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  1. #31
    RiXtopia's Avatar
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    Quote Originally Posted by imoRomi View Post
    di Forum Dota Allstars juga dah ilank... LOCK aja ini..
    menurut gw se ga bakalan keluar gini beneran, lagipula uda ilang kan? cabut cabut

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  3. #32
    imoRomi's Avatar
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    Ternyata di forum dota-allstars masih ada tuh threadnya.. di General Discussions, cari aja... Topic Starter-nya si icefrog looo...

    di sini nih... http://forums.dota-allstars.com/inde...owtopic=182353

  4. #33
    Ch41n_L19htn1n9's Avatar
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    klo muncul, pun pasti di rebalance.
    lama banget nunggu 6.50 dah 3 mgg an, kira2 ini versi 6.50 apa versi 7 ya?? lama bgt kluarna

  5. #34
    Veronica's Avatar
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    Quote Originally Posted by Ch41n_L19htn1n9 View Post
    oi itu kan dimasukin nya tanggal 18 oktober, waktu itu mang 6.49 dah kluar??

    orang yang nge upload aja baru join youtube 3 minggu lalu, jadi pastinya bkn icefrog

    oya ngomong2 itu lagunya linkin park? judulnya apaan

    klo memang hero itu bakal dimasukin dota ya pasti di balance dolo, jgn sampe terlalu dewa kayak mercurial pas pertama muncul
    Yup setuju sama SI Om


    Dia Baru join youtube sebulan lalu


    tapi ko VIdeo di addednya 18 oktober ya




    koq MApnya anime war ya aneh
    “ Being Nerazzurri is like riding a motorbike: adrenaline and desire to win everything. ” - Valentino Rossi

  6. #35

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    emg imba ya???

  7. #36
    boninsegna's Avatar
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    dmana yach?? gtw niey gwe tersesat di sebuah kota.. yg pasti niey kota panas dagh..
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    herann..
    gila..
    stres..
    suckz..
    gokil..

    cman itu doank yg gwe liat daree previewnya..

    ^^
    pRia sLaLu biSa di TaKLuKan oLeh 4 Ta
    waniTA, harTA , tahTA dan doTA
    JusT waTcH aNd LeaRn..

  8. #37
    phonoscope's Avatar
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    dota dengan custom sprite / skin aja baru ada 2 doang...

    itu karena dota ingin meminimalisir penggunaan terhadap hak cipta orang lain... belom lagi icefrog itu juga mengambil keuntungan dari web nya [advertising diweb nya], apalagi kalo icefrog coba2 mencuri hakcipta dari perusahaan besar sekelas square ---> mati

    custom sprite / skin = azwarith [model asli nya moguul kahn warna ijo / gromm yang blom possess]; dan naix [liat jari2 naix yg melar jadi lebih panjang dan tajem dibanding ghoul biasa]

  9. #38

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    jadi bnran ni dia kasih map 6.50...
    gw kira bakal dilompatin jadi 6.51

    NB: 6.50 april mop (ingat kan? 5 lines)

  10. #39
    Zettian's Avatar
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    Lightbulb

    Mau bocoran yg BENER ttg map 6.50? Nih gw kasi clue...

    Original dari Icy langsung, plus catetan dikit for us Beta tester.

    PLISSSS jangan disebar2 (ke forum luar negeri) ya... ::shysmile::

    Rencana keluar awal Januari (kalo ga ada halangan). Sabar ya...

    ------------------------------------
    here is the changelog:

    IceFrog wrote:

    Changelog:
    Beta 4:
    =======
    made linkens 20 seconds (for now..)
    refilling bottle and rune usage doesn't share cooldown with regen usage on it (so only regen follows the 8 sec cooldown)
    * Bottle is in full state at all the shops now (still thinking about this..)
    * Fixed Last Word triggering off of Linken Sphere usage
    fixed various typos
    fixed lothars sell cost

    once again i didn't have time to fix and add a lot

    Beta 3:
    =======
    fixed drow ult
    changed alpha wolf to a diff color
    fixed some chances that the buff icon remains on brood/sven ults
    Sorry guys i've been really busy last 2 days. I know there are plenty of things in beta i haven't addressed yet.

    Beta 2:
    =======
    made Lothar's 21/21 bonuses
    fixed Lothar's cooldown
    reduced lothar's manacost
    fixed the alpha wolf not spawning properly
    fixed aggro on new creeps
    * Neutral Ogres no longer autocast Frost Armor
    fixed tree types at the new scourge camp

    I haven't had time to fix or change anything else, just releasing this now for tomorrow's games.

