elemental 4P Bonus
    + case 67228:
    + {
    + basepoints0 = int32(basepoints0 / 3); // basepoints is for 1 tick, not the entire DoT amount
    + triggered_spell_id = 71824;
    + break;
    + }
    + // Item - Shaman T10 Restoration 4P Bonus
    + case 70808:
    + {
    + basepoints0 = int32( triggerAmount * damage / 100 );
    + basepoints0 = int32( basepoints0 / 3); // basepoints is for 1 tick, not all DoT amount
    + triggered_spell_id = 70809;
    + break;
    + }
    + // Item - Shaman T10 Elemental 4P Bonus
    + case 70817:
    + {
    + if (AuraEffect const * aura = pVictim->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, 0x10000000, 0, 0))
    + {
    + int32 amount = aura->GetBase()->GetDuration() + triggerAmount * IN_MILISECONDS;
    + aura->GetBase()->SetDuration(amount);
    + //aura->SendAuraUpdate(false);
    + return true;
    + }
    + return false;
    + }
    + }
    // Frozen Power
    if (dummySpell->SpellIconID == 3780)
    {
    @@ -7492,6 +7542,16 @@
    triggered_spell_id = 50526;
    break;
    }
    + // Item - Death Knight T10 Melee 4P Bonus
    + else if (dummySpell->Id == 70656)
    + {
    + if (GetTypeId() != TYPEID_PLAYER)
    + return false;
    +
    + for (uint32 i = 0; i < MAX_RUNES; ++i)
    + if (this->ToPlayer()->GetRuneCooldown(i) == 0)
    + return false;
    + }
    // Sudden Doom
    if (dummySpell->SpellIconID == 1939 && GetTypeId() == TYPEID_PLAYER)
    {
    @@ -8047,6 +8107,16 @@
    }
    break;
    }
    + case SPELLFAMILY_ROGUE:
    + {
    + // Item - Rogue T10 2P Bonus
    + if (auraSpellInfo->Id == 70805)
    + {
    + if (pVictim != this)
    + return false;
    + }
    + break;
    + }
    case SPELLFAMILY_HUNTER:
    {
    if (auraSpellInfo->SpellIconID == 3247) // Piercing Shots
    Blom saya test karena ga punya server.. menurut comment uda di test untuk revisi terakhir and it works.
    Beberapa tier-10 set bonus masih belom jalan.

    EDIT: Tambahan untuk Paladin Tier-10 Holy 2 Set Bonus
    Code:
    --- a/src/server/game/Entities/Unit/Unit.cpp
    +++ b/src/server/game/Entities/Unit/Unit.cpp
    @@ -6764,6 +6764,11 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
                 }
                 switch (dummySpell->Id)
                 {
    +                // Item - Paladin T10 Holy 2P Bonus
    +                case 70755:
    +                    if(procSpell->Id == 31842)
    +                        triggered_spell_id = 71166;
    +                    break;
                     // Heart of the Crusader
                     case 20335: // rank 1
                         triggered_spell_id = 21183;
    sql:
    Code:
    DELETE FROM `spell_proc_event` WHERE `entry` IN (70755);
    INSERT INTO `spell_proc_event` VALUES (70755, 0x00, 0x0A, 0x00000000, 0x80000000, 0x00000000, 0x00004000, 0x00010000, 0, 101, 0);
    Last edited by Valhingen; 18-07-10 at 10:54. Reason: Tambah Tier-10 Pally Holy 2Set

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  14. #27

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    [Fix]Mind flay damage, wrong spell_bonus_data entry

    Saya kurang tau dengan damage Mind Flay priest di AMPM, tapi saya pernah dengar beberapa player mengeluh damage dari mind flay 'damagenya tidak semestinya'

    jadi ini link fix yang saya temukan.

