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  1. #62536
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    Quote Originally Posted by IndraChan View Post
    Spoiler untuk untuk orang dewasa :
    function Trig_limit_break_sets_Copy_Conditions takes nothing returns boolean
    if ( not ( GetSpellAbilityId() == 'A00P' ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_sets_Copy_Func008C takes nothing returns boolean
    if ( not ( GetUnitAbilityLevelSwapped('A00P', udg_testhero[0]) == 1 ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_sets_Copy_Func009C takes nothing returns boolean
    if ( not ( GetUnitAbilityLevelSwapped('A00P', udg_testhero[0]) == 2 ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_sets_Copy_Func010C takes nothing returns boolean
    if ( not ( GetUnitAbilityLevelSwapped('A00P', udg_testhero[0]) == 3 ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_sets_Copy_Func011C takes nothing returns boolean
    if ( not ( GetUnitAbilityLevelSwapped('A00P', udg_testhero[0]) == 4 ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_sets_Copy_Actions takes nothing returns nothing
    set udg_testhero[0] = GetSpellAbilityUnit()
    set udg_skill_loca[0] = GetUnitLoc(udg_testhero[0])
    set udg_skill_loca[1] = GetSpellTargetLoc()
    set udg_skill_in[0] = R2I(DistanceBetweenPoints(udg_skill_loca[0], udg_skill_loca[1]))
    set udg_skill_in[1] = R2I(GetUnitFacing(GetSpellTargetUnit()))
    set udg_skill_angle[0] = AngleBetweenPoints(udg_skill_loca[0], udg_skill_loca[1])
    if ( Trig_limit_break_sets_Copy_Func008C() ) then
    set udg_loop[0] = 2
    else
    endif
    if ( Trig_limit_break_sets_Copy_Func009C() ) then
    set udg_loop[0] = 3
    else
    endif
    if ( Trig_limit_break_sets_Copy_Func010C() ) then
    set udg_loop[0] = 4
    else
    endif
    if ( Trig_limit_break_sets_Copy_Func011C() ) then
    set udg_loop[0] = 5
    else
    endif
    call AddSpecialEffectTargetUnitBJ( "weapon", udg_testhero[0], "Abilities\\Weapons\\IllidanMissile\\IllidanMissil e.mdl" )
    set udg_temp_sf[5] = GetLastCreatedEffectBJ()
    call AddSpecialEffectTargetUnitBJ( "weapon", udg_testhero[0], "Abilities\\Weapons\\SeaElementalMissile\\SeaEleme ntalMissile.mdl" )
    set udg_temp_sf[6] = GetLastCreatedEffectBJ()
    call AddSpecialEffectTargetUnitBJ( "weapon", udg_testhero[0], "Abilities\\Weapons\\PhoenixMissile\\Phoenix_Missi le_mini.mdl" )
    set udg_temp_sf[7] = GetLastCreatedEffectBJ()
    call AddSpecialEffectTargetUnitBJ( "chest", udg_testhero[0], "Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilMi ssile.mdl" )
    set udg_temp_sf[8] = GetLastCreatedEffectBJ()
    call AddSpecialEffectTargetUnitBJ( "weapon", udg_testhero[0], "Abilities\\Weapons\\AvengerMissile\\AvengerMissil e.mdl" )
    set udg_temp_sf[9] = GetLastCreatedEffectBJ()
    set udg_slide_adjust[0] = 0
    call TriggerExecute( gg_trg_words )
    call TriggerSleepAction( 0.25 )
    call AddSpecialEffectTargetUnitBJ( "origin", udg_testhero[0], "Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageC aster.mdl" )
    set udg_temp_sf[10] = GetLastCreatedEffectBJ()
    call DestroyEffectBJ( udg_temp_sf[10] )
    call TriggerSleepAction( 0.25 )
    call EnableTrigger( gg_trg_limit_break_does )
    endfunction

