The Rune activation is a bit wonky. It obeys "Convert a Blood Rune to a Death Rune and activate it.", for the most part. However, it doesn't choose the Blood Rune with the longest cooldown like we'd hope, nor does it simply choose the leftmost Blood Rune, either. Once Death Runes get added to the mix as a result of Reaping or some other talent/ability, everything gets mixed up. Here are my findings so far:
- If you have 2 Blood Runes, both active or both inactive, it will convert one to a Death Rune and activate it.
- If you have 1 Blood Rune active, and 1 inactive, it will convert the active rune to a Death Rune, and leave the other inactive.
- If you have 2 Death Runes, and 1 or both are inactive, it will activate a Death Rune. (Least desirable, second only to using Blood Tap while you have two active Death Runes.)
- If you have 1 Death Rune and 1 Blood Rune, and 1 or both are active, it will convert the Blood Rune to a Death Rune and activate whichever is inactive, leaving you with 2 Active Death Runes, regardless of whichever was inactive. (Most desirable, in my opinion.)
- If you have 1 Death Rune and 1 Blood Rune, and both are inactive, it will activate one and convert the Blood Rune to a Death Rune. This will leave you with 1 usable Death Rune, and one inactive.
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