    Penjelasan :

    Reported by [email protected], May 24, 2010

    Revision intended for:
    trinity core 8250

    Component intended for (i.e. mechanics, quests, scripts, DB schema etc):
    spell

    Purpose of code changes:
    The entry for priest - mind flay(15407) in spell_bonus_data is wrong
    because that's not the spell that actually inflict damage. The right spell
    is 58381 for all ranks. Because of this it was following the dafault
    calculation and the result is wrong.

    code:
    INSERT INTO spell_bonus_data VALUES (58381,0.257,-1,-1,-1,'Priest - Mind
    Flay');

    Authors / Helpers / contributors:
    N4rk0

    Comment 3 by [email protected], May 25, 2010

    Awsome someone acually fixed mind flay <3

    Comment 4 by [email protected], May 28, 2010

    You should add this therefore :
    DELETE FROM spell_bonus_date WHERE entry = 15407;

    Comment 5 by [email protected], May 28, 2010

    works perfectly... thanks

    Comment 6 by strykerx09, May 29, 2010

    Applied and tested. Works.

    Status: Confirmed
    Labels: Com-Spells_Skills_Talents

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  16. #28
    F1shF4c3's Avatar
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    Duh ... Stress Maen Enhance Shaman aku, dikitting terus.

    [Fix] Earthen Power
    http://www.wowwiki.com/Earthen_Power

    Code:
    @@@ src/game/SpellAuraEffects.cpp
    @@@ line 1960, void AuraEffect::TriggerSpell(Unit * target, Unit * caster)
    
    2197        // Spell exist but require custom code
    2198        switch(auraId)
    2199        {
          +            // Earthen Power (from Earthbind Totem Passive)
          +            case 6474:
          +            {
          +                Unit *owner = target->GetOwner();
          +
          +                if (!owner)
          +                    break;
          +
          +                Unit::AuraList const& dummyAuras = owner->GetAurasByType(SPELL_AURA_DUMMY);
          +                for(Unit::AuraList::const_iterator itr = dummyAuras.begin(); itr != dummyAuras.end(); ++itr)
          +                {
          +                    if ((*itr)->GetSpellProto()->SpellIconID == 2289 && (*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_SHAMAN)
          +                    {
          +                        if (!roll_chance_i((*itr)->GetModifier()->m_amount))
          +                            break;
          +
          +                        target->CastSpell(target, 59566, true, NULL, this);
          +                        break;
          +                    }
          +                 }
          +                break;
          +             }
    
                       // Mana Tide
                       case 16191:
                       {
    dah lama gak memakai diff, sorry kalau diff-nya salah di atas. edit langsung soalnya aku. tambahkan yg depannya + di src/game/SpellAuraEffects.cpp pada baris 2200.

    [FIX] Feral Spirit : Spirit Walk
    http://www.wowwiki.com/Spirit_Walk

    Code:
    INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`)
    VALUES ('58875', '58876', '0', '');
    [FIX] Feral Spirit + Glyph
    http://www.wowwiki.com/Feral_Spirit

    aku ambil dari http://code.google.com/p/trinitycore.../detail?id=171
    Code:
    diff -r f788be246d99 src/game/Pet.cpp
    --- a/src/game/Pet.cpp	Sun Jan 24 16:26:33 2010 +0100
    +++ b/src/game/Pet.cpp	Sun Jan 24 13:36:59 2010 -0500
    @@ -976,6 +976,24 @@
                         SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel / 2));
                         break;
                     }
    +                case 29264: // Feral Spirit
    +                {
    +                    if (!pInfo)
    +                        SetCreateHealth(30*petlevel);
    +                    
    +					float dmg_multiplier = 0.3f;
    +                    if (HasAura(63271)) // Glyph of Feral Spirit
    +                        dmg_multiplier = 0.6f;
    +                    
    +                   
    SetBonusDamage(int32(m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier));
    +
    +                    SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE,float((petlevel * 4 -
    petlevel) + (m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier)));
    +                    SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE,float((petlevel * 4 +
    petlevel) + (m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier)));
    +
    +                    SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE,
    float(m_owner->GetArmor()) * 0.35f);  //  Bonus Armor (35% of player armor)
    +                    SetModifierValue(UNIT_MOD_STAT_STAMINA, BASE_VALUE,
    float(m_owner->GetStat(STAT_STAMINA)) * 0.3f);  //  Bonus Stamina (30% of player stamina)
    +                    break;
    +                }
                     case 31216: // Mirror Image
                     {
                        
    SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f));
    Last edited by F1shF4c3; 08-07-10 at 13:14.

    Betrayer ... !!! In Truth, it was I who was Betrayed ...!!!

