BASIC INFORMATION ON GAME MODES
• The desired game mode has to be entered before 15 seconds mark, otherwise Normal Mode is selected.
• First available player may enter these commands, checking the player list from the top.
• Game modes are entered in a single line with no separation, like "-dmaridsc", or alternatively, they can be entered separated from each other, with a hyphen (-) in front of each mode, such as "-dm -ar -id -sc".
• The order doesn't matter. The game will handle it or (in case of incorrect combination) give you another chance.
PRIMARY GAME MODES
• Only one of these can be selected.
• Incompatible secondary game modes are listed as well.
NORMAL MODE
Normal Mode --> Team Pick This is the Default mode. It is automatically selected when no other primary mode is during the first 15 seconds. Players may pick heroes from taverns belonging to their team.
-AP
-allpick / -ap --> All Pick
Everyone may pick heroes from any tavern.
-AR
-allrandom / -ar --> All Random
Every player gets a random hero from any tavern.
Incompatible with: Reverse Mode.
-TR
-teamrandom / -tr --> Team Random
Every player gets a random hero from the taverns belonging to their team.
Incompatible with: Reverse Mode, Death Match.
-MR
-moderandom / -mr --> Mode Random
Randomly picks a mode from All Random, All Pick, Team Random and Normal Mode.
Incompatible with: Reverse Mode, Death Match. Added in v6.28
-SD
-singledraft / -sd -> Single Draft
Three diferent random heros will be given to chose to each player. Each player will choose the hero they want by typing -pick 1/2/3.
Incompatible with: ?? Added in v6.50
-LM
-leaguemode / -lm --> League Mode
All forms of random are disabled. 10 players required. The teams will pick in alternating orders, one team picking one hero, the other team picks two heroes, the first team picks two heroes, the other team picks two heroes, the first team picks their two last heroes, the other team picks their last hero (1-2-2-2-2-1). Each player has 20 seconds to pick a hero, otherwise one is randomed for him/her. The team which has the first pick is random. Can only pick from your side, Sentinel or Scourge, like Normal Mode.
Incompatible with: All secondary game modes except Shuffle Players, No Swap, No Repick, Terrain Snow. Added in v6.21
-XL
-extendedleague / -xl --> Extended League
All forms of random are disabled. 10 players required. Both team leaders (blue for Sentinel, pink for Scourge) may remove up to 3 heroes each from all available ones in the first 20 seconds. Players then pick from the remaining heroes like in League Mode.
Incompatible with: All secondary game modes except Shuffle Players, No Swap, No Repick, Terrain Snow. Added in v6.43
-RD
-randomdraft / -rd --> Random Draft
Needs an even amount of players on each team to be activated. 22 random heroes are picked from all available ones and placed into 2 taverns (available for both Sentinel and Scourge). The remaining heroes are removed, as well as the rest of the taverns. Players then pick from those two taverns like in League Mode.
Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode. Added in v6.39
-VR
-voterandom / -vr --> Vote Random
Three random matchups will be chosen, and each player gets to cast a vote on which of the three matchups they want, using -option 1/2/3. Needs an even amount of players on each team to be activated. Read the Vote Random commands section for more information.
Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode. Added in v6.35
SECONDARY GAME MODES
• Any number of these can be selected along with primary mode, however there are multiple restrictions (listed below).
-DM
-deathmatch / -dm --> Death Match
If you die, you will have to pick a new hero once you can respawn. If a random primary mode was selected, you will receive a hero according to that random mode. A team loses if it has 44 deaths (you can change this value with -lives # command), or if its ancient is destroyed. Read the VI. Death Match commands section for more information.
Incompatible with: All Intelligence, All Agility, All Strength, Reverse Mode, Same Hero, Mirror Match. Added in v6.21
-RV
-reverse / -rv --> Reverse Mode
The Sentinel's players pick the Scourge's team and the Scourge's players pick the Sentinel's team. Needs an even amount of players on each team to be activated.
Incompatible with: Death Match, Same Hero. Added in v6.38
-MM
-mirrormatch / -mm --> Mirror Match
Requires that both teams have the same number of players. After one minute, each player pair (blue - pink, teal - gray, purple - light blue, yellow - dark green, orange - brown) will have their heroes replaced with either one of the two they had. In the end, each player pair has the same hero, and both teams have the same matchup.
Incompatible with: Same Hero, Death Match. Restored in v6.30
-DU
-duplicatemode / -du --> Duplicate Mode
The same hero can be picked or randomed by multiple players. Restored in v6.33
-SP
-shuffleplayers / -sp --> Shuffle Players
The teams will be randomly shuffled. This includes which colour you have and which side you are on. Also evens the number of players in both teams if possible. Added in v6.29
-SH
-samehero / -sh --> Same Hero
All players will have the hero that blue picks.
Incompatible with: Mirror Match, Reverse Mode, Death Match. Added in v6.33
-AA
-allagility / -aa --> All Agility
Only Agility heroes will be allowed.
Incompatible with: All Strength, All Intelligence, Death Match. Added in v6.28
-AI
-allintelligence / -ai --> All Intelligence
Only Intelligence heroes will be allowed.
