Gw ga tau darimana definisi normalized yang loe sebut ... Bisa minta Link-nya ...
Normalization
Normalization refers to an Attack Power adjustment made to instant attacks in patch 1.8. Hunter ranged instant attacks were also normalized in patch 1.10.
Prior to patch 1.8, the weapon damage used for instant attacks was:
damage = base_weapon_damage + (weapon_speed * Attack Power / 14)
Currently, the normalized weapon damage for instant attacks is:
normalized_damage = base_weapon_damage + (X * Attack Power / 14)
where X is:
* 1.7 for daggers
* 2.4 for other one-handed weapons
* 3.3 for two-handed weapons
* 2.8 for ranged weapons
ga ada disebutkan masalah swing timer
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