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Thread: WAk...!!!

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  1. #31
    MimiHitam's Avatar
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    Quote Originally Posted by -[N]o[S]- View Post
    Вы немогу говорить русский? бедные вы.. ые♀Φρ↔╡╢
    Вы тот, кто бедным, не нравится о вас!

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  3. #32
    BloodyElf's Avatar
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    hayah........... ngapain pake gituan segala
    kurang kerjaan

    鶮쌟诒攻

    The Art Of War
    "Move as swift as wind"
    "stay as steady as forest"--"attack as fierce as fire"
    "unmovable defence like a mountain"
    "By Sengoku period daimyo Takeda Shingen"

  4. #33
    MimiHitam's Avatar
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    ماذا انت تتحدث عن؟

  5. #34
    -[N]o[S]-'s Avatar
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    io.. mending liatin bot sniper yg melaju ke 88 aja dah...

    moga2 dapet motor plizzzzzz..........

    bosen dapet MP3
    lagi ga pengen pake siggy --a

  6. #35
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    was wes wos....................


    Quote Originally Posted by Alexander Suvorov
    "Win with ability, not with numbers"

  7. #36
    BloodyElf's Avatar
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    ̕wekzzz..... lupa yg arabnya =="

    The Art Of War
    "Move as swift as wind"
    "stay as steady as forest"--"attack as fierce as fire"
    "unmovable defence like a mountain"
    "By Sengoku period daimyo Takeda Shingen"

  8. #37
    -[N]o[S]-'s Avatar
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    wes wes wes... ojo do ribut...
    lagi ga pengen pake siggy --a

  9. #38
    BloodyElf's Avatar
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    junker jd rame lg


    wkakwakkakawkwakkw........

    The Art Of War
    "Move as swift as wind"
    "stay as steady as forest"--"attack as fierce as fire"
    "unmovable defence like a mountain"
    "By Sengoku period daimyo Takeda Shingen"

  10. #39
    NoMe's Avatar
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    wkakakawkakak
    rame lg euy......................


    Quote Originally Posted by Alexander Suvorov
    "Win with ability, not with numbers"

  11. #40
    -[N]o[S]-'s Avatar
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    ada saiah semua senangg.....

    ohohoho...

    emang biasanya sepi ta?
    lagi ga pengen pake siggy --a

  12. #41
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    別再做情人 做隻貓做隻狗不做情人做隻寵物 至少可愛迷人 ?
    still the same guy you know, literally

  13. #42
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    sangatttttttttttttttttt
    sepiiiiiiiiiiiiiiiiiiiiiiii


    Quote Originally Posted by Alexander Suvorov
    "Win with ability, not with numbers"

  14. #43
    -[N]o[S]-'s Avatar
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    bindIp
    # For an overview of all servertypes please go to the following URL:
    # http://www.openkore.com/wiki/index.p...erType#English
    serverType 0

    # 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
    XKore 0
    XKore_silent 1
    XKore_bypassBotDetection 0
    XKore_exeName ragexe.exe

    # XKore 2 / Proxy configuration
    XKore_ID
    XKore_listenIp 127.0.0.1
    XKore_listenPort 6901
    XKore_publicIp 127.0.0.1
    XKore_proxyAllowed_IP

    # It is not advised to set secureAdminPassword if you're using Xkore 2
    secureAdminPassword 1
    adminPassword datrieji
    callSign
    commandPrefix ;

    pauseMapServer 0
    ignoreInvalidLogin 0
    secureLogin_requestCode

    message_length_max 80

    ######## Main configuration ########

    alias_heal sp 28

    allowedMaps
    allowedMaps_reaction 1

    attackAuto 2
    attackAuto_party 2
    attackAuto_onlyWhenSafe 0
    attackAuto_followTarget 1
    attackAuto_inLockOnly 1
    attackDistance 15
    attackDistanceAuto 10
    attackMaxDistance 15
    attackMaxRouteDistance 100
    attackMaxRouteTime 4
    attackMinPlayerDistance 2
    attackMinPortalDistance 4
    attackUseWeapon 1
    attackNoGiveup 0
    attackCanSnipe 2
    attackCheckLOS 0
    attackLooters 0
    attackChangeTarget 0
    aggressiveAntiKS 0

    autoMoveOnDeath 0
    autoMoveOnDeath_x
    autoMoveOnDeath_y
    autoMoveOnDeath_map

    attackEquip_topHead
    attackEquip_midHead
    attackEquip_lowHead
    attackEquip_leftHand
    attackEquip_rightHand
    attackEquip_leftAccessory
    attackEquip_rightAccessory
    attackEquip_robe
    attackEquip_armor
    attackEquip_shoes
    attackEquip_arrow Fire Arrow

    autoBreakTime {
    startTime
    stopTime
    }

    autoConfChange {
    minTime
    varTime
    lvl
    joblvl
    }

    autoMakeArrows 0

    autoRestart 0

    autoRestartMin
    autoRestartSeed

    autoRestartSleep
    autoSleepMin
    autoSleepSeed

    autoResponse 0

    autoSpell

    avoidGM_near 0
    avoidGM_near_inTown 0
    avoidGM_talk 0
    avoidGM_reconnect 1800
    avoidGM_ignoreList

