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Thread: 6.71 released

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    -~H~E~A~V~E~N~-'s Avatar
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    Default 6.71 released

    changelog :

    Heroes


    Abaddon
    - Increased Aphotic Shield cast range by 50

    Admiral
    - Ghost Ship cooldown reduced from 100 to 90
    - X Marks The Spot Return icon placement and hotkey adjusted
    Spoiler untuk details :
    The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell



    Alchemist
    - Movement speed reduced by 5
    - Chemical Rage bonus HP from 350/700/1050 to 300/600/900

    Axe
    - Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5

    Bane Elemental
    - Fiend's Grip Scepter duration from 5 to 6 seconds

    Bloodseeker
    - Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it

    Spoiler untuk details :
    This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero's max HP if you get the killing blow. If you don't but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.



    Bounty Hunter
    - Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

    Bristleback
    - Back damage prevention from 10/20/30/40 to 16/24/32/40
    - Side damage prevention from 5/10/15/20 to 8/12/16/20

    Broodmother
    - Base movement speed reduced from 315 to 310
    - Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
    - Spawn Spiderlings buff duration increased from 0.9 seconds to 2

    Chaos Knight
    - Phantasm duration increased from 20 to 24

    Chen
    - Test of Faith cooldown rescaled from 30/28/26/24 to 24

    Dragon Knight
    - Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5

    Dwarven Sniper
    - Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

    Earthshaker
    - Enchant Totem no longer dispels if you animation cancel

    Faceless Void
    - Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

    Furion
    - Sprout can now target the ground again

    Spoiler untuk details :
    Fixed a previous issue where it became harder to target a unit reliably
    Sprout: A21E



    Guardian Wisp
    - Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
    - Spirits cooldown rescaled from 14 to 20/18/16/14

    Huskar
    - Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%

    Invoker
    - Cold Snap no longer triggers on self damage

    Jakiro
    - Macropyre damage increased from 75/125/175 to 100/140/180

    Juggernaut
    - Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%

    Keeper of the Light
    - Manaleak now applies a stun instead of a slow when the target runs out of mana


    [spoiler]- Stun duration: 1.25/1.5/1.75/2.0 seconds
    - Manaleak duration from 5/6/7/8 to 4/5/6/7
    - Manaleak cooldown from 20 to 18[/spoiler]

    Leshrac
    - Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
    - Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types

    Lina Inverse
    - Attack range increased from 600 to 625

    Lycanthrope
    - Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%

    Magnataur
    - Skewer cooldown reduced from 45 to 35

    Meepo
    - He can now use cyclone on his other clones

    Morphling
    - Adaptive Strike damage rescaled

    Spoiler untuk details :
    Original: Up to 0.75/1.5/2.25/3.0x Agility
    New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility


    Nerubian Assassin
    - Urna Swarm rebalanced
    Spoiler untuk details :
    - Maximum summons reduced from 2/4/6/8 to 2/3/4/5
    - Infestation dps increased from 20 to 40
    - Infestation aoe increased from 275 to 300
    - Cooldown rescaled from 14/11/8/5 to 26/19/12/5
    - Manacost rescaled from 10 to 40/30/20/10


    Obsidian Destroyer
    - Arcane Orb cooldown removed

    Ogre Magi
    - Ignite rescaled

    Spoiler untuk details :
    - Damage increased from 10/20/30/40 to 26/32/38/44
    - Slow increased from 10/15/20/25% to 20/22/24/26%
    - Duration from 7.5 seconds to 4/5/6/7



    Phantom Assassin
    - Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
    - Reworked Blur fade mechanism

    Spoiler untuk details :
    Blur:
    ======
    Note: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.

    Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player.

    Distance: 1600

    Has a 1.5 second delay when adding or removing the effect.



    Phoenix
    - Base strength reduced from 22 to 19
    - Sunray activation manacost increased from 10 to 35
    - Sunray slow from 14/20/26/32 to 10/16/22/28%
    - Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
    - Reduced the duration Sunray slow lasts on you from 2 to 1 second
    Spoiler untuk info :
    This is the duration that the slow lasts on you after you are no longer hit by the Sunray.

    Pitlord
    - Dark Rift cooldown reduced from 180/160/140 to 130

    Pugna
    - Strength gain reduced from 1.45 to 1.2

    Queen of Pain
    - Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

    Rhasta
    - Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

    Sand King
    - Burrowstrike manacost rescaled from 140 to 110/120/130/140

    Slark
    - Pounce cooldown reduced from 16 to 12

    Spirit Breaker
    - Strength gain increased from 2.5 to 2.8

    Tauren Chieftain
    - Movement speed increased by 5

    Thrall
    - Static Storm cooldown increased from 75 to 85

    Tidehunter
    - Anchor Smash chance to proc increased from 20 to 25%

    Tiny
    - Grow bonus damage increased from 40/80/120 to 50/100/150

    Tuskarr
    - Snowball maximum roll duration reduced to 3 seconds
    - Snowball movement speed per extra hero reduced from 100% to 50%
    - Frozen Sigil HP reduced from 300 to 220/240/260/280
    - Removed the extra landing damage from Walrus Punch

    Undying
    - Flesh Golem's Plague slow increased from 7% to 9%

    Vengeful Spirit
    - Removed the small attack damage reduction aspect of Wave of Terror