    Beta 1:
    ========
    * Fixed Berserker Rage from triggering Essence Aura
    * Fixed Javelin's odds being slightly off
    * Increased Morphling's base damage
    * Macropyre cooldown no longer increases per level
    * Reduced Expulsion cooldown and manacost
    * Lowered Flying Courier HP to the same as regular Courier
    * Reduced Sprint's damage amplification from 20% to 10%
    * Improved Keeper of the Light's attack animation
    * Delayed the creep spawn time by 30 seconds in -vr
    * Fixed neutral spawn times in various modes
    * Improved Scattershot from 10-35 damage range to 20-35
    * Improved Alchemist base Intelligence and growth
    * Slightly improved Psi Blades spill width
    * Improved Lich's Frost Nova cast range by 100
    * Improved Vanguard hp regen by 1
    * Changed Lothar's recipe and stats
    * Increased Maledict AOE by 15
    * Improved Chemical Rage
    * Increased Phantom Lancer's STR gain
    * Improved lifesteal on Insatiable Hunger level 2 and 3
    * Reduced Replicate manacost and cooldown
    * Centered swap request notice is given to a player (182779)
    * Fixed an issue with the Cheese drop from Roshan
    * Reduced Vladmir's Offering recipe cost
    * Reduced Linken's Sphere cooldown
    * Increased Psi Blades range by 10 each level
    * Improved Troll's movement speed
    * Decreased Rampage movement speed bonus
    * Decreased Rampage cooldown
    * Removed stacking restriction from Bloodstone and improved it's stats
    * Improved Helm of the Dominator damage from 10 to 20
    * Improved Spirit Bear's Demolish
    * Improved Oblivion Staff mana regen by 25%
    * Increased Lightning Storm cooldown by 2 seconds
    * Reworked Eul's Scepter of Divinity completely
    * Reworked Orchid Malevolence completely
    * Reduced cooldown on level 4 Metamorphosis from 135 to 110
    * Reworked Guinsoo's Scythe of Vyse completely (check forums for details)
    * God's Strength is longer removed by cyclone
    * Insatiable Hunger is longer removed by cyclone
    * Quarterstaff price reduced
    * Improved Sand Storm
    * Fixed an issue with Forest Troll High Priest's pathing scale
    * Drastically lowered Quilbeast hitpoints
    * Improved range on Drow's Trueshot Aura
    * Fixed an exploit with Lanaya
    * Improved cooldown progression on Insatiable Hunger
    * Reduced Sven's base armor
    * Reduced the slow on Epicenter
    * Changed the locations and distribution of neutral creep camps
    * Fixed some text display problems when viewing replays (thanks DonTomaso)
    * Reduced Lina's movement speed by 5
    * Reduced Voidstone by 25 gold
    * Improved Enigma's movement speed
    * Modified initial projectile speed and effect on Paralyzing Casks
    * Improved Enfeeble
    * Improved Auto-Fire aoe and duration
    * Reduced Ring of Health by 25 gold
    * Fixed some color issues on the load screen
    * Reduced Queen of Pain's Blink range at early levels
    * Fixed some creep death time discrepancies (188461)
    * Improved Earthshaker movement speed
    * Reduced mana cost on dagger and increased cooldown (75->50 mana, 30->60 cooldown)
    * Added cooldown to Bottle usage and removed its sell cost
    * Added -afkinfo that displays how long each player has been idle for
    * Bottle purchased in base starts off full
    * Necronomicon icon now changes per level (190183)
    * Changed durations of some powerups (Haste 45->30, Illusion 60->75, Regen 45->30)
    * Fixed a very minor bug with Elder Form duration
    * Fixed a very minor bug with the damage mechanism on Shukuchi
    * Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
    * Zombies now give a bit less bounty
    * Improved cast range on Expulsion and Fire Storm
    * Change Drow Ranger's Marksmanship
    * Added a conditionally available -KickAFK command to boot idle players (171984)
    * Increased Neutral Centaur's aura by 5%
    * Added an Alpha Wolf in the wolves creep camp with a command aura
    * Added a new creep camp (1 Ghost w/Possession + 2 Fel Beasts)
    * Changed the Furbolg's Stomp to a Clap
    * Added a new creep camp (1 Enraged Wildken w/ Tornado + 2 Wildkins)
    * Added a new creep camp (1 Murloc Nightcrawler w/shadowmeld,1 sec ensnare + 1 Murloc Hunstman + Murloc Tiderunner)
    * Improved Satyr Hellcaller's Unholy Aura
    * Added a new creep camp (1 Dark Troll Warlord (Raise Dead), 2 Dark Trolls)
    * Recoded Neutral Creep code for some optimizations
    * Changed the location of one of the Scourge creep camps

    NOTE: I have disabled a few other features that are incomplete for the sake of getting this beta out first.
    NOTE: -kickafk and -afkinfo are not functional right now, a bug i haven't fixed yet

    BETA: Test each mode and make sure the neutrals spawn 30 seconds after the first creep wave spawns.
    BETA: Make sure linkens and bkb block guinsoo, euls and orchid.
    FEEDBACK: There are lots of experimental changes here. Please give feedback. Especially on the guinsoo/orchid/euls changes, those are VERY experimental.
    -----------------------------------------------------

  11. #40
    imoRomi's Avatar
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    aaaaaaa.... tak ada hero baruuuuuu......

