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  1. #271
    SrZ]Xevirath's Avatar
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    At least I got the time -_- . . .
    Waitwaitwait... gw buatin

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  3. #272
    LaMBhE's Avatar
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    Quote Originally Posted by Agito-Avenged View Post
    hmm, mau nanya neh, dota kan bikinan org bule tuh?apakah akan diimpor?
    trus ntar gmn? bingung neh
    padahal gw jg suka berhayal bikin
    hero / skill / item
    baru dalam dota
    silahkan ke forum dota allstars, klo bisa mapmaking biar gw kirimin map dota twinklestars gw, item databasenya persis dota ditambahin ide lain
    Mau buat hero??
    TwinkleCraft - Grand Schism
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  4. #273

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    thana..
    skill gw T_T..

  5. #274
    x-calibur's Avatar
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    THanat

    Request baru ^^


    Hero memukul lawan (spell pasive)
    lalu mempunyai 5 chance membuat lawan slow 20% dan critical 2x
    Forinci - Forum Cintailah Indonesia
    Check Here

  6. #275
    l0git3c's Avatar
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    Quote Originally Posted by x-calibur View Post
    THanat

    Request baru ^^


    Hero memukul lawan (spell pasive)
    lalu mempunyai 5 chance membuat lawan slow 20% dan critical 2x
    ga ush pake trigger ini

    5 chance slow, pake orb lightning, tambah crit strike dari item aj

  7. #276
    LaMBhE's Avatar
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    maksud dia, efeknya bareng2, g orb efek jga,

    ni mah gampang bgt, 2 triger kecil jadi (1 triger damage detect)
    Mau buat hero??
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  8. #277
    l0git3c's Avatar
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    kan dia ga tulis musti ga orb effect


    kalo mo pake trigger jg bs

    Buat ability biasa, critical strike

    trus buat trigger untuk slow

    Event - Unit Is Attacked
    Condition - Attacking unit has Critical Strike (yg dah kamu buat) ability
    Random Integer between 1 and 20 is equal to 5

    Action - Create dummy slow
    Order Last Created Unit to cast slow to Attacked Unit
    Set 1 second expir time to Last Created Unit


    kek gitu x-calibur

  9. #278
    SrZ]Xevirath's Avatar
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    Kalo ngEfeknya misah sih gampang
    kalo jadi satu...

  10. #279

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    request lg ah..

    Slow Area : Sang caster membuat lumpur dengan diameter 600..dan jika ada musuh mendekat..musuh itu akan terkena serangan 10/level sampai darahnya 1..movement speed jadi 20 dan bersifat menghisap darah..

    owhya..
    skill gw yang api teh kesusahan y??
    kalo kesusahan bwt yang ini ajah..

  11. #280
    l0git3c's Avatar
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    Quote Originally Posted by SpeedBreaker View Post


    request lg ah..

    Slow Area : Sang caster membuat lumpur dengan diameter 600..dan jika ada musuh mendekat..musuh itu akan terkena serangan 10/level sampai darahnya 1..movement speed jadi 20 dan bersifat menghisap darah..

    owhya..
    skill gw yang api teh kesusahan y??
    kalo kesusahan bwt yang ini ajah..

    bused movement speed jd 20? 200 aja dah lambat koq ^_^

    mantep jg jurusnya ni, gw comod ya XD

  12. #281
    LaMBhE's Avatar
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    Quote Originally Posted by l0git3c View Post
    kan dia ga tulis musti ga orb effect


    kalo mo pake trigger jg bs

    Buat ability biasa, critical strike

    trus buat trigger untuk slow

    Event - Unit Is Attacked
    Condition - Attacking unit has Critical Strike (yg dah kamu buat) ability
    Random Integer between 1 and 20 is equal to 5

    Action - Create dummy slow
    Order Last Created Unit to cast slow to Attacked Unit
    Set 1 second expir time to Last Created Unit


    kek gitu x-calibur
    bkan,

    dulu gw pernah bwt attack detect trigger, judulnya mana drain

    intinya semua sama, bwt ability berbasis envenomed spear, dikasi buff sendiri

    Code:
    Crit Slow
        Events
            Any unit takes damage (CARI AJ DI HIVE)
        Conditions
            ((Triggering unit) has buff CRITSLOW) Equal to True
        Actions
            Unit - Remove CRITSLOW buff from (Triggering unit)
            Set TempInteger = 5
            If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                If - Conditions
                    (Random integer number between 1 and 100) Less than or equal to TempInteger
                Then - Actions
                    Set TempPoint = (Position of (Triggering unit))
                    Unit - Create 1 Footman for (Owner of (Damage source)) at TempPoint facing Default building facing (270.0) degrees
                    Unit - Add Slow to (Last created unit)
                    Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
                    Unit - Order (Last created unit) to Human Sorceress - Slow (Triggering unit)
                    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                        If - Conditions
                            (Life of (Triggering unit)) Greater than (Damage taken)
                        Then - Actions
                            Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - (Damage taken))
                        Else - Actions
                            Unit - Cause (Damage source) to damage (Triggering unit), dealing (Damage taken) damage of attack type Spells and damage type Normal
                    Custom script: call RemovePoint( udg_TempPoint )
                Else - Actions
    ini masih ga ada tulisan critical merahnya, klo mau bwt aj ndiri floating text
    Mau buat hero??
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  13. #282
    SrZ]Xevirath's Avatar
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    Ya itu metode gw

    Tapi metode gw *agak* lebih kompleks dan kayaknya bugless?
    (Metode yang GUInya agak cape deh soalnya kalo ada dua unit dengan ability sama ntar ngebug)

  14. #283
    LaMBhE's Avatar
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    masa? kayaknya bugless deh, tiap mukul kan buffnya lgsung ilank
    Mau buat hero??
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  15. #284

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    spell gw.. T_T

  16. #285
    SrZ]Xevirath's Avatar
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    Iya2 =.=

    Bukan bug, tapi yah senseless aja

    Agak males jelasin bugnya -_-

    Anggap saja gak ngebug, nyaris gak akan terjadi kecuali disengaja -_-

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