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Thread: Map 6.76 Relase

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  1. #1
    LonnaShun's Avatar
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    Default Map 6.76 Relase

    map 6.76 sudah relase
    ayo cek di www.getdota.com
    untuk changelogs
    Spoiler untuk changelogs :
    Alchemist
    - Unstable Concoction now explodes around you if you are killed while charging it up
    - Goblin's Greed cap increased from 26 to 30

    Ancient Apparition
    - Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6

    Arc Warden
    - Magnetic Field no longer affects units other than Heroes and Structures

    Bane Elemental
    - Enfeeble cooldown decreased from 12 to 10
    - Bane can now wake himself up from Nightmare with a subability



    Batrider
    - Strength gain decreased from 2.7 to 2.4

    Centaur
    - Strength growth increased from 2.6 to 3.8
    - Replaced Great Fortitude with a new skill



    Chen
    - Hand of God cooldown increased from 120 to 140/130/120
    - Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)

    Clockwerk
    - Hookshot now pulls Clockwerk to allies instead of getting blocked by them
    - Hookshot Aghanim's upgraded cooldown decreased from 15 to 12

    Crystal Maiden
    - Brilliance Aura has twice the effect on Crystal Maiden

    Dark Seer
    - Vacuum cooldown increased from 19 to 22

    Doom Bringer
    - Doom duration increased from 13 to 15 (and scepter from 14 to 16)

    Drow Ranger
    - Trueshot Aura mechanics reworked


    - Changed how Marksmanship bonus agility is granted



    Gyrocopter
    - Homing Missile distance required for max damage reduced from 2000 to 1500
    - Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
    - Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23

    Jakiro
    - Ice Path creation delay increased from 0.4 to 0.5
    - Ice Path manacost increased from 75 to 90

    Krobelus
    - Exorcism base ghost count increased from 4/10/18 to 4/12/21

    Kunkka
    - Tidebringer level 4 AoE increased from 500 to 600

    Lina
    - Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50

    Lion
    - Mana Drain break threshold range increased from 850 to 1100
    - Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
    - Finger of Death cast range increased from 700 to 900

    Luna
    - Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38

    Magnatuar
    - Shockwave distance increased from 700 to 1000
    - Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
    - Shockwave cast range increased to match its travel distance (visual thing only)
    - Skewer AoE increased from 95 to 125
    - Skewer range increased from 800 to 1200
    - Skewer now only considers heroes a valid target for dragging in consideration with its unit cap

    Meepo
    - Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
    - Divided We Stand Aghanims upgrade now gives clones 100% stat sharing

    Mirana
    - Elune's Arrow cooldown decreased from 20 to 17
    - Moonlight Shadow manacost decreased from 175 to 75

    Morphling
    - Cast animation time improved from 0.45 to 0.4

    Naga Siren
    - Rip Tide cooldown rescaled from 10 to 19/16/13/10

    Necrolyte
    - Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%

    Nerubian Assassin
    - Vendetta damage increased from 225/375/525 to 250/400/550

    Nerubian Weaver
    - Base Damage increased by 4

    Obsidian Destroyer
    - Movement speed increased from 300 to 310

    Ogre Magi
    - Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase

    Omniknight
    - Purification cooldown decreased from 12 to 10
    - Movement speed increased from 300 to 305

    Phantom Lancer
    - Collision size decreased from 24 to 8

    Phoenix
    - Fire Spirits duration increased from 12.5 to 16
    - Fire Spirits can now be cast while using Sunray
    - Fixed Supernova not working with Radiance aura (other auras work already)
    - Supernova level 3 hit requirement increased from 9 to 10
    - Sunray Reworked


    - Icarus Dive Reworked



    Puck
    - Base Damage increased by 5

    Pugna
    - Life Drain break threshold range increased from 900 to 1100
    - Nether Ward AoE increased from 700/1000/1300/1600 to 1600

    Razor
    - Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)

    Rubick
    - Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280

    Silencer
    - Global Silence cooldown decreased from 160 to 140
    - Global Silence duration increased from 3/4.5/6 to 4/5/6
    - Base Intelligence increased by 6
    - Base Damage reduced by 6
    - Curse of the Silent duration rescaled from 5/6/7/8 to 6
    - Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
    - Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32
    - Int Steal moved from Last Word back to Glaives of Wisdom
    - Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
    * Int Steal aoe increased from 850 to the standard 900 aoe range
    - Last Word replaced with new active skill



    Sniper
    - Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
    - Headshot procs cannot be evaded (the entire attack gets through)
    - Headshot chance from 25/30/35/40 to 40
    - Headshot damage from 30/45/60/75 to 15/40/65/90
    - Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25
    - Shrapnel provides vision in the targeted area
    - Shrapnel cast range increased from 1200 to 1800

    Templar Assassin
    - Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%

    Terrorblade
    - Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80

    Tidehunter
    - Ravage damage decreased from 250/350/450 to 200/325/450

    Treant Protector
    - Strength growth increased from 2.8 to 3.3
    - Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13

    Venomancer
    - Venomous Gale manacost rescaled from 90/105/120/135 to 125
    - Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100
    - Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60
    - Poison Sting duration rescaled from 7 to 6/7/8/9

    Warlock
    - Infernal attack damage increased from 50/75/100 to 75/100/125

    Winter Wyvern
    - Arctic Burn debuff duration increased from 4 to 5
    - Cold Embrace cooldown rescaled from 14 to 17/16/15/14
    - Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds
    - Winter's Curse cooldown rescaled from 90 to 90/80/70

    Witch Doctor
    - Death Ward Aghanim's upgrade changed from 3 target split attack to 5 target bounce
    - Death Ward multi attack bounce AoE increased from 550 to 650
    - Death Ward cooldown decreased from 90 to 80