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  18. #29
    ilhamyt's Avatar
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    Quote Originally Posted by F1shF4c3 View Post
    Duh ... Stress Maen Enhance Shaman aku, dikitting terus.

    [Fix] Earthen Power
    http://www.wowwiki.com/Earthen_Power

    Code:
    @@@ src/game/SpellAuraEffects.cpp
    @@@ line 1960, void AuraEffect::TriggerSpell(Unit * target, Unit * caster)
    
    2197        // Spell exist but require custom code
    2198        switch(auraId)
    2199        {
          +            // Earthen Power (from Earthbind Totem Passive)
          +            case 6474:
          +            {
          +                Unit *owner = target->GetOwner();
          +
          +                if (!owner)
          +                    break;
          +
          +                Unit::AuraList const& dummyAuras = owner->GetAurasByType(SPELL_AURA_DUMMY);
          +                for(Unit::AuraList::const_iterator itr = dummyAuras.begin(); itr != dummyAuras.end(); ++itr)
          +                {
          +                    if ((*itr)->GetSpellProto()->SpellIconID == 2289 && (*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_SHAMAN)
          +                    {
          +                        if (!roll_chance_i((*itr)->GetModifier()->m_amount))
          +                            break;
          +
          +                        target->CastSpell(target, 59566, true, NULL, this);
          +                        break;
          +                    }
          +                 }
          +                break;
          +             }
    
                       // Mana Tide
                       case 16191:
                       {
    dah lama gak memakai diff, sorry kalau diff-nya salah di atas. edit langsung soalnya aku. tambahkan yg depannya + di src/game/SpellAuraEffects.cpp pada baris 2200.

    [FIX] Feral Spirit : Spirit Walk
    http://www.wowwiki.com/Spirit_Walk

    Code:
    INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`)
    VALUES ('58875', '58876', '0', '');
    [FIX] Feral Spirit + Glyph
    http://www.wowwiki.com/Feral_Spirit

    aku ambil dari http://code.google.com/p/trinitycore.../detail?id=171
    Code:
    diff -r f788be246d99 src/game/Pet.cpp
    --- a/src/game/Pet.cpp	Sun Jan 24 16:26:33 2010 +0100
    +++ b/src/game/Pet.cpp	Sun Jan 24 13:36:59 2010 -0500
    @@ -976,6 +976,24 @@
                         SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel / 2));
                         break;
                     }
    +                case 29264: // Feral Spirit
    +                {
    +                    if (!pInfo)
    +                        SetCreateHealth(30*petlevel);
    +                    
    +					float dmg_multiplier = 0.3f;
    +                    if (HasAura(63271)) // Glyph of Feral Spirit
    +                        dmg_multiplier = 0.6f;
    +                    
    +                   
    SetBonusDamage(int32(m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier));
    +
    +                    SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE,float((petlevel * 4 -
    petlevel) + (m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier)));
    +                    SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE,float((petlevel * 4 +
    petlevel) + (m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * dmg_multiplier)));
    +
    +                    SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE,
    float(m_owner->GetArmor()) * 0.35f);  //  Bonus Armor (35% of player armor)
    +                    SetModifierValue(UNIT_MOD_STAT_STAMINA, BASE_VALUE,
    float(m_owner->GetStat(STAT_STAMINA)) * 0.3f);  //  Bonus Stamina (30% of player stamina)
    +                    break;
    +                }
                     case 31216: // Mirror Image
                     {
                        
    SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f));
    waseekk shaman enhancement, btw Damage Spirit Wolf itu ngeheal shaman dah di fix belom ya? thanks sebelumnya.

  19. #30
    F1shF4c3's Avatar
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    Quote Originally Posted by ilhamyt View Post
    waseekk shaman enhancement, btw Damage Spirit Wolf itu ngeheal shaman dah di fix belom ya? thanks sebelumnya.
    Oh iya ... Spirit Hunt ya ? aku g memperhatikan kalau wolf-nya heal masternya. coba nanti tak test-e.
    harusnya update SQL ini beres. Spirit Wolf Creature ID = 29264, Spirit Hunt Spell ID = 58879
    Code:
    UPDATE creature_template SET spell5 = 58879 WHERE entry = 29264;

    Betrayer ... !!! In Truth, it was I who was Betrayed ...!!!

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