@zodiark
IceFrog menargetkan awal2 bulan ini.. tapi belum tentu tercapai juga, soalnya target sebelumnya aja (rilis saat natal) gagal dia capai..
@zodiark
IceFrog menargetkan awal2 bulan ini.. tapi belum tentu tercapai juga, soalnya target sebelumnya aja (rilis saat natal) gagal dia capai..
nih daftar pertanyaan .. .
-insatiable hunger jadi kayak gimana?
-sand storm jadi kayak gimana?
-statnya lothar?
dah . . entar nanya lagi
::run::
>>>><<<<
G!v3 me BRP
-yeah infraction-
insatiable hunger :
Lv1 : +60 dmg, 40% lifesteal
Lv2 : +75 dmg, 60% lifesteal
Lv3 : +90 dmg, 80% lifesteal
Sandstorm
AoE-nya berubah dari 350 menjadi 550.. wow asik juga..
delay muncul dari posisi ngilang jadi lebih lama
Lothar = agi/dmg = 21/21 <== Hero agi asik nih..
ghostnya isa ngrasukin beruangnya syllabear gak ya?? klo isa imba tu..:surprise:
paling keluar tulisan yg intinya "ga bisa memakai skill ke ancient"
klo ke robot itu yang bahaya.... [warlock infernal]
kaga...
vlademir ya vlademir
hunger ya hunger
jadi nya ga nambah / stack
jadi pas mukul misal nya kasi damage 200
berarti isep nya : hasil vlademir + hasil hunger >> misal masing2 10% isep nya jadi :: 10% + 10% [stack tapi ga nyatu]
klo stack itu : persenan nya vlademir sama hunger nyatu, misal hunger nya 10% vlademir 10% >> jadi nya 20% [itu stack]
tapi kan hasilnya sama aja ??
kita misalkan ya
life stealnya hunger 20% dari damage yang masuk k musuh 100= jadi kita dapet life steal 20
life stealnya vladimir 10% dari damage yg masuk k musuh 100= jadi kita dapet life steal 10
bedanya ama 30% apaan??
>>>><<<<
G!v3 me BRP
-yeah infraction-
@zodiark
setahu awak, vladimir dan hunger itu stack..
ini kan versi Beta, blom tentu semuanya di-remake kan?
naix jadul, vampiric aura leoric, satanic, vladmir klo digabung jadi naix jadul 102.5% life steal, itu terbukti klo semua lifesteal itu stack, asal buffnya berbeda...![]()
Changelogs:
Beta 8:
=======
fixed various sell prices
updated drow’s story per volcove’s suggestion
* Reduced model size on Non-Ancient Golems
buffed up murlocs a bit
fixed ravage lvl 2/3 damage
fixed (again.. sigh) impales to stun!
* Improved creep pathing on top Sentinel lane
* Improved base int and growth on Visage
Beta 7:
=======
Fixed Eidolons armor
fixed mana shield cooldown
fixed guin sell price
fixed level 2 marksmanship
* Fixed Dark Rift from using cooldown when cast incorrectly
fixed impale effects to work on ancients
fixed some visuals with impales
fixed the stun to start timing after the unit lands from air
range on na and lion impale is always full range
added a minimum range for the impale effect on burrow strike so if you target yourself, it still impales nearby units
fixed ravage damage
* Added Ring of Health to the Goblin Shop
lowered quarterstaff price
fixed bottle cooldown (it was still 8 seconds, not 5)
lowered euls cd a bit and reduced recipe
tweaked guin/eul/orch a little, see feedback post for complete details
* Reworked the trees/pathing near the small sentinel creep camp
did lots of tweaks and changes to neutrals
Beta 6:
=======
fixed kickafk giving you options for players that aren’t afk
fixed a pathing issue with the trees near the new ramp
* Reduced cooldown on high level Shapeshift
kickafk properly shares control on kick now
increased quilbeast hp by 100
undid marksmanship change, kept the agi gain nerf
adjusted leap cd change from last version
fixed apm command (it was actions per second before i think)
undid potm base damage change change
fixed morph courier hotkey
removed guinsoo recipe
* Reduced Gravechill manacost and cooldown a little
* Recoded impale based effects completely, fixing various ramp bugs, stacking issues and lots of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
* Removed manacost on Mana Shield
* Added Javelin to the Goblin Shops
* Added Quarterstaff to the Goblin Shops
* Increased Perseverance damage from 7 to 10
reduced tornado damage on buildings
NOTE: I will address the neutrals in a more meaningful way next version. Please give feedback on them.
Beta 5:
=======
changed the removal of bottle sell cost to a small one (mainly cause of a problem i was having with it not displaying manacost)
* Changed Leap cooldown to scale with levels
* Lowered Mirana’s base damage a little
added magic resistance to quilbeast (75%)
tried to fix the shukuchi issue with dealing damage twice again
fixed ogres autocasting
* Changed the pathing around the one of the neutral camp areas on the Scourge Side
returned damage amplification to orchid and changed from 4.5 to 5 duration
reduced cooldown and increased range on guinsoo
* Increased Chainfrost bounce by 1
* Fixed a bug introduced in the recent scepter changes on Crystal Maiden
* Improved armor on Enigma’s Eidolons
* Removed the stack restriction on Shiva’s Guard
* Improved Juggernaut’s movement speed
* Implemented a better silencing mechanism in the Black Hole area
reduced drow’s ultimate a little
* Lowered Drow’s Agility gain per level
* Added a new command -apm to reveal your actions per minute
-afkinfo and -kickafk now work properly
fixed -neutrals test spawn command
lowered guinsoo recipe cost
* Couriers can now disassemble items (161180)
* Added text descriptions for powerups (68307)
NOTE: Do not use any heroes with impales (most importantly, lion). I am in the middle of recoding all impale based effects for less glitches and less conflicts (so it will fix burrowstrike problems as well).
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eh iya tuh... katanya ulti trasek jadi berubah nambahin agiliti ya??? beh maknyus bener kalo itu bener...tambah buter jadi apa itu
traxexnya akhirnya diubah setelah banyak protes yah tapi KOOOO jd seram gitu!!
sep blink dagger mungkin ga jd item harus untuk semua hero* Reduced mana cost on dagger and increased cooldown (75->50 mana, 30->60 cooldown)
making money:
http://ucash.in/r/20880
mencurigakan... masa jadi punya gampang banget / ga ada tantangan semua skill dan item nya...
trus lo pada ga nyadar apa, itu map [yg kemaren beta 4 klo ga sala] dah di otak atik sama si 'Xantan' [yg suka masukin cheat di map dota dan yg bikin map dota 6.49 itu kecolongan / yg minimap nya warna coklat itu]
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