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  1. #1
    AA_BANDUNG's Avatar
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    Post [ask] pas hero di disable efek evasion ilang??

    kk saia mau nanya,,
    pas hero di disable apa evasion ilang??

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  3. #2

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    nah tuh...
    bagus juga petanyaannya!
    boleh nambah ya,,,

    kalo pas kna disable, skill macam apa aja yg g ngaruh (terhentikan)?
    life isn't that hard, is it?

  4. #3

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    kL eVasioN sih daH pasTi iLank kk

    yG LaEn gK taW dHe....

  5. #4
    Ch41n_L19htn1n9's Avatar
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    ga ilang koq, gw lawan roshan pake buter di stun tetep miss miss miss

  6. #5
    zodiark's Avatar
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    disable dsini maksud sebenernya apa si??
    hex ato stun??
    >>>><<<<
    G!v3 me BRP
    -yeah infraction-

  7. #6

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    hm,,,
    gmn kalo kk jlasin smuanya?
    hehe biar jelas...
    disablenya yang:
    -hex
    -stun
    -iket

    tp waktu itu gw pake axe kna stun tp masih muter..
    life isn't that hard, is it?

  8. #7
    zodiark's Avatar
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    -hex :kalo nggak salah semua efek yang berhubungan dengan armor ama evasion
    ilang(nggak tau juga kalo jangan-jangan magic reduction ikut ilang)
    -stun:nggak ada yang berubah . .. evasion ama stun masih jalan
    -iket :nggak ada yang berubah . .. evasion ama stun masih jalan

    benerin aja kalo salah
    >>>><<<<
    G!v3 me BRP
    -yeah infraction-

  9. #8
    Jehova's Avatar
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    Yg gw tw klo di hex efek evasion ms ada.

  10. #9
    kucingmengeong's Avatar
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    Quote Originally Posted by zodiark View Post
    -hex :kalo nggak salah semua efek yang berhubungan dengan armor ama evasion
    ilang(nggak tau juga kalo jangan-jangan magic reduction ikut ilang)
    -stun:nggak ada yang berubah . .. evasion ama stun masih jalan
    -iket :nggak ada yang berubah . .. evasion ama stun masih jalan

    benerin aja kalo salah
    nambahin
    hex=armor ilang,evasion ilang,magic reduction ilang,ms jadi 150,ga bisa bales nyerang,stop channeling spells
    stun=armor,evasion,magic reduction tetep,ga bisa gerak,ga bisa bales nyerang,stop channeling spells
    iket=armor dan evasion serta magic reduction tetep,ga bisa gerak,bisa bales nyerang,do not stop channeling spells,

    ps=klo iketnya rasta pasti ga bisa bales nyerang,soalnya beda sama iketnya slitce/mepo

  11. #10
    Siaunen2's Avatar
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    Armor ada, magic reduction msh ada klo di hex, klo evasion gak tau, jrg perhatiin.

  12. #11
    kucingmengeong's Avatar
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    Quote Originally Posted by Siaunen2 View Post
    Armor ada, magic reduction msh ada klo di hex, klo evasion gak tau, jrg perhatiin.
    armor ada,tapi 0!!!!!

  13. #12
    Siaunen2's Avatar
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    Neh SS nge hex abang roshan:




    Klo evasion sih gw td coba2 hex creep yg naga yg ada evasion ga kluar.
    Krn ga merubah tipe armor brati magic reduction klo hero di hex jg msh ada
    Last edited by Siaunen2; 02-01-08 at 12:41. Reason: SS time

  14. #13
    zanbatos's Avatar
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    lah menurut screenshot berarti armornya nggak 0 dong?
    itu armor masih tetep kyk biasanya ...

    correct me if I wrong

  15. #14
    Ch41n_L19htn1n9's Avatar
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    kyknya klo di hex skill pasif masi jalan def, riki aja di hex ilang

  16. #15

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    HEX tidak merubah armor, mr, evasion, aura dan dll.. cuma ms dan bbrp skill kyk invisible, hero yg ngilang / invi bakal kliatan dalam durasi hex... regen tetep jalan...

    hex=armor ilang,evasion ilang,magic reduction ilang,ms jadi 150,ga bisa bales nyerang,stop channeling spells
    stun=armor,evasion,magic reduction tetep,ga bisa gerak,ga bisa bales nyerang,stop channeling spells
    iket=armor dan evasion serta magic reduction tetep,ga bisa gerak,bisa bales nyerang,do not stop channeling spells,
    evasion ilang...emg betul
    tapi gk ngilangin armor ato mr...

    Detailed Informations about Hex:

    Hex transforms a unit into a random critter. The transformed unit has the same amount and type of armor, the same amount of Health, Mana and Regeneration and still have some passive skills. Also the hexed unit cant atack and cast spells. It cant use items under the effect of hex. Damage reduction (craken shell, Vanguard) is also disabled. If an activable spell is enabled it cant be deactivated during hex. The movementspeed of the hero is reduced to 100+speed increasing items/auras/passives. Also hex disables all chanelling spells. If hex is casted on a illusion/summoned unit, the illusion/summoned unit will be immidiatly destroyed (dont affects permamently summoned unit). The hexed units keeps all auras. Hex dont affects buffs/debuffs. Hex can be blocked with linken sphere.

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