    Zeus
    - Thundergod's Wrath damage increased from 210/335/460 to 225/350/475
    - Thundergod's Wrath Aghanim's damage increased from 400/500/600 to 440/540/640




    Boots of Speed
    - Price decreased from 500 to 450
    - Move speed bonus from 55 to 50

    Arcane Boots
    - Move speed bonus decreased form 65 to 60

    Phase Boots
    - Move speed bonus decreased from 60 to 55

    Power Treads
    - Move speed bonus decreased from 60 to 55

    Tranquil Boots
    - Move speed bonus decreased from 80 to 75

    Armlet of Mordiggian
    - Armlet cooldown increased from 1 to 2 seconds

    Force Staff
    - Recipe reworked



    Null Talisman
    - Recipe cost decreased from 155 to 145

    Rod of Atos
    - Cast range increased from 800 to 1200
    - Slow increased from 50 to 60%

    Shadow Amulet
    - Fade time decreased from 2.75 to 2.6



    * Added a new game mode -TagTeam (-tt)



    * Removed some residual caster unit vision from various misc abilities




    * Fixed some more dagger/heart issues with Tempest Double
    * Fixed a rounding issue with Nethertoxin
    * Fixed a rare permabash bug with Tempest Double
    * Fixed initial spawn size of Fire Spirit units (visual)
    * Fixed some bugs with Shadow Amulet interaction with enemy spells
    * Fixed a fatal error with Time Walk


    berhubung map 6.76b sudah keluar ayo cek www.getdota.com
    untuk changelogs
    Spoiler untuk Changelogs :

    - Fixed a bug with Spirit Lance that would cause kills done by it to be considered suicides

    share your opinion
    Last edited by LonnaShun; 22-10-12 at 13:14.

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  3. #2

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    kwkwkw aneh gan jadi ada mode -tt
    sama changenya aneh aneh
    cmn boleh lah beberapa jadi makin mantep
    btw gw pertamax nih

  4. #3
    SBY-AstronishH's Avatar
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    Centaur
    - Strength growth increased from 2.6 to 3.8

    Treant Protector
    - Strength growth increased from 2.8 to 3.3

    itu beneran si centa growth str nya segitu?
    makin gila aja donk str nya...
    terus pohon jg jadi 3.3 , yg badak jd makin badak deh...

  5. #4
    LonnaShun's Avatar
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    Default

    centaur growthnya nambah tapi kan ulti nya diganti
    jadi bukan nambahin str lagi
    makin imba hero hero nya
    kayanya belum balance ini map

  6. #5
    SBY-AstronishH's Avatar
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    ow iya ya...
    ultinya diganti jadi juru tabrak ...
    hahaha...
    tp klo di awal str 2.6 jadi 3.8
    25 x (3.8 - 2.6) = +30 str << ya bisa dibilang pengganti ulti sebelumnya deh... tp harus mencapai lv 25 dulu...
    di awal2 mah ga keras2 amat...

  7. #6
    yurra-nachimate's Avatar
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    skill traxex juga ngeri abis perubahannya



    ultinya nambah agi 2kali lipat kalo ga ada hero musuh
    "The weak lose their freedom to the strong. Such is the way of the strong. And it is the providence of nature that only the strong survive. That is why I needed strength." - Kuja

  8. #7
    LonnaShun's Avatar
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    Quote Originally Posted by AsTRonishH View Post
    ow iya ya...
    ultinya diganti jadi juru tabrak ...
    hahaha...
    tp klo di awal str 2.6 jadi 3.8
    25 x (3.8 - 2.6) = +30 str << ya bisa dibilang pengganti ulti sebelumnya deh... tp harus mencapai lv 25 dulu...
    di awal2 mah ga keras2 amat...
    malah sekarang lebih keras diawal
    kalo dulu kan keras kalo udah level 6 nah ini growthnya gede enak buat awal


    traxex makin ga bisa mati ini mah
    mana kuat agi 2x lipat gitu
    Last edited by LonnaShun; 21-10-12 at 19:25.

  9. #8
    Wiam's Avatar
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    Default

    Bah banyak amet apdetnya T_T dl dlo dah

  10. #9
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    range skill 1 sama asnet sniper jdi jauh gtu
    GG

    boot turun harga,,
    turun speed jg
    wkwkakaka
    Penyebab Sakit Gigi & Hamil itu Sama
    Yaitu
    Terlambat Di Cabut

  11. #10
    LonnaShun's Avatar
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    wah gue belom banyak baca ini
    tapi kata gue yg bakal imba di map ini
    krobelus soalnya ghostnya makin banyak

  12. #11
    dotm]-[red_ant]'s Avatar
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    tag team tu gmana maksudnya??
    ad yang tau??
    kayak gulat wwf tu ya???(tag team)

  13. #12
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    wah dah release lg map
    barunya, wkwkk gile2 !
    btw nice info

  14. #13
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    Arc Warden
    - Magnetic Field no longer affects units other than Heroes and Structures


    wahh ini gege juga.....

    unit ga kenak...langsung kenak ke heroes donk

  15. #14
    LonnaShun's Avatar
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    Quote Originally Posted by dexmas View Post
    Arc Warden
    - Magnetic Field no longer affects units other than Heroes and Structures


    wahh ini gege juga.....

    unit ga kenak...langsung kenak ke heroes donk

    itu yg bola bola itu ya
    wah kalo langsung kena ke heroes
    bearti 3 bola udah setara dagon level 5
    oh man

  16. #15

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    Shrapnel cast range increased from 1200 to 1800

    itu kardel makin parah range nya jauh bener , tembak" dari hutan nyempil" ga keliatan itu

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