Incompatible with: All Strength, All Agility, Death Match. Added in v6.28
Note: AI is often confused with Artificial Intelligence.
-AS
-allstrength / -as --> All Strength
Only Strength heroes will be allowed.
Incompatible with: All Agility, All Intelligence, Death Match. Added in v6.28
-ID
-itemdrop / -id --> Item Drop
When you die, a random slot in your inventory will drop whatever it holds. You no longer lose money when dying.
-EM
-easymode / -em --> Easy Mode
Towers are weaker, experience is gained faster, and you get more periodic gold. Renamed from -shortmode / -sm in v6.33
-NP
-nopowerups / -np --> No Powerups
No runes will spawn.
-SC
-supercreeps / -sc --> Super Creeps
Every now and then, a super creep may spawn for each side and follow the creeps in either lane. The weakest supercreep is the Siege Golem, a bit stronger is the Scary Fish, and the Ancient Hydra is the strongest one.
-OM
-onlymid / -om --> Only Mid
No creeps spawn at the top and bottom lane, and towers and buildings in those lanes are invulnerable. Same as -ntnb. Added in v6.42
-NT
-notop / -nt --> No Top
No creeps spawn at the top (left) lane, and towers there are invulnerable. Added in v6.44
-NM
-nomid / -nm --> No Middle
No creeps spawn at the middle lane, and towers there are invulnerable. Added in v6.44
-NB
-nobot / -nb --> No Bottom
No creeps spawn at the bottom (right) lane, and towers there are invulnerable. Added in v6.44
-NS
-noswap / -ns --> No Swap
Swap commands do not work. Read the VIII. Swap commands section for more information. Added in v6.44
-NR
-norepick / -nr --> No Repick
-repick command does not work. Added in v6.48
-TS
-terrainsnow / -ts --> Terrain Snow
This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department. Added in v6.48 as game command -terrain snow. Renamed in v6.48b.
FOR FUN GAME MODES
• Must be entered separately, but still before 15 seconds mark.
-WTF
-wtf --> What The **** Mode
Basically, all hero and item abilities have no cooldowns and cost 0 mana. When an ability is used, all cooldowns are reset and your mana is set to full. Certain triggered abilities will seem as if they have no cooldown, but will not have any effect until the time in which it would normally be cooled down has passed (one example is Borrowed Time). Added in v6.36
VOTE RANDOM COMMANDS
• Can be entered up to 30 seconds after [[Vote Random mode is selected.
• If no option is selected, one will be randomed. If the voting is a draw, one option will be randomed out of all three options, regardless of votes.
• Must be entered separately.
• You can use only one of these, i.e. you can't change your decision once you've voted.
-OPTION
• -option 1 --> Option One
Vote for first presented matchup.
• -option 2 --> Option Two
Vote for second presented matchup.
• -option 3 --> Option Three
Vote for third presented matchup.
Added in v6.35
DEATH MATCH COMMANDS
• First available player may enter these commands, checking the player list from the top.
• Can be entered up to 15 seconds after Death Match mode is selected.
• Must be entered separately.
-ND
-nd --> No Death Timer
There won't be any respawn time when a hero dies. Added in v6.42
-LIVES
-lives # --> Maximum lives
Sets how many lives each side has. Replace # with the desired number. Minimum of 10, maximum of 44. Added in v6.42
GAME COMMANDS
• Can be used repeatedly during whole game (with exceptions).
• Usable by everyone.
-MA
-matchup / -ma --> Display matchup
Displays which opponent controls which hero, and its level. Also shows the time the player left the game (if he/she did). -ma added in v6.21. Level support added in v6.39. Time support added in v6.45.
-MS
-movespeed / -ms --> Display movespeed
Displays your hero's movement speed. -ms added in v6.21
-CS
-creepstats / -cs --> Display creep stats
Shows how many creeps you have killed, as well as how many you have denied. Added in v6.28
-CSON
-cson --> Show Creep Stats scoreboard
Shows creep stats in the title of the default multiboard. Renamed from -csboardon in v6.33
-CSOFF
-csoff --> Hide Creep Stats scoreboard
Hides creep stats from the title of the default multiboard. Renamed from -csboardoff in v6.33
-DISABLEHELP
-disablehelp --> Disable Help
Makes allied Holy Knight's Test of Faith unable to teleport you. Makes allied Prophet unable to cast Sprout on you. Makes allied Obsidian Destroyer unable to cast Astral Imprisonment on you. Added in v6.19b Astral Imprisonment support added in v6.38 Sprout support added in v6.39
-ENABLEHELP
-enablehelp --> Enable Help
On by default. Toggles -disablehelp off. Added in v6.19b
-UNSTUCK
-unstuck --> Unstuck
Channels for 60 seconds, then moves your hero back to your base.
-RECREATE
-recreate --> Recreate
Available for N'aix, Terrorblade, Dragon Knight and Banehallow. Use when close to the fountain if you have lost control of your hero (metamorphosis problem). 200 seconds channeling. Also usable with Leshrac the Malicious, although he doesn't need it anymore. Added in v6.05. Leshrac bug fixed in v6.48. IceFrog said that with the possible exception of N'aix, this command is probably redundant now.