    Viper
    - Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25

    Warlock
    - Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

    Zeus
    - Static Field aoe from 900 to 1000
    - Thundergod's Wrath Scepter from 355/460/570 to 400/500/600


    items




    Ancient Janggo of Endurance
    - Attribute bonus and attack damage increased from 8 to 9
    - Charges increased from 3 to 4

    Ethereal Blade
    - Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility

    Gem of True Sight
    - Gem now has a stock cooldown of 6 minutes

    Phase Boots
    - Active boost increased from 15 to 16%

    Smoke of Deceit
    - Reduced detection area from 900 to 850
    - Movement bonus increased from 10 to 15%
    - Initial cast aoe increased from 900 to 1200



    gameplay



    * Allies are now notified when you purchase a Smoke of Deceit
    * Swapped the attack projectile of Thrall and Chen (280542)
    * Added a new visual effect for Omniknight's aura (393596)
    * Enigma model now shows team colors (395228)
    * Reduced Phoenix model size a little bit
    * Added a test mode command to respawn roshan (-roshan)
    * Added an ally only visual effect where Ghost Ship will land
    * Improved Dark Ritual mana text display so it is easier to read
    * Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
    * Illusory Orb flashes right before it is about to expire
    * Added -disablehelp support for Disruption
    * Some map size reductions (Unexpect3D)
    * Medallion visual effect is played on the caster now as well
    * Added a status buff icon for Shallow Grave (251251)


    bugs




    * Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
    * Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
    * Fixed various inconsistencies with Eredar's spell behaviors and Disruption
    * Fixed Spawn Spiderlings failing to affect Ethereal units
    * Fixed Bloodseeker model size issues with BKB
    * Fixed Switch bugs with Strygwyr's Thirst
    * Fixed various tooltips
    * Fixed a bug with Illusions working against Supernova
    * Fixed Empower status buff icon
    * Fixed some rare bugs on Spirit Bear death
    * Fixed Io and Harbinger icons moving in tavern
    * Fixed Power Treads triggering Last Word
    * Fixed enemies being able to see Ice Blast on the minimap when near towers
    * Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
    * Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
    * Fixed Plague Wards instantly killing Homing Missile
    * Fixed gem overhead visual with shared gem
    * Fixed hero vision bugs after quick buybacks
    * Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
    * Fixed Requiem of Souls not adding charges to Necromastry
    * Fixed Serpent Wards instantly killing The Swarm units
    * Fixed a bug with batrider where he would sometimes lose his flying height
    * Fixed Medallion triggering and ignoring Linken Sphere
    * Fixed some small bugs with Power Cogs that can cause them to die prematurely
    * Fixed minor inaccuracies when casting Ghost Ship near map edges
    * Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
    * Fixed a very rare bug with muted items being created in the center of the map
    * Fixed an exploit with item manipulation
    * Fixed Orchid triggering and ignoring Linken Sphere
    * Fixed Scepter Infernals not being affected by Blackhole
    * Fixed Visage's Familiars not being affected by Blackhole
    * Fixed enemy Gem and Circle of Power interaction
    * Fixed potential buggy interaction of some aoe spells with Kraken Shell
    * Fixed interaction between Shrapnel and Power Cogs
    * Fixed an exploit with Circle of Power
    * Fixed some buffs not being properly removed by Dark Pact
    * Fixed an old fatal error exploit possible while using couriers
    * Fixed an issue with Gem on couriers
    * Fixed a bug with HCL bot game modes
    * Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
    * The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
    * Fixed some visual effects not always being displayed properly for observers
    * Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
    * Fixed a bug with Spirit Bear and Bashers
    * Fixed an abuse possible with couriers and hand of midas
    * Fixed some cases where the flying courier is still able to go into the enemy fountain area
    * Fixed a bug that caused Viper Strike to no longer be deniable
    * Fixed rune messages not always appearing to both observers
    * Fixed HP bar appearing on Spin Web


    source :playdota.com

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  4. #2
    LorD_VayZ's Avatar
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    Default

    waw
    nais share kk~
    g ada hero baru?

    bdw ane

  5. #3
    Nerine's Avatar
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    Default

    nice infonya kk

  6. #4
    F-DoraChinov's Avatar
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    Default

    wah morphling tambah jelek

  7. #5
    Hades~'s Avatar
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    banyak yang jadi jelek deh
    Morp + ethereal
    =((

  8. #6
    -~H~E~A~V~E~N~-'s Avatar
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    Quote Originally Posted by F-DoraChinov View Post
    wah morphling tambah jelek
    Quote Originally Posted by Hades~ View Post
    banyak yang jadi jelek deh
    Morp + ethereal
    =((
    bukannya buat tambah jelek. .
    tapi biar balance aj x. . .
    itu morph asli terlalu IMBA. ..
    ether + AS + wave = ampir 2k
    blom lagi aspd no cure. . .
    skr kan lumayan balance

  9. #7
    3m0n..'s Avatar
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    Mantap lah itu sunray phoenix di nerf... Ini yg ditunggu2..
    thz for share...

  10. #8
    adeji's Avatar
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    udah dibikin balance y kk, bole ni dicoba mapnya @@

  11. #9

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    nice inpo..
    btw mau tnya dispersion nya si spectre gmana ya maksud nya

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