    avoidList 1
    avoidList_inLockOnly 0
    avoidList_reconnect 1800

    cachePlayerNames 1
    cachePlayerNames_duration 900
    cachePlayerNames_maxSize 100

    clientSight 20

    dcOnDeath 0
    dcOnDualLogin 30
    dcOnDisconnect 0
    dcOnEmptyArrow 0
    dcOnMute 0
    dcOnPM 0
    dcOnZeny 0
    dcOnatkMiss
    dcAuto_atkMiss
    dcOnStorageFull 1
    dcOnPlayer 0

    follow 0
    followTarget
    followEmotion 1
    followEmotion_distance 4
    followFaceDirection 0
    followDistanceMax 6
    followDistanceMin 2
    followLostStep 12
    followSitAuto 0
    followBot 0

    itemsTakeAuto 0
    itemsTakeAuto_party 0
    itemsGatherAuto 0
    itemsMaxWeight 80
    itemsMaxWeight_sellOrStore 49
    itemsMaxNum_sellOrStore 99
    cartMaxWeight 7900

    lockMap ein_fild04
    lockMap_x
    lockMap_y
    lockMap_randX
    lockMap_randY

    route_escape_unknownMap 1
    route_escape_reachedNoPortal 1
    route_escape_randomWalk 1
    route_escape_shout
    route_randomWalk 1
    route_randomWalk_inTown 0
    route_randomWalk_maxRouteTime 75
    route_maxWarpFee
    route_maxNpcTries 5
    route_teleport 0
    route_teleport_minDistance 150
    route_teleport_maxTries 8
    route_teleport_notInMaps
    route_step 15

    runFromTarget 2
    runFromTarget_dist 5

    saveMap Einbroch
    saveMap_warpToBuyOrSell 1
    saveMap_warpChatCommand

    shopAuto_open 0
    shop_random 0

    sitAuto_hp_lower 40
    sitAuto_hp_upper 55
    sitAuto_sp_lower 0
    sitAuto_sp_upper 0
    sitAuto_over_50 0
    sitAuto_idle 0

    statsAddAuto 0
    statsAddAuto_list
    statsAddAuto_dontUseBonus 0
    statsAdd_over_99 0

    skillsAddAuto 0
    skillsAddAuto_list

    tankMode 0
    tankModeTarget

    teleportAuto_hp 0
    teleportAuto_sp 0
    teleportAuto_idle 0
    teleportAuto_portal 0
    teleportAuto_search 0
    teleportAuto_minAggressives 0
    teleportAuto_minAggressivesInLock 0
    teleportAuto_onlyWhenSafe 0
    teleportAuto_maxDmg 0
    teleportAuto_maxDmgInLock 0
    teleportAuto_deadly 0
    teleportAuto_useSkill 0
    teleportAuto_useChatCommand
    teleportAuto_allPlayers 0
    teleportAuto_atkCount 0
    teleportAuto_atkMiss 3
    teleportAuto_unstuck 0
    teleportAuto_dropTarget 0
    teleportAuto_dropTargetKS 0
    teleportAuto_attackedWhenSitting 0
    teleportAuto_totalDmg 0
    teleportAuto_totalDmgInLock 0
    teleportAuto_equip_leftAccessory
    teleportAuto_equip_rightAccessory
    teleportAuto_lostHomunculus
    teleportAuto_lostTarget

    dealAuto 0
    dealAuto_names
    partyAuto 1
    partyAutoShare 0
    guildAutoDeny 1

    verbose 0
    showDomain 0
    squelchDomains
    verboseDomains
    beepDomains
    beepDomains_notInTown

    logChat 0
    logPrivateChat 1
    logPartyChat 1
    logGuildChat 1
    logSystemChat 1
    logEmoticons
    logConsole 0
    logAppendUsername 1

    chatTitleOversize 0
    shopTitleOversize 0

    sleepTime 10000
    intervalMapDrt 1

    ignoreAll 0
    itemHistory 0
    autoTalkCont 1
    noAutoSkill 0
    portalRecord 2
    missDamage 0

    tankersList

    removeActorWithDistance


    ######## Homunculus Support ########

    homunculus_attackAuto 2
    homunculus_attackAuto_party 1
    homunculus_attackAuto_notInTown 1
    homunculus_attackAuto_onlyWhenSafe 0
    homunculus_attackDistance 1.5
    homunculus_attackMaxDistance 2.5
    homunculus_attackMaxRouteTime 4
    homunculus_attackMinPlayerDistance 3
    homunculus_attackMinPortalDistance 8
    homunculus_attackCanSnipe 0
    homunculus_attackCheckLOS 0
    homunculus_attackNoGiveup 0
    homunculus_attackChangeTarget 1

    homunculus_followDistanceMax 10
    homunculus_followDistanceMin 3

    homunculus_route_step 15

    homunculus_tankMode 0
    homunculus_tankModeTarget

    homunculus_teleportAuto_hp 10
    homunculus_teleportAuto_maxDmg 500
    homunculus_teleportAuto_maxDmgInLock 0
    homunculus_teleportAuto_deadly 1
    homunculus_teleportAuto_unstuck 0
    homunculus_teleportAuto_dropTarget 0
    homunculus_teleportAuto_dropTargetKS 0
    homunculus_teleportAuto_totalDmg 0
    homunculus_teleportAuto_totalDmgInLock 0