    //================================================== =========================
    function InitTrig_limit_break_sets_Copy takes nothing returns nothing
    set gg_trg_limit_break_sets_Copy = CreateTrigger( )
    call TriggerRegisterAnyUnitEventBJ( gg_trg_limit_break_sets_Copy, EVENT_PLAYER_UNIT_SPELL_EFFECT )
    call TriggerAddCondition( gg_trg_limit_break_sets_Copy, Condition( function Trig_limit_break_sets_Copy_Conditions ) )
    call TriggerAddAction( gg_trg_limit_break_sets_Copy, function Trig_limit_break_sets_Copy_Actions )
    endfunction

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~

    function Trig_limit_break_does_Copy_Func002Func003002003001 takes nothing returns boolean
    return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false )
    endfunction

    function Trig_limit_break_does_Copy_Func002Func003002003002 001 takes nothing returns boolean
    return ( IsUnitDeadBJ(GetFilterUnit()) == false )
    endfunction

    function Trig_limit_break_does_Copy_Func002Func003002003002 002 takes nothing returns boolean
    return ( IsPlayerEnemy(GetFilterPlayer(), GetOwningPlayer(udg_testhero[0])) == true )
    endfunction

    function Trig_limit_break_does_Copy_Func002Func003002003002 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_does_Copy_Func002Func003002003002 001(), Trig_limit_break_does_Copy_Func002Func003002003002 002() )
    endfunction

    function Trig_limit_break_does_Copy_Func002Func003002003 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_does_Copy_Func002Func003002003001 (), Trig_limit_break_does_Copy_Func002Func003002003002 () )
    endfunction

    function Trig_limit_break_does_Copy_Func002Func004A takes nothing returns nothing
    call UnitDamageTargetBJ( udg_testhero[0], GetEnumUnit(), 100.00, ATTACK_TYPE_CHAOS, DAMAGE_TYPE_NORMAL )
    endfunction

    function Trig_limit_break_does_Copy_Func002C takes nothing returns boolean
    if ( not ( RectContainsLoc(GetPlayableMapRect(), udg_skill_loca[1]) == true ) ) then
    return false
    endif
    if ( not ( R2I(DistanceBetweenPoints(udg_skill_loca[0], udg_skill_loca[1])) >= 700 ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_does_Copy_Actions takes nothing returns nothing
    if ( Trig_limit_break_does_Copy_Func002C() ) then
    call RemoveLocation(udg_skill_loca[1])
    set udg_skill_loca[1] = PolarProjectionBJ(udg_skill_loca[0], ( 500.00 - I2R(udg_slide_adjust[0]) ), udg_skill_angle[0])
    set udg_skill_in[0] = R2I(DistanceBetweenPoints(udg_skill_loca[0], udg_skill_loca[1]))
    set udg_slide_adjust[0] = 48
    else
    call SelectUnitRemove( udg_testhero[0] )
    call SetUnitInvulnerable( udg_testhero[0], true )
    set udg_casted_ug[5] = GetUnitsInRangeOfLocMatching(250.00, udg_skill_loca[0], Condition(function Trig_limit_break_does_Copy_Func002Func003002003))
    call ForGroupBJ( udg_casted_ug[5], function Trig_limit_break_does_Copy_Func002Func004A )
    call SetUnitPositionLoc( udg_testhero[0], PolarProjectionBJ(udg_skill_loca[0], I2R(udg_skill_in[0]), udg_skill_angle[0]) )
    call RemoveLocation(udg_skill_loca[1])
    call DestroyGroup(udg_casted_ug[5])
    call DisableTrigger( GetTriggeringTrigger() )
    call TriggerExecute( gg_trg_limit_break_continues )
    endif
    endfunction

    //================================================== =========================
    function InitTrig_limit_break_does_Copy takes nothing returns nothing
    set gg_trg_limit_break_does_Copy = CreateTrigger( )
    call DisableTrigger( gg_trg_limit_break_does_Copy )
    call TriggerRegisterTimerEventPeriodic( gg_trg_limit_break_does_Copy, 2.00 )
    call TriggerAddAction( gg_trg_limit_break_does_Copy, function Trig_limit_break_does_Copy_Actions )
    endfunction