    @Phonos
    enigma juga dari custom skin..

  12. #41
    phonoscope's Avatar
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    enigma itu kan model void walker nya WoW.... iya juga sih model tambahan....


    btw liat enigma jadi inget iklan kondom....

  13. #42

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    Default DotA 6.50 Beta 8

    Changelogs:

    Beta 8:
    =======
    fixed various sell prices
    updated drow’s story per volcove’s suggestion
    * Reduced model size on Non-Ancient Golems
    buffed up murlocs a bit
    fixed ravage lvl 2/3 damage
    fixed (again.. sigh) impales to stun!
    * Improved creep pathing on top Sentinel lane
    * Improved base int and growth on Visage

    Beta 7:
    =======
    Fixed Eidolons armor
    fixed mana shield cooldown
    fixed guin sell price
    fixed level 2 marksmanship
    * Fixed Dark Rift from using cooldown when cast incorrectly
    fixed impale effects to work on ancients
    fixed some visuals with impales
    fixed the stun to start timing after the unit lands from air
    range on na and lion impale is always full range
    added a minimum range for the impale effect on burrow strike so if you target yourself, it still impales nearby units
    fixed ravage damage
    * Added Ring of Health to the Goblin Shop
    lowered quarterstaff price
    fixed bottle cooldown (it was still 8 seconds, not 5)
    lowered euls cd a bit and reduced recipe
    tweaked guin/eul/orch a little, see feedback post for complete details
    * Reworked the trees/pathing near the small sentinel creep camp
    did lots of tweaks and changes to neutrals

    Beta 6:
    =======
    fixed kickafk giving you options for players that aren’t afk
    fixed a pathing issue with the trees near the new ramp
    * Reduced cooldown on high level Shapeshift
    kickafk properly shares control on kick now
    increased quilbeast hp by 100
    undid marksmanship change, kept the agi gain nerf
    adjusted leap cd change from last version
    fixed apm command (it was actions per second before i think)
    undid potm base damage change change
    fixed morph courier hotkey
    removed guinsoo recipe
    * Reduced Gravechill manacost and cooldown a little
    * Recoded impale based effects completely, fixing various ramp bugs, stacking issues and lots of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
    * Removed manacost on Mana Shield
    * Added Javelin to the Goblin Shops
    * Added Quarterstaff to the Goblin Shops
    * Increased Perseverance damage from 7 to 10
    reduced tornado damage on buildings

    NOTE: I will address the neutrals in a more meaningful way next version. Please give feedback on them.

    Beta 5:
    =======
    changed the removal of bottle sell cost to a small one (mainly cause of a problem i was having with it not displaying manacost)
    * Changed Leap cooldown to scale with levels
    * Lowered Mirana’s base damage a little
    added magic resistance to quilbeast (75%)
    tried to fix the shukuchi issue with dealing damage twice again
    fixed ogres autocasting
    * Changed the pathing around the one of the neutral camp areas on the Scourge Side
    returned damage amplification to orchid and changed from 4.5 to 5 duration
    reduced cooldown and increased range on guinsoo
    * Increased Chainfrost bounce by 1
    * Fixed a bug introduced in the recent scepter changes on Crystal Maiden
    * Improved armor on Enigma’s Eidolons
    * Removed the stack restriction on Shiva’s Guard
    * Improved Juggernaut’s movement speed
    * Implemented a better silencing mechanism in the Black Hole area
    reduced drow’s ultimate a little
    * Lowered Drow’s Agility gain per level
    * Added a new command -apm to reveal your actions per minute
    -afkinfo and -kickafk now work properly
    fixed -neutrals test spawn command
    lowered guinsoo recipe cost
    * Couriers can now disassemble items (161180)
    * Added text descriptions for powerups (68307)

    NOTE: Do not use any heroes with impales (most importantly, lion). I am in the middle of recoding all impale based effects for less glitches and less conflicts (so it will fix burrowstrike problems as well).

    DOWNLOAD

  14. #43
    BtM-GRyNiCt's Avatar
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    wah naiz ne....neutral creep ada creep baru ganas

  15. #44
    purplecat's Avatar
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    dah didonlot tapi koq ga bisa dimainin ya?

  16. #45
    zodiark's Avatar
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    CF tambah serem >.<

    nanya . .
    armornya eidolons jadi brp?

    perrseverance di edit . .
    BF ikut berubah nggak damagenya??
    >>>><<<<
    G!v3 me BRP
    -yeah infraction-

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