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  1. #106
    DoOs_101's Avatar
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    Boleh custom icons buat dwarf2, opening image juga boleh... nanti kita bikin GEAR fanart skalian.
    Quotes of the week:
    "He vanishes only to return as a tyrant."


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  3. #107
    DoOs_101's Avatar
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    URGENT NEWS!!!! meeting hari ini di postpone jadi jam 11:00 malam, gua soalnya ada acara makan malem ampe kira2 jam 10:00an... sry ya >.<
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  4. #108
    rizzuh's Avatar
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    Quote Originally Posted by DoOs_101 View Post
    URGENT NEWS!!!! meeting hari ini di postpone jadi jam 11:00 malam, gua soalnya ada acara makan malem ampe kira2 jam 10:00an... sry ya >.<
    Gw dah nyepetin kerja gw bikin worksheet ... mikir2x kynya gw telat ... ternyata .... di-delay ....

    alhasil kerjaan gw salah semua dan gw harus bikin lg ....

    Quote Originally Posted by DJTuing
    Btw untuk kk Rizzuh wa mo nanya dung T_T. cara gabungin potion bisa jadi nyatu tuh gimana si?

    misal na : di Iventory 1 ada Small Pot 12 ( Baru Beli ne Pot na ) and then di iventory 2 ada Small Pot Juga Tapi 11 (Baru Kepake 1 ) nah kan kalo di Map map tertentu kalo di klik di jadiin satu kan potion nya jadi 23.

    ini cara bikinya gimana? wa jadi binggung sendiri ne T_T
    Diklik ?... bukannya biasanya kl diambil / dibeli / ( entah gimana caranya masuk inventory ?...

    Code:
    function Trig_Merge_Conditions takes nothing returns boolean
        return GetItemType(GetManipulatedItem()) == ITEM_TYPE_CHARGED and GetItemCharges(GetManipulatedItem()) > 0
    endfunction
    
    function Trig_Merge_Actions takes nothing returns nothing
        //data
        
        local unit manipulator = GetManipulatingUnit()
        // hero manipulating item
        local item manipulated = GetManipulatedItem()
        // manipulated item
        local integer index = 0
        // loop control
        local integer maxitem = 20
        // item maximum number kl mau banyak atau lebih set aja di 999
        local integer charges
        // number of charges
        
        //data
        
        loop
            exitwhen index > 6
            if GetItemTypeId(manipulated) == (GetItemTypeId(UnitItemInSlot(manipulator, index))) then
                if GetItemCharges(UnitItemInSlot(manipulator, index)) + GetItemCharges(manipulated) <= maxitem then
                    if UnitItemInSlot(manipulator, index) != manipulated then
                        set charges = GetItemCharges(UnitItemInSlot(manipulator, index)) + GetItemCharges(manipulated)
                        call SetItemCharges(UnitItemInSlot(manipulator, index), charges)
                        call RemoveItem(manipulated)
                        set index = 666
                    endif
                endif
            endif
                set index = index + 1
            endloop
        // Remove Memory Leaks
        set manipulator = null
        set manipulated = null
    endfunction
    
    //===========================================================================
    function InitTrig_Merge takes nothing returns nothing
        set gg_trg_Merge = CreateTrigger(  )
        call TriggerRegisterAnyUnitEventBJ( gg_trg_Merge, EVENT_PLAYER_UNIT_PICKUP_ITEM )
        call TriggerAddCondition( gg_trg_Merge, Condition( function Trig_Merge_Conditions ) )
        call TriggerAddAction( gg_trg_Merge, function Trig_Merge_Actions )
    endfunction
    euh pake jass ... soalnya kl pake GUI males gw ngklik .... ::hdbang::

  5. #109
    DoOs_101's Avatar
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    Woi pd kmn neh? koq offline smua.. gua tunguin deh skrg
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  6. #110
    rizzuh's Avatar
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    tadi gw masuk masih kosong ...

    gw masuk lg de skrg

  7. #111
    DoOs_101's Avatar
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    Yaudah, yg laen nya kmn? omg plsss swt dah ini kpn jadinya...
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  8. #112
    DJTuing's Avatar
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    wa sih spell na dah jadi dari kemaren doos... tapi kan u bilang dalam bentuk word aja ya udah... nih 75 spell dalam bentuk note pad . mo di kirim kapan ne?
    I AM WOW LOVER
    Zhirne : Shaman Lvl 80
    Chirne : Druid Lvl 80
    Mikelewis : Warrior Lvl 80

  9. #113
    DoOs_101's Avatar
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    SKrg!! huahaha! MUAHAHAH! MEHEHEHE! HAHAHAHA!

    kirim lewat pm ya, jgn disini
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  10. #114
    DJTuing's Avatar
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    Quote Originally Posted by DoOs_101 View Post
    SKrg!! huahaha! MUAHAHAH! MEHEHEHE! HAHAHAHA!
    tenang doos tenang... jgn kehilangan kontrol gt >.< jdi mrinding wa

    Quote Originally Posted by DoOs_101 View Post
    kirim lewat pm ya, jgn disini
    WHATTTT PM???:: Prasaan wa kmrn kmrn uda PM lo 3 kali ga di bales
    ::gun_rifle::
    I AM WOW LOVER
    Zhirne : Shaman Lvl 80
    Chirne : Druid Lvl 80
    Mikelewis : Warrior Lvl 80