-SHOWMSG
-showmsg--> Show hero death messages
On by default. You see a text message when a hero dies. Renamed from -unhidemsg
-HIDEMSG
-hidemsg --> Hide hero death messages
Makes it so that there is no text displayed when a hero dies. Added in v6.35
-SHOWDENY
-showdeny --> Show deny exclamation marks
On by default for Observers. Every time you, an ally or an opponent makes a deny you see an exclamation mark in the color of the player that denied the creep. Added in v6.39
-HIDEDENY
-hidedeny --> Hide deny exclamation marks
On by default. Toggles -showdeny off. Added in v6.39
-WEATHER
-weather rain/snow/moonlight/wind/random/off --> Weather effects
Makes the desired weather.
-weather random randomly changes weather every 5 minutes.
-weather off switches off weather effects.
-weather rain/snow/off added in v6.39
-weather moonlight/wind/random added in v6.44
-DI
-denyinfo / -di --> Show deny info
Sets -showdeny and -cson. Added in v6.41
-DON
-deathon / -don --> Show Death Timer board
On by default. Displays Death Timer when hero dies, which shows how much time is left to respawn. Added in v6.42
-DOFF
-deathoff / -doff --> Hide Death Timer board
Toggles [[-deathon off. Added in v6.42
-ROLL
-roll # --> Roll
Displays random integer between 0 (included) and #. Replace # with a number between 0 and 2000. Added in v6.44
-HNN
-hideheronames / -hhn --> Hide hero names
Hides hero's class displayed after player's name in chat. Useful for squelching. Added in v6.45
-MUTE
-mute --> Mute kill sounds
Disables kill sounds. Added in v6.48
-RANDOM
-random --> Random
Gives you a random Hero in modes where you have to pick one. Does not cost any gold.
-REPICK
-repick --> Repick
Gives you a new hero instead of the one you already have, at a cost. Can only be used once and only in the first minute, but not in league mode. Repick costs 150 gold normally, but in -ar and -tr it costs 400 gold. If you are playing a random game mode, you will receive a new random hero. If you are playing a pick game mode, you will have to pick a new hero. Cannot be used when No Repick mode is enabled.
-GAMEINFO
-gameinfo --> Game info
Displays some information on the different game modes that are used.
-COURIER
-courier --> Courier Icon
Displays a Chicken icon on the bottom left corner, as if you had a Peon, whenever the Animal Courier is inactive.
Added in 6.50
SWAP COMMANDS
• These are just another Game commands, but due to recent changes in swap system, they deserve their own section.
• Can be used multiple times, but only before 90 seconds mark.
• Cannot be used when No Swap mode is enabled.
-SWAP
-swaphero / -swap --> Display hero's numbers
Displays a list of heroes available for swapping along with their numbers, which can then be used in -swap command. -swaphero (old version) added in v6.30. -swap added in v6.46
-swap 1/2/3/4/5 --> Swap
Swaps your hero with another player's hero. You can use this command multiple times and even swap with multiple players at once. The number of the player you want to swap with can be accessed via -swaphero / -swap command. Added in v6.46
MISC COMMANDS
• Can be used repeatedly during whole game.
-FS
-fleshstr / -fs --> Flesh Heap Strength
Usable only by Pudge. Shows how much strength he gained from his Flesh Heap ability. Added in v6.42
TEST COMMAND
• First available player may enter this command, checking the player list from the top.
• Must be entered separately, but still before 15 seconds mark.
• Can be used only in Multi Player.
-TEST
-test --> Test Mode
Enables single player commands to be usable in multiplayer for easier extensive testing. This command was meant specially for Beta-testers. Added in v6.48
SINGLE PLAYER COMMANDS
• Can be used only in Single player, or when Test Mode is enabled.
• Can be used repeatedly during whole game.
-LVLUP
-lvlup --> Level up
Levels up your hero by 1 level. Added in v6.38
-REFRESH
-refresh --> Refresh
Refreshes the cooldown for all of your items and skills. Similar to using a Refresher Orb, except that it works for all of your skills and items. Also replenishes your HP and mana. Added in v6.38
-SPAWNCREEPS
-spawncreeps --> Spawn creeps
Spawns creeps for both Sentinel and Scourge. Does not interfere with the normal creep spawn times (once every 30 seconds). Added in v6.38
-POWERUP
-powerup --> Spawn runes
Spawns runes. Does not interfere with the normal rune spawn times. Note that rune won't spawn if there already is one, or was one less than 5 seconds ago. Added in v6.42
-NEUTRALS
-neutrals --> Spawn neutrals
Spawns neutral creeps in all camps that doesn't have units nearby. Note that corpses count as units. Does not interfere with the normal neutral creeps spawn times. Added in v6.42
-KILL
-kill --> Suicide
Kills your own hero. Added in v6.38
-GOLD
-gold # --> Add gold
Gives you the amount of gold that you type in. Replace # with a gold amount. Added in v6.38
Source : DotA-Allstars.com - Welcome
Thx for adding and correcting the info ^^
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