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~

    function Trig_limit_break_continues_Copy_Func001Func0030020 03001 takes nothing returns boolean
    return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0030020 03002001 takes nothing returns boolean
    return ( IsUnitAliveBJ(GetFilterUnit()) == true )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0030020 03002002 takes nothing returns boolean
    return ( IsUnitEnemy(GetFilterUnit(), GetOwningPlayer(udg_testhero[0])) == true )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0030020 03002 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func0030020 03002001(), Trig_limit_break_continues_Copy_Func001Func0030020 03002002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0030020 03 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func0030020 03001(), Trig_limit_break_continues_Copy_Func001Func0030020 03002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0070020 03001 takes nothing returns boolean
    return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0070020 03002001 takes nothing returns boolean
    return ( IsUnitAliveBJ(GetFilterUnit()) == true )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0070020 03002002 takes nothing returns boolean
    return ( IsUnitEnemy(GetFilterUnit(), GetOwningPlayer(udg_testhero[0])) == true )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0070020 03002 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func0070020 03002001(), Trig_limit_break_continues_Copy_Func001Func0070020 03002002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func0070020 03 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func0070020 03001(), Trig_limit_break_continues_Copy_Func001Func0070020 03002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 006002003001 takes nothing returns boolean
    return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 006002003002001 takes nothing returns boolean
    return ( IsUnitDeadBJ(GetFilterUnit()) == false )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 006002003002002 takes nothing returns boolean
    return ( IsUnitEnemy(GetFilterUnit(), GetOwningPlayer(udg_testhero[0])) == true )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 006002003002 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func008Func 006002003002001(), Trig_limit_break_continues_Copy_Func001Func008Func 006002003002002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 006002003 takes nothing returns boolean
    return GetBooleanAnd( Trig_limit_break_continues_Copy_Func001Func008Func 006002003001(), Trig_limit_break_continues_Copy_Func001Func008Func 006002003002() )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008Func 007A takes nothing returns nothing
    call UnitDamageTargetBJ( udg_testhero[0], GetEnumUnit(), 100.00, ATTACK_TYPE_CHAOS, DAMAGE_TYPE_NORMAL )
    endfunction

    function Trig_limit_break_continues_Copy_Func001Func008C takes nothing returns boolean
    if ( not ( IsUnitGroupEmptyBJ(udg_casted_ug[1]) == false ) ) then
    return false
    endif
    return true
    endfunction

    function Trig_limit_break_continues_Copy_Actions takes nothing returns nothing
    set bj_forLoopAIndex = 1
    set bj_forLoopAIndexEnd = udg_loop[0]
    loop
    exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
    call TriggerSleepAction( 1.50 )
    set udg_skill_loca[333] = GetUnitLoc(udg_testhero[0])
    set udg_casted_ug[1] = GetUnitsInRangeOfLocMatching(500.00, udg_skill_loca[333], Condition(function Trig_limit_break_continues_Copy_Func001Func0030020 03))
    set udg_skill_loca[222] = GetUnitLoc(GroupPickRandomUnit(udg_casted_ug[1]))
    set udg_skill_loca[1] = PolarProjectionBJ(udg_skill_loca[333], GetRandomReal(300.00, 400.00), AngleBetweenPoints(udg_skill_loca[333], udg_skill_loca[222]))
    call DestroyGroup(udg_casted_ug[1])
    set udg_casted_ug[1] = GetUnitsInRangeOfLocMatching(400.00, udg_skill_loca[1], Condition(function Trig_limit_break_continues_Copy_Func001Func0070020 03))
    if ( Trig_limit_break_continues_Copy_Func001Func008C() ) then
    call AddSpecialEffectLocBJ( udg_skill_loca[333], "Abilities\\Spells\\Human\\Thunderclap\\ThunderCla pCaster.mdl" )
    set udg_temp_sf[0] = GetLastCreatedEffectBJ()
    call DestroyEffect(udg_temp_sf[0])
    set udg_casted_ug[10] = GetUnitsInRangeOfLocMatching(250.00, udg_skill_loca[333], Condition(function Trig_limit_break_continues_Copy_Func001Func008Func 006002003))
    call ForGroupBJ( udg_casted_ug[10], function Trig_limit_break_continues_Copy_Func001Func008Func 007A )
    call SetUnitAnimationWithRarity( udg_testhero[0], "attack", RARITY_RARE )
    call SetUnitPositionLoc( udg_testhero[0], udg_skill_loca[1] )
    call RemoveLocation(udg_skill_loca[222])
    call RemoveLocation(udg_skill_loca[333])
    call RemoveLocation(udg_skill_loca[1])
    call DestroyGroup(udg_casted_ug[10])
    call DestroyGroup(udg_casted_ug[1])
    call DestroyEffectBJ( udg_temp_sf[0] )
    else
    call TriggerExecute( gg_trg_leaks )
    return
    endif
    set bj_forLoopAIndex = bj_forLoopAIndex + 1
    endloop
    call TriggerExecute( gg_trg_leaks )
    endfunction