  11. #115
    DoOs_101's Avatar
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    Iya, yg itu gua blom bisa jawab... lu kirim aja skrg wa pasti jawab koq
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  12. #116
    DJTuing's Avatar
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    woghhhhhh........ jadi begitu ye..... T_T.... kenapa pertanyaan ku tidak bisa engkau jawab... padahal sangat mudah and simple ( teng teng *Winter Sonata Music: On*)..... padahal ak sudah menunggu 3 hari 3 malam di depan komputer..... ak menunggu dengan sabar... tapi..... Oh Tidakkkkkkkkk!!!! (Ajeb AJeb: On)

    I Feel Good tee tot tot tet tot..... ./swt bulet bulet gede gede lagi

    ya udah deh pokoknya wa tunggu was kalo ga kasih wa lempar ne make pesona Warden ./gg. ama ni wa PM spell na biar lo langsung koreksi and kalo ada apa apa langsung bilang oke? biar ak bisa langsung ke Next Steep
    I AM WOW LOVER
    Zhirne : Shaman Lvl 80
    Chirne : Druid Lvl 80
    Mikelewis : Warrior Lvl 80

  13. #117
    DJTuing's Avatar
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    Quote Originally Posted by rizzuh View Post
    Gw dah nyepetin kerja gw bikin worksheet ... mikir2x kynya gw telat ... ternyata .... di-delay ....

    alhasil kerjaan gw salah semua dan gw harus bikin lg ....



    Diklik ?... bukannya biasanya kl diambil / dibeli / ( entah gimana caranya masuk inventory ?...

    Code:
    function Trig_Merge_Conditions takes nothing returns boolean
        return GetItemType(GetManipulatedItem()) == ITEM_TYPE_CHARGED and GetItemCharges(GetManipulatedItem()) > 0
    endfunction
    
    function Trig_Merge_Actions takes nothing returns nothing
        //data
        
        local unit manipulator = GetManipulatingUnit()
        // hero manipulating item
        local item manipulated = GetManipulatedItem()
        // manipulated item
        local integer index = 0
        // loop control
        local integer maxitem = 20
        // item maximum number kl mau banyak atau lebih set aja di 999
        local integer charges
        // number of charges
        
        //data
        
        loop
            exitwhen index > 6
            if GetItemTypeId(manipulated) == (GetItemTypeId(UnitItemInSlot(manipulator, index))) then
                if GetItemCharges(UnitItemInSlot(manipulator, index)) + GetItemCharges(manipulated) <= maxitem then
                    if UnitItemInSlot(manipulator, index) != manipulated then
                        set charges = GetItemCharges(UnitItemInSlot(manipulator, index)) + GetItemCharges(manipulated)
                        call SetItemCharges(UnitItemInSlot(manipulator, index), charges)
                        call RemoveItem(manipulated)
                        set index = 666
                    endif
                endif
            endif
                set index = index + 1
            endloop
        // Remove Memory Leaks
        set manipulator = null
        set manipulated = null
    endfunction
    
    //===========================================================================
    function InitTrig_Merge takes nothing returns nothing
        set gg_trg_Merge = CreateTrigger(  )
        call TriggerRegisterAnyUnitEventBJ( gg_trg_Merge, EVENT_PLAYER_UNIT_PICKUP_ITEM )
        call TriggerAddCondition( gg_trg_Merge, Condition( function Trig_Merge_Conditions ) )
        call TriggerAddAction( gg_trg_Merge, function Trig_Merge_Actions )
    endfunction
    euh pake jass ... soalnya kl pake GUI males gw ngklik .... ::hdbang::
    :: Huwaaaaaaaaaaaaaa T_T Make Jass T_T....... wa ga bisa make Jass kyaaa >.<
    I AM WOW LOVER
    Zhirne : Shaman Lvl 80
    Chirne : Druid Lvl 80
    Mikelewis : Warrior Lvl 80

  14. #118
    Matarael's Avatar
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    Default Buat DJTuing:

    Item Stacking WarinLL
    Events
    Unit - A unit Acquires an item
    Conditions
    (Charges remaining in (Item being manipulated)) Greater than 0
    Actions
    For each (Integer A) from 1 to 6, do (Actions)
    Loop - Actions
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If - Conditions
    (Item-type of (Item being manipulated)) Equal to (Item-type of (Item carried by (Hero manipulating item) in slot (Integer A)))
    (Item being manipulated) Not equal to (Item carried by (Hero manipulating item) in slot (Integer A))
    Then - Actions
    Item - Set charges remaining in (Item carried by (Hero manipulating item) in slot (Integer A)) to ((Charges remaining in (Item carried by (Hero manipulating item) in slot (Integer A))) + (Charges remaining in (Item being manipulated)))
    Item - Remove (Item being manipulated)
    Else - Actions

  15. #119
    DoOs_101's Avatar
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    Dj... wa lom dpt pm nya
    Quotes of the week:
    "He vanishes only to return as a tyrant."


  16. #120
    rizzuh's Avatar
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    Quote Originally Posted by DJTuing View Post
    :: Huwaaaaaaaaaaaaaa T_T Make Jass T_T....... wa ga bisa make Jass kyaaa >.<
    sebenernya itu tinggal di copy paste ..... ::

    tapi matarael dah ngasih .... ::rolling::

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