    # intimacyMax / Min sets a threshhold of when not to feed your homunculus
    # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
    homunculus_intimacyMax 999
    homunculus_intimacyMin 911

    # How long should we wait between feeding? default: random between 10 and 60 seconds
    homunculus_hungerTimeoutMax 60
    homunculus_hungerTimeoutMin 10

    # Turn on/off homunculus autofeeding
    homunculus_autoFeed 1
    # In Wich maps should we allow feeding? (leave empty for any map)
    homunculus_autoFeedAllowedMaps

    # Feed homunculus between MIN and MAX value (example: between 11 and 25)
    homunculus_hungerMin 11
    homunculus_hungerMax 24

    ######## Block options ########
    # You can copy & paste any block multiple times. So if you want to
    # configure two attack skills, just duplicate the attackSkillSlot block.

    attackSkillSlot Double Strafe {
    lvl 10
    dist 10
    maxCastTime 0
    minCastTime 0
    hp
    sp > 35%
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    previousDamage
    stopWhenHit 0
    inLockOnly 1
    notInTown 1
    timeout 0
    disabled 0
    monsters Geographer
    notMonsters
    maxAttempts 0
    maxUses 2
    target_whenStatusActive
    target_whenStatusInactive
    target_deltaHp
    inInventory
    isSelfSkill 0
    equip_topHead
    equip_midHead
    equip_lowHead
    equip_leftHand
    equip_rightHand
    equip_leftAccessory
    equip_rightAccessory
    equip_robe
    equip_armor
    equip_shoes
    equip_arrow Fire Arrow
    manualAI 0
    }

    attackComboSlot {
    afterSkill
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
    target_deltaHp
    }



    useSelf_skill Improve Concentration {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive Improve Concentration
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 10
    disabled 0
    inInventory
    manualAI 0
    }

    useSelf_skill_smartHeal 1


    partySkill l {
    lvl
    maxCastTime 0
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive
    target_aggressives
    target_monsters
    target_timeout 0
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
    }

    partySkill {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive
    target_aggressives
    target_monsters
    target_timeout 0
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
    }

    autoSwitch_default_rightHand
    autoSwitch_default_leftHand
    autoSwitch_default_arrow Fire rrow

    # NOTE: In the case of two handed weapons, or no Shield,
    # duplicate the weapon name for 'rightHand'
    # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

    autoSwitch {
    rightHand
    leftHand
    arrow
    distance
    useWeapon
    }

    equipAuto Fire Arrow {
    topHead
    midHead
    lowHead
    leftHand
    rightHand
    leftAccessory
    rightAccessory
    robe
    armor
    shoes
    arrow Fire Arrow
    monsters Geographer
    weight
    whileSitting
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
    }

    useSelf_item Meat, Red Herb, Yellow Herb, Monster's Feed, Green Herb, Apple, Carrot {
    hp <= 70%
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout
    disabled 0
    inInventory
    manualAI 0
    }

    useSelf_item Fire Arrow Quiver {
    hp
    sp
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
    timeout 600
    disabled 0
    inInventory Fire Arrow = 400
    }

    ######## Autostorage/autosell ########

    buyAuto {
    npc
    standpoint
    distance 5
    minAmount 2
    maxAmount 3
    }

    sellAuto 0
    sellAuto_npc
    sellAuto_standpoint
    sellAuto_distance 5

    storageAuto 1
    storageAuto_npc einbroch 242 205
    storageAuto_distance 3
    storageAuto_npc_type 1
    storageAuto_npc_steps c r1 n
    storageAuto_password 00000
    storageEncryptKey 00000
    storageAuto_keepOpen 1
    storageAuto_useChatCommand
    relogAfterStorage 0

    getAuto Fire Arrow {
    minAmount 150
    maxAmount 4500
    passive 0
    }

    ######## Debugging options; only useful for developers ########

    debug 0
    debugPacket_unparsed 0
    debugPacket_received 0
    debugPacket_ro_sent 0
    debugPacket_sent 0
    debugPacket_exclude
    debugPacket_include
    debugPacket_include_dumpMethod
    debugDomains
    serverEncoding Western




    CROT.... PUAS SAIAH.........

    maaf, untuk id ama pass ga di sertain.. bahaya..
    lagi ga pengen pake siggy --a

  15. #44
    BloodyElf's Avatar
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    Quote Originally Posted by NoMe View Post
    sangatttttttttttttttttt
    sepiiiiiiiiiiiiiiiiiiiiiiii
    apa sih teriak" =="

    The Art Of War
    "Move as swift as wind"
    "stay as steady as forest"--"attack as fierce as fire"
    "unmovable defence like a mountain"
    "By Sengoku period daimyo Takeda Shingen"

  16. #45
    MimiHitam's Avatar
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    Please do not do cat lovers do only do dogs not only pet lovers do at least cute charming

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