    //================================================== =========================
    function InitTrig_limit_break_continues_Copy takes nothing returns nothing
    set gg_trg_limit_break_continues_Copy = CreateTrigger( )
    call DisableTrigger( gg_trg_limit_break_continues_Copy )
    call TriggerAddAction( gg_trg_limit_break_continues_Copy, function Trig_limit_break_continues_Copy_Actions )
    endfunction

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~

    function Trig_leaks_Copy_Actions takes nothing returns nothing
    call SetUnitInvulnerable( udg_testhero[0], false )
    call SelectUnitAdd( udg_testhero[0] )
    call SelectUnitSingle( udg_testhero[0] )
    call RemoveLocation(udg_skill_loca[333])
    call RemoveLocation(udg_skill_loca[0])
    call RemoveLocation(udg_skill_loca[1])
    call DestroyGroup(udg_casted_ug[5])
    call DestroyGroup(udg_casted_ug[10])
    call DestroyEffectBJ( udg_temp_sf[0] )
    call DestroyEffectBJ( udg_temp_sf[5] )
    call SetUnitVertexColorBJ( udg_o, 100, 100, 100, 0.00 )
    call DestroyEffectBJ( udg_temp_sf[6] )
    call DestroyEffectBJ( udg_temp_sf[7] )
    call DestroyEffectBJ( udg_temp_sf[8] )
    call DestroyEffectBJ( udg_temp_sf[9] )
    call DestroyEffectBJ( udg_temp_sf[10] )
    call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_1263" )
    endfunction

    //================================================== =========================
    function InitTrig_leaks_Copy takes nothing returns nothing
    set gg_trg_leaks_Copy = CreateTrigger( )
    call DisableTrigger( gg_trg_leaks_Copy )
    call TriggerAddAction( gg_trg_leaks_Copy, function Trig_leaks_Copy_Actions )
    endfunction




    copas iseng² gaje

    jangan marah ya
    malas gw baca VB .

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  3. #62537
    ThEbLuEsXbLaZt's Avatar
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    MAFIA~!!!
    Ryan first ban dah salah ? EPIC!!

  4. #62538

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    emang itu VB....?

    sok tau loe

  5. #62539
    ThEbLuEsXbLaZt's Avatar
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    Tampang" sok tau!!
    Ryan first ban dah salah ? EPIC!!

  6. #62540
    MaDNeSs's Avatar
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    Quote Originally Posted by IndraChan View Post
    emang itu VB....?

    sok tau loe
    he e itu VB .

  7. #62541

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  8. #62542
    dexdim's Avatar
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    Pascal ???

    itu Pascal ??
    Manjaro KDE

  9. #62543

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    itu kan Microsoft word....


  10. #62544

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    pengen muntah liat kode2 gitu.

  11. #62545

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    salah masuk jurusan gw....

  12. #62546
    luna_croz's Avatar
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    Ero sama mana ngerti coding pc? Ngertinya coding hentai ya dra?
    http://bit.ly/n86th7

    Graboid free download HD movies

  13. #62547
    MaDNeSs's Avatar
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    coding hentai .

  14. #62548

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    ( . )y( . ) << coding hentai ?

  15. #62549
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    mirip JASS

  16. #62550
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    hmmph
    http://bit.ly/n86th7

    Graboid free download HD movies

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