L4D2_Update_2013_to_2031-maknyos.com.exe - 88.2 Mb
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The major changes include:
Addons
* Client's custom HUDs will be reloaded when changing between Official and Non-official servers.
GamePlay
* Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
* Fix for survivors speaking The Passing Finale lines in other campaigns.
Versus
* Charger now receives 300 points for any Survivor that is insta-killed.
* Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
* Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
Tank
* Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
* Tanks in stasis are invisible but still show a glow to the infected team.
* Tanks do not attack when they are in stasis.
* Tanks in stasis cannot be set on fire or damaged.
SDK Tools
* Fixed crash whenever a VMT was loaded in L4D2 tools mode.
Source http://store.steampowered.com/